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Made in ch
The Dread Evil Lord Varlak





 JNAProductions wrote:
roboemperor wrote:
What's Chaos's excuse for stunted technological development?

Their warpsmiths are completely unhindered by anything and everything. Reverse engineering Tau tech should be ludicrously easy. And reverse engineering Necron tech is doable since I believe there are official examples of it being reverse engineered in lore.
Silly Robo-Chaos can’t have nice things!

There’s really not a good one. There are some, but they all ring hollow.


Looks at decimators and the "Hell" variety of fighters and bombers-


Whistles, nothing to see here loyalist, no that ain't a completely superior design, mass manufactuered and sold off for material, no idea what you are talking about.


(shame they don't perform on the table top, such nice models with good lore and yet they suck....)

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Longtime Dakkanaut






 Ernestas wrote:
Considering how dangerous the galaxy is for an Eldar and how many unknown Craftworlds were lost already, I'm surprised that craftworld Eldars still choose to stay so involved in this galaxy's matters. I bet they could just flee into intergalactic space with everything they got and just travel for several millennia until they reach other galaxy. During that time they would recover and I believe that their craftworlds on their own are sustainable enough for such journeys.

[At least some] Craftworlds need to gather power using their solar sails (this is what Alaitoc is doing in the terrible Path of the Eldar novels). Presumably there aren't many stars in interstellar space, so they'd eventually just be drifting aimlessly in the cold void.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Not Online!!! wrote:
 JNAProductions wrote:
roboemperor wrote:
What's Chaos's excuse for stunted technological development?

Their warpsmiths are completely unhindered by anything and everything. Reverse engineering Tau tech should be ludicrously easy. And reverse engineering Necron tech is doable since I believe there are official examples of it being reverse engineered in lore.
Silly Robo-Chaos can’t have nice things!

There’s really not a good one. There are some, but they all ring hollow.


Looks at decimators and the "Hell" variety of fighters and bombers-


Whistles, nothing to see here loyalist, no that ain't a completely superior design, mass manufactuered and sold off for material, no idea what you are talking about.


(shame they don't perform on the table top, such nice models with good lore and yet they suck....)

Hey don't bad mouth the hellblade! It's great for getting within 18 for that first turn vox scream on a chapter master....
   
Made in us
Wicked Canoptek Wraith




 Ernestas wrote:
I suppose that Eldars will just go straight to their infinity circuit. Thought, I wanted to show people how ridiculous their previous thinking was. You can't utilize gas giants and any other type of resource, because:

1) Wrong type of element.
2) Difficult gathering of said material.
3) Difficult extraction of said material.

Gas giants has absolutely massive gravity fields, anyone descending low enough is likely never going up unless expending far more energy than it had gained. Secondly, conditions in those giant planets are extreme. No race, not even old ones would be capable of establishing mining outposts there and mine with any sort of efficiency. Lastly, weapons of war, especially complex ones requires rare resources to harvest. What you are talking are very basic and common resources. They are useless to you in doing anything really. In order to make use of them you need to literally re-arrange electrons, protons and neutrons around manually and that will cost so much energy that you better just making one big laser and using that energy to blast entire star systems apart.


Necrons can turn foes into specks of dwarf star matter or liquid adamantine.
Necrons have built Dyson Spheres. Did you know Dyson Spheres can never actually be built because the amount of resources and matter needed to construct one is far, far greater than the energy a dyson sphere can provide?
Necrons have fragments of stars compressed into significantly smaller orbs.
Necrons have the Celestial Orrey which not only spies the entire galaxy but can also blow up every star in it.

In such a universe, a at least 60+million year old alien species that is supposed to be the pinnacle of biotech, is stumped by GRAVITY? are you srs? Especially since their FTL travel is based on manipulating gravity?

 Ernestas wrote:
No race, not even old ones would be capable of establishing mining outposts there and mine with any sort of efficiency.


Necrons have built DYSON SPHERES. and WORLD ENGINES. And you're telling me they can't make a mining outpost by a gas giant?
   
Made in au
Longtime Dakkanaut




 Lord Damocles wrote:
 Ernestas wrote:
Considering how dangerous the galaxy is for an Eldar and how many unknown Craftworlds were lost already, I'm surprised that craftworld Eldars still choose to stay so involved in this galaxy's matters. I bet they could just flee into intergalactic space with everything they got and just travel for several millennia until they reach other galaxy. During that time they would recover and I believe that their craftworlds on their own are sustainable enough for such journeys.

[At least some] Craftworlds need to gather power using their solar sails (this is what Alaitoc is doing in the terrible Path of the Eldar novels). Presumably there aren't many stars in interstellar space, so they'd eventually just be drifting aimlessly in the cold void.


In one of the Craftworld codices (don't have them handy to cite the exact reference), in the timeline section, there is mention of a group of Craftworlds being spotted together and then using the energy of some stars, draining them dry in the process, to go elsewhere. Where? Never said.

The 40K story is about one galaxy. So if any craftworlds did successfully leave the galaxy, they leave the 40K story effectively. Craftworlds run on psychic energy drawn through from the warp through the Infinity Circuits and then converted to more conventional stuff like light and heat. Though this is apparently supplemented by solar energy when possible like the Alaitoc example, it does not seem necessary since craftworlds can be in interstellar space in between star systems.
   
Made in lt
Regular Dakkanaut





Necrons have built DYSON SPHERES. and WORLD ENGINES. And you're telling me they can't make a mining outpost by a gas giant?


Yes, because those two things are utterly different and I should not be too concerned about old lore. There are a lot of nonsense there which ultimately invalidate any story if you consider it. Like with Tyranids. Why Tyranids are attacking planets if they can just eat gas giants? All the lore from this point is nonsense. In a same manner if necrons can destroy any star, we reach the level where any story which we would write for necrons will be just pure nonsense. Why? Because every time they would be fighting for something I would have to ask: why they simply do not blow up sun and then get whatever they want.

"If the path to salvation leads through the halls of purgatory, then so be it."

Death Guard = 728 (PL 41) and Space Marines = 831 (PL 50)
Slaanesh demons = 460
Khorne demons = 420
Nighthaunts = 840 points Stormcast Eternals = 880 points. 
   
Made in gb
Decrepit Dakkanaut




UK

Tyranids are shown to be more than just hungry. They clearly act to target and destroy specific threats. Eating gas giants might give them loads of food, but it doesn't take away resources as much from their enemies. So instead they attack planets, reducing them to being basically useless husks. Thus even if you defeat a Hive Fleet, the worlds its struck before are basically useless to most races.

This means that every time a Hive Fleet strikes into the Galaxy it leaves long lasting damage that would take vast resources and/or millennia to recover from.



I've long thought that the Tyranids we see right now are clearly a cleansing system designed to target specific strongpoints and eliminate them. With the overall long term goal of cleaning the Galaxy of any life that would threaten them. Thus leaving it safer for more "cow" like feeding ships to enter, able to feed at large and consume everything left. It might even be they leave rich gas giants now specifically for those ships to come through later. With the "warrior" ships feeding off worlds and the ready proceed foods there.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Wicked Canoptek Wraith




 Ernestas wrote:
Necrons have built DYSON SPHERES. and WORLD ENGINES. And you're telling me they can't make a mining outpost by a gas giant?


Yes, because those two things are utterly different and I should not be too concerned about old lore. There are a lot of nonsense there which ultimately invalidate any story if you consider it. Like with Tyranids. Why Tyranids are attacking planets if they can just eat gas giants? All the lore from this point is nonsense. In a same manner if necrons can destroy any star, we reach the level where any story which we would write for necrons will be just pure nonsense. Why? Because every time they would be fighting for something I would have to ask: why they simply do not blow up sun and then get whatever they want.


Trazyn and Solemnance is old lore? Despite his omnipresence in everything related to necron?

I'm sorry. At this point, i can't trust anything you say anymore. You keep making these sweeping baseless claims with no supporting evidence whatsoever, which is worsened by the fact that these sweeping baseless claims you make can be disproved simply by googling basic facts.

 Overread wrote:
Tyranids are shown to be more than just hungry. They clearly act to target and destroy specific threats. Eating gas giants might give them loads of food, but it doesn't take away resources as much from their enemies. So instead they attack planets, reducing them to being basically useless husks. Thus even if you defeat a Hive Fleet, the worlds its struck before are basically useless to most races.

This means that every time a Hive Fleet strikes into the Galaxy it leaves long lasting damage that would take vast resources and/or millennia to recover from.



I've long thought that the Tyranids we see right now are clearly a cleansing system designed to target specific strongpoints and eliminate them. With the overall long term goal of cleaning the Galaxy of any life that would threaten them. Thus leaving it safer for more "cow" like feeding ships to enter, able to feed at large and consume everything left. It might even be they leave rich gas giants now specifically for those ships to come through later. With the "warrior" ships feeding off worlds and the ready proceed foods there.


Or they were created by a c'tan who just wants organic life gone forever and the other celestial objects (especially stars) untouched for his consumption so he made them by design incapable of consuming celestial objects.

Too much is unknown about the tyranids to make any kind of guess.
   
Made in lt
Regular Dakkanaut





If you want to believe in nonsense like having technology to just blow up stars with hand gesture or tyranids eating entire planets, be my guess. This is exactly why people find W40k as a parody.

"If the path to salvation leads through the halls of purgatory, then so be it."

Death Guard = 728 (PL 41) and Space Marines = 831 (PL 50)
Slaanesh demons = 460
Khorne demons = 420
Nighthaunts = 840 points Stormcast Eternals = 880 points. 
   
Made in gb
Stalwart Veteran Guard Sergeant





England

 Ernestas wrote:
If you want to believe in nonsense like having technology to just blow up stars with hand gesture or tyranids eating entire planets, be my guess. This is exactly why people find W40k as a parody.


*guest

And could you elaborate on clear examples of people thinking that modern 40k is satire/parody?

See that stuff above? Completely true. All of it, every single word. Stands to reason. 
   
Made in us
Wicked Canoptek Wraith




 Ernestas wrote:
If you want to believe in nonsense like having technology to just blow up stars with hand gesture or tyranids eating entire planets, be my guess. This is exactly why people find W40k as a parody.


What? You do know that the Celestial Orrey appeared in the Fall of Cadia right?

And you do know this is SCIENCE FICTION right? Meaning any "nonsense" the authors want in their setting exists regardless whether YOU want to believe it or not. You're not an author.

I'm sorry, no offense but I'm gonna stop responding to your posts now. Responding to your baseless nonsensical claims you make with absolutely no research on your part on top of your incomprehensible ideology that somehow you have the authority to cut recent official canon lore simply because of your "belief" has derailed the thread too much and I want to get back to discussing random questions i have about the setting.

This message was edited 1 time. Last update was at 2020/02/16 03:43:44


 
   
Made in us
Wicked Canoptek Wraith




Couple Questions about Chaos

1. How do they replenish their numbers? Daemons are infinite, but CSM are not. And Lucius the Immortal makes it sound like he's the exception not the norm, so if a CSM dies he dies for good. So how do they replenish?

Daemoncubula or w.e that's called seemed like a special case rather than the norm.

2. What happens when a Chaos guy decides to leave chaos? And Defy Chaos?
Like you're ordered to go on a suicide mission. You run away instead, and lets say you are such a skilled escape artist and combatant that you can escape. Can you escape and ditch chaos?
I know about Scaevolla and how the gods controlled his body into killing his would-be killer. But i'm talking about
a. cowardice and/or
b. insubordination
Where you prioritize your life over the goals of chaos.

3. How does possession feel like for the host?
a. I know it starts with maddenning whispers, but then what happens after?
b. After the Daemon fully takes over, is the host sentient and just powerlessly observes what the Daemon observes? Does the Daemon still communicate with the host? If not, what happens? Existence of Exorism shows the Host is not consumed or killed or anything like that.

4.
https://warhammer40k.fandom.com/wiki/Daemon_Engine
According to this page, Daemon Engines cannot be built alone. But someone else claimed that it can. So can it or can it not? I don't have any chaos codices.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

Csm replenish their numbers in the same way as loyalists. Geneseed harvested from the dead is used to create new marines from prospective candidates. Csm are also known to steel geneseed from loyalists, either by harvesting it from defeated foes or sometimes by raiding fortress monasteries.

Renegades are also used to replenish the ranks. This is how the Red Corsairs have such a high number of marines.
   
Made in de
Wrathful Warlord Titan Commander






germany,bavaria

Q 1:
- Cultists and other Traitors and Mutants are the core of chaos, not the CSM. Chaos uses a lot of cannonfodder and Demons.
- CSM are as rare as Space Marines. ( a million words - a million SM ) and they try their best to survive. No self sacrifice for anyone, no last stands etc. CSM tend to leave if they lose.

The main issue is, how do you replenish Chaos Legionaires of the Horus Heresy, because you can't. So people who insist on CSM = Traitors from the Heresy Era are making it harder than it has to be.
Chaos ruins the geneseed of the Space marines which fall to it and without geneseed you don't get a 100% functional Space Marine of Legion xyz but some Mutated something.
Some people think chaos just steals geneseed, but then the majority of CSM would be sooner or later based on Ultramarines with a few left over chaos Legionaires of the original Traitor legions. But you guys want to play Legio xyz and not XIII ...
Chaos doesn't use the Apothecaries as the loyalists do. Ever seen any of them?

Basically GW painted themselves into a corner. CSM would have to respawn like 40k was a video-game or have to use clones or almost useless mutants.
The Process of creating Space marines was the same for 20 Legions, then speed up to repelenish the high casualties of the great crusade, then kept the "old ways" for loyalists and left a bit in the dark for the traitors.
IMO the best idea is to let the marines ( of both flavors ) not die like flies so you can keep up with replenishment.

Target locked,ready to fire



In dedicatio imperatum ultra articulo mortis.

H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

All traitor astartes don't fall to chaos, however. Night Lords generally shun chaos and are known to have very stable geneseed.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Tyranids question piqued my interest here.

I’m guessing it’s mostly a matter of expedience. See, the main thing that the Hive Fleets need is biomass. Animal, vegetable, bacteriological. All of it is grist for the grinder. Not only can it be used to spawn further, extant strains of gribblies, but new and unique strains of DNA may, in turn, lead to new strains of gribblies, better adapted to specific jobs.

The water is of course drained because they need it, being biological in nature. Not the teeming swarms we’re most familiar with (if memory serves, they have basic, if any, digestive systems?) as they tend to be reabsorbed in the pools, but the Hive Fleets themselves.

So whilst rock can contain useful minerals (we need certain minerals in our diet, and some species uses minerals in their food to produce carapace and chitin etc), it’s entirely possible the effort needed to devour an entire planet, bedrock, mantle and core is just far more than the benefit gained.

Then, there’s the theory presented in the Cawl novel, that planets, over time, can establish new biospheres and in turn, ecosystems. This may be strengthened by suspicion that this isn’t the first time the Tyranids have visited our Galaxy. Some point to the Catachan Devil and other Deathworld flora and fauna as possible evidence of this. If so, leaving the planet itself intact means the banquet table will eventually self replenish.

It could also be sheer expedience. Planets are vast, and the number of organisms required to devour one therefore staggering.

Tyranid Fleets are at their most vulnerable when feeding. And there are a couple of instances of Imperial Battlegroups dealing them grievous damage when such an engagement has occurred. So even if scoffing the entire planet was feasible? It may simply not be desirable because of how long it would take.

   
Made in gb
Decrepit Dakkanaut




UK

I'm of the opinion that the Tyranids are not simply feeding, they are engaging in war. As such they feed to replenish their numbers with the most readily present food sources, whilst at the same time denying that resource to the enemy. Gas Giants might have far more resources, but at the same time they are not as heavily populated nor used by the other races; but that really sweet tropical planet, that is.

Heck they might even leave the mineral resources there to tempt races into expensive recolonisation programs to access them.

I see the Tyranids as attempting to bleed the Galaxy dry for the races until such time as there is no viable opposition to the Tyranids. Then would be a time they could set in to feed without pause. When there is no other threat that can rise against them. Then you want to harvest those gas giants and the mineral worlds, suns and all to glut yourself ready for the next cold empty trip through space to the next feeding ground.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Longtime Dakkanaut







roboemperor wrote:

2. What happens when a Chaos guy decides to leave chaos? And Defy Chaos?
Like you're ordered to go on a suicide mission. You run away instead, and lets say you are such a skilled escape artist and combatant that you can escape. Can you escape and ditch chaos?
I know about Scaevolla and how the gods controlled his body into killing his would-be killer. But i'm talking about
a. cowardice and/or
b. insubordination
Where you prioritize your life over the goals of chaos.


Part A: Leaving Chaos

It doesn't work out for anyone, and eventually either the good guys or the bad guys kill you. Or you convince a loyalist that you really, really mean it and you want to renounce Chaos, and they tell you to go on a suicide mission and kill yourself as penance.

Part B: Defying Chaos

You're a member of a CSM war band, and you think your boss is a jerk. If you get enough of your friends to agree with you, you either kill your boss or split off when you have the opportunity.

Part C: Cowardice

CSM forces have leadership scores that they actually use, unlike loyalists. Because they're more likely to be more interested in running away than death for a cause.

Part D: Where do new CSM come from?

There have been different answers given over the years:
- People like Fabius Bile making new CSM, either from bio-engineering, or stealing gene-seed. You don't need a fortress monastery on a planet to train new initiates, that's just "tradition". If some of the "cheating" CSM end up being second rate compared to traditional methods, well...
- New loyalists becoming traitors.

   
Made in us
Brainy Biophagus Brewing Potent Chemicals






 Ernestas wrote:
So you think it is feasible for Tyranids to dry an entire gas giant dry?


They were in the process of doing so to Aeros during the Shield of Baal campaign.

While it isn't touched upon much in more recent fluff, some of the older background put more emphasis on the Tyranids being motivated more by the harvesting of genetic material from life-rich worlds than the yield of raw materials alone. I tend to prefer this version as the primary driving force since it makes more logical sense. Tyranids don't reproduce sexually (every organism is effectively cloned from an existing genetic template) so the primary means of expanding their genepool is through whatever useful traits the Norn Queens can absorb from prey (not something found in biology, but an ability found elsewhere in the setting so we can acknowledge it is at least consistent there) to combine with other templates.

Also this motivation is more consistent with the role of the Malanthrope as harvest overseers. Why have an organism dedicated to genetic sampling if the primary goal is just to feed the fleet?

This message was edited 2 times. Last update was at 2020/02/23 22:02:57


 
   
Made in us
Wicked Canoptek Wraith




 Strat_N8 wrote:
 Ernestas wrote:
So you think it is feasible for Tyranids to dry an entire gas giant dry?


They were in the process of doing so to Aeros during the Shield of Baal campaign.

While it isn't touched upon much in more recent fluff, some of the older background put more emphasis on the Tyranids being motivated more by the harvesting of genetic material from life-rich worlds than the yield of raw materials alone. I tend to prefer this version as the primary driving force since it makes more logical sense. Tyranids don't reproduce sexually (every organism is effectively cloned from an existing genetic template) so the primary means of expanding their genepool is through whatever useful traits the Norn Queens can absorb from prey (not something found in biology, but an ability found elsewhere in the setting so we can acknowledge it is at least consistent there) to combine with other templates.

Also this motivation is more consistent with the role of the Malanthrope as harvest overseers. Why have an organism dedicated to genetic sampling if the primary goal is just to feed the fleet?


Amazing find. So they can gobble gas giants. So the only thing left is if they can gobble an entire planet all the way to its core.

 solkan wrote:
roboemperor wrote:

2. What happens when a Chaos guy decides to leave chaos? And Defy Chaos?
Like you're ordered to go on a suicide mission. You run away instead, and lets say you are such a skilled escape artist and combatant that you can escape. Can you escape and ditch chaos?
I know about Scaevolla and how the gods controlled his body into killing his would-be killer. But i'm talking about
a. cowardice and/or
b. insubordination
Where you prioritize your life over the goals of chaos.


Part A: Leaving Chaos

It doesn't work out for anyone, and eventually either the good guys or the bad guys kill you. Or you convince a loyalist that you really, really mean it and you want to renounce Chaos, and they tell you to go on a suicide mission and kill yourself as penance.

Part B: Defying Chaos

You're a member of a CSM war band, and you think your boss is a jerk. If you get enough of your friends to agree with you, you either kill your boss or split off when you have the opportunity.

Part C: Cowardice

CSM forces have leadership scores that they actually use, unlike loyalists. Because they're more likely to be more interested in running away than death for a cause.

Part D: Where do new CSM come from?

There have been different answers given over the years:
- People like Fabius Bile making new CSM, either from bio-engineering, or stealing gene-seed. You don't need a fortress monastery on a planet to train new initiates, that's just "tradition". If some of the "cheating" CSM end up being second rate compared to traditional methods, well...
- New loyalists becoming traitors.



Part A: I just want to know if the chaos gods are gonna smite the deserter with spawndom or something or if they'll leave the deserter alone.
Part B: Same thing. I konw they can kill their chaos lord in a mutiny. But can they desert without repercussions from the gods themselves? Hunting parties can be taken care of with skillz. A god smiting you can't.

 Mad Doc Grotsnik wrote:
Tyranids question piqued my interest here.

I’m guessing it’s mostly a matter of expedience. See, the main thing that the Hive Fleets need is biomass. Animal, vegetable, bacteriological. All of it is grist for the grinder. Not only can it be used to spawn further, extant strains of gribblies, but new and unique strains of DNA may, in turn, lead to new strains of gribblies, better adapted to specific jobs.

The water is of course drained because they need it, being biological in nature. Not the teeming swarms we’re most familiar with (if memory serves, they have basic, if any, digestive systems?) as they tend to be reabsorbed in the pools, but the Hive Fleets themselves.

So whilst rock can contain useful minerals (we need certain minerals in our diet, and some species uses minerals in their food to produce carapace and chitin etc), it’s entirely possible the effort needed to devour an entire planet, bedrock, mantle and core is just far more than the benefit gained.

Then, there’s the theory presented in the Cawl novel, that planets, over time, can establish new biospheres and in turn, ecosystems. This may be strengthened by suspicion that this isn’t the first time the Tyranids have visited our Galaxy. Some point to the Catachan Devil and other Deathworld flora and fauna as possible evidence of this. If so, leaving the planet itself intact means the banquet table will eventually self replenish.

It could also be sheer expedience. Planets are vast, and the number of organisms required to devour one therefore staggering.

Tyranid Fleets are at their most vulnerable when feeding. And there are a couple of instances of Imperial Battlegroups dealing them grievous damage when such an engagement has occurred. So even if scoffing the entire planet was feasible? It may simply not be desirable because of how long it would take.


The make-or-break question here is, are they doing it because it's more efficient, or are they doing it because they are incapable of it. Case A: they're awesome. Case B: They're pathetic. Well at least not as pathetic as I thought they were because Gas Giants make up a good portion of the galaxy. And no reason they can't make bio-dysonspheres. So many organic things use sunlight for energy.

This message was edited 1 time. Last update was at 2020/02/23 22:50:14


 
   
Made in ca
Twisted Trueborn with Blaster



Ottawa

Do tyranids have bones? Or do they have exoskeletons, like insects?

Cadians, Sisters of Battle (Argent Shroud), Drukhari (Obsidian Rose)

Read my Drukhari short stories: Chronicles of Commorragh 
   
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Longtime Dakkanaut






-Guardsman- wrote:
Do tyranids have bones? Or do they have exoskeletons, like insects?

Genestealers (and hybrids) have skulls... so both..?
   
Made in gb
Fixture of Dakka




 Lord Damocles wrote:
-Guardsman- wrote:
Do tyranids have bones? Or do they have exoskeletons, like insects?

Genestealers (and hybrids) have skulls... so both..?

I'm pretty sure it's both.

IIRC Tyranids have really weird bodies. They're basically enough skeleton and muscle to hold together, more muscle, armour and some organs that basically hold meat.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Stubborn White Lion




pm713 wrote:
 Lord Damocles wrote:
-Guardsman- wrote:
Do tyranids have bones? Or do they have exoskeletons, like insects?

Genestealers (and hybrids) have skulls... so both..?

I'm pretty sure it's both.

IIRC Tyranids have really weird bodies. They're basically enough skeleton and muscle to hold together, more muscle, armour and some organs that basically hold meat.


Which begs the question, what does a tyranid taste like?
   
Made in us
Wicked Canoptek Wraith




How come there aren't any tyranid ork hybrid? Everything about orks is genetic, tyranids have sampled an immense amount of ork flesh. So why can't tyranids loot scrap, make things work just by willing it, and make tyranid primarchs?
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

Some things require an actual Ork mind to work (such as the mentioned "it works because we believe it does" thing). Give a Nid an Ork mentality and the Hive Mind will lose control of them. That's just how Orkz are. You think a Hive Tyrant wants to have to krump some Hormagaunts to keep them in line?

I also believe that Nids already possess a lot of the "good" Ork biological features anyway. Hard to put down? Check. Big and buff? Check. What else would the Hive Mind want from them?
   
Made in us
Wicked Canoptek Wraith




 flandarz wrote:
Some things require an actual Ork mind to work (such as the mentioned "it works because we believe it does" thing). Give a Nid an Ork mentality and the Hive Mind will lose control of them. That's just how Orkz are. You think a Hive Tyrant wants to have to krump some Hormagaunts to keep them in line?

I also believe that Nids already possess a lot of the "good" Ork biological features anyway. Hard to put down? Check. Big and buff? Check. What else would the Hive Mind want from them?


It's not mentality that brings things to function. It's their warp magic. No reason any synapse creature can't intentionally manipulate the warp so that it works the way they want to.

Correct me if I'm wrong, but wouldn't one of the Beast Orks curbstomp an entire army of heirophants? And they had titans bigger than emperor class titans. I haven't seen tyranids achieve any feat remotely close to the orks.
   
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roboemperor wrote:

It's not mentality that brings things to function. It's their warp magic. No reason any synapse creature can't intentionally manipulate the warp so that it works the way they want to.

Correct me if I'm wrong, but wouldn't one of the Beast Orks curbstomp an entire army of heirophants? And they had titans bigger than emperor class titans. I haven't seen tyranids achieve any feat remotely close to the orks.


Tyranid synapse creatures already bend the warp and laws of physics, what do you think Tyranid psychic powers and some fleet traits like Leviathan are supposed to represent? That being said the Leviathan Hive Fleet that gorged itself on Ork biomass during the Octarius war is noted to be producing larger and more powerful creatures than previously recorded.

roboemperor wrote:How come there aren't any tyranid ork hybrid? Everything about orks is genetic, tyranids have sampled an immense amount of ork flesh. So why can't tyranids loot scrap, make things work just by willing it, and make tyranid primarchs?


Genestealer-Ork hybrids are a thing, even if the Orks are very good at hunting them down.

roboemperor wrote:
The make-or-break question here is, are they doing it because it's more efficient, or are they doing it because they are incapable of it. Case A: they're awesome. Case B: They're pathetic. Well at least not as pathetic as I thought they were because Gas Giants make up a good portion of the galaxy. And no reason they can't make bio-dysonspheres. So many organic things use sunlight for energy.


In Devastation of Baal it is noted that the Tyranids are ignoring mineral resources because the IoM is a buffet. There is no point in mining mineral sources when human machinery and infrastructure are basically refined mineral supplements to them, so the Tyranids are eating less of each world to move faster.

And of course Leviathan leaves worlds untouched for other Hive Fleets, more notably Kronos that is otherwise a negative resource sink in its fights against Chaos. So yeah Tyranids can choose to not eat or eat less based on strategic concerns in their invasion of the galaxy.

This message was edited 1 time. Last update was at 2020/02/28 19:18:18


 
   
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Tyran wrote:
In Devastation of Baal it is noted that the Tyranids are ignoring mineral resources the IoM is a buffet. There is no point in mining mineral sources when human technology is basically refined mineral supplements to them, so the Tyranids are eating less of each world to move faster.

And of course Leviathan leaves worlds untouched for other Hive Fleets, more notably Kronos that is otherwise a negative resource sink in its fights against Chaos. So yeah Tyranids can choose to not eat or eat less based on strategic concerns in their invasion of the galaxy.


Could you do me a huge favor and tell me about Aeros in those books? I don't have it and I need to know, did the Tyranids
a. Attempt to consume the gas giant before it got blown up. or
b. Just ate the space colonies surrounding the gas giant.

I'm getting mixed reports online. One source says they consumed it and now it's a dead world. Another source says nothing about whether they tried to nom it or not but it was definitely blown up and destroyed most of the fleet.
   
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Tyran wrote:
roboemperor wrote:Genestealer-Ork hybrids are a thing, even if the Orks are very good at hunting them down.

Are these still a thing? I thought they hadn't featured since 2nd or 3rd Ed? Are they in recent fluff/lore?
   
 
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