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![[Post New]](/s/i/i.gif) 2019/08/22 11:15:15
Subject: Sentinel Vehicle Squad - 2 questions
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Longtime Dakkanaut
London
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So Sentinels are squads of vehicles who don't have the rule about operating independently as far as I can see.
So....
What is their squad coherency?
When the unit is shot can I choose which model is damaged first and then as with any other multiwound squad further damage goes onto him until he is dead?
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![[Post New]](/s/i/i.gif) 2019/08/22 12:00:52
Subject: Re:Sentinel Vehicle Squad - 2 questions
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Dakka Veteran
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The work exactly the same as a regular infantry squad. They must maintain 2" coherency and you have to allocate damage to wounded models first.
They can also run away due to morale
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This message was edited 1 time. Last update was at 2019/08/22 12:01:50
8930 points 6800 points 75 points 600 points
2810 points 5740 points 2650 points 3275 points
55 points 640 points 1840 points 435 points
2990 points 700 points 2235 points 1935 points
3460 points 1595 points 2480 points 2895 points
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![[Post New]](/s/i/i.gif) 2019/08/22 12:25:50
Subject: Sentinel Vehicle Squad - 2 questions
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Horrific Hive Tyrant
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Agreed with above. They use same coherency as any other unit. Once a model has taken damage you must apply further unsaved wounds to that model until it is destroyed.
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![[Post New]](/s/i/i.gif) 2019/08/22 12:26:50
Subject: Sentinel Vehicle Squad - 2 questions
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Prescient Cryptek of Eternity
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If you have the option, run them as multiple units of individual models. That way, the opponent has to potentially waste "overkill" damage when they fire at a single model.
Plus, if you add a cheap HQ, you can turn three Sentinels into a detachment, gaining an extra command point in the process.
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![[Post New]](/s/i/i.gif) 2019/08/23 14:35:44
Subject: Sentinel Vehicle Squad - 2 questions
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Longtime Dakkanaut
London
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Kriswall wrote:If you have the option, run them as multiple units of individual models. That way, the opponent has to potentially waste "overkill" damage when they fire at a single model.
Plus, if you add a cheap HQ, you can turn three Sentinels into a detachment, gaining an extra command point in the process.
The context is a London 500 point tourney where you can have a limited 'combat patrol' detachment. This doesn't have any HQs and a 0-1 choice for elites, fast attack and heavy support, 1-3 troops and 1 extra of any category.
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![[Post New]](/s/i/i.gif) 2019/08/23 16:15:40
Subject: Sentinel Vehicle Squad - 2 questions
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Norn Queen
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Be prepared to keep 2CP handy in case they somehow take a morale test I guess.
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![[Post New]](/s/i/i.gif) 2019/09/03 13:15:13
Subject: Sentinel Vehicle Squad - 2 questions
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Longtime Dakkanaut
London
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Well I suppose 1 CP for a 1d3 roll?
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![[Post New]](/s/i/i.gif) 2019/09/03 13:44:48
Subject: Re:Sentinel Vehicle Squad - 2 questions
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Junior Officer with Laspistol
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Regarding that a question: if I have 3 Sentinels in a squad and only und of them uses its smoke launchers, what exactly happens with their save if something fires at the unit? Can I use the better save, even thought 2/3 of the unit have not smoked?
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~7510 build and painted
1312 build and painted
1200 |
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![[Post New]](/s/i/i.gif) 2019/09/03 13:49:57
Subject: Re:Sentinel Vehicle Squad - 2 questions
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Dakka Veteran
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Pyroalchi wrote:Regarding that a question: if I have 3 Sentinels in a squad and only und of them uses its smoke launchers, what exactly happens with their save if something fires at the unit? Can I use the better save, even thought 2/3 of the unit have not smoked?
After an attack wounds(but before damage), you as owning player picks the model that is wounded by the attack(picking a model already damaged if there is one) and use the models save, including any moddifer the model has. So it depends on what model you pick/can pick
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![[Post New]](/s/i/i.gif) 2019/09/03 13:51:10
Subject: Re:Sentinel Vehicle Squad - 2 questions
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Nihilistic Necron Lord
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You dont get a better save. Smoke is -1 to hit for your opponents weapons.
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This message was edited 2 times. Last update was at 2019/09/03 14:01:53
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![[Post New]](/s/i/i.gif) 2019/09/03 13:51:20
Subject: Re:Sentinel Vehicle Squad - 2 questions
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Lieutenant General
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Pyroalchi wrote:Regarding that a question: if I have 3 Sentinels in a squad and only und of them uses its smoke launchers, what exactly happens with their save if something fires at the unit? Can I use the better save, even thought 2/3 of the unit have not smoked?
From Codex Astra Militarum (emphasis added):
Once per game, instead of shooting any weapons in the Shooting phase, this unit can use its smoke launchers...
Smoke Launchers are used on a per unit basis, not per model.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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