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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Apple fox wrote:
Would have been nice if they had stay apocalypse but good game design would have help with a lot of things.

Way to completely miss the point. You can create just as one-sided and unfun games with heavy support choices that have been available since the dawn of WH40k. Cue tripple landraider lists.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Longtime Dakkanaut




 Jidmah wrote:
Apple fox wrote:
Would have been nice if they had stay apocalypse but good game design would have help with a lot of things.

Way to completely miss the point. You can create just as one-sided and unfun games with heavy support choices that have been available since the dawn of WH40k. Cue tripple landraider lists.


Yes, I know. Seems you missed mine.

Expanded a bit.
Good game design would lessen all those issues, but it also side steps one of the reasons units of one size are seen as issues. Why others are not, size of scale itself can be a major issue. Both for player conception of the battlefield and the way the flow of the game plays.

I could see these units in 40k as a great thing, but right now I just find them annoying.

This message was edited 1 time. Last update was at 2020/03/09 07:55:40


 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Canadian 5th wrote:
 Trickstick wrote:
Karol wrote:
that only works if you have huge groups of people owning multiple armies and multiple choices for single armies. If two people met up to play a 2k pts game, then the chance that both arrived with more then 2k pts is very small, the chance they own enough to tailor the armies against each other is low either. Specially when one of the people have a bad or very good army, there is a good chance you can't balance the two armies against each other. And then what do you do, go back home without playing?


That's not a pickup game though, it's a pre-arranged game. So if there are any dealbreakers for you, they should be discussed when arranging the game.

So what if you show up to a store, it's a slow day, and the only other player there brought a tournament list, or a LoW only list, or a guard tank company? Assume, they only have the models for the list they brought and you have the same issue.


Depends upon who it is, not what they brought. There's several players I simply won't play with. If it's not one of those people, then we'll have a game.
As for the match up? I'm not worried about it. If I was, then I wouldn't have brought the army I did with me.
   
Made in pl
Fixture of Dakka




So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?


Automatically Appended Next Post:
 Jidmah wrote:
Apple fox wrote:
Would have been nice if they had stay apocalypse but good game design would have help with a lot of things.

Way to completely miss the point. You can create just as one-sided and unfun games with heavy support choices that have been available since the dawn of WH40k. Cue tripple landraider lists.

That must have been very long time ago, because nowadays three land raiders don't do much.

This message was edited 1 time. Last update was at 2020/03/09 09:48:03


If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Decrepit Dakkanaut




UK

Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?



Yes that's very normal. It's a hobby not a mandated part of work or life. You are not required to play with anyone just as they are not required to play with you.

That's just normal society, same as in any hobby or craft where it takes more than one person.



You also generally have to bring your dice, ruler, rules, codex to most games as well. Just like you've got to bring your models; wear decent clothes; behave etc.... just normal expectations.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Karol wrote:
 Jidmah wrote:
Apple fox wrote:
Would have been nice if they had stay apocalypse but good game design would have help with a lot of things.

Way to completely miss the point. You can create just as one-sided and unfun games with heavy support choices that have been available since the dawn of WH40k. Cue tripple landraider lists.

That must have been very long time ago, because nowadays three land raiders don't do much.


In 5th it was pretty much akin to putting three castellans on the board. If you dig deep enough you'll probably find a 20+ page thread here on dakka about how tripple land raiders ruined the game.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Longtime Dakkanaut



Bamberg / Erlangen

Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?


I would not say "liked" as much as "not disliked". I got no problem playing with a complete stranger, if we seem to be after the same kind of game and they are not acting annoying.

On the other hand I happily decline a game against a friend if he wants to play his all Knight list. The odds of me winning could be a perfectly balanced 50/50 chance, I would still do it because playing against such a list is no fun for me.

   
Made in us
Oozing Plague Marine Terminator





Idk, maybe it's my tough Meta (lots of tourny prep gamers) but my Knight army is a liability I stubbornly stick to due to my investments. Most times I'm out of the game by turn 3.

I do use a Castellan though, instead of the typical Crusader Warden rush list.
   
Made in ca
Twisted Trueborn with Blaster



Ottawa

I personally don't mind facing Lords of War, because I tend to bring an unreasonable amount of firepower. Yesterday, with my Drukhari, I took down my opponent's 1,170-point, 30-Wound Ta'unar battlesuit on turn 2 after dealing with all of its shield drones. However, I realize not everyone fares as well; the previous guy who faced said Ta'unar, a Death Guard player, had to ignore the damn thing entirely and focus on playing the objectives (and still lost, albeit narrowly). I think it's good form to at least provide advance warning that you're bringing a LoW.

I don't use them. Not because I think they're broken, but because I think it's more effective to spread your firepower across your entire army.

.

Cadians, Sisters of Battle (Argent Shroud), Drukhari (Obsidian Rose)

Read my Drukhari short stories: Chronicles of Commorragh 
   
Made in us
Fixture of Dakka




NE Ohio, USA

Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?


Absolutely. It's my free time. If I dislike you, why would I waste my time playing a game with you? So I'll just politely decline the offer to play.
Like I said, there's several people I simply will not play with.

Time/proper list/proper points? As long as I don't dislike you, those can be negotiated.


This message was edited 1 time. Last update was at 2020/03/10 01:36:25


 
   
Made in us
Powerful Phoenix Lord





Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?


Outside of a tournament setting? Absolutely. As people have stated, this is casual hobby time - a way to relax and spend time doing something you enjoy. No fething way am I spending that time with someone who's an asshat, or I don't enjoy being around. They're not entitled to my free time.

This is a hobby, not a right.
   
Made in us
Shadowy Grot Kommittee Memba






Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?


Automatically Appended Next Post:
 Jidmah wrote:
Apple fox wrote:
Would have been nice if they had stay apocalypse but good game design would have help with a lot of things.

Way to completely miss the point. You can create just as one-sided and unfun games with heavy support choices that have been available since the dawn of WH40k. Cue tripple landraider lists.

That must have been very long time ago, because nowadays three land raiders don't do much.


I mean, unless you play in a very strange place where nobody is there to interact with other human beings....yeah?

If everyone hates your guts they probably won't play against you.


Automatically Appended Next Post:
 Overread wrote:
Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?



Yes that's very normal. It's a hobby not a mandated part of work or life. You are not required to play with anyone just as they are not required to play with you.

That's just normal society, same as in any hobby or craft where it takes more than one person.



You also generally have to bring your dice, ruler, rules, codex to most games as well. Just like you've got to bring your models; wear decent clothes; behave etc.... just normal expectations.


So not only do I have to be liked to play, I also have to wear clothes?

This is just getting unreasonable now. it's political correctness gone mad!

This message was edited 1 time. Last update was at 2020/03/10 12:28:25


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in ca
Deathwing Terminator with Assault Cannon






the_scotsman wrote:


So not only do I have to be liked to play, I also have to wear clothes?



In a typical 2-day tournament, for the first day of games you're expected to wear a morning coat, waist coat and trousers, or a ball gown for women. A pocket watch is a useful accessory for not going over time.

The second day is typically less formal, so a black lounge suit or evening gown is sufficient.
   
Made in ch
The Dread Evil Lord Varlak





 Asmodai wrote:
the_scotsman wrote:


So not only do I have to be liked to play, I also have to wear clothes?



In a typical 2-day tournament, for the first day of games you're expected to wear a morning coat, waist coat and trousers, or a ball gown for women. A pocket watch is a useful accessory for not going over time.

The second day is typically less formal, so a black lounge suit or evening gown is sufficient.


Sir, if i may, what about a skeleton watch, does it allways need to be a pocket watch?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Shadowy Grot Kommittee Memba






 Asmodai wrote:
the_scotsman wrote:


So not only do I have to be liked to play, I also have to wear clothes?



In a typical 2-day tournament, for the first day of games you're expected to wear a morning coat, waist coat and trousers, or a ball gown for women. A pocket watch is a useful accessory for not going over time.

The second day is typically less formal, so a black lounge suit or evening gown is sufficient.


And the third day everyone goes completely naked except for a dice bag cinched around their business, I know, I know. Spare me your tournament etiquette lesson, Anne Landers, we're talking about CASUAL gaming here.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Consigned to the Grim Darkness





USA

Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?
You're not owed anyone else's free time.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in dk
Loyal Necron Lychguard






the_scotsman wrote:

 Overread wrote:
Karol wrote:
So you not only have to be on time, with a proper list, with proper points, but also have to be liked to play?



Yes that's very normal. It's a hobby not a mandated part of work or life. You are not required to play with anyone just as they are not required to play with you.

That's just normal society, same as in any hobby or craft where it takes more than one person.



You also generally have to bring your dice, ruler, rules, codex to most games as well. Just like you've got to bring your models; wear decent clothes; behave etc.... just normal expectations.


So not only do I have to be liked to play, I also have to wear clothes?

This is just getting unreasonable now. it's political correctness gone mad!

I'll have you know my nudist community has a very active 40k community.
   
Made in us
Consigned to the Grim Darkness





USA

That's probably because they can enforce rules by throwing sharp minis at peopel who break them, and no one has any clothes to protect them..

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ch
The Dread Evil Lord Varlak





 Melissia wrote:
That's probably because they can enforce rules by throwing sharp minis at peopel who break them, and no one has any clothes to protect them..


capital punishment in that group is chaos dread socking.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Longtime Dakkanaut




Halandri

 JNAProductions wrote:
 vipoid wrote:
 JNAProductions wrote:
Anecdotes do not make for evidence.


And with that comment you clearly have no clue what you're talking about.
Tell me, then, what Knight (again, aside from the Valiant and its superflamer) have scary enough Overwatch to kill, say, a blob of Orks? They're not even that durable, but a Castellan has a not quite 2% chance of rolling enough SHOTS to kill a squad of 30. And then they have to hit on a 6+ and wound on 2+ or 3+.

And yes, I know that there's a strat (I think it's House-locked, though) to have an additional Knight Overwatch, rather than just the one charged.
There is a tau super flamer that overwatches pretty nastily, and from more than 8 inches. By the time you have a chance to declare an assault your boyz might be pretty whittled down.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

nareik wrote:
 JNAProductions wrote:
 vipoid wrote:
 JNAProductions wrote:
Anecdotes do not make for evidence.


And with that comment you clearly have no clue what you're talking about.
Tell me, then, what Knight (again, aside from the Valiant and its superflamer) have scary enough Overwatch to kill, say, a blob of Orks? They're not even that durable, but a Castellan has a not quite 2% chance of rolling enough SHOTS to kill a squad of 30. And then they have to hit on a 6+ and wound on 2+ or 3+.

And yes, I know that there's a strat (I think it's House-locked, though) to have an additional Knight Overwatch, rather than just the one charged.
There is a tau super flamer that overwatches pretty nastily, and from more than 8 inches. By the time you have a chance to declare an assault your boyz might be pretty whittled down.

Is that on a LOW? Not seeing it in their options on battlescribe.
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

Gadzilla666 wrote:
Is that on a LOW? Not seeing it in their options on battlescribe.


I think it is the phased plasma-flamer on the Y'vahra, a FW unit.

Edit: actually, that is only 8" and fast attack, so no idea.

This message was edited 1 time. Last update was at 2020/03/10 15:31:05


The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

For the Yvahra I believe you can make it's flamer 14". But yeah, it's fast attack. Tau only have the Taunar Supremacy Armour and Stormsurge for LoW.
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 chimeara wrote:
For the Yvahra I believe you can make it's flamer 14". But yeah, it's fast attack. Tau only have the Taunar Supremacy Armour and Stormsurge for LoW.


Is it from a strat or wargear? Just looking at the profile both normal and reactor are 8".

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Dakka Veteran




Illinois

 Trickstick wrote:
 chimeara wrote:
For the Yvahra I believe you can make it's flamer 14". But yeah, it's fast attack. Tau only have the Taunar Supremacy Armour and Stormsurge for LoW.


Is it from a strat or wargear? Just looking at the profile both normal and reactor are 8".

There is a Sept trait that adds 6" to all heavy weapons.
   
Made in gb
Longtime Dakkanaut




Halandri

Personally I think you need to warn you opponent if you plan to use fast attacks or septs.

This message was edited 1 time. Last update was at 2020/03/12 08:25:23


 
   
Made in ch
The Dread Evil Lord Varlak





TBF there are so many rulesources now that it often leads to rather iffy gotcha moments if you don't give your opponent a small rundown.


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in de
Longtime Dakkanaut



Bamberg / Erlangen

Funny that you mention that.
In every game I played I went through my army (usually during deployment) and mentioned things that are either not WYSIWYG or I felt are uncommon.
Warlord traits or relics fall into that category for example.

Is that something people don't do?

   
Made in ch
The Dread Evil Lord Varlak





a_typical_hero wrote:
Funny that you mention that.
In every game I played I went through my army (usually during deployment) and mentioned things that are either not WYSIWYG or I felt are uncommon.
Warlord traits or relics fall into that category for example.

Is that something people don't do?


Some do some don't, generally i started doing it since as stated one of my armies is based upon AL movement shenanigans. The other one is a CSM horde army, which is rather straight forward but still pretty mean.

Also if i dust off my R&H ( rarely these days) i actually have less to explain then i do for my other armies.
Which is kinda sad considering that one is an actual fringe faction.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in ca
Arch Magos w/ 4 Meg of RAM






a_typical_hero wrote:
Funny that you mention that.
In every game I played I went through my army (usually during deployment) and mentioned things that are either not WYSIWYG or I felt are uncommon.
Warlord traits or relics fall into that category for example.

Is that something people don't do?


from my experience, people that give out that kind of information usually do it as a huge infodump super quickly so my brain doesn't actually register what they said.
I'll ask my opponents questions during the game like "can this unit get better overwatch" "can anything deepstrike at less than 9"" and stuff like that to make sure theres no "gotcha!" moments.

When i play i tell my opponents if they would take an action that i could react to in a negative way for them (falling back from hawyire skyweavers for example).
   
 
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