NinthMusketeer wrote:Don't use the StD allegiance abilities; use the Grand Alliance Chaos ones instead as they are a bit stronger (especially with the Lord of War command trait).
You don't want to use units as missiles with this army, they'll just die. You want to keep things bunched up to support each other and make it difficult for the opponent to gang up on any one unit.
Also, you're really going to want to have a warshrine. It is a great support unit. Also a great excuse to really go wild with converting something.
It seems like using Chaos Allegiance and a Warshrine focuses more on making one unit (like Chosen) very good by granting +1 to hit and rerolls of 1s on hits and wounds (for an unmarked unit) however the Chaos Warriors will miss a lot of their attacks and lose a lot of benefit that the Chosen offer by adding rerolls to wound. Unless they roll a 6 for the battle trait.
The biggest problem i see with that is even chosen and greatblade warriors arent very good. -1 rend and 1 damage with all that hitting and wounding support is disappointing at best. Chosen also dont benefit from themselves unless split into separate units and wasting non-aura buffs. I think on the deathball, churning out a ton of wounds, even with no rend will net more kills because even 2+ rerollable saves fail sometimes.
Minor other concern, if a command point is spent to give a warrior blob the Khorne mark buff, the Knights wont have the command ability to grant them the +1 to hit. Unless they roll a 6 on the battle trait. They also lose benefits of being marked such as rerolls ones on charges, hits, wounds or saves.
I would love to convert up a Warshrine eventually to fit this army, just to have one but wouldnt quite even know where to start. I need some kind of snake dais with a sacrificial altar and cultists on it.
The Warhsrine also bugs me for its propensity to fail prayers. 1s and 2s are still a 33% chance and with Slaves aura, its always on. On all units near the general.
The synergy between flames of spite extra mortals and Ghyrstrike is also pretty neat. Especially with rerolling 1s from
MoK. Cant get that in Chao Allegiance since the Flames trait is unique to Slaves and I dont think realm and allegiance artefacts can be taken on the same model (
AFAIK)
The Prince is quite fragile but also cheap enough that if they tie up or weaken a very scary unit I'd be happy. Especially if they manage to snipe some lynchpin character(s) with a flurry of multi damage attacks from getting to fight twice.
The Dragon on the other hand would be best used to hurt a big mob, get stuck in and then have the Knights or death ball come in and clean up.
Thanks for the ideas!
Id love to hear how you think a StD allegiance list vs a Chaos allegiance list would stack up against 2.0 tomes.