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Made in us
Jinking Ravenwing Land Speeder Pilot




Hanoi, Vietnam.

A couple of my friends back home have expressed an interest in 40k, and have already bought and assembled the contents of a Start Collecting! box each. Unfortunately, their interest seems to have died off spectacularly when they were confronted with the prospect of putting paint on plastic. One of the ways I hope to reinvigorate their interest is with a slow grow Kill Team campaign that will ask for as little as one model painted per week. Hopefully a single model per week won't prove too taxing, especially with the slightest application of peer pressure from yours truly.

My girlfriend on the other hand, has expressed almost no interest in 40k whatsoever, but does seem to be somewhat attracted to the Age of Sigmar aesthetic, particularly the wood elves (may the glade guard rest in eternal peace ). All of which is just long winded preamble for my question in the title, because if possible, I'd like to apply my Kill Team plan in an AoS context if possible, but I'm not sure if Warcry is suitable. Can I use any basic infantry models in Warcry the way I can in Kill Team, and are the rules similar enough that a jump to Age of Sigmar later won't involve an entirely unrelated ruleset?

   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

It is very much AoS' KT equivalent. It has it's own combat system so not quite as good a stepping stone as KT-40k but AoS is the easier system to grasp so probably a wash.

There are set rosters of available models for the races but that's true in KT too.

Long winded way of saying it's a pretty solid way to introduce people. My wife has been enjoying both Kill Team and Warcry during the Plague.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Clousseau




Warcry is a solid system. Though it can get broken when you bring in the non-warcry warbands from AOS. Those seem to be a step or two above the warcry warbands in power-level.
   
Made in gb
Decrepit Dakkanaut




UK

Warcry has its own system of rules and focuses on smaller teams to work with. There's, broadly speaking, also two ways to build warbands

1) The dedicated boxes. These contain a full varied warband of models for Slaves to Darkness*

2) From regular model kits for any AoS army. These might mean you need two or three boxes to build a varied force of different units, but again the focus is on few models on the battlefield at once.


The rules for the game are their own thing, however I think that for a gamer once they get into the swing of gaming then its not that hard to encourage them to use a different rules set with the same models.

The game also has a much tighter connection to its terrain. Terrain packs for it come with cards and you use them to random draw and deploy the terrain for the game. Ontop of that objectives and wild-card influences are also random draws. So you can get a unique game started very quickly just bey drawing a couple of cards. Or you can use them to pre-define a game if you want.

IT also features an open campaign system whereby instead of having fixed battles between set people; instead you have basically a rolling campaign whereby you don't need set opponents. So you and drop in and out and play different people and still progress in your own campaign story. There's a few battles that do require some prep such as monster hunts with big monsters on the table etc...




*All the current warband boxes are for Slaves to Darkness. Daughters of Khaine do have a new box for Warcry coming at some stage (delayed due to corona)

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Jinking Ravenwing Land Speeder Pilot




Hanoi, Vietnam.

On close inspection of Battlescribe, I can't seem to find any Cities of Sigmar units or any other wood elf units for Warcry. Am I missing something, or are wood elves not usable in Warcry?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Wanderers(Wood Elves) were gutted long before WarCry came to be.
The dismal remnants of the faction are stuffed away in Cities of Sigmar. It ain't much. You're better off using them as Idoneth.
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

 Ginjitzu wrote:
On close inspection of Battlescribe, I can't seem to find any Cities of Sigmar units or any other wood elf units for Warcry. Am I missing something, or are wood elves not usable in Warcry?


I think cities would need a release all of its own due to the insane number of units.

In fact making sure there's no broken combos might be too difficult.

I do a tempest keep dwarf army myself so would be nice to use them in warcry.
   
Made in us
Regular Dakkanaut




Cities roster is too huge. I would expect either a few tailored warbands like the Shadow Aelves one for the different factions. Like a Freeguild one, Dispossesed, Darkling Coven, Wanderers, but that's wishful thinking.

I think trying to make a faction that has 50+ warscrolls into one warband faction would be nuts. Definitely would need like 12+ abilities.

Nearly 3k+ points of Slaanesh (AoS)
2500 points of Ironjawz
Too many points of Space Marines. 
   
Made in us
Fixture of Dakka






I'm 99% sure Cities is a temporary book for the next 4-5 years.

Lumineth just coming out and new Shadow Elfs coming out from hints, leaks, and rumors (some from studio teams). I'm sure Dwarfs will get a faction in about 1-2yrs. I'm also sure Wood elfs will go into Sylvaneth (see Underworlds box)

At that point when Cities gets a new book all the Elfs and dwarfs will be taken out and put into legends.

This message was edited 1 time. Last update was at 2020/06/28 17:14:42


   
Made in us
Humming Great Unclean One of Nurgle






Nah, Cities is too established. I would not worry in the slightest.

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I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Amishprn86 wrote:
I'm 99% sure Cities is a temporary book for the next 4-5 years.

Lumineth just coming out and new Shadow Elfs coming out from hints, leaks, and rumors (some from studio teams). I'm sure Dwarfs will get a faction in about 1-2yrs. I'm also sure Wood elfs will go into Sylvaneth (see Underworlds box)

At that point when Cities gets a new book all the Elfs and dwarfs will be taken out and put into legends.

The Kurnothi aren't Wood Elves.
   
Made in us
Fixture of Dakka






 Kanluwen wrote:
 Amishprn86 wrote:
I'm 99% sure Cities is a temporary book for the next 4-5 years.

Lumineth just coming out and new Shadow Elfs coming out from hints, leaks, and rumors (some from studio teams). I'm sure Dwarfs will get a faction in about 1-2yrs. I'm also sure Wood elfs will go into Sylvaneth (see Underworlds box)

At that point when Cities gets a new book all the Elfs and dwarfs will be taken out and put into legends.

The Kurnothi aren't Wood Elves.


They were designed off the old Wood elves. Thats my point.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Their designs are closer to those of the Wild Riders than anything else in the Wood Elf range. That was my point.

Wild Riders were literally the guards and priests for Orion/Kurnoth. There was also an 'Alter Kindred' that was in the pre-8th edition book, Wood Elves that were closer to Kurnoth and nature than most Wood Elves and able to assume the traits of beasts(notably, Strength related) but couldn't be your leader.

Also worth mentioning that right now they're in Sylvaneth. If an actual Kurnothi army drops, they would go there.

This message was edited 1 time. Last update was at 2020/06/28 19:33:04


 
   
Made in gb
Decrepit Dakkanaut




UK

Kurnothi would not have stood out as wrong or strange in the old Wood Elf army. Heck Orion was a half-man-beast. It would have been effortless for GW to slip in a bit of lore about "halfbreeds" and other mythical creatures. Heck many likely are scattered around in the old lore anyway.

It's a bit of a kick in the teeth for old Woodelf fans to see their army sliced in half and one chunk replaced with a totally new concept; but at the same time udpated models have always happened and I'd welcome Kurnothi appearing as part of the Sylvaneth army.

It's clear that the Aelves, Dwarves and Humans of the Free Cities are going to get some massive visual changes when their time comes for updates. So there's refreshing takes all around to come.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I absolutely would not welcome Kurnothi appearing as part of the Sylvaneth army. No way, shape, or form should they be kept in there even in light of Alarielle having the Spear of Kurnoth right now. The only way it would be even remotely acceptable to me is if Kurnoth actually is returned and the army becomes similar to the other 'multiple subfaction' armies.

They already screwed Wood Elves over by taking our Waywatchers away at the start of AoS, then they flatout removed almost all of our units once Cities dropped.

This message was edited 1 time. Last update was at 2020/06/28 20:14:38


 
   
Made in us
Jinking Ravenwing Land Speeder Pilot




Hanoi, Vietnam.

So it would seem that I'm out of luck with the Wanderers/Wood Elves then. Maybe I'll wait until those Kurnothi are released to see if she has any interest in those.
   
 
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