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![[Post New]](/s/i/i.gif) 2020/08/22 13:37:01
Subject: Re:Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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Here is the info I transcribed for him:
The Hexmark Destroyer looks and sounds great!
2+ BS and reolling 1's to hit. Everytime it kills a model it can shoot again. Sounds like 6 strength shots base with some Ap, and it sounds like he does something with cover.
Also confirmed as an elite and a character! You start him off the board and he clears enemy objectives well.
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![[Post New]](/s/i/i.gif) 2020/08/22 13:40:57
Subject: Re:Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
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A six shot deathmark destroyer who can snipe characters ?
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![[Post New]](/s/i/i.gif) 2020/08/22 14:03:22
Subject: Re:Necron 9th edition general discussion thread.
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Freaky Flayed One
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p5freak wrote:A six shot deathmark destroyer who can snipe characters ?
Based off what they said in the stream the Hexmark isn't going character hunting, that's still the Deathmarks job, it's role is to clear Infantry.
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The Qarnakh Dynasty - Starting Again From scratch...Once again
kirotheavenger wrote:People like straws, and they're not willing to give any up even as the camel begins to buckle.
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![[Post New]](/s/i/i.gif) 2020/08/22 14:12:54
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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If it has the same intercept ability that Death Marks have, I'll buy one.
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![[Post New]](/s/i/i.gif) 2020/08/22 14:16:40
Subject: Necron 9th edition general discussion thread.
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Freaky Flayed One
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Cynista wrote:If it has the same intercept ability that Death Marks have, I'll buy one.
99% sure it was mentioned in stream that it does.
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The Qarnakh Dynasty - Starting Again From scratch...Once again
kirotheavenger wrote:People like straws, and they're not willing to give any up even as the camel begins to buckle.
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![[Post New]](/s/i/i.gif) 2020/08/22 14:17:18
Subject: Necron 9th edition general discussion thread.
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Killer Klaivex
The dark behind the eyes.
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Necrons clearly saw the Kelermorph and decided that it was an excellent idea, but that it was hampered by a lack of guns.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2020/08/22 14:25:08
Subject: Necron 9th edition general discussion thread.
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Terrifying Doombull
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Its mentioned in the article
The Hexmark Destroyer is a Deathmark who has fallen to the Destroyer curse and wants nothing other than to kill absolutely everything around it. While other Destroyers fly around with massive cannons or scuttle forward with phase blades, the Hexmark Destroyer takes the Deathmarks’ propensity for surprise attacks to epic levels. They burst from their dimensional oubliettes, the corrupted Destroyer engrams targeting and dispatching nearby enemies in a hail of enmitic disintegrator fire.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/08/22 15:24:27
Subject: Re:Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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The Hexmark is... Not what I was expecting in the slightest, still awesome though. It is a bit odd that its a character, but that could make it good in my opinion.
Drop this thing right behind a unit of Skorpekh to kill chaff so they can chage the stuff being hidden sounds like a good idea
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/08/22 16:09:54
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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It sounds perfect to counter Scions ganking a DDA or backfield HD's
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![[Post New]](/s/i/i.gif) 2020/08/22 16:45:04
Subject: Re:Necron 9th edition general discussion thread.
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Freaky Flayed One
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I reckon the pistols will be str 6 ap -1 1 D to keep them in line with all other Enmitic weaponry.
Now the shot count is the only thing I'm not sure about, so far all enmitic weapons have done 2d3 and 3d3 so maybe it'll be a straight up d3 pistol shots? 6d3 would mulch anything and if like the other enmitic weapons it gets blast then I'd feel sorry for an ork or nid player
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![[Post New]](/s/i/i.gif) 2020/08/22 18:14:42
Subject: Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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I cant imagine that if there are six of them, and you can shoot again everytime you kill a model, that they will be more than one shot each. Even at 6 shots total and S6, ap -1, that thing will absolutely murder chaff or light infantry if it gets to keep shooting it's full complement of shots.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2020/08/22 18:24:43
Subject: Necron 9th edition general discussion thread.
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Grisly Ghost Ark Driver
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Did they mention the range of the guns?
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![[Post New]](/s/i/i.gif) 2020/08/22 18:25:04
Subject: Necron 9th edition general discussion thread.
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Slaanesh Chosen Marine Riding a Fiend
Australia
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The Circle of Iniquity
The Fourth Seal
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![[Post New]](/s/i/i.gif) 2020/08/22 18:27:20
Subject: Necron 9th edition general discussion thread.
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Grisly Ghost Ark Driver
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So he's essentially a walking circle of death, where nothing lives in a radius of perhaps 12"?
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![[Post New]](/s/i/i.gif) 2020/08/22 18:29:23
Subject: Necron 9th edition general discussion thread.
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Proud Triarch Praetorian
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He's our Kellermorph, basically
I expect him to function exactly the same
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2020/08/22 19:15:38
Subject: Necron 9th edition general discussion thread.
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Discriminating Deathmark Assassin
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They're pushing us closer and closer to mechanized Tyranids.
We even hav pistons and cables hanging everywhere.
I thought we were made is Living Metal.
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213PL 60PL 12PL 9-17PL
(she/her) |
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![[Post New]](/s/i/i.gif) 2020/08/22 20:22:36
Subject: Re:Necron 9th edition general discussion thread.
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Loyal Necron Lychguard
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With the changes to both the scythes and the arks I'm very curious to see if the barge will change as well. It'll get more shots but will it have a stat change?
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/08/22 20:43:18
Subject: Necron 9th edition general discussion thread.
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Wicked Wych With a Whip
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Every model now is some type of mechanical insect/spider? I liked Necrons when they were Egyptian-esque Tomb Kings.
I don't know how they are going to fit this Gunslinger into the lore, but Deathmarks and Destroyers have little in common, as far as I remember...
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The Bloody Sails
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![[Post New]](/s/i/i.gif) 2020/08/22 20:58:57
Subject: Necron 9th edition general discussion thread.
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Trazyn's Museum Curator
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Oh cool, another destroyer variant. Looks like an assassin type. Automatically Appended Next Post: Denegaar wrote:Every model now is some type of mechanical insect/spider? I liked Necrons when they were Egyptian-esque Tomb Kings.
I don't know how they are going to fit this Gunslinger into the lore, but Deathmarks and Destroyers have little in common, as far as I remember...
Only canoptek and some destroyer variants. Which makes sense, as the former are machines and the latter want to embrace the machine aspect instead of larping as Egyptians.
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This message was edited 1 time. Last update was at 2020/08/22 21:01:19
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2020/08/22 21:02:05
Subject: Necron 9th edition general discussion thread.
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Nihilistic Necron Lord
The best State-Texas
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Denegaar wrote:Every model now is some type of mechanical insect/spider? I liked Necrons when they were Egyptian-esque Tomb Kings.
I don't know how they are going to fit this Gunslinger into the lore, but Deathmarks and Destroyers have little in common, as far as I remember...
Destroyers are just Necrons that give in fully to nihilism and destruction, all Necrons are susceptible to becoming destroyers.
In the case of the more sentient echelons, they modify their bodies to better suit killing.
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![[Post New]](/s/i/i.gif) 2020/08/22 21:02:07
Subject: Necron 9th edition general discussion thread.
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Decrepit Dakkanaut
UK
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Rather neat that its a hero and not an alternate build. Seems that destroyers will split into two broad variations - those on legs for close combat and those on a hover base for ranged attacks.
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![[Post New]](/s/i/i.gif) 2020/08/22 21:02:43
Subject: Necron 9th edition general discussion thread.
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Terrifying Doombull
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Denegaar wrote:Every model now is some type of mechanical insect/spider? I liked Necrons when they were Egyptian-esque Tomb Kings.
I don't know how they are going to fit this Gunslinger into the lore, but Deathmarks and Destroyers have little in common, as far as I remember...
Destroyer status is basically a computer virus, and necrons actually fear it can infect nearby stasis-crypts.
This is somehow different from flayed ones, which is supposedly (at least according to the lore article yesterday) a 'death curse' from a C'tan, and they somehow 'creep in' from their 'nether realm.' Which is a weird sub-bundle off fluff that makes no sense with anything else, new, old, or current.
https://www.warhammer-community.com/2020/08/21/what-is-biotransference/
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This message was edited 2 times. Last update was at 2020/08/22 21:12:57
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2020/08/22 21:09:02
Subject: Re:Necron 9th edition general discussion thread.
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Freaky Flayed One
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Kharne the Befriender wrote:With the changes to both the scythes and the arks I'm very curious to see if the barge will change as well. It'll get more shots but will it have a stat change?
The barge is gonna go 10 shots for tesla destructors maybe a 3+ save
The tesla cannon will probably get a few shots and the Gauss cannon is going up to strength 7 I think. I'm going by the triarchs stalkers new "not" heavy gauss cannon as that has stats pretty much in line with current gauss cannon and I reckon they're just gonna ret con it to that or I could be wrong and its going to be a new weapon entirely
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![[Post New]](/s/i/i.gif) 2020/08/23 08:44:30
Subject: Necron 9th edition general discussion thread.
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Dakka Veteran
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The big thing with these new stat sheets is the 3+ save it means we are now more vunrable to grav weapons, grav bombs will now be a major threat rarther than an annoyance.
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![[Post New]](/s/i/i.gif) 2020/08/23 12:37:20
Subject: Necron 9th edition general discussion thread.
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Battleship Captain
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Voss wrote: Denegaar wrote:Every model now is some type of mechanical insect/spider? I liked Necrons when they were Egyptian-esque Tomb Kings.
I don't know how they are going to fit this Gunslinger into the lore, but Deathmarks and Destroyers have little in common, as far as I remember...
Destroyer status is basically a computer virus, and necrons actually fear it can infect nearby stasis-crypts.
This is somehow different from flayed ones, which is supposedly (at least according to the lore article yesterday) a 'death curse' from a C'tan, and they somehow 'creep in' from their 'nether realm.' Which is a weird sub-bundle off fluff that makes no sense with anything else, new, old, or current.
https://www.warhammer-community.com/2020/08/21/what-is-biotransference/
Ugh. I hope they're not retconning more fluff. The initial reboot (hurr computer pun) was bad enough.
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![[Post New]](/s/i/i.gif) 2020/08/24 14:31:19
Subject: Necron 9th edition general discussion thread.
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Freaky Flayed One
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Sim-Life wrote:
Ugh. I hope they're not retconning more fluff. The initial reboot (hurr computer pun) was bad enough.
In Indomitus book (by Gav Thorpe), it's not described as a virus but as a form of nihilism that necrons can succomb if they stay to close to Destroyers. Not because it's a virus, more because being a necron is quite depressing, and becoming a murder machine is a way to accept yourself for what you are in a sense.
That how i read it at least.
It's perhaps the only thing about necron that was somewhat interesting in that book, not that this part was especially well written, because i still find it rather meh, but all the other stuff about necrons was pretty bad.
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![[Post New]](/s/i/i.gif) 2020/08/24 15:04:26
Subject: Necron 9th edition general discussion thread.
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Longtime Dakkanaut
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As far as I'm aware on flayed ones - the C'tan death curse and hanging around in an alternate pocket dimension (oubliette?) isn't new. Although the idea that this dimension is the Bone Kingdom of Drazak (which has previously been a sort of Flayer Kingdom out in the Ghoul Stars) is notionally new - or at least mangled.
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![[Post New]](/s/i/i.gif) 2020/08/24 15:24:34
Subject: Necron 9th edition general discussion thread.
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Proud Triarch Praetorian
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I always thought it was the difference between an actual malefic curse for the Flayers, and just generic computer data corruption for the Destroyers.
Not too sure if I buy into the "self acceptance" thing for Destroyers, but it seems about as plausible as anything else I've seen. Fall of Damnos has a few passages written from their Phaeron's perspective, and he succumbs to the desire for destruction eventually
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2020/08/24 16:10:48
Subject: Re:Necron 9th edition general discussion thread.
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Krazy Grot Kutta Driva
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With the Indomitus box I am finally back for Necrons.
Can't wait to get back to my first 40k army.
Have seen a discussion about new rules for QS a few pages back.
What about a rule like Ghazkull got, with getting a maximum of 4 dmg per phase?
In one of the newer FAQ's there was a part about rules that do extra damage (despite rules like Ghazkulls) interacting with rules that prevent you from getting more than x damage.
Which was kinda weird because Ghazi is the only one with a rule like that and so far there are no units that have rules that would prevent him from using it.
I can see more units getting a rule like this with QS being one of the best candidates.
Maybe just helping in the shooting phase with getting max 4 dmg there but getting no bonus in CC or psychic phase.
This would actually help us, unlike something like a 6+++ or a rule that can be outgunned by using the right weapons.
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![[Post New]](/s/i/i.gif) 2020/08/24 16:50:09
Subject: Necron 9th edition general discussion thread.
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Gore-Drenched Khorne Chaos Lord
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My only hope in all this is the codex comes out in the wash better than the marine one, not because I dislike marines, not because I want crons to be top tier. Just purely to stop the whinefest about marines.
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