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![[Post New]](/s/i/i.gif) 2019/11/01 21:56:48
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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As grandma allways told me:
Schadefreud isch e schöni freud.
Schadenfreude is a beautifull happiness.
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This message was edited 1 time. Last update was at 2019/11/12 02:52:30
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/01 22:23:06
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Executing Exarch
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Now that the "Diablo 4 is going to be an fps!" rumor has been put to bed, it might be time to get back on-topic.
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![[Post New]](/s/i/i.gif) 2019/11/01 22:26:33
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Secret Force Behind the Rise of the Tau
USA
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The game actually looks nice. I notice a certain artistic shift back in the direction of Diablo 2 in it that looks great in trailer form. And sadly (or amazingly) Blizzard is the only company that ever does the Druid character archtype justice in video games.
Of course, I'll never see what it looks like at release, cause I added Blizzard to my gak list. They can rot with EA. *casually sips tea*
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This message was edited 1 time. Last update was at 2019/11/01 22:27:07
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![[Post New]](/s/i/i.gif) 2019/11/01 22:46:14
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Stalwart Space Marine
Wasteland(free from wreck but still stuck on the death world)
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Can you imagine lootboxes in tabletop?
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![[Post New]](/s/i/i.gif) 2019/11/01 23:04:58
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Executing Exarch
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There have been attempts at it beyond CCGs and games like MonPoc.
None have lasted very long.
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![[Post New]](/s/i/i.gif) 2019/11/02 02:10:45
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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LordofHats wrote:Of course, I'll never see what it looks like at release, cause I added Blizzard to my gak list. They can rot with EA. *casually sips tea*
I'm very torn because I don't like Blizzard at all… but I love watching Starcraft 2 pro matches. So I'm not giving them any money… but I'm still watching their game. But no other esport matches interest me this way :(.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/02 02:11:58
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Secret Force Behind the Rise of the Tau
USA
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SC2 is oddly watchable, and I don't watch esports much. Isometric games have a certain watchability FPS/TPS and such games generally lack.
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![[Post New]](/s/i/i.gif) 2019/11/02 03:42:48
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Consigned to the Grim Darkness
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To me, they're both inferior and less watchable than a wide variety of RTS games dating back from well before the original Starcraft's release. But then again, I remember Starcraft's release, and I wasn't impressed back then, either. It was just another game, not even considered the best game of '97 at the time, never mind the best RTS game of '97.
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This message was edited 1 time. Last update was at 2019/11/02 03:43:11
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2019/11/02 08:01:45
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Stalwart Space Marine
Wasteland(free from wreck but still stuck on the death world)
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Anyone remeber Command & conquer 3 tiberium wars and kanes wrath? It was amazing! Perfect combination of game and movie.
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![[Post New]](/s/i/i.gif) 2019/11/02 09:07:46
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Assassin with Black Lotus Poison
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sajmonikpl1 wrote:Anyone remeber Command & conquer 3 tiberium wars and kanes wrath? It was amazing! Perfect combination of game and movie.
Command and Conquer 3 was awesome though the scrin aircraft which outrange anti-air weaponry and have stealth detection can go die in a ditch.
Just sitting out of range of your turrents plinking away, forcing you to build mobile anti-air units which they can just kite and kill.
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2019/11/02 11:03:22
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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Melissia wrote:To me, they're both inferior and less watchable than a wide variety of RTS games dating back from well before the original Starcraft's release.
Got links to a good channel broadcasting pro matches of those RTS, preferably in French?
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/02 14:53:31
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Consigned to the Grim Darkness
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Hybrid Son Of Oxayotl wrote: Melissia wrote:To me, they're both inferior and less watchable than a wide variety of RTS games dating back from well before the original Starcraft's release.
Got links to a good channel broadcasting pro matches of those RTS, preferably in French?
I don't keep track of french channels, no
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2019/11/04 23:54:28
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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Then I'm stuck with Starcraft 2, because I sure am not switching to watching League of Legend, Overwatch or Counter-Strike :( !
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/05 08:48:22
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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Hybrid Son Of Oxayotl wrote:Then I'm stuck with Starcraft 2, because I sure am not switching to watching League of Legend, Overwatch or Counter-Strike :( !
You could probably watch a coh 2 player or two, altough i have no idea how popular that game is in the french language area.
I kinda like that it brings the Engagement VS Entertainment factor up.
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This message was edited 3 times. Last update was at 2019/11/12 02:53:07
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/05 14:33:11
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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Not Online!!! wrote:You could probably watch a coh 2 player or two, altough i have no idea how popular that game is in the french language area.
CoH?
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/05 14:34:47
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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Company of heros.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/05 15:17:24
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Fixture of Dakka
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Eumerin wrote:
There have been attempts at it beyond CCGs and games like MonPoc.
None have lasted very long.
Heroclix died when the rest of the industry did but has returned.
I do think its kind of interesting to compare loot boxes and the blind purchase boxes, regardless of whether its game form or the kind of funko style collectable that seems to have replaced a lot of those failed games. The former is pretty cynical and manipulative and while the latter certainly has its manipulative hooks, its really more about trying to solve issues of SKU bloat needed to hit mass market distribution to make prepainted plastic affordable. It's interesting that the tabletop market has largely backed off from this space and given up on pre-paints in the process.
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![[Post New]](/s/i/i.gif) 2019/11/05 21:39:46
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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Thanks. There is a pro scene on Company of Heroes 2?
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/05 21:47:22
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Secret Force Behind the Rise of the Tau
USA
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There is but it's extremely small (like, the same 12 people are at every tournament and only 2 of them ever win) and they don't market well. To make it worse, finding the tournament videos after the fact is hard cause they don't have a YouTube channel and don't arrange the videos into playlists.
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![[Post New]](/s/i/i.gif) 2019/11/05 22:14:16
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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LordofHats wrote:There is but it's extremely small (like, the same 12 people are at every tournament and only 2 of them ever win) and they don't market well. To make it worse, finding the tournament videos after the fact is hard cause they don't have a YouTube channel and don't arrange the videos into playlists.
They recently pushed twitch more and there are some good Ytubers out there on the game.
And the game is decent albeit a frankly absurdly monetized RTS at times, with their commander system and faction system.
Also the newer factions in many ways one up the older ones. (except certain special commanders that shall not be named)
But yes technically there is a scene and it is quite fun to watch imo.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/05 22:15:11
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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LordofHats wrote:There is but it's extremely small (like, the same 12 people are at every tournament and only 2 of them ever win) and they don't market well. To make it worse, finding the tournament videos after the fact is hard cause they don't have a YouTube channel and don't arrange the videos into playlists.
Well sounds like I still haven't found the SC2 alternative :(.
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This message was edited 1 time. Last update was at 2019/11/05 22:15:53
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/06 16:43:25
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Powerful Ushbati
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Space Marine Heroes LITERALLY exists... Automatically Appended Next Post: Hybrid Son Of Oxayotl wrote: LordofHats wrote:There is but it's extremely small (like, the same 12 people are at every tournament and only 2 of them ever win) and they don't market well. To make it worse, finding the tournament videos after the fact is hard cause they don't have a YouTube channel and don't arrange the videos into playlists.
Well sounds like I still haven't found the SC2 alternative :(.
I feel like that Genre is dying. With C&C gone, I don't even know who their competitor would even be.
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This message was edited 1 time. Last update was at 2019/11/06 16:45:25
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![[Post New]](/s/i/i.gif) 2019/11/06 17:00:01
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Fixture of Dakka
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At its core, its a genre that's largely moved to the mobile market. Unfortunately, the niche its found there is one that helped define the current toxic nightmare of micropayments that market has become.
On the flipside, the PC games in the genre need to take a step back from the hardcore and rethink their gameplay. The focus on clicking out hundreds of orders a minute has pretty heavily gated the genre to levels that even the fighting game community would consider elitist. It's a genre desperately in need of a welcoming product that still rewards its existing fanbase. Something akin to SF4.
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![[Post New]](/s/i/i.gif) 2019/11/06 17:24:04
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Hallowed Canoness
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LunarSol wrote:The focus on clicking out hundreds of orders a minute has pretty heavily gated the genre to levels that even the fighting game community would consider elitist.
That's why I don't play, I just watch pro players  .
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2019/11/08 05:52:06
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Consigned to the Grim Darkness
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LunarSol wrote:At its core, its a genre that's largely moved to the mobile market.
Eh, the best strategy games are still released on PC. And I'm not talking about the "hundreds of clicks per minute" style games, most of those are trying too hard to be e-sports instead of good games.
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This message was edited 1 time. Last update was at 2019/11/08 05:52:48
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2019/11/08 08:34:10
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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Melissia wrote: LunarSol wrote:At its core, its a genre that's largely moved to the mobile market.
Eh, the best strategy games are still released on PC. And I'm not talking about the "hundreds of clicks per minute" style games, most of those are trying too hard to be e-sports instead of good games.
Most accurate describtion of the Genre ever.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/18 09:33:03
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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So, how about a summary:
First, i am going to refer this year, as the year of the insane monetization and LiFe SeRvIcEs.
Literally everyone, even bethesda jumped into that.
Bethesda especially also rebranded itself successfully to Bugthesda.
We have also glorious unfinished bollocks all over the shop.
We also had another bout of Videogames inciting supposedly violence.
Further we had Blizzard and the winnieh the pooh debacle.
Actiblizz doing other shaddy stuff.
Have i missed something.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/18 11:19:49
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Norn Queen
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Only that you think it was this year that started it.
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![[Post New]](/s/i/i.gif) 2019/11/18 11:22:27
Subject: Re:Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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The Dread Evil Lord Varlak
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Nope, but i believe this year just blew the last one out of the water in regrds to shenanigans of AAA publishers.
Also DLC policy of certain companies. (Cough Paradox)
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This message was edited 1 time. Last update was at 2019/11/18 11:23:11
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/11/18 11:46:31
Subject: Surprise Mechanics (Loot boxes and other horrible mechanics currently plaguing games)
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Norn Queen
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To be fair, Train Simulator beat Paradox to it and make Paradox look like the most benevolent of philosopher kings.
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