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![[Post New]](/s/i/i.gif) 2020/07/27 16:05:04
Subject: 40k 9th edition, : App released page 413
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Hellacious Havoc
The Realm of Hungry Ghosts
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Trickstick wrote:Bluflash wrote:I don't know who else needs to hear this, but Battlescribe has updated the file for 9th.
No more waiting for the 40k App
It's not 100% yet, some kinks to work out.
Hahaha, which one d'you mean?
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Bharring wrote:At worst, you'll spend all your time and money on a hobby you don't enjoy, hate everything you're doing, and drive no value out of what should be the best times of your life. |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:07:26
Subject: 40k 9th edition, : App released page 413
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Lieutenant General
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H.B.M.C. wrote: Overread wrote:Welll that and we know the reanimator is coming with an alternate cannon option as well.
That's an EZ2B, and may not have any options to speak of.
Agreed. The Canoptek Doomstalker probably won't be able to make a Reanimator (are there any easy to build kits that allow you to make different options?).
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:07:42
Subject: 40k 9th edition, : App released page 413
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Hellacious Havoc
The Realm of Hungry Ghosts
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Sabotage! wrote: kodos wrote: Sabotage! wrote:Just a quick thing I may have missed, but wasn't GW supposed to update power levels with the App? I heard this somewhere, but cannot verify, and as I have an iPhone, I cannot check for myself.
they were supposed to update them for free on launch with a pdf download, not with the App
Awww, that's probably where I was confused. Would have been nice if they had. Hopefully they will get around to that soon.
The app itself doesn't actually include any power levels at all.
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Bharring wrote:At worst, you'll spend all your time and money on a hobby you don't enjoy, hate everything you're doing, and drive no value out of what should be the best times of your life. |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:11:23
Subject: 40k 9th edition, : App released page 413
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Locked in the Tower of Amareo
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Doctor-boom wrote:tneva82 wrote:At least you can tellyporta(or strategic reserve) workshop. Throw it to bugger enemy instead
WHAT! Please tell me it's a joke and there's a rule somewhere saying you cant put fortification in reserve!
It's ork unit same as gorkanaut. It only becomes terrain when it's set up. Seen nothing that prevents it. And seeing how much orks been hit to head won't raise it to gw's note so they prevent it. I'm happy to give orks some use for it.
And it's not even unfluffy. Tellyporta. Sisters have drop cathedrals in fluff. Tellyporting workshop is minor
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:16:06
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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There's nothing to prevent putting fortifications in strategic reserves, or from using deepstrike strats to deepstrike them (assuming the strat itself isn't limited to specific categories of units). If you want to tellyporta your mekboy shop in front of the enemy, you can do it. If you want to put it in strategic reserves and then have it magically appear on a table edge on T2 or T3, you can do that too.
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This message was edited 1 time. Last update was at 2020/07/27 16:17:22
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![[Post New]](/s/i/i.gif) 2020/07/27 16:29:03
Subject: Re:40k 9th edition, : App released page 413
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Using Object Source Lighting
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Its getting cheaper by the day, I mean managed to skip Indomitus since I just liked the the assault Primaris and Judiciar and now I can skip all 3 starters and just wait for multipart Assault.
If these boxes had different characters like the Judiciar I would be tempted but has it stands and I really cannot stand for those bikes, its easy to dodge this bullet.
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This message was edited 1 time. Last update was at 2020/07/27 16:29:44
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![[Post New]](/s/i/i.gif) 2020/07/27 16:38:16
Subject: 40k 9th edition, : App released page 413
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Terrifying Doombull
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Yep. Upside down box lids, dice and measuring strips really do make a difference. Woo, starters!
Terrain looks nice though, might be worth a look at the command edition for the terrain and slightly bulk up the necron units. ( SM look like a bad deal in the starters to be honest)
Ah. Recruit has the LT equivalents, Command and elite have captains. Curious what the cost difference between command and elite is, since the minis are duplicated and the real terrain is the actual choice involved.
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This message was edited 1 time. Last update was at 2020/07/27 16:41:34
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:44:13
Subject: 40k 9th edition, : App released page 413
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Decrepit Dakkanaut
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Dendarien wrote:Pickled_egg wrote:In Saga of the beast we got two pages of kustom jobs.
We now have to pay an 85 point tax to bring those.
Glad I forked out £25 for essentially a ghaz dataslate that wasn't even correct and a page of psychic powers.
money well spent
What a mess of an FAQ. The kustom jobs were pretty much mandatory to make some of our units worth their cost and you paid CP for them
I mean it was kind of there the whole time. The stratagem said "Your army can have one additional Kustom Job" and the Kustom Job page says "If your army includes one or more MEKBOY WORKSHOP units, you can give one of the following Kustom Jobs to an ORK unit from your army."
We just kind of read what we wanted to there.
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![[Post New]](/s/i/i.gif) 2020/07/27 16:45:29
Subject: 40k 9th edition, : App released page 413
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Humming Great Unclean One of Nurgle
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The lack of whippy sticks is a sign, a symbol of everything wrong with today's era. Without whippy sticks we are but apes, casually pawing at the image of divinity we no longer understand.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:48:58
Subject: 40k 9th edition, : App released page 413
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Decrepit Dakkanaut
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Nice catch. We need to push them on this.
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This message was edited 1 time. Last update was at 2020/07/27 16:49:18
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![[Post New]](/s/i/i.gif) 2020/07/27 16:50:54
Subject: 40k 9th edition, : App released page 413
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Not as Good as a Minion
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No, we read what the WC article told us it would be
but good to know that even the people who write the WC articles don't understand the rules.....
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:51:54
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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Daedalus81 wrote: Dendarien wrote:Pickled_egg wrote:In Saga of the beast we got two pages of kustom jobs.
We now have to pay an 85 point tax to bring those.
Glad I forked out £25 for essentially a ghaz dataslate that wasn't even correct and a page of psychic powers.
money well spent
What a mess of an FAQ. The kustom jobs were pretty much mandatory to make some of our units worth their cost and you paid CP for them
I mean it was kind of there the whole time. The stratagem said "Your army can have one additional Kustom Job" and the Kustom Job page says "If your army includes one or more MEKBOY WORKSHOP units, you can give one of the following Kustom Jobs to an ORK unit from your army."
We just kind of read what we wanted to there.
If we "we" you mean " GW's own PR team when trying to sell you the book," then yeah. They repeatedly stated in their PR releases that you didn't need a workshop.
Btw FWIW when they lied about the rules in Pariah re: Inquisition forces in other detachments I sent them an email protesting it, two weeks later I got back a response that didn't acknowledge the lie and just said "we've forwarded this to the community team." So I wouldn't expect anything this time either. Apparently GW doesn't consider it false advertising to try to sell you their books based on one set of rules then give you a different set of rules when you actually buy them.
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This message was edited 2 times. Last update was at 2020/07/27 16:54:34
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![[Post New]](/s/i/i.gif) 2020/07/27 16:55:01
Subject: 40k 9th edition, : App released page 413
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Ancient Space Wolves Venerable Dreadnought
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Ghaz wrote: H.B.M.C. wrote: Overread wrote:Welll that and we know the reanimator is coming with an alternate cannon option as well.
That's an EZ2B, and may not have any options to speak of.
Agreed. The Canoptek Doomstalker probably won't be able to make a Reanimator (are there any easy to build kits that allow you to make different options?).
Wait, what? Where are we seeing the doom thingy as ETB? The reanimator in Indomitus is ETB but I’ve not heard that the full-release kit will be.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2020/07/27 16:56:13
Subject: 40k 9th edition, : App released page 413
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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It was previewed as part of the Easy Build add-ons like the Flamestrike Turret and Invader ATV.
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![[Post New]](/s/i/i.gif) 2020/07/27 16:57:38
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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The ATV, quad gun thing, doomray reanimator and Big boy detroyer were all called out as ETB on the preview livestream.
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![[Post New]](/s/i/i.gif) 2020/07/27 17:01:52
Subject: 40k 9th edition, : App released page 413
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Decrepit Dakkanaut
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kodos wrote:
No, we read what the WC article told us it would be
but good to know that even the people who write the WC articles don't understand the rules.....
Yup, I see that know.
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![[Post New]](/s/i/i.gif) 2020/07/27 17:12:20
Subject: 40k 9th edition, : App released page 413
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Locked in the Tower of Amareo
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edit: Workshop FAQ answer was redacted!
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This message was edited 1 time. Last update was at 2020/07/27 17:12:48
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/27 17:15:41
Subject: 40k 9th edition, : App released page 413
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Esteemed Veteran Space Marine
Ottawa
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Rest easy, fix is coming per FB comment.
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![[Post New]](/s/i/i.gif) 2020/07/27 17:16:21
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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So here’s another issue why didn’t ghaz get supreme commander keyword!!!
In fact nobody in 9th has that keyword
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This message was edited 1 time. Last update was at 2020/07/27 17:19:01
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![[Post New]](/s/i/i.gif) 2020/07/27 17:16:26
Subject: Re:40k 9th edition, : App released page 413
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Using Object Source Lighting
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The more I look at the starter the less I like it specially when I looked again at Dark Imperium content... WOW!
I know I know terrain and all. Meh.
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![[Post New]](/s/i/i.gif) 2020/07/27 17:20:38
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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Depends on price for starter but ya Indomitus is a great deal and these starters will likely not be as good... I’ll just wait for the terrain to be sold seperarely. I’m a little filled up on pipes though...
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![[Post New]](/s/i/i.gif) 2020/07/27 17:21:21
Subject: 40k 9th edition, : App released page 413
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Locked in the Tower of Amareo
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Daedalus81 wrote: Dendarien wrote:Pickled_egg wrote:In Saga of the beast we got two pages of kustom jobs.
We now have to pay an 85 point tax to bring those.
Glad I forked out £25 for essentially a ghaz dataslate that wasn't even correct and a page of psychic powers.
money well spent
What a mess of an FAQ. The kustom jobs were pretty much mandatory to make some of our units worth their cost and you paid CP for them
I mean it was kind of there the whole time. The stratagem said "Your army can have one additional Kustom Job" and the Kustom Job page says "If your army includes one or more MEKBOY WORKSHOP units, you can give one of the following Kustom Jobs to an ORK unit from your army."
We just kind of read what we wanted to there.
eh Saga said "These rules can be used with mekshop workshop OR by using kustom job stratagem".
It was 100% clear on Saga you don't need mekboy workshop. Just check grammar for word "OR".
Either GW tried to boost workshop sales by CHANGING the rule or they goofballed. Redaction now claims error. Or it was attempt to change but it backfired with email box being swamped and they decided not worth it after all. Automatically Appended Next Post: gungo wrote:So here’s another issue why didn’t ghaz get supreme commander keyword!!!
In fact nobody in 9th has that keyword
Well duh. GW said it's for future codex use.
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This message was edited 1 time. Last update was at 2020/07/27 17:22:19
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/07/27 17:26:00
Subject: 40k 9th edition, : App released page 413
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Ancient Space Wolves Venerable Dreadnought
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gungo wrote:So here’s another issue why didn’t ghaz get supreme commander keyword!!!
In fact nobody in 9th has that keyword
I expect that’s something coming with new codexes only. But you’re right, he’s a prime candidate.
Probably the first one will be Szarekh though. Automatically Appended Next Post: Kanluwen wrote:It was previewed as part of the Easy Build add-ons like the Flamestrike Turret and Invader ATV.
It was? I gotta go back and watch that then.
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This message was edited 1 time. Last update was at 2020/07/27 17:29:24
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2020/07/27 17:29:50
Subject: 40k 9th edition, : App released page 413
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Fresh-Faced New User
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gungo wrote:So here’s another issue why didn’t ghaz get supreme commander keyword!!!
In fact nobody in 9th has that keyword
Or "The 8" from Tau
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![[Post New]](/s/i/i.gif) 2020/07/27 17:33:56
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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Mr_Rose wrote:gungo wrote:So here’s another issue why didn’t ghaz get supreme commander keyword!!!
In fact nobody in 9th has that keyword
I expect that’s something coming with new codexes only. But you’re right, he’s a prime candidate.
Probably the first one will be Szarekh though.
Automatically Appended Next Post:
Kanluwen wrote:It was previewed as part of the Easy Build add-ons like the Flamestrike Turret and Invader ATV.
It was? I gotta go back and watch that then.
Well he’s a completely new datasheet that was supposedly made for 9th edition....
You would think he would get it.
But I agree it’s likely some BS to make us wait for a codex in 2021 and the first supreme commander will be the silent king...
This is just another easily avoidable issue making orks much harder to build usable army lists that could have been fixed.
Automatically Appended Next Post:
Bluflash wrote:gungo wrote:So here’s another issue why didn’t ghaz get supreme commander keyword!!!
In fact nobody in 9th has that keyword
Or "The 8" from Tau
They have thier own faq for a detachment if anything it will likely be a single character... I’m not even sure farsight will beat out shea
Silent king for necrons will likely be the first official one
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This message was edited 2 times. Last update was at 2020/07/27 17:37:37
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![[Post New]](/s/i/i.gif) 2020/07/27 17:45:33
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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All 3 of those boxes are pretty "meh" for a Starter.
Terrain seems like a cheap/weak way to "increase value" and leave out minis.
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![[Post New]](/s/i/i.gif) 2020/07/27 17:49:07
Subject: 40k 9th edition, : App released page 413
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Courageous Space Marine Captain
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TalonZahn wrote:
Terrain seems like a cheap/weak way to "increase value" and leave out minis.
It will be more generally useful that way.
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![[Post New]](/s/i/i.gif) 2020/07/27 17:56:34
Subject: 40k 9th edition, : App released page 413
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Foxy Wildborne
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Ghaz wrote: H.B.M.C. wrote: Overread wrote:Welll that and we know the reanimator is coming with an alternate cannon option as well.
That's an EZ2B, and may not have any options to speak of.
Agreed. The Canoptek Doomstalker probably won't be able to make a Reanimator (are there any easy to build kits that allow you to make different options?).
The Doomstalker and Reanimator aren't even the same size. They look super similar but if you look the Doomstalker is considerably taller and has a bigger base.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2020/07/27 18:02:41
Subject: 40k 9th edition, : App released page 413
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Posts with Authority
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Crimson wrote: TalonZahn wrote:
Terrain seems like a cheap/weak way to "increase value" and leave out minis.
It will be more generally useful that way.
Indeed. Besides, the prices of all GW terrain just went up. It is possible that the price of this new starter will be the same as buying those terrain kits separately, essentially giving the rules and extra minis for free. I could be down with that, even though I am hesitant towards buying a physical rulebook (still cannot understand GW has dropped support for selling digital rulebooks.. a tough pill to swallow)
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"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2020/07/27 18:06:41
Subject: 40k 9th edition, : App released page 413
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Longtime Dakkanaut
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I sure am glad that GW clearly have any idea in hell what they're doing...
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