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Made in fr
Imperial Agent Provocateur





They say somewhere in the article 25PL is equivalent to 500 points in 9th, I don't remember if it's the same for 8th.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

PiñaColada wrote:
Maybe? I think they've been using the same PL conversions on the streams when they've mentioned it (1PL=20 points) but I could be making that up

I've never seen them claim that.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

"Wait, are you telling me that if I get the Indomitus box I get two Combat Patrol armies?"

And I close the Twitch window.

I'm not 7 and this isn't the Christmas Panto. What's next, gonna make me shout "He's behind you!" with the other kids as Abaddon sneaks around at the back of the stage?

I still don't get why playing 40K at a lower points level is being treated like a different version of the game.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 H.B.M.C. wrote:
"Wait, are you telling me that if I get the Indomitus box I get two Combat Patrol armies?"

And I close the Twitch window.

I'm not 7 and this isn't the Christmas Panto. What's next, gonna make me shout "He's behind you!" with the other kids as Abaddon sneaks around at the back of the stage?

I still don't get why playing 40K at a lower points level is being treated like a different version of the game.

It's not being treated as a different version, it's more that they wrote missions for it that work with the more points restricted format with things like the "sweep and clear" rule that means you don't have to hold an objective to claim it.
   
Made in us
Decrepit Dakkanaut





 H.B.M.C. wrote:
"Wait, are you telling me that if I get the Indomitus box I get two Combat Patrol armies?"

And I close the Twitch window.

I'm not 7 and this isn't the Christmas Panto. What's next, gonna make me shout "He's behind you!" with the other kids as Abaddon sneaks around at the back of the stage?

I still don't get why playing 40K at a lower points level is being treated like a different version of the game.


I think it matters for people getting started. The game is fully supported with graduated rules that (hopefully) still make those games interesting.
   
Made in us
Battlewagon Driver with Charged Engine




 ClockworkZion wrote:
PiñaColada wrote:
Maybe? I think they've been using the same PL conversions on the streams when they've mentioned it (1PL=20 points) but I could be making that up

I've never seen them claim that.

I'm pretty sure it's something Stu has mentioned really hastily in one (or more) of the streams. So not something I remember reading in an article on WHC. Again, I might be making this up but I really don't think I am.. Take that for however little you think it's worth haha
   
Made in fr
Imperial Agent Provocateur





PiñaColada wrote:
 ClockworkZion wrote:
PiñaColada wrote:
Maybe? I think they've been using the same PL conversions on the streams when they've mentioned it (1PL=20 points) but I could be making that up

I've never seen them claim that.

I'm pretty sure it's something Stu has mentioned really hastily in one (or more) of the streams. So not something I remember reading in an article on WHC. Again, I might be making this up but I really don't think I am.. Take that for however little you think it's worth haha


From today's article:

This is the new way to play small games of Warhammer 40,000. It’s for armies of a combined total Power Level of 50 (or around 25 power each)*.

* Or if you’d rather play with points, that’s around 500 points each.
   
Made in us
Battlewagon Driver with Charged Engine




hypnoticeris wrote:
PiñaColada wrote:
 ClockworkZion wrote:
PiñaColada wrote:
Maybe? I think they've been using the same PL conversions on the streams when they've mentioned it (1PL=20 points) but I could be making that up

I've never seen them claim that.

I'm pretty sure it's something Stu has mentioned really hastily in one (or more) of the streams. So not something I remember reading in an article on WHC. Again, I might be making this up but I really don't think I am.. Take that for however little you think it's worth haha


From today's article:

This is the new way to play small games of Warhammer 40,000. It’s for armies of a combined total Power Level of 50 (or around 25 power each)*.

* Or if you’d rather play with points, that’s around 500 points each.

Well there ya go. Apparently it's good to read the little extra snippets at the end!
   
Made in fi
Locked in the Tower of Amareo





yukishiro1 wrote:
2CP for a patrol was what I expected, and it's good to see they didn't go in the direction some people were saying with patrols being more than bats. This seems a pretty clear sign that the specialist detachments will also not cost more than bats, and are unlikely to cost more than 2CP, maybe even only 1CP.

Hope to hear soon whether the "soup penalty" is a real thing or if it was just a misleading way to describe the detachment tax.


Eh why anybody would take patrol if specialist are 1cp? Or even 2. Those at 2 would be clear admission by gw they aren't even trying to go for balance

2024 painted/bought: 109/109 
   
Made in de
Longtime Dakkanaut





Err...doesn't it feel like the Primaris list will kick the Emperor's everliving gak out of the Necrons? Lopsided starters are expected, but this seems pretty cruel.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in fi
Locked in the Tower of Amareo





It's marines vs npc. No surprise

2024 painted/bought: 109/109 
   
Made in de
Hellacious Havoc




The Realm of Hungry Ghosts

 H.B.M.C. wrote:
So... Combat Patrol.

Why?

I mean you can play 40k at this low level without the need for a special set of rules. The only difference here seems to be 3 rather than 12 CP, and only Patrol.

So why bother?


Well, playing under the usual rules at PL50 would make it a game of "stratagems with models" whereas the combat patrol angle cuts down your starting CP by 9. I guess it could make the gameplay experience slightly different?

Bharring wrote:
At worst, you'll spend all your time and money on a hobby you don't enjoy, hate everything you're doing, and drive no value out of what should be the best times of your life.
 
   
Made in us
Longtime Dakkanaut




Brad Chester said the description of points going up by 20% overall is somewhat inaccurate, that what is really happening is most stuff is going up very little if at all, but the stuff people complained about in 8th is seeing big nerfs.

I don't think it's a coincidence that none of those lists they showed have anything considered particularly powerful at the end of 8th.
   
Made in us
Lieutenant General





Florence, KY

Faction Focus: Drukhari





This message was edited 1 time. Last update was at 2020/06/26 15:15:35


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut




tneva82 wrote:
yukishiro1 wrote:
2CP for a patrol was what I expected, and it's good to see they didn't go in the direction some people were saying with patrols being more than bats. This seems a pretty clear sign that the specialist detachments will also not cost more than bats, and are unlikely to cost more than 2CP, maybe even only 1CP.

Hope to hear soon whether the "soup penalty" is a real thing or if it was just a misleading way to describe the detachment tax.


Eh why anybody would take patrol if specialist are 1cp? Or even 2. Those at 2 would be clear admission by gw they aren't even trying to go for balance


I agree, it'll probably be 2, the same as a patrol. The argument for the specialists being 1CP would be that they're less flexible; they require you to take 4 units to unlock, 3 of them in the same force category, whereas a patrol is only 2 units total to unlock. If you just want a small force from another faction, a patrol gives you a lot more flexibility in achieving that. The patrol also refunds your 2CP with the warlord in it, so particularly in smaller games there'd be a role for it as your primary detachment if you want to take two detachments but don't want to have to take the requirements for a bat.

This message was edited 1 time. Last update was at 2020/06/26 15:16:30


 
   
Made in gb
Norn Queen






So, taking 3 Patrols grants you a whopping 0CP bonus.

-6 CP for 3 patrols.
+2 for Warlord Refund
+4 for Raiding Force
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

So the patrol rule for dark eldar that became obsolete after Batallion CP buffs is now usefull again without touching it. Kinda funny but if it works it works.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Decrepit Dakkanaut




tneva82 wrote:
yukishiro1 wrote:
2CP for a patrol was what I expected, and it's good to see they didn't go in the direction some people were saying with patrols being more than bats. This seems a pretty clear sign that the specialist detachments will also not cost more than bats, and are unlikely to cost more than 2CP, maybe even only 1CP.

Hope to hear soon whether the "soup penalty" is a real thing or if it was just a misleading way to describe the detachment tax.


Eh why anybody would take patrol if specialist are 1cp? Or even 2. Those at 2 would be clear admission by gw they aren't even trying to go for balance

Hold on wheres the people to tell us that GW isn't supposed to make a balanced game and we should do all the balancing ourselves?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Lieutenant General





Florence, KY

 BaconCatBug wrote:
So, taking 3 Patrols grants you a whopping 0CP bonus.

-6 CP for 3 patrols.
+2 for Warlord Refund
+4 for Raiding Force

It lets you assemble a fluffy Drukhari force without being penalized.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Norn Queen






 Galas wrote:
So the patrol rule for dark eldar that became obsolete after Batallion CP buffs is now usefull again without touching it. Kinda funny but if it works it works.
How is it helpful? I mean, it offsets the CP loss for using Patrols, but that's it. You're limited to 3 detachments at 2k points anyway, and limited to 2 at 1k points.


Automatically Appended Next Post:
 Ghaz wrote:
 BaconCatBug wrote:
So, taking 3 Patrols grants you a whopping 0CP bonus.

-6 CP for 3 patrols.
+2 for Warlord Refund
+4 for Raiding Force

It lets you assemble a fluffy Drukhari force without being penalized.
Only if you're playing 2k points. At 1k you're limited to 2 detachments. They need to make a patrol only count as half detachments for the rule to really work.

This message was edited 3 times. Last update was at 2020/06/26 15:18:06


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

It allows you to take a more flexible Dark Eldar force with less HQ taxs (Probably the weakest part of the dark eldar codex). I believe that will be a net gain for most dark eldar lists.

This message was edited 2 times. Last update was at 2020/06/26 15:19:03


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Norn Queen






Also the 6 patrol detachment rule can't ever come into effect.
   
Made in at
Not as Good as a Minion





Austria

Snugiraffe wrote:
 H.B.M.C. wrote:
So... Combat Patrol.

Why?

I mean you can play 40k at this low level without the need for a special set of rules. The only difference here seems to be 3 rather than 12 CP, and only Patrol.

So why bother?


Well, playing under the usual rules at PL50 would make it a game of "stratagems with models" whereas the combat patrol angle cuts down your starting CP by 9. I guess it could make the gameplay experience slightly different?


and what prevents you from adjusting the rules to fit your liking and change the size of the board if needed?

if people complain about rules from GW the answer is usually, that those are just suggestions and you can always use houserules

yet when people ask why playing small need to its own game mode the answer is that you would need to use house rules to play it otherwise (therefore it is impossible)

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 BaconCatBug wrote:
Also the 6 patrol detachment rule can't ever come into effect.


You also lose 2 CP if you make 6 patrols

(8+2)-(6*2) =
10 - 12 = -2 CP

Where 8+2 is the patrol bonus and the warlord bonus, and 6*2 is the total cost of the patrols.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Slayer-Fan123 wrote:
tneva82 wrote:
yukishiro1 wrote:
2CP for a patrol was what I expected, and it's good to see they didn't go in the direction some people were saying with patrols being more than bats. This seems a pretty clear sign that the specialist detachments will also not cost more than bats, and are unlikely to cost more than 2CP, maybe even only 1CP.

Hope to hear soon whether the "soup penalty" is a real thing or if it was just a misleading way to describe the detachment tax.


Eh why anybody would take patrol if specialist are 1cp? Or even 2. Those at 2 would be clear admission by gw they aren't even trying to go for balance

Hold on wheres the people to tell us that GW isn't supposed to make a balanced game and we should do all the balancing ourselves?

I more wondering why anyone would complain that 500 points isn't a competetive balanced format when it's basically rock-paper-scissors at that level just because of how units work.
   
Made in gb
Mighty Vampire Count






UK

 BaconCatBug wrote:
So, taking 3 Patrols grants you a whopping 0CP bonus.

-6 CP for 3 patrols.
+2 for Warlord Refund
+4 for Raiding Force


Well it doesn't cost you anythng like it would for anyone else but yeah...

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 BaconCatBug wrote:
So, taking 3 Patrols grants you a whopping 0CP bonus.

-6 CP for 3 patrols.
+2 for Warlord Refund
+4 for Raiding Force


Back to front, it costs a mighty 0 CP where as other detachment hungry armies (daemons for example) would be -4 at that point
   
Made in us
Lieutenant General





Florence, KY

The 'Raiding Force' rule is an 8th edition rule already in Codex: Drukhari...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in si
Foxy Wildborne







 H.B.M.C. wrote:
So... Combat Patrol.

Why?

I mean you can play 40k at this low level without the need for a special set of rules. The only difference here seems to be 3 rather than 12 CP, and only Patrol.

So why bother?


Illusion of added content.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Towering Hierophant Bio-Titan




Mexico

When did the 6 patrol ever come into effect? that was always a purely narrative rule as detachment limits was also a thing in 8th.

3 patrols are in general far more flexible than 1 battalion. Even with 2k points you should be able to fit a balanced force in 3 patrols.

This message was edited 1 time. Last update was at 2020/06/26 16:03:33


 
   
 
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