Switch Theme:

The Iron Hands beating thread  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Decrepit Dakkanaut





 Ordana wrote:
So clarification that you first divide damage by 2 and then apply -1 (aka the biggest possible reduction) and Character dread is changed to once only.

overal impact, practically 0.

So much for that rumor that GW is scrambling in the wake of a communication mishap. enjoy your IH supremacy.


Whelp...at least its consistent with the rules. Why they didn't nerf anything else after weeks of delays...feth if I know.

*sigh* time to settle into crazy town meta.
   
Made in pl
Fixture of Dakka




GK got nerfed just after their codex came out, with the razorback, storm raven point hike. So it is not like GW always waits for months to nerf an army.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Decrepit Dakkanaut





Karol wrote:
GK got nerfed just after their codex came out, with the razorback, storm raven point hike. So it is not like GW always waits for months to nerf an army.


Well, GK was nerfed indirectly, because of Bobby and Asscans. Its entirely possibly that the meta is so warped by IH and friends that GW will be forced to respond like they did back then. It just isn't a good idea to bank on it since CA will likely go to print a little over a month from now.
   
Made in nl
Longtime Dakkanaut





 Daedalus81 wrote:
Karol wrote:
GK got nerfed just after their codex came out, with the razorback, storm raven point hike. So it is not like GW always waits for months to nerf an army.


Well, GK was nerfed indirectly, because of Bobby and Asscans. Its entirely possibly that the meta is so warped by IH and friends that GW will be forced to respond like they did back then. It just isn't a good idea to bank on it since CA will likely go to print a little over a month from now.
go to print?
The book will have already gone to print
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

 Ordana wrote:
 Daedalus81 wrote:
Karol wrote:
GK got nerfed just after their codex came out, with the razorback, storm raven point hike. So it is not like GW always waits for months to nerf an army.


Well, GK was nerfed indirectly, because of Bobby and Asscans. Its entirely possibly that the meta is so warped by IH and friends that GW will be forced to respond like they did back then. It just isn't a good idea to bank on it since CA will likely go to print a little over a month from now.
go to print?
The book will have already gone to print


I think you re correct it will have gone to print a while ago.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in gb
Longtime Dakkanaut






 Daedalus81 wrote:
 Ordana wrote:
So clarification that you first divide damage by 2 and then apply -1 (aka the biggest possible reduction) and Character dread is changed to once only.

overal impact, practically 0.

So much for that rumor that GW is scrambling in the wake of a communication mishap. enjoy your IH supremacy.


Whelp...at least its consistent with the rules. Why they didn't nerf anything else after weeks of delays...feth if I know.

*sigh* time to settle into crazy town meta.


Weeks of delays? It's been 10 days since IH released I know it has felt like longer thanks to the dozens of hysterical threads.

This seems like the correct course of action by GW correct the error and clarify the unclear then take a step back and see what happens once people start working out counters to the new meta. If the meta solidifies then make changes or drop the next release the shakes the meta up.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in us
Humming Great Unclean One of Nurgle






So preliminary discussion predicted that IH would be OP, and named some particularly nasty units. IH did turn out to be OP, but the prediction of those specific units was wrong, so therefore the entire prediction was wrong? And not only that, but trying to predict things based on rules is unreliable as a whole? And not only that but it is OK that IH are OP because counters exist, and maybe something else just as bad will show up in the future?

Seems like business as usual

If white beat black 4/5 times in chess and the response was "well white still loses games so it's OK." People would raise an eyebrow.

This message was edited 1 time. Last update was at 2019/10/17 15:21:47


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in pl
Fixture of Dakka




SeanDrake 781287 10601486 wrote:

Weeks of delays? It's been 10 days since IH released I know it has felt like longer thanks to the dozens of hysterical threads.

This seems like the correct course of action by GW correct the error and clarify the unclear then take a step back and see what happens once people start working out counters to the new meta. If the meta solidifies then make changes or drop the next release the shakes the meta up.


well people on polish forums, had the rules from 4chan 3 weeks before the official premier. I am assuming that players that live in UK/US can get the rules faster and easier, I would say people knew that something was wrong with the rules for over a month now. And GW knew that the rules were iffy, at worse then the books went to print. So like 2-3 months ago.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Mekboy on Kustom Deth Kopta






only ork list I have had luck against IH with is SSAG, mek guns dakka jets, and the rest of the points in boyz a wiedboy and a couple warbosses (pretty much the ork netlist that with a good pilot can take tournaments). None of my fun liusts stood a chance but the tournament level list pulls off a close game, though the win rate is not great in the ork favor with me at the helm.

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Decrepit Dakkanaut





 Ordana wrote:
 Daedalus81 wrote:
Karol wrote:
GK got nerfed just after their codex came out, with the razorback, storm raven point hike. So it is not like GW always waits for months to nerf an army.


Well, GK was nerfed indirectly, because of Bobby and Asscans. Its entirely possibly that the meta is so warped by IH and friends that GW will be forced to respond like they did back then. It just isn't a good idea to bank on it since CA will likely go to print a little over a month from now.
go to print?
The book will have already gone to print


It's soft cover so they can print it in the UK.


Automatically Appended Next Post:
SeanDrake wrote:
 Daedalus81 wrote:
 Ordana wrote:
So clarification that you first divide damage by 2 and then apply -1 (aka the biggest possible reduction) and Character dread is changed to once only.

overal impact, practically 0.

So much for that rumor that GW is scrambling in the wake of a communication mishap. enjoy your IH supremacy.


Whelp...at least its consistent with the rules. Why they didn't nerf anything else after weeks of delays...feth if I know.

*sigh* time to settle into crazy town meta.


Weeks of delays? It's been 10 days since IH released I know it has felt like longer thanks to the dozens of hysterical threads.

This seems like the correct course of action by GW correct the error and clarify the unclear then take a step back and see what happens once people start working out counters to the new meta. If the meta solidifies then make changes or drop the next release the shakes the meta up.


Hmm? The book was out Sep 21, which made the "official" FAQ Oct 5th. So, not weeks, but still...

I think, like others have said it seems pretty clear that IH are pretty strong and the FAQ did nothing to temper it. I'm sure we'll figure it out, but it might be a bit miserable until then.



This message was edited 2 times. Last update was at 2019/10/17 15:41:12


 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

The Iron Hands FAQ has been updated.

While we always strive to incorporate every scrap of
feedback we can into our rules, whilst working on Codex
Supplement: Iron Hands, we received some additional
feedback after we had gone to print. We have waited
before releasing this errata to see whether the feedback
received bore out – it is quite evident that it has and,
as a result, we felt it was important to implement that
feedback as part of this errata rather than wait for the
next online balance change. This is not something
we do lightly, but given the nature of the feedback, is
something we feel is important.
- The Warhammer 40,000 Rules Team
   
Made in us
Omnipotent Necron Overlord






To be honest...IH are exceptionally busted. But Imperial fists are not far behind. Army wide +1 damage to vehicles should not exist. Just think if you had a stratagem for a unit to do +1 damage....kind of like the nids stratagem that does exactly that for a single unit. That costs 2 CP....Imperial fists get that every turn for every damn unit...NOT balanced.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Dakka Veteran




Mississippi

The worst part of all this is that it's going to be even harder to get people to come to events.

On one half you have the people that don't want to just get steamrolled by marines and on the other half you have the people who wont show up if you ban the supplements.

There's literally no winning for event organizers until GW mans up and admits they made a huge mistake with these very obvious profit driven rules.

This whole release is a disaster for events and short of recalling all the supplements and either scrapping or redoing them wholesale they've just driven the game back into the dark days of 7th.

   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 Latro_ wrote:
best way to beat them:
- join them and run IH
- time travel to the faq nerf


As i said, hello and welcome to the future
https://www.warhammer-community.com/wp-content/uploads/2019/10/warhammer_40000_iron_hands_en-1.pdf

the clever tourney players are not really effected by this as they didnt rely on any of it anyhoo whislt playing iron hands.

This message was edited 1 time. Last update was at 2019/10/17 16:54:39


 
   
Made in us
Decrepit Dakkanaut





This is decent.

Page 58 – The Ironstone
Change this Relic to read:
‘At the start of each battle round, select one friendly
Iron Hands Vehicle unit within 3" of the bearer of this
Relic. Until the start of your next battle round, when
resolving an attack made against that Vehicle unit, if
the bearer of this Relic is within 3" of that Vehicle unit
you can reduce any damage suffered by 1, to a minimum
of 1.’


Automatically Appended Next Post:
No more double repiar.
Psychic Vect is 2 CP
4+ overwatch is 2 CP
Psykers can't heal a healed vehicle
Ironstone is one model
IFF 5++ is Infantry only

This message was edited 2 times. Last update was at 2019/10/17 17:02:03


 
   
Made in fi
Courageous Space Marine Captain






These are good changes.

   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

 Crimson wrote:
These are good changes.


I think the repair nerfs and the invuln nerf may have been to much, otherwise good changes.

This message was edited 1 time. Last update was at 2019/10/17 17:26:50


Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in us
Omnipotent Necron Overlord






Okay...not bad changes.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Longtime Dakkanaut





I think everyone is going to completely forget about iron Hands when the Fists codex drops now. It was an unfortunate time in the sun for my cybernetic boys :(
   
Made in us
Longtime Dakkanaut




Quasistellar wrote:
I think everyone is going to completely forget about iron Hands when the Fists codex drops now. It was an unfortunate time in the sun for my cybernetic boys :(


Why?

No penalty for moving and free reroll 1s is still going to be great damage and board control.
I mean in terms of this thread - its a major nerf for the IH castle build. Its not going to impact the "look for efficient heavy weapon platforms that are cheap due to that -1 for moving" builds to the same extent.
   
Made in us
Dakka Veteran




I like the changes.

It was a fun couple weeks for you IH players. I wonder if I can get some cheap executioners because without the father's 5++ and -1 damage executioners just went from OP to ??

IH flyer spam is still alive and well but suffers from the "if I go second I lose" problem. No HW penalty and re-rolls of 1s is still really strong but without double repair, -1 to damage and a 5++ IH parking lots have lost a lot, still good but don't seem so oppressively OMG I QUIT 40K FOREVER OP.


I wish GW was this quick in "fixing" alaitoc flyers...
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Indeed, the fact that IH vehicles still basically all get 3 different Imperial Guard Doctrine traits, a Stratagem, and Warlord trait as standard always-on abilities on top of everything else means nobody is going to be forgetting about IH any time soon, it just means some of the most immediately broken combos/builds got curbed a bit.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Longtime Dakkanaut





That’s the thing though—because they didn’t touch the dev doctrine + calculated fury combo, I fully believe IH will receive future nerfs. A lot of the winningest lists took or used none of the stuff that got nerfed in this errata.
   
Made in us
Dakka Veteran




I don't know if it is a lot of winning lists that didn't use this stuff (seems to be just the outliers of that one early tournament). Some winning lists sure but it seems the majority (at least thus far) will be impacted by these changes.

https://www.goonhammer.com/the-man-with-the-iron-hands-understanding-the-current-40k-meta/

23 of 27 non-soup IH lists took the iron father for example.

The TFC should probably be up for the nerf-bat next but it's hard to tell if that unit is OP or just good at this point (it's used in a lot of SM lists across the board).
   
Made in us
Dakka Veteran




Mississippi

Quasistellar wrote:
That’s the thing though—because they didn’t touch the dev doctrine + calculated fury combo, I fully believe IH will receive future nerfs. A lot of the winningest lists took or used none of the stuff that got nerfed in this errata.


I was going to take back my statement, but it looks like this gentleman is correct.

They've still got another round of nerfs to go before this problem is significantly repaired.





   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

bananathug wrote:
I don't know if it is a lot of winning lists that didn't use this stuff (seems to be just the outliers of that one early tournament). Some winning lists sure but it seems the majority (at least thus far) will be impacted by these changes.

https://www.goonhammer.com/the-man-with-the-iron-hands-understanding-the-current-40k-meta/

23 of 27 non-soup IH lists took the iron father for example.

The TFC should probably be up for the nerf-bat next but it's hard to tell if that unit is OP or just good at this point (it's used in a lot of SM lists across the board).


Well it’s used a lot mostly because it’s one of the only ways for marines to indirect fire and that is very important with the ITC ruins rule.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in us
Longtime Dakkanaut





bananathug wrote:
I don't know if it is a lot of winning lists that didn't use this stuff (seems to be just the outliers of that one early tournament). Some winning lists sure but it seems the majority (at least thus far) will be impacted by these changes.

https://www.goonhammer.com/the-man-with-the-iron-hands-understanding-the-current-40k-meta/

23 of 27 non-soup IH lists took the iron father for example.

The TFC should probably be up for the nerf-bat next but it's hard to tell if that unit is OP or just good at this point (it's used in a lot of SM lists across the board).


Well it was a bit of hyperbole when I said “none” to be sure. And Feirros was slightly under costed before all the nerfs I’ll agree.
   
Made in us
Regular Dakkanaut






TheAvengingKnee wrote:
bananathug wrote:
I don't know if it is a lot of winning lists that didn't use this stuff (seems to be just the outliers of that one early tournament). Some winning lists sure but it seems the majority (at least thus far) will be impacted by these changes.

https://www.goonhammer.com/the-man-with-the-iron-hands-understanding-the-current-40k-meta/

23 of 27 non-soup IH lists took the iron father for example.

The TFC should probably be up for the nerf-bat next but it's hard to tell if that unit is OP or just good at this point (it's used in a lot of SM lists across the board).


Well it’s used a lot mostly because it’s one of the only ways for marines to indirect fire and that is very important with the ITC ruins rule.


Also to blow out the mobility of 2 units of the player's choice every turn
   
Made in us
Decrepit Dakkanaut





Quasistellar wrote:
That’s the thing though—because they didn’t touch the dev doctrine + calculated fury combo, I fully believe IH will receive future nerfs. A lot of the winningest lists took or used none of the stuff that got nerfed in this errata.


The winning lists were most certainly making use of heal spam.


 Continuity wrote:

Also to blow out the mobility of 2 units of the player's choice every turn


Which is 3CP each time, sooo...maybe once per game.

This message was edited 4 times. Last update was at 2019/10/17 18:44:17


 
   
Made in nl
Longtime Dakkanaut





Better changes, some of which were proposed by the community.

Not touching the super doctrine still makes me think we will get a LOT of IH/successor lists top tournaments in the coming weeks/months.
   
 
Forum Index » 40K General Discussion
Go to: