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2019/06/24 16:39:35
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Mmmm, I am not sure about the "power level" in this game, but I don't know what to think about a Repulsor beign PL13, Guilliman 15 and then the new Repulsor 24. It makes me think about a 400+ points tank...If that end up beign true, that would assert that GW is the most dumb company ever. XD
This message was edited 1 time. Last update was at 2019/06/25 11:11:12
2019/06/24 16:47:54
Subject: Apocalypse and other reinforcements going up for preorder the 29th
the_scotsman wrote: Well, not a lot of new information on the table in the DG+Tsons preview.
one interesting thing I note from the Eldar preview is that the sniper rule is a +2 to hit against CHARACTER models.
Inductively, one can predict that Warlords in apocalypse will work similarly to Generals in Age of Sigmar:
Either a CHARACTER of your choice or the highest-LD model in an army (or in apoc, a detachment) can be the Warlord. if the Warlord is slain, the status of Warlord automatically passes to the highest-LD model still alive.
CHARACTERS unlike in 40k can be targeted but have a universal special rule called Look Out, Sir which conveys a negative to-hit penalty. In Age of Sigmar, this is -1, but I wouldn't be surprised if it was upped to -2 in Apocalypse owing to the powerful longrange weaponry available.
So far we only know about warmaster (just the title) and warlord (highest leadership, that is also a character becomes warlord in each detachment). I'm thinking that the warmaster title passes to a next model (warlord maybe). But it would be ridiculous for everyone being able to target a character, unless its a sniper. Characters are key models for morale and command assets.
Wh40k, necromunda, Mordheim
2019/06/24 16:57:48
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Going over the Imperial Guard datasheets, a lot of stuff does not exist, like pistols on officers and special weapons in infantry squads, for the sake of keeping things speedy no doubt.
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2019/06/24 16:58:40
Subject: Apocalypse and other reinforcements going up for preorder the 29th
BrookM wrote: Going over the Imperial Guard datasheets, a lot of stuff does not exist, like pistols on officers and special weapons in infantry squads, for the sake of keeping things speedy no doubt.
For sure! Techpriest Enginseers don't have their pistol either.
2019/06/24 16:59:18
Subject: Apocalypse and other reinforcements going up for preorder the 29th
LOL! Gotta love it. Your opinion is obviously based on your game style and the limited contact you have in your area. Everyone in our game group and the multiple game shops around here are all buzzing about how much fun it will be.
Of course Tourny only players will be "Meh" because it would require them to play for fun until they can corner the market on stupid Min/Max lists and slap themselves on the back about how awesome they are at life. :-)
70% of all statistics are made up on the spot by 64% of the people that produce false statistics 54% of the time that they produce them.
2019/06/24 17:06:06
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Holy gak, they even got all the Forge World stuff done up.
And... it's really well done. This gives me some hope. Renegades and Heretics actually look like a good and fun army to play by this system. Covenants are fixed, milita are fixed, it all looks just better.
"For the dark gods!" - A traitor guardsmen, probably before being killed.
2019/06/24 17:26:28
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Holy gak, they even got all the Forge World stuff done up.
And... it's really well done. This gives me some hope. Renegades and Heretics actually look like a good and fun army to play by this system. Covenants are fixed, milita are fixed, it all looks just better.
Well they fixed the pricing of the militia and the covenants are ACTUALLY bloody functional!
Signs and wonders i tell you!
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2019/06/24 17:31:14
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Holy gak, they even got all the Forge World stuff done up.
And... it's really well done. This gives me some hope. Renegades and Heretics actually look like a good and fun army to play by this system. Covenants are fixed, milita are fixed, it all looks just better.
Well they fixed the pricing of the militia and the covenants are ACTUALLY bloody functional!
Signs and wonders i tell you!
I'll play Apoc at 50 PL if I have to, this is bloody amazing!
"For the dark gods!" - A traitor guardsmen, probably before being killed.
2019/06/24 17:33:28
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Holy gak, they even got all the Forge World stuff done up.
And... it's really well done. This gives me some hope. Renegades and Heretics actually look like a good and fun army to play by this system. Covenants are fixed, milita are fixed, it all looks just better.
Well they fixed the pricing of the militia and the covenants are ACTUALLY bloody functional!
Signs and wonders i tell you!
I'll play Apoc at 50 PL if I have to, this is bloody amazing!
Well, i hope that within the 300 cards are some specific ones for us, altough wouldn't that also include a apo box for us since we would need to get the correct field manual or am i misunderstanding things now?
Edit: do misunderstand things, but normaly the manual is sold with a starter box.
I am now severly considering my purchase plans i had recently.
This message was edited 1 time. Last update was at 2019/06/24 17:36:29
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2019/06/24 17:38:11
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Reading over tyranids i have to say that i find them a bit plain.
Tyranids are a faction with lot of weird rules, and in apoc that does not translate well.
They are surely functional, but they lose a bit of flavour. What is really cool is that the few quirks left are now quite cinematic due to the apoc rules. The toxic effect now don't have a change of inflicting a mortal wound, they have a chance of asphixiating a whole squad. Same for acid blood.
They also consolidated together a lot of different options, for example the warriors have "bio melee weapons", whatever weapon you give them. This in a way is fine, since i won't have to change loadouts between 40K and Apoc.
2019/06/24 17:38:36
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Holy gak, they even got all the Forge World stuff done up.
And... it's really well done. This gives me some hope. Renegades and Heretics actually look like a good and fun army to play by this system. Covenants are fixed, milita are fixed, it all looks just better.
I'm astounded.. Tyranid FW units may actually be playable at last! Hierodules are pointed like Land Raider equivalents, the Harridan is a flying Baneblade (faster, less guns, more stabby) and the Hierophant has pretty beefy saving throw.
2019/06/24 17:41:28
Subject: Apocalypse and other reinforcements going up for preorder the 29th
hm.... I'll have to see some of this stuff in action.
If Sniper truly doesn't grant the abiltiy to target characters even if they're not the closest, and almost all charcters are 1W, then how do you avoid having your characters blown out of the water in Apoc, I wonder?
a couple things you can tease together I've found so far:
-Deep strike is still 9" away (From the preview they placed deep striking units quite close, so I wasn't quite sure)
-Fall Back is still a thing, since Hellions have a rule that references it. If you start the turn in melee, you still have to Fall Back - unclear how that interacts with the new orders system.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2019/06/24 17:42:14
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Spoletta wrote: Reading over tyranids i have to say that i find them a bit plain.
Tyranids are a faction with lot of weird rules, and in apoc that does not translate well.
They are surely functional, but they lose a bit of flavour. What is really cool is that the few quirks left are now quite cinematic due to the apoc rules. The toxic effect now don't have a change of inflicting a mortal wound, they have a chance of asphixiating a whole squad. Same for acid blood.
They also consolidated together a lot of different options, for example the warriors have "bio melee weapons", whatever weapon you give them. This in a way is fine, since i won't have to change loadouts between 40K and Apoc.
Also mind you I believe we'll see a lot of flavour return in command cards.
"For the dark gods!" - A traitor guardsmen, probably before being killed.
2019/06/24 17:45:54
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Are the unit names for Renegade Knights new? War Dogs for Armigers, Knight Tyrant, and Knight Despoiler? Wonder if that's a teaser for the Renegade Knights codex. Digging through stuff now, went straight for the TItan rules and am really curious to try them out!
Prometheum5 wrote: Are the unit names for Renegade Knights new? War Dogs for Armigers, Knight Tyrant, and Knight Despoiler? Wonder if that's a teaser for the Renegade Knights codex. Digging through stuff now, went straight for the TItan rules and am really curious to try them out!
Yeah, I think it’s a little tease of the Chaos Knights book.
2019/06/24 17:54:45
Subject: Re:Apocalypse and other reinforcements going up for preorder the 29th
The wording on Crisis Suits seems weird compared to Commanders for the Tau.
For each 3 models this unit contains, it must be equipped with one of the following (Power Rating +1 per Burst Cannon, Cyclic Ion Blaster, Flamer and Plasma Rifle): 3 Airbursting Fragmentation Projectors; 3 Burst Cannons; 3 Cyclic Ion Blasters; 3 Flamers; 3 Fusion Blasters; 3 Missile Pods; 3 Plasma Rifles.
So a Crisis Suit unit, with 3 models, can only get 3 guns?
That makes sense with Apoc's squad scale, but then Commander's get 4 guns, and have a similar cost, (7 for crisis suits, 9 for commander). Just seems weird.
"For the dark gods!" - A traitor guardsmen, probably before being killed.
2019/06/24 17:56:49
Subject: Apocalypse and other reinforcements going up for preorder the 29th
Voss wrote: It's an abstraction. Specific details get lost in the profile for unit-based shooting. It's just the nature of shifting the scale upwards.
Nuts to zip files. Going to have to wait until I'm at a computer again, as mobile devices do not like.
Correct, however, it seems a weird distinction. It makes Commanders power houses and Crisis suits kinda meh. I'm not against it, but I'd rather it be uniform than this where it's just kinda weird.
"For the dark gods!" - A traitor guardsmen, probably before being killed.
2019/06/24 18:10:44
Subject: Apocalypse and other reinforcements going up for preorder the 29th