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Made in us
Nihilistic Necron Lord




The best State-Texas

I really don't think we are going to be seeing anymore new kits. Just looking at what we have coming, we're at like 14 new kits.

They've made a concentrated effort to update all the green rod models. I think there's a pretty good chance That the old D.Lord and Regular Destroyers may end up being squatted. Likely the Finecast Cryptek, overlord and old Lord as well.




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There's still the yet to be seen creature thing that was hiding behind the monolith in the first release image, so there is at least one more kit on the way.

They could wait and have another small release alongside the Codex

   
Made in gb
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 Sasori wrote:
I really don't think we are going to be seeing anymore new kits. Just looking at what we have coming, we're at like 14 new kits.

They've made a concentrated effort to update all the green rod models. I think there's a pretty good chance That the old D.Lord and Regular Destroyers may end up being squatted. Likely the Finecast Cryptek, overlord and old Lord as well.





Why would they specify Lokhust HEAVY destroyer if we won't be having destroyers anymore, the heavy would be redundant if we have lost normal destroyers as well. Also I'm doubtful Crypteks are gonna get squatted considering they are a very popular support unit though I can see where you are coming from with the regular D Lord

The only necron unit to get squatted are the Pariahs and that was because they no longer fit the narrative they were going for. Pretty much all primaris units replace space marines and they haven't squatted all tactical marines so I don't see why they would squat so many necron models

This message was edited 2 times. Last update was at 2020/07/03 22:21:02


 
   
Made in us
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The best State-Texas

 Aza'Gorod wrote:
 Sasori wrote:
I really don't think we are going to be seeing anymore new kits. Just looking at what we have coming, we're at like 14 new kits.

They've made a concentrated effort to update all the green rod models. I think there's a pretty good chance That the old D.Lord and Regular Destroyers may end up being squatted. Likely the Finecast Cryptek, overlord and old Lord as well.





Why would they specify Lokhust HEAVY destroyer if we won't be having destroyers anymore, the heavy would be redundant if we have lost normal destroyers as well. Also I'm doubtful Crypteks are gonna get squatted considering they are a very popular support unit though I can see where you are coming from with the regular D Lord

The only necron unit to get squatted are the Pariahs and that was because they no longer fit the narrative they were going for. Pretty much all primaris units replace space marines and they haven't squatted all tactical marines so I don't see why they would squat so many necron models



It's not really redundant if they just want to call it heavy, that doesn't mean there has to be a regular one. I would be shocked if any of the generic Finecast kits stick around. We have a Plastic Cryptek and plastic Overlord, their finecast equivalents are not long for the world.

If the regular Destroyers stick around, they would be the only kit in the range with Green rods and I just do not think that is likely.


As for the Space Marines, that's coming eventually, it's just going to take time to phase them out due to the outrage it will cause. I fully expect all Firstborn kits, with maybe a few exceptions, to start going direct only this edition and move to Legends at the end or start of 10th.

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 Sentineil wrote:
There's still the yet to be seen creature thing that was hiding behind the monolith in the first release image, so there is at least one more kit on the way.

They could wait and have another small release alongside the Codex


Some of what we've already seen is coming alongside the codex. There's quite a lot*, and whats in the Indomitus box is push-fit, which implies at least the possibility of full kits (with the other possibility that a unit or two will get left behind like the poor Deathguard Myphitic Blight-haulers)

Pretty sure the thing behind the monolith was a skorpekh or skorpekh lord. At least a variation or alternate build for a full kit. Its the same size with the same leg and arm structure.

*there are at least six kits in the mega-picture: terrain, monolith, c'tan, silent king, heavy destroyer and big stalker deathlaser. I did a count at one point, and adding in the terrain, necrons are getting at least 12 new datasheets, possibly even more.


The plasmancer & crypto-thralls and reanimator are least likely to get full, separate kits, just because they're fairly simple and without options.

This message was edited 4 times. Last update was at 2020/07/03 22:38:53


Efficiency is the highest virtue. 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

Voss wrote:
 Sentineil wrote:
There's still the yet to be seen creature thing that was hiding behind the monolith in the first release image, so there is at least one more kit on the way.

They could wait and have another small release alongside the Codex


Some of what we've already seen is coming alongside the codex. There's quite a lot, and whats in the Indomitus box is push-fit, which implies at least the possibility of full kits (with the other possibility that a unit or two will get left behind like the poor Deathguard Myphitic Blight-haulers)

Pretty sure the thing behind the monolith was a skorpekh or skorpekh lord. At least a variation or alternate build for a full kit. Its the same size with the same leg and arm structure.


It may be the 3rd Destroyer Cult they referenced in one of their streams, that's what I'm leaning toward. Maybe an assassin type, since we have Melee and shooting.

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 Sasori wrote:
 Aza'Gorod wrote:
 Sasori wrote:
I really don't think we are going to be seeing anymore new kits. Just looking at what we have coming, we're at like 14 new kits.

They've made a concentrated effort to update all the green rod models. I think there's a pretty good chance That the old D.Lord and Regular Destroyers may end up being squatted. Likely the Finecast Cryptek, overlord and old Lord as well.





Why would they specify Lokhust HEAVY destroyer if we won't be having destroyers anymore, the heavy would be redundant if we have lost normal destroyers as well. Also I'm doubtful Crypteks are gonna get squatted considering they are a very popular support unit though I can see where you are coming from with the regular D Lord

The only necron unit to get squatted are the Pariahs and that was because they no longer fit the narrative they were going for. Pretty much all primaris units replace space marines and they haven't squatted all tactical marines so I don't see why they would squat so many necron models



It's not really redundant if they just want to call it heavy, that doesn't mean there has to be a regular one. I would be shocked if any of the generic Finecast kits stick around. We have a Plastic Cryptek and plastic Overlord, their finecast equivalents are not long for the world.

If the regular Destroyers stick around, they would be the only kit in the range with Green rods and I just do not think that is likely.


As for the Space Marines, that's coming eventually, it's just going to take time to phase them out due to the outrage it will cause. I fully expect all Firstborn kits, with maybe a few exceptions, to start going direct only this edition and move to Legends at the end or start of 10th.


How can it be heavy if there isn't a "light" version I can't think of any other occasion where GW has added heavy for the sake of it, I'm just saying it would be very redundant terminology, also why are you doubtful that we aren't just gonna get a new destroyer kit, i'm suspecting a two part kit where you choose heavy or normal destroyers is what GW is gonna do as that's the cheapest option for them.
And considering destroyers were a staple Necron unit due to the stratagem people would cry out if all of a sudden all the units they bought are no longer viable at all, its unlikely they would squat such a popular unit.

If anything it's more likely to be flayed ones that get squatted or even triarch praetorian since I don't think body used them

This message was edited 2 times. Last update was at 2020/07/03 22:51:28


 
   
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Radikus wrote:
I just don't see anything which is actually good. There's some okay stuff, but nothing which makes me want to change any part of the normal doom spam list. Unless RP is broken to the point of hilarity in the next codex, our faction still looks to be very weak.


This is exactly how I feel about these new units. The RP rules are going to make or break it, it seems clear these units are they way they are because of RP. Let's hope for it to be good or enjoy another edition of sadness.


I think you may be jumping the gun a little here.

Things we don't know that could have big effects:
1. Living metal rule, reanimation protocols, quantum shielding, gauss
2. Lokhust destroyer has an enmitic exterminator (presumably more powerful version of the enmitic annihilator). It also has a gauss destructor. Not a heavy gauss cannon. No idea of the weapon profile.
3. doomsday blaster on the walker could be decent antitank
4. monolith appears to have 2 variants. One with mini-death rays
5. triarch stalker has always buffed things. How will it do that this edition? It could be significant.
6. ghost ark: open topped or not? If it's open topped, this could be huge
7. night scythe/tombworld deployment: if improved this will be a buff that's much needed
8. illuminor szeras: no idea how he'll buff the army
9. Named Character Units: no idea how these will buff the army and it could be a big deal.
10. SILENT KING: this should be a big buff to the army.
11. New C'tan rules
12. DYNASTIC CODES: this could be hugely impactful. We know some existing codes will stay the same (mephrit) but we don't know if there will be build-a-dynasty rules. At the very least we will see new dynasties. How many? Who knows?

My point is that we don't even know half of what's in the codex. Literally, we only know a small portion.
As far as I can tell, we have nothing to complain about....yet. Could GW drop the ball? Sure. I prefer to be happy about the cool new things we're getting.
At the absolute least, we're getting some great new models. Why focus on something we can't know, especially in a negative way?
   
Made in gb
Freaky Flayed One





punisher357 wrote:
Radikus wrote:
I just don't see anything which is actually good. There's some okay stuff, but nothing which makes me want to change any part of the normal doom spam list. Unless RP is broken to the point of hilarity in the next codex, our faction still looks to be very weak.


This is exactly how I feel about these new units. The RP rules are going to make or break it, it seems clear these units are they way they are because of RP. Let's hope for it to be good or enjoy another edition of sadness.


I think you may be jumping the gun a little here.

Things we don't know that could have big effects:
1. Living metal rule, reanimation protocols, quantum shielding, gauss
2. Lokhust destroyer has an enmitic exterminator (presumably more powerful version of the enmitic annihilator). It also has a gauss destructor. Not a heavy gauss cannon. No idea of the weapon profile.
3. doomsday blaster on the walker could be decent antitank
4. monolith appears to have 2 variants. One with mini-death rays
5. triarch stalker has always buffed things. How will it do that this edition? It could be significant.
6. ghost ark: open topped or not? If it's open topped, this could be huge
7. night scythe/tombworld deployment: if improved this will be a buff that's much needed
8. illuminor szeras: no idea how he'll buff the army
9. Named Character Units: no idea how these will buff the army and it could be a big deal.
10. SILENT KING: this should be a big buff to the army.
11. New C'tan rules
12. DYNASTIC CODES: this could be hugely impactful. We know some existing codes will stay the same (mephrit) but we don't know if there will be build-a-dynasty rules. At the very least we will see new dynasties. How many? Who knows?

My point is that we don't even know half of what's in the codex. Literally, we only know a small portion.
As far as I can tell, we have nothing to complain about....yet. Could GW drop the ball? Sure. I prefer to be happy about the cool new things we're getting.
At the absolute least, we're getting some great new models. Why focus on something we can't know, especially in a negative way?


When did they show the 2 monolith variants?
   
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 Aza'Gorod wrote:
 Sasori wrote:
 Aza'Gorod wrote:
 Sasori wrote:
I really don't think we are going to be seeing anymore new kits. Just looking at what we have coming, we're at like 14 new kits.

They've made a concentrated effort to update all the green rod models. I think there's a pretty good chance That the old D.Lord and Regular Destroyers may end up being squatted. Likely the Finecast Cryptek, overlord and old Lord as well.





Why would they specify Lokhust HEAVY destroyer if we won't be having destroyers anymore, the heavy would be redundant if we have lost normal destroyers as well. Also I'm doubtful Crypteks are gonna get squatted considering they are a very popular support unit though I can see where you are coming from with the regular D Lord

The only necron unit to get squatted are the Pariahs and that was because they no longer fit the narrative they were going for. Pretty much all primaris units replace space marines and they haven't squatted all tactical marines so I don't see why they would squat so many necron models



It's not really redundant if they just want to call it heavy, that doesn't mean there has to be a regular one. I would be shocked if any of the generic Finecast kits stick around. We have a Plastic Cryptek and plastic Overlord, their finecast equivalents are not long for the world.

If the regular Destroyers stick around, they would be the only kit in the range with Green rods and I just do not think that is likely.


As for the Space Marines, that's coming eventually, it's just going to take time to phase them out due to the outrage it will cause. I fully expect all Firstborn kits, with maybe a few exceptions, to start going direct only this edition and move to Legends at the end or start of 10th.


How can it be heavy if there isn't a "light" version, I'm just saying it would be very redundant terminology, also why are you doubtful that we aren't just gonna get a new destroyer kit, i'm suspecting a two part kit where you choose heavy or normal destroyers is what GW is gonna do as that's the cheapest option for them.
And considering destroyers were a staple Necron unit due to the stratagem people would cry out if all of a sudden all the units they bought are no longer viable at all, its unlikely they would squat such a popular unit.

If anything it's more likely to be flayed ones that get squatted or even triarch praetorian since I don't think body used them



They've already confirmed the Lokhust Heavy Destroyer is a pushfit kit with two weapon options. I would have thought it would have been a dual kit before that was confirmed as well. The issue with the regular destroyers isn't popularity, it's the green rods. They would be the only kit with them still left, which is why I am doubtful they are sticking around.

Triarch praetorians are current plastic kit, with two different units and two different builds for those units that fit with the current aesthetic. They're even featured in the big Necron pic. Being popular doesn't really have anything to do with it.




Automatically Appended Next Post:
 Aza'Gorod wrote:
punisher357 wrote:
Radikus wrote:
I just don't see anything which is actually good. There's some okay stuff, but nothing which makes me want to change any part of the normal doom spam list. Unless RP is broken to the point of hilarity in the next codex, our faction still looks to be very weak.


This is exactly how I feel about these new units. The RP rules are going to make or break it, it seems clear these units are they way they are because of RP. Let's hope for it to be good or enjoy another edition of sadness.


I think you may be jumping the gun a little here.

Things we don't know that could have big effects:
1. Living metal rule, reanimation protocols, quantum shielding, gauss
2. Lokhust destroyer has an enmitic exterminator (presumably more powerful version of the enmitic annihilator). It also has a gauss destructor. Not a heavy gauss cannon. No idea of the weapon profile.
3. doomsday blaster on the walker could be decent antitank
4. monolith appears to have 2 variants. One with mini-death rays
5. triarch stalker has always buffed things. How will it do that this edition? It could be significant.
6. ghost ark: open topped or not? If it's open topped, this could be huge
7. night scythe/tombworld deployment: if improved this will be a buff that's much needed
8. illuminor szeras: no idea how he'll buff the army
9. Named Character Units: no idea how these will buff the army and it could be a big deal.
10. SILENT KING: this should be a big buff to the army.
11. New C'tan rules
12. DYNASTIC CODES: this could be hugely impactful. We know some existing codes will stay the same (mephrit) but we don't know if there will be build-a-dynasty rules. At the very least we will see new dynasties. How many? Who knows?

My point is that we don't even know half of what's in the codex. Literally, we only know a small portion.
As far as I can tell, we have nothing to complain about....yet. Could GW drop the ball? Sure. I prefer to be happy about the cool new things we're getting.
At the absolute least, we're getting some great new models. Why focus on something we can't know, especially in a negative way?


When did they show the 2 monolith variants?


You can see the two weapon options in the big Necron pic.

This message was edited 1 time. Last update was at 2020/07/03 22:55:34


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 Aza'Gorod wrote:

When did they show the 2 monolith variants?


Variants is pushing it, but they have shown pictures with 2 different sponson weapons - the gauss flux arc that it currently has, and what appears to be death ray looking weapons. So what looks like anti-infantry and anti-tank options.
   
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IanVanCheese wrote:
 Aza'Gorod wrote:

When did they show the 2 monolith variants?


Variants is pushing it, but they have shown pictures with 2 different sponson weapons - the gauss flux arc that it currently has, and what appears to be death ray looking weapons. So what looks like anti-infantry and anti-tank options.


One also shows a warrior teleporting in and the other does not. Could be nothing. Could be something.


Automatically Appended Next Post:
Voss wrote:
 Sentineil wrote:
There's still the yet to be seen creature thing that was hiding behind the monolith in the first release image, so there is at least one more kit on the way.

They could wait and have another small release alongside the Codex




Pretty sure the thing behind the monolith was a skorpekh or skorpekh lord. At least a variation or alternate build for a full kit. Its the same size with the same leg and arm structure.


if it's a skorpekh destroyer I'll eat my hat. There is no way that is a skorpekh.
Are you sure you're looking in the right place? It's on the left side of the monolith below the doom scythe.

This message was edited 1 time. Last update was at 2020/07/03 23:05:25


 
   
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Florence, KY

punisher357 wrote:
IanVanCheese wrote:
 Aza'Gorod wrote:

When did they show the 2 monolith variants?


Variants is pushing it, but they have shown pictures with 2 different sponson weapons - the gauss flux arc that it currently has, and what appears to be death ray looking weapons. So what looks like anti-infantry and anti-tank options.


One also shows a warrior teleporting in and the other does not. Could be nothing. Could be something.

Different weapons are always 'something'. The teleporting Warrior is just an aesthetic choice, similar to the decision to put the Warriors in your Ghost Ark or not.

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cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

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Overlord of the Crownworld of Gidrim
 
   
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punisher357 wrote:

Voss wrote:
 Sentineil wrote:
There's still the yet to be seen creature thing that was hiding behind the monolith in the first release image, so there is at least one more kit on the way.

They could wait and have another small release alongside the Codex




Pretty sure the thing behind the monolith was a skorpekh or skorpekh lord. At least a variation or alternate build for a full kit. Its the same size with the same leg and arm structure.


if it's a skorpekh destroyer I'll eat my hat. There is no way that is a skorpekh.
Are you sure you're looking in the right place? It's on the left side of the monolith below the doom scythe.


Yes. With the green tubes? Yeah, they're attached to skorpekh lord legs and double arms, or something very, very close to it. So alternate build dual kit.

It looks like the same basic body type, and there are just so many releases I'd be shocked if none were a dual kit.

This message was edited 3 times. Last update was at 2020/07/04 00:29:30


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I can totally see the Lokhust Heavy Destroyer becoming the "new" Heavy Destroyer.

It already happened with other races, Orks come to mind with Mekgunz replacing the big gunz, and the speed freaks buggies replacing the old buggy and wartrakk.
Old kits are then pushed to Legends to avoid mass hysteria, and that's it.

For now i think Legends will have a lot of finecrap units/characters that won't be remade in plastic exactly kit for kit, but very old plastic kit will sooner or later either finish in legends, or be remade, but with some changes that make the old model difficult to count for the new profile/kit.
In the end, GW doesn't want old timers to stop buying because they already have everything ... twice or more.

The "Lokhust" is also a good way to put some IP on a very generic name. Almost everything gets a goofy name recently.

This message was edited 1 time. Last update was at 2020/07/04 00:39:15


 
   
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I'm inclined to agree that that thing in the background is a destroyer of some kind, Probably the third kind rather than an alternative equipment loadout for Skorpekhs. We have shooty and stabby destroyers, so maybe a MW focused destroyer?

It won't be a support unit, doesn't fit their fluff, they wan too kill kill kill.

It's safe to assume Destroyer Lord of old is gone. The fate of normal destroyers is the one that is up in the air. They won't keep the old green rod kit, so either they have new kit/dual build with Lokhust, or they're gone.
   
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To be fair, we've seen one lone destroyer. That could be one out of 3 builds for that kit. Would it really be that hard to make that kit build the old d-lord, the destroyer and the heavy? Not really. It's a weapon swap, a few random bits and a head swap.

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 Egyptian Space Zombie wrote:
To be fair, we've seen one lone destroyer. That could be one out of 3 builds for that kit. Would it really be that hard to make that kit build the old d-lord, the destroyer and the heavy? Not really. It's a weapon swap, a few random bits and a head swap.


The old D-Lord/Heavy Destroyer were/are literally upgrade kits for the standard Destroyer kit.

They've said the new Heavy Destroyer is puch fit so I don't think it'll be getting options, but it would be trivial to make a normal kit for them and have the options for 1 in 3 to either be a heavy destroyer or destroyer lord

Although I think a Lokhust Destroyer Lord is unlikely, but it'd be nice to field only destroyer cult models

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 Sasori wrote:

If the regular Destroyers stick around, they would be the only kit in the range with Green rods and I just do not think that is likely.


I don't think anyone is saying the old Destroyers will be sticking around. We're expecting them to be one of the models to be redesigned in the near future.

I also wanted to take a moment to actually link the artwork I was referring to earlier:

Spoiler:


Those look like new Flayed Ones to me, which based on the "no model, no artwork" rule would mean we haven't seen everything we're getting yet.

This message was edited 1 time. Last update was at 2020/07/04 03:03:27


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 EnTyme wrote:
 Sasori wrote:

If the regular Destroyers stick around, they would be the only kit in the range with Green rods and I just do not think that is likely.


I don't think anyone is saying the old Destroyers will be sticking around. We're expecting them to be one of the models to be redesigned in the near future.

I also wanted to take a moment to actually link the artwork I was referring to earlier:

Spoiler:


Those look like new Flayed Ones to me, which based on the "no model, no artwork" rule would mean we haven't seen everything we're getting yet.


The rule isn't no model, no artwork. The rule is is no rules without a model anymore. There is plenty of artwork without models or rules.

We'll see if the regular destroyers are sticking around. Maybe they get a redesign at some point, but if there is no new model for them this codex cycle then I don't think there will be rules for them.


Automatically Appended Next Post:
 Egyptian Space Zombie wrote:
To be fair, we've seen one lone destroyer. That could be one out of 3 builds for that kit. Would it really be that hard to make that kit build the old d-lord, the destroyer and the heavy? Not really. It's a weapon swap, a few random bits and a head swap.


They've confirmed the Lokhust heavy destroyer is pushfit with two weapon options already.

This message was edited 1 time. Last update was at 2020/07/04 03:23:15


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 Sasori wrote:

The rule isn't no model, no artwork. The rule is is no rules without a model anymore. There is plenty of artwork without models or rules.

We'll see if the regular destroyers are sticking around. Maybe they get a redesign at some point, but if there is no new model for them this codex cycle then I don't think there will be rules for them.


Could you provide a recent example of artwork that hasn't gotten a matching model?

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Push fit? Ugh. I don't mind push-fit for some things, but that's disappointing.

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 EnTyme wrote:
 Sasori wrote:

The rule isn't no model, no artwork. The rule is is no rules without a model anymore. There is plenty of artwork without models or rules.

We'll see if the regular destroyers are sticking around. Maybe they get a redesign at some point, but if there is no new model for them this codex cycle then I don't think there will be rules for them.


Could you provide a recent example of artwork that hasn't gotten a matching model?


Here you go:


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I wouldn't worry too much about it. There have been several instances where GW has used "push-fit" to describe monopose kits.

This message was edited 1 time. Last update was at 2020/07/04 04:40:12


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Made in us
Terrifying Doombull




 Egyptian Space Zombie wrote:
To be fair, we've seen one lone destroyer. That could be one out of 3 builds for that kit. Would it really be that hard to make that kit build the old d-lord, the destroyer and the heavy? Not really. It's a weapon swap, a few random bits and a head swap.


The new destroyer looks a fair bit bigger than the current one- its on a very big base (compared to the Plasmancer and thralls), and fills it handily. I think its a completely new class of model.

Entyme wrote:I don't think anyone is saying the old Destroyers will be sticking around. We're expecting them to be one of the models to be redesigned in the near future.

I'm actually not at this point. We've seen a lot of stuff now, and nothing that looks like replacements for any of the old destroyer models.
Also, tellingly, everything that is being replaced (Monolith, Warriors) is _gone_ from the store. Destroyers aren't. They're 'temporarily out of stock' (like almost everything else in the range).

Destroyers and flayed ones may well be sticking around as is. A missed opportunity, but GW does that sometimes.


Efficiency is the highest virtue. 
   
Made in us
Auspicious Aspiring Champion of Chaos






I think it's far more likely Destroyers are staying around (whether as a new kit or as the last holdout of the Green Rod era) than it is they are being "squatted". Destroyer cults have been a big part of Necron lore pretty much since the faction had a name (other than "Chaos Androids"). Removing them would feel kind of like removing Termagants from Tyranids.

Also @Sasori: Fair enough, but that is probably the most enigmatic artwork GW has released in recent memory. It seems to just be generic Xenos. I've yet to see any faction focused artwork featuring anything that isn't a model.

This message was edited 1 time. Last update was at 2020/07/04 04:47:19


2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in gb
Freaky Flayed One





Maybe we should just stop saying X model has been squatted, I remember early in this thread when the new C'Tan was revealed a few people claimed the Nightbringer and deceiver had both been squatted and then later on the hinted at how the deceiver will be useful in 9th edtion. I think its safe to say no necron player expected this many new models with 9th edition, at the start of 7th (I think that's when we got warded) we got 22 new models between all the characters and new kits so we aren't actually up to that point yet so it's not out of the question anyway for us to get new kits

Edit: I am including dual kits on that total

This message was edited 3 times. Last update was at 2020/07/04 08:17:25


 
   
Made in us
Boosting Space Marine Biker





 EnTyme wrote:
I wouldn't worry too much about it. There have been several instances where GW has used "push-fit" to describe monopose kits.


Indomitus is a fully glueless box, you can put everything together without a drop.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Nothing to do with the rules, but it amuses me that 'playing up the horror elements of Necrons' still translates to 'Tomb Kings in SPAAAAAAACE!'

Sorry but I cannot take seriously any model with a foot-long chin. Nor one that appears to be wearing a bead-curtain.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in fr
Freaky Flayed One




 vipoid wrote:
Nothing to do with the rules, but it amuses me that 'playing up the horror elements of Necrons' still translates to 'Tomb Kings in SPAAAAAAACE!'

Sorry but I cannot take seriously any model with a foot-long chin. Nor one that appears to be wearing a bead-curtain.


But robes over armor, icons, purity seals, fuckin' squelettons on shields are ok ?
40k has always had this over the top gothic esthetic, nothing new.

Nothing is really horrific in 40k models. The last model that comes to my mind that had a little horror in it is the Infernal Enrapturess, and it's quite soft.

 
   
 
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