Switch Theme:

is it foolish to hope that other armies will follow this new marine codex structure?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut






I would be more surprised if within the next 18mths ever sub faction and sub sub faction has not started to get extra shiny new books for GW to sell

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in ch
The Dread Evil Lord Varlak





SeanDrake wrote:
I would be more surprised if within the next 18mths ever sub faction and sub sub faction has not started to get extra shiny new books for GW to sell


Aye.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in de
Longtime Dakkanaut





I am the proud owner of a Catachan codex.

So another go at this death world in form of a book would be much appreciated. Besides fluff and army list, I expect a cook book about what's safe to eat there, different styles of camo schemes for your face to frighten your neighbor and a manual how to develop arms which are bigger than those of the Adeptus Restartes in armour.
   
Made in gb
Mighty Vampire Count






UK

BrianDavion wrote:
What is it about playing non marines that somehow changes the economics of customer satisfaction or expectation?


Marines account for 60% of games workshop total sales.


Citation needed.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in au
Longtime Dakkanaut




Hellebore wrote:


This isn't aimed at you, but I really get tired of the "xenos only need a little bit" perception.

Like, no. Iyanden has a history longer than a marine chapter, with a greater scope for story simply because of its size - it rolls fleet, guard and marine stories all in one. Every craftworld, hive fleet, Klan, or Sept has that kind of capacity. A marine chapter covers 1000 dudes, who by plain numbers cannot generate as many stories as a craftworld.

If you can squirt out 90 pages of white scar background, most of which will be completely new made up at the pub, then you can damn well do the same for everyone else.
it.


Indeed. Most of the differences between Chapters have been invented in order to justify different rules and supplements, not the other way round. If GW wanted, they could easily create new background and differences where there were none before. Harlequin Masques for example are an example.

Put it another way:

Their favored colors are red, black, and white. They use many fast vehicles. They are big on honor and have rituals around the ingestion of blood.

Who am I referring to? Blood Angels or Saim-hann?

If one warrants a supplement based on being so different, then so does the other.
   
Made in us
Longtime Dakkanaut





 fraser1191 wrote:
I can see specific ones getting a supplement. Farsight enclaves comes to mind. I can't see every single faction getting one that'd be a bit much. But marines are definitely a test to see how it works, as well as most likely to find out how big of a base these other chapters have for model sculpts


I've always been interested in Tau, but the way they play right now is repulsive to me. All these super cool mech/battlesuits and they. . . stand back and shoot. They need to take a page from their anime inspiration and get some proper melee battlesuits, at least for Farsight Enclaves.
   
Made in gb
Shas'la with Pulse Carbine




Eastern Fringe

I think it would be great if they really expanded the 40k universe, the lore, the factions, the rules etc although I think the only way of being able to do this effectively would be on a digital platform. Having dozens of hard-copy books, continually updated and FAQ'd is just too expensive, impractical and unwieldy.

If I was in charge I would like to see a complete overhaul of GW's online presence based around a subscription model. A monthly fee would give you access to the "40k Universe". All the rules, codexs, massive amounts of lore, videos, tutorials, tactics, audiobooks, tournament enrolment etc With dedicated sections for a huge range of factions and sub-factions in a fully interactive galaxy map. (where you could literally click on the galaxy map sectors, planet systems, craft-worlds, warp rifts and it would expand into information regarding that area or the race which inhabits it)

All of this would be continually updated and maintained based on community feedback. A truly living rule-set accompanied by a truly living universe. It could also be a space to launch media content and you could easily reach out to contributors for collaborations. I want to be able to sit down in front of my computer and be transported into the 40k universe. With ambients sounds, music and film. You click into the universe and your curser crosses over the T'au empire (for example) you click on the area and you zoom into it see the various worlds and where the various "official septs" and their homeworlds lie. You can click into them and it will give you information regarding the world, key players and characters, colour schemes as well as all their special rules etc.

GW could strike a deal with a decent electronics provider and sell preloaded tablets in-store which would come with a certain amount of time with access to the "portal" (with a subscription kicking in after)
All hard copy books would be moved to the Black Library where you could still pick up printed copies, compendiums, novels etc.


The first rule of unarmed combat is: don’t be unarmed. 
   
Made in gb
Dakka Veteran




Quasistellar wrote:
 fraser1191 wrote:
I can see specific ones getting a supplement. Farsight enclaves comes to mind. I can't see every single faction getting one that'd be a bit much. But marines are definitely a test to see how it works, as well as most likely to find out how big of a base these other chapters have for model sculpts


I've always been interested in Tau, but the way they play right now is repulsive to me. All these super cool mech/battlesuits and they. . . stand back and shoot. They need to take a page from their anime inspiration and get some proper melee battlesuits, at least for Farsight Enclaves.


I kinda liked how in previous editions they had the "jump shoot jump" playstyle. You could gear them out with burst cannons and fusion guns, jump in for some shots, and jump behind a wall. They really punished static army balls.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

We might see Codexes roll out for each of the Chaos legions, and each of the four Demon lords but beyond that the various other imperial and Xenos races will be lucky if they get one codex a year.

I think we’re more likely to see a new race/army rolled out before we a subfaction Xenos book for an existing race/faction.

It never ends well 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

Hellebore wrote:
It's not that hard and it's a matter of respect for your customers.

What is it about playing non marines that somehow changes the economics of customer satisfaction or expectation?
You're looking at it from a very narrow customer point of view. It sounds like you only have one army so you feel slighted. Most 40k players I know have at least two. I have three and change. My other buddy is currently finishing up the new Chaos stuff as army number 14.

I think you're missing the point with GW. They aren't slighting the customer because one army is receiving less updates. As their customer, they expect you to own all armies. That's the mindset.

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next
   
Made in us
Gore-Soaked Lunatic Witchhunter







Oh, of course it's not foolish. Once they realize people will buy one Codex for the price of two you'll need two books to play every army in the game.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Formosa wrote:
Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next


Re-read yesterdays article, at a skim I didn't spot them claim it was new or original once.
   
Made in us
Decrepit Dakkanaut





Dudeface wrote:
 Formosa wrote:
Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next


Re-read yesterdays article, at a skim I didn't spot them claim it was new or original once.


And the complaint isn't even relevant, because it's entirely new to eighth.
   
Made in us
Longtime Dakkanaut




I think it would be great for Eldar.

Eldar should already be decided into the normal stuff, Guardians, war walkers, rangers, Support weapons, Giant hover tanks and then Special forces stuff like Aspect warriors, Wraith stuff, Farseers, And then another Eldar Knights dex
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Dudeface wrote:
 Formosa wrote:
Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next


Re-read yesterdays article, at a skim I didn't spot them claim it was new or original once.


nowhere did they state they were "bringing back a feature we removed years ago" either


Automatically Appended Next Post:
 Daedalus81 wrote:
Dudeface wrote:
 Formosa wrote:
Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next


Re-read yesterdays article, at a skim I didn't spot them claim it was new or original once.


And the complaint isn't even relevant, because it's entirely new to eighth.


its completely relevant as it shows a lack of creativity on GWS behalf and makes me wonder what other kind of previous Ed bloat they may bring back, but most of all its just mocking GW

This message was edited 1 time. Last update was at 2019/08/07 17:45:54


 
   
Made in us
Dakka Veteran




It's not foolish I think generally people like these types of options as it gives them added customization to make people enjoy their armies more.

That said, I've never been a fan of this. The rules for 40k have long since gotten out of control and we often hear complaints about people needing to buy so many codex and bring them along to games and such.

I'd much prefer armies have generic and limited overarching systems like this if for no other reason than to streamline gaming. Some minor fluctuation is one thing, but this new system is more complex than it needed to be.

As an example, take Chaos Space Marines for example. They could have something like an army wide special rule that gives them all a 6+++ due to their veteran status. However Death Guard would have a 5+++ but a -1 movement.

That's more tolerable than every SM army you run into having 2 randomized rules that are quite elaborate in their functionality and harder to reference and could potentially be different from one game to the next. Of course min/maxing will occur and I have no doubt we'll quickly find everyone uses the same 2.

All I'm saying is we all want more variety and customization available to us. I just wish the disparity was more at the army level and the rules were more streamlined and lended themselves to overall shorter games.

I still remember games way back in second edition that took like 12 hours. It was worse than monopoly.
   
Made in gb
Mighty Vampire Count






UK

Does give them a reason to re-release every faction book with the same stuff.....

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in fr
Sinewy Scourge




balmong7 wrote:
I think every faction should get the "build your own" included in the main codex. It doesn't seem like it's hard to do, and shouldn't take up too many pages. However, I don't think every faction would need its own supplements. Unless you wanted to do like "Codex Eldar" and "Supplement Craftworld" "Supplement Harlequin" "Supplement Drukhari" or "Codex Tau" "Supplement Septs (all of them in one book)" "Supplement auxiliaries"
That makes as much sense as Codec Space Marines: Supplement Imperial guard. Craftworlds and DE have exactly 0 units in common.
   
Made in us
Shas'la with Pulse Carbine




Sacratomato

nowhere did they state they were "bringing back a feature we removed years ago" either


This is why they had to put, "Do not Eat" on Claymore mines! Jesus peoples!!


70% of all statistics are made up on the spot by 64% of the people that produce false statistics 54% of the time that they produce them. 
   
Made in us
Longtime Dakkanaut





Man, that would be cool, but no.

Look how long it took for admech to get a transport ? They were lucky to finally get it, but I guess they wanted to try and appease them before the marine glut was upon us.

I think to expect all this for everyone is dream for miracles in our life time. It's been awhile since Guard as an example got any heavy model support. I'm trying to recall but it was awhile since the last new model for them.

Where are our rough riders GW ? Where is our Cavalry ? Where is our Artillery tanks ? Just a Bassie which is good but come on, we like my big boom guns. GW, we're all waiting on you here. Oh and give Deathwatch the new marine infantry units, thank you.

This message was edited 1 time. Last update was at 2019/08/08 00:12:15


 
   
Made in gb
Walking Dead Wraithlord






Reemule wrote:
I think it would be great for Eldar.

Eldar should already be decided into the normal stuff, Guardians, war walkers, rangers, Support weapons, Giant hover tanks and then Special forces stuff like Aspect warriors, Wraith stuff, Farseers, And then another Eldar Knights dex


I disagree.

Imperial guardsmen is not the same as a sister of battle..

it works for space marines because of the vast unit roster pool as well as faction/sub-faction specific units.
A primaris space marine is a primaris space marines in any of the codexes. Plus then you break it down into faction specific space marines and unique upgrade kits/units etc... So it works for Sm.

A harlequin is not a cabalite or a guardian. Its a harlequin.

Eldar do not have enough craft world(or equivalent) specific units to make a supplement worth while. I already think harlies getting their own book with basically 3 kits is a supplement already.
If they roll everything into a generic eldar book and then make you buy a CWE supplement so you can play CWE would be a dick move...

Now if they do new kits for Eldar factions with new codexes that's an idea I can get behind.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in ca
Commander of the Mysterious 2nd Legion





 Formosa wrote:
Dudeface wrote:
 Formosa wrote:
Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next


Re-read yesterdays article, at a skim I didn't spot them claim it was new or original once.


nowhere did they state they were "bringing back a feature we removed years ago" either


Automatically Appended Next Post:
 Daedalus81 wrote:
Dudeface wrote:
 Formosa wrote:
Haha they took away custom chapters, hive fleets and regiments and now they are back haha, makes me wonder what other "totally new and original ideas" they are going to pass as original next


Re-read yesterdays article, at a skim I didn't spot them claim it was new or original once.


And the complaint isn't even relevant, because it's entirely new to eighth.


its completely relevant as it shows a lack of creativity on GWS behalf and makes me wonder what other kind of previous Ed bloat they may bring back, but most of all its just mocking GW



ok you';re reaching you're really reaching, criticizing GW for reworking an idea from a previous edition because "it shows they're unoriginal" is the absolute height of intelelctual dishonesty . the diea might be an old one but the execution might be substantially differant. (for one thing iot seems you're limited to two traits and can't load up on negitive aspects which no one cares about to take more)

Opinions are not facts please don't confuse the two 
   
Made in us
Fresh-Faced New User



Snohomish, WA

Guard would be great. They made a mistake creating regiment tactics for specific worlds at they same time they decided to discontinue their non-plastic lines.

They shouldn't be tied to a sculpts, but follow the model from OnWar. Select two traits for your home brew, custom regiment with common regiment examples provided. Models don't matter, use the ones that you like the most.

Choose a trait based on homeworld - hive, agg, fortress, lost, etc.
Choose a trait based on training - marksmen, disciplined, grenadiers, etc.

   
Made in us
Grisly Ghost Ark Driver






Let me modify my previous statement. While I'd like more variety and customization in any given Codex, I don't want to give GW an excuse to charge us for yet another codex. The 3rd Craftworld mentioned earlier only had about ten pages of actual new rules. Ten pages could easily be added to an existing codex. If they use double columns like they have in Kill Team: Elites, they could halve the pages needed.

Customization good, more codices bad!

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

My Games Played 
   
Made in us
Purposeful Hammerhead Pilot




United States

 Ancestral Hamster wrote:
Let me modify my previous statement. While I'd like more variety and customization in any given Codex, I don't want to give GW an excuse to charge us for yet another codex. The 3rd Craftworld mentioned earlier only had about ten pages of actual new rules. Ten pages could easily be added to an existing codex. If they use double columns like they have in Kill Team: Elites, they could halve the pages needed.

Customization good, more codices bad!


I agree with you on that. An updated Tau codex wouldn't need a supplement for every subfaction. You could easily just do Tau Empire and Tau Auxiliaries. And the auxiliaries book would require new models to be added to make it worth anything.

Give us the Marine Codex 2.0 treatment. But only give us supplements if it's really necessary. Chaos could use the supplement treatment. Xenos probably not.
   
Made in ca
Commander of the Mysterious 2nd Legion





I think the factions that need a 2.0 codex are the ones that we all aknowledge didn't quite make it the first time. Grey Knights and Necrons come immediatly to mind

Opinions are not facts please don't confuse the two 
   
Made in ru
Screaming Shining Spear




Russia, Moscow

Reemule wrote:
I think it would be great for Eldar.

Eldar are like 20 datasheets not counting phoenix lords and other never played stuff. At most it can be release of CW+DE+Harlies+Ynnari in one package.

So no, my guess it's just the "best" faction which is getting the treatment.

This message was edited 1 time. Last update was at 2019/08/10 12:19:56


 
   
Made in gr
Longtime Dakkanaut




UK

Crispy78 wrote:


Chaos have just had their second codex for this edition, do you not think a third might be taking the piss?



Lol 'second codex' hahah that's a good one.

The 'second codex' basically just nerfed cultists off the table and... that's it. Everything else was just Chapter Approved / rules updates from vigilus.

Updated traits? Nope. Doctrines? Nope. Reworked rules to make units more viable? Nope.

Chaos 2.0 could have (and probably was) made by a student intern and a photocopier. No actual work was done on it.

Space Marines 2.0 was basically a whole new codex rewrite.

There's a big difference. Which is why a lot (if not all) Chaos players are rightfully annoyed.

Especially as we had turn 1 deepstrikes and pre-game infiltration stripped away from us for being 'too unbalanced'. And now Space Marines have.... you guessed it! turn 1 deepstriking and pre-game infiltrations.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

balmong7 wrote:
 Ancestral Hamster wrote:
Let me modify my previous statement. While I'd like more variety and customization in any given Codex, I don't want to give GW an excuse to charge us for yet another codex. The 3rd Craftworld mentioned earlier only had about ten pages of actual new rules. Ten pages could easily be added to an existing codex. If they use double columns like they have in Kill Team: Elites, they could halve the pages needed.

Customization good, more codices bad!


I agree with you on that. An updated Tau codex wouldn't need a supplement for every subfaction. You could easily just do Tau Empire and Tau Auxiliaries. And the auxiliaries book would require new models to be added to make it worth anything.

Give us the Marine Codex 2.0 treatment. But only give us supplements if it's really necessary. Chaos could use the supplement treatment. Xenos probably not.

Why would you do supplements for the Auxiliaries?

You'd do Farsight Enclaves, basically, as the only one. It'd give you The Eight and Farsight himself. You could maybe do a Rapid Insertion Cadre or something like that as their own book, but even then it would just be a variation.

Now, if you want to argue that Kroot should get a supplement...ehhhhhhhhh. They'd need some more units before that can really happen.
   
 
Forum Index » 40K General Discussion
Go to: