Switch Theme:

New Codex SM and Chapter Splat Books Coming! (Core and UM/WS splat book FAQs are out)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Ork-Hunting Inquisitorial Xenokiller





Not Online!!! wrote:
Spectral Ceramite wrote:
balmong7 wrote:
Not Online!!! wrote:




Wtf even was the point in dex 2.0 for Chaos?!?


Look we already knew that no one in the rules writing department talks to each other or reads each other's work. This can't be that surprising. If I ever visit the GW offices I wouldn't be surprised to find that each office is on a different floor and they all have personal elevators to get to their private offices.




See, that's what get's me. SM get the propper rework.

We get the intern with no fething clue.


Who???

We see everything marines get, so next will be a poxy xenos


I mean we are trying to wipe our hands but f me they stick....

This message was edited 1 time. Last update was at 2019/08/10 14:13:54


14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in us
Haemonculi Flesh Apprentice






So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.

   
Made in au
Ork-Hunting Inquisitorial Xenokiller





 Red Corsair wrote:
So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.


like 8th at start almost, true i didnt see many survivable things just mass killing, mass killing, mass killing, which is why I went DW at start can survive, and kill.

Thing with marines is they die, a lot, didnt look at to much but hopefully fixed? There problem was not offensive, but how long survive for points, is not fixed but atleast they kill more...

This message was edited 3 times. Last update was at 2019/08/10 14:31:09


14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 Red Corsair wrote:
 Latro_ wrote:
banner relic got a nerfing, cant complain really with all the other buffs


didn't they double it's range?


no they added 3 inches and removed its ability for an ancient to trigger a shot on 3, its now only a 4

 
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





Spectral Ceramite wrote:
 Red Corsair wrote:
So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.


like 8th at start almost, true i didnt see many survivable things just mass killing, mass killing, mass killing, which is why I went DW at start can survive, and kill.

Thing with marines is they die, a lot, didnt look at to much but hopefully fixed? There problem was not offensive, but how long survive for points, is not fixed but atleast they kill more...



Woot kill more things latlh HoH ...


Automatically Appended Next Post:
Marines need to survive more not die easier to be viable, but what do I know,

This message was edited 1 time. Last update was at 2019/08/10 14:37:25


14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in ch
The Dread Evil Lord Varlak





Spectral Ceramite wrote:
Spectral Ceramite wrote:
 Red Corsair wrote:
So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.


like 8th at start almost, true i didnt see many survivable things just mass killing, mass killing, mass killing, which is why I went DW at start can survive, and kill.

Thing with marines is they die, a lot, didnt look at to much but hopefully fixed? There problem was not offensive, but how long survive for points, is not fixed but atleast they kill more...



Woot kill more things latlh HoH ...


Automatically Appended Next Post:
Marines need to survive more not die easier to be viable, but what do I know,


For that to work you could look at Death guard.
Oh wat Plague marines went down twice allready and were not really picked.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Esteemed Veteran Space Marine



Ottawa

Spectral Ceramite wrote:
Spectral Ceramite wrote:
 Red Corsair wrote:
So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.


like 8th at start almost, true i didnt see many survivable things just mass killing, mass killing, mass killing, which is why I went DW at start can survive, and kill.

Thing with marines is they die, a lot, didnt look at to much but hopefully fixed? There problem was not offensive, but how long survive for points, is not fixed but atleast they kill more...



Woot kill more things latlh HoH ...


Automatically Appended Next Post:
Marines need to survive more not die easier to be viable, but what do I know,


Play Deathguard if you want durable marines.

These guys are now real dangerous. Can't kill them if you're dead

   
Made in us
Decrepit Dakkanaut




Not Online!!! wrote:
Spectral Ceramite wrote:
Spectral Ceramite wrote:
 Red Corsair wrote:
So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.


like 8th at start almost, true i didnt see many survivable things just mass killing, mass killing, mass killing, which is why I went DW at start can survive, and kill.

Thing with marines is they die, a lot, didnt look at to much but hopefully fixed? There problem was not offensive, but how long survive for points, is not fixed but atleast they kill more...



Woot kill more things latlh HoH ...


Automatically Appended Next Post:
Marines need to survive more not die easier to be viable, but what do I know,


For that to work you could look at Death guard.
Oh wat Plague marines went down twice allready and were not really picked.

Probably because they're still only have 1 dinky attack and their Bolters aren't counted as plague weapons for whatever forsaken reason.


Automatically Appended Next Post:
Spectral Ceramite wrote:
 Red Corsair wrote:
So in a game already over bloated, too lethal, and way to front loaded on the first turn or so, they decide to triple the rules (not even counting the splat books lol) and further reduce points.

This book should highlight how incapable or unwilling GW is to try to make the game healthy. Old habits die hard.

Drop points, make the game more lethal. Now you get to buy double the guys to play the same points in the same time! Sucks for that guy who painstakingly built and painted 80 guardsmen, they get evaporated in a phase lol.

All the books going forward will follow this same recipe. Heck, I bet books like blood angels even have splat books for flesh tearers etc.

But when eldar or admech get an update like this, the game really will be a 50/50 coin flip for first turn lol.


like 8th at start almost, true i didnt see many survivable things just mass killing, mass killing, mass killing, which is why I went DW at start can survive, and kill.

Thing with marines is they die, a lot, didnt look at to much but hopefully fixed? There problem was not offensive, but how long survive for points, is not fixed but atleast they kill more...

The problem WAS entirely offensive. They're more survivable if you looked at the math compared to previous editions. The issue became that even Gaunts get saves to your basic Bolter.

This message was edited 1 time. Last update was at 2019/08/10 15:04:39


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

After watching the GMG reviews of the Codex, it looks like Intercessor Sergeants can take a Thunder Hammer. Not bad!

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in fi
Courageous Space Marine Captain






 casvalremdeikun wrote:
After watching the GMG reviews of the Codex, it looks like Intercessor Sergeants can take a Thunder Hammer. Not bad!

I literally do not get this. Why the feth is the Intercessor sergeant the only Primaris model that is allowed to have decent gear options? Not other sergeants, not the characters. It is really frustrating. Marines got a lot of buffs, but they din't get the one thing I wanted the most, which was to be able to reasonably equip my Primaris characters.

   
Made in gb
Gore-Drenched Khorne Chaos Lord




So based on this wording the doctrines look to be mono faction only. Linked from wildweasel over at b&c.

This message was edited 1 time. Last update was at 2019/08/10 15:28:42


 
   
Made in us
Longtime Dakkanaut





Ah they explicitly say storm of fire does not stack with the doctrines. I was wondering about that.
   
Made in us
Ultramarine Terminator with Assault Cannon






So is there already a glaring misprint in the Ultramarines supplement?

The warlord traits for Guilliman and Calgar seem reversed.

Per the new supplement, Calgar has Adept of the Codex (ie get CP’s back) and Guilliman has Nobility Made Manifest (ie units within 6” can heroically intervene).

WTF?

This message was edited 1 time. Last update was at 2019/08/10 15:39:35


 
   
Made in gb
Stalwart Tribune





Spoiler:
Dudeface wrote:
So based on this wording the doctrines look to be mono faction only. Linked from wildweasel over at b&c.



This. I do not play marines, but more ideas like this to benefit mono-codex lists would be great, at the moment there is no benefit to taking mono-faction lists really.


Automatically Appended Next Post:
 oni wrote:
So is there already a glaring misprint in the Ultramarines supplement?

The warlord traits for Guilliman and Calgar seem reversed.

Per the new supplement, Calgar has Adept of the Codex (ie get CP’s back) and Guilliman has Nobility Made Manifest (ie honour guard within 6” can heroically intervene).

WTF?

Maybe they wanted more people to take Calgar?

This message was edited 1 time. Last update was at 2019/08/10 15:36:17


Praise the Omnissiah

About 4k of .

Imperial Knights (Valiant, Warden & Armigers)

Some Misc. Imperium units etc. Assassins...

About 2k of  
   
Made in us
Purposeful Hammerhead Pilot




United States

So the drop pod says that it and all units embarked are exempt from the tactical reserves rule.

Does this mean I can put more than half my army in deep strike before the game? Since that rule is also part of Tactical Reserves.
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





balmong7 wrote:
So the drop pod says that it and all units embarked are exempt from the tactical reserves rule.

Does this mean I can put more than half my army in deep strike before the game? Since that rule is also part of Tactical Reserves.


If think something is to good it is...Think of it as if it is gold...if it is to good cant get it and wont get it until the end


14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in us
Ultramarine Terminator with Assault Cannon






balmong7 wrote:
So the drop pod says that it and all units embarked are exempt from the tactical reserves rule.

Does this mean I can put more than half my army in deep strike before the game? Since that rule is also part of Tactical Reserves.


OH I hope so. That’s awesome! That makes Drop Pods good again.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

also means they can come on first turn!

hello 11" flamer squad

 
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





Removed - BrookM

This message was edited 3 times. Last update was at 2019/08/10 18:38:43


14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in au
Hissing Hybrid Metamorph






There’s some cool stuff and some seemingly dumb stuff in this release. +3” range flamers huh? Mhm. Drop pods coming in first turn to let these flamers turn 1 wreck huh? Mhm. It’s not like alpha strike is heinous already...

This is potentially okay though if this is thought out for a 8.5/9th Ed, and they put Kill Team style activation in. That’d be nice.

Also, I’m looking forward to a Blood Angels update with some of these changes looking pretty awesome, and I look forward to getting my own versions.

This message was edited 1 time. Last update was at 2019/08/10 15:51:00


 
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





feel like rag on big bang theory

14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in au
Ork-Hunting Inquisitorial Xenokiller





Ragnar69 wrote:
Slayer-Fan123 wrote:
Also with all the datasheets being available to all Chapters as it suggests, that means you Dark Angels players can finally enjoy 4++ Centurions.

I guess DAs/BAs/SWs will become supplements like in 3rd edition. That's fine as long as we don't get the situation from 4th where SW still only had that 3rd ed. Supplement and didn't get the goodies from the new SM dex.


Doesnt seem a problem... Moondraken is now obviously a relic.... no Whitescare bikers any where to be sceen...

14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau



 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

to be fair what are a bunch of first turn flamers gonna do even 10 of them e.g. orks
30 hits, 15 wounds, prob rocking some kff or something 10 dead?

next turn that unit is mush.

 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Confirmed from another reviewer. Impulsor CANNOT carry Gravis or Jump Pack units.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Decrepit Dakkanaut




W4 for Centurions really does a lot to help them against random damage rolls. It was the move I was hoping for at least.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Shas'la with Pulse Carbine




Sacratomato

Jesus....I can't keep up with all of the twist and turns of over reaction here....

Its Perfect!

Its OP!

Its Stupid!

Its Awesome!

Game Broken!

GW sucks!

GW is Awesome!

70% of all statistics are made up on the spot by 64% of the people that produce false statistics 54% of the time that they produce them. 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

 Da-Rock wrote:
Jesus....I can't keep up with all of the twist and turns of over reaction here....

Its Perfect!

Its OP!

Its Stupid!

Its Awesome!

Game Broken!

GW sucks!

GW is Awesome!


You're right. All people should only ever be allowed to have a single constant opinion ever, Comrade.
   
Made in us
Longtime Dakkanaut



NoVA

$250 US for Indominatus Edition.

I’m usually a sucker for the LEs, but no thanks.
   
Made in ru
Screaming Shining Spear




Russia, Moscow

Dudeface wrote:
So based on this wording the doctrines look to be mono faction only

I don't know if this is actually going somewhere but if it is I like where this is going.
   
Made in gb
Norn Queen






Doctrines are SM Soup only, you can't bring in any other non-Space Marine units in matched play.

I like it. Bonuses for mono-faction.

This message was edited 1 time. Last update was at 2019/08/10 17:14:17


 
   
 
Forum Index » News & Rumors
Go to: