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2020/07/14 11:37:11
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
That is 5 points more than a Captain in Gravis without the CHARACTER protections and with 1 less wound + no Invul save.
Sure, Assault Multi-melta, is a bit daft and double shooting with concentrated fire makes them strong against Vehicles; but Primaris needed a real anti-tank unit, and this still limits full potential to a single target.
There are some far worse Goofy points to look at(although this is going back towards 3rd edition points costs): Razorback is more expensive base than a rhino and still has to pay for guns while a base Impulsor is only slightly less than the cheapest gun on the razorback(Impulse and Razorback having less capacity), Heavy Bolter/Flamer costs the same for marines as guard, etc.
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
2020/07/14 11:37:21
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Dudeface wrote: Again, a unit of eradicators does 7 damage outside of 12 inches to a leman russ, how is that ruining the game? Fex will fare worse mostly but still it's still capably to survive 1 volley with the -1 to hit carapace.
The argument isn't that the unit is single handedly going to the destroy the game. The point is that it's a unit which is undercosted for what it does, in an army full of undercosted units. Doing 21 damage to a tank at 24" range, or ~26.8 at 12" range for 360 points means that the rest of the army really doesn't need to be that bothered by large models as they remove one per turn. It's not like 7 wounds is shabby anyway, that's as much as a lev dread with 2 storm cannon arrays did on average to tanks; plus, at T5 W3 they're quite hard to remove. Compound this with the troop choice for that army having guns which are very effective against infantry, as well as everything in the army being decent in combat and it simply feels very unfair. Just because a unit doesn't single handedly break the game doesn't mean it's fair, nor does it mean it's not an issue in the wider context of the game.
People in this thread have literally said the unit ruins the game single handedly.
2020/07/14 11:43:07
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Grimtuff wrote: This thread takes me back to the release of Warmachine Mk3. "Three years of playtesting" they said and were rightfully raked over the coals by their customers when this was proven to not be exactly true.
But we all know this won't happen here. People will bitch and moan but still fork over their dosh hand and fist to GW...
People are also acting like GW took a dump in their cornflakes and personally killed their pets because a grot might be out by a point or two.
"OMG eradicators make the game unplayable?!?!??!?!" 6 melta shots aren't going to win you games on their own. They're good, they're too cheap, they're not an I-win button.
considering 2 factions more have been first slowly ignored all through 8th and then squatted, ans such a unit shows up for the faction with blatant selfperpetuating release favour and people get pissed?
I get you're upset that the OOPFW armies are gone, but that literally has nothing to do with the relative points values of eradicators?
But it does, it's interlinked. You have enough time to make new unit entries for SMs that frankly do not need any right now but not enough time to make unit entries for the above, because...?
Because releasing an entire R&H army takes more resources than they've put into this wave of primaris releases? But even then, it still has nothing to do with the balance of those units in regards to 9th.
Lets break this down further: "I think that eradicators are too cheap because renegade militia got removed" is a nonsensical statement.
Who mentioned releasing a new army? Right now, we've got two armies that don't even have the same support they had in 8th of a points list. Going by MFM19, we're talking a page, maybe two, of points - many of which have probably already been calculated for other forces and would just be copied across.
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2020/07/14 11:47:34
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Grimtuff wrote: This thread takes me back to the release of Warmachine Mk3. "Three years of playtesting" they said and were rightfully raked over the coals by their customers when this was proven to not be exactly true.
But we all know this won't happen here. People will bitch and moan but still fork over their dosh hand and fist to GW...
People are also acting like GW took a dump in their cornflakes and personally killed their pets because a grot might be out by a point or two.
"OMG eradicators make the game unplayable?!?!??!?!" 6 melta shots aren't going to win you games on their own. They're good, they're too cheap, they're not an I-win button.
They may not win the game, but they can ruin it.
If a model is too cheap by a wide enough margin, like the current case, you will see that model on most tables, especially if it is a model available to 9 different factions, which also happen to be the most played factions.
If that model is a specialist and is extremely good at what it does, like the current case, you have pushed out of the game his favorite targets.
The simple presence of eradicators, already tells us that any big target without an invul save is toast. If you happened to like that sort of models, like for example an IG tank company or a nidzilla, those 2 digits on that publication can literally ruin the game for you.
Eyjio wrote:
Dudeface wrote: People in this thread have literally said the unit ruins the game single handedly.
Quote them. I can't see it.
There you go
2020/07/14 11:49:49
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Grimtuff wrote: This thread takes me back to the release of Warmachine Mk3. "Three years of playtesting" they said and were rightfully raked over the coals by their customers when this was proven to not be exactly true.
But we all know this won't happen here. People will bitch and moan but still fork over their dosh hand and fist to GW...
People are also acting like GW took a dump in their cornflakes and personally killed their pets because a grot might be out by a point or two.
"OMG eradicators make the game unplayable?!?!??!?!" 6 melta shots aren't going to win you games on their own. They're good, they're too cheap, they're not an I-win button.
considering 2 factions more have been first slowly ignored all through 8th and then squatted, ans such a unit shows up for the faction with blatant selfperpetuating release favour and people get pissed?
I get you're upset that the OOPFW armies are gone, but that literally has nothing to do with the relative points values of eradicators?
But it does, it's interlinked. You have enough time to make new unit entries for SMs that frankly do not need any right now but not enough time to make unit entries for the above, because...?
Because releasing an entire R&H army takes more resources than they've put into this wave of primaris releases? But even then, it still has nothing to do with the balance of those units in regards to 9th.
Lets break this down further: "I think that eradicators are too cheap because renegade militia got removed" is a nonsensical statement.
Who mentioned releasing a new army? Right now, we've got two armies that don't even have the same support they had in 8th of a points list. Going by MFM19, we're talking a page, maybe two, of points - many of which have probably already been calculated for other forces and would just be copied across.
9 wounds, not 6 - Eradicators, according to the Indomitus Face-Off article on WHC, have 3W each.
Even if they would be a "new army" release the ressources claim is bollocks all you'd need to do is 3 boxes like broodbrothers and 4 charachters and a command squad that also can stand in as a propper cultist release for csm/TS/DG. and chaos vehicle sprues. that's literally it. That would be the luxury treatment even you could just release 2 differing upgrade sprue boxes, making militia and cultists share one.
and of course a propper rulebook, which they literally could one to one copy from the past and adapt easily enough, which allready had prototraits so not even that would need time to create.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2020/07/14 11:49:52
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Grimtuff wrote: This thread takes me back to the release of Warmachine Mk3. "Three years of playtesting" they said and were rightfully raked over the coals by their customers when this was proven to not be exactly true.
But we all know this won't happen here. People will bitch and moan but still fork over their dosh hand and fist to GW...
People are also acting like GW took a dump in their cornflakes and personally killed their pets because a grot might be out by a point or two.
"OMG eradicators make the game unplayable?!?!??!?!" 6 melta shots aren't going to win you games on their own. They're good, they're too cheap, they're not an I-win button.
considering 2 factions more have been first slowly ignored all through 8th and then squatted, ans such a unit shows up for the faction with blatant selfperpetuating release favour and people get pissed?
I get you're upset that the OOPFW armies are gone, but that literally has nothing to do with the relative points values of eradicators?
But it does, it's interlinked. You have enough time to make new unit entries for SMs that frankly do not need any right now but not enough time to make unit entries for the above, because...?
Because releasing an entire R&H army takes more resources than they've put into this wave of primaris releases? But even then, it still has nothing to do with the balance of those units in regards to 9th.
Lets break this down further: "I think that eradicators are too cheap because renegade militia got removed" is a nonsensical statement.
Who mentioned releasing a new army? Right now, we've got two armies that don't even have the same support they had in 8th of a points list. Going by MFM19, we're talking a page, maybe two, of points - many of which have probably already been calculated for other forces and would just be copied across.
9 wounds, not 6 - Eradicators, according to the Indomitus Face-Off article on WHC, have 3W each.
Even if they would be a "new army" release the ressources claim is bollocks all you'd need to do is 3 boxes like broodbrothers and 4 charachters and a command squad that also can stand in as a propper cultist release for csm/TS/DG. and chaos vehicle sprues. that's literally it. That would be the luxury treatment even you could just release 2 differing upgrade sprue boxes, making militia and cultists share one.
and of course a propper rulebook, which they literally could one to one copy from the past and adapt easily enough, which allready had prototraits so not even that would need time to create.
Yeah, if any new army launched with half the kits GW have released for Primaris Marines it would be the most deluxe, over the top, incredible new faction release in history.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2020/07/14 12:37:03
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
I know - that was my bar for where I thought they would make sense in the other thread. They didn't meet it so either meltas have to change or eradicators go up. Probably not 55 though.
An Attack Bike looks like 55 points with a Multimelta. They have 4W, 2A, T5, twin Boltgun and a 14" move. They compare reasonably to an Eradicator only if the Multimelta is getting something like 2 shots.
The really perplexing thing is this:
If GW is aiming to sell Primaris then why stick this model with mini-marine weapons? The points are in line with current weapon costs since the MM is 5 more than the Asscan on a vehicle.
This message was edited 2 times. Last update was at 2020/07/14 12:42:05
2020/07/14 12:40:41
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
That is 5 points more than a Captain in Gravis without the CHARACTER protections and with 1 less wound + no Invul save.
Sure, Assault Multi-melta, is a bit daft and double shooting with concentrated fire makes them strong against Vehicles; but Primaris needed a real anti-tank unit, and this still limits full potential to a single target.
There are some far worse Goofy points to look at(although this is going back towards 3rd edition points costs): Razorback is more expensive base than a rhino and still has to pay for guns while a base Impulsor is only slightly less than the cheapest gun on the razorback(Impulse and Razorback having less capacity), Heavy Bolter/Flamer costs the same for marines as guard, etc.
3 x 3 wounds = 9. just for starters
Why do people always defend the most broken units - same with the Cheese Serpents, and Eldar jet bikes, Iron hands....
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Completely aside from all the discussions of specific examples here, does anyone else think it's a really weird move to go "we've increasing the points of everything to improve granularity and give more flexibility at the low end of the scale" while simultaneously reducing granularity (by bumping most everything to multiples of five) and reducing flexibility at the bottom of the scale (by shifting the "points floor" upwards to minimum 5ppm)?
2020/07/14 12:46:07
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Nazrak wrote: Completely aside from all the discussions of specific examples here, does anyone else think it's a really weird move to go "we've increasing the points of everything to improve granularity and give more flexibility at the low end of the scale" while simultaneously reducing granularity (by bumping most everything to multiples of five) and reducing flexibility at the bottom of the scale (by shifting the "points floor" upwards to minimum 5ppm)?
Probably to make the new 40k app easier to code, reduce the variables?
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
It’s to allow room to finesse up and down later without pretending they’ve playtested to the new level of granularity yet. It’s a reset to be tuned later.
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
2020/07/14 12:55:53
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Nazrak wrote: Completely aside from all the discussions of specific examples here, does anyone else think it's a really weird move to go "we've increasing the points of everything to improve granularity and give more flexibility at the low end of the scale" while simultaneously reducing granularity (by bumping most everything to multiples of five) and reducing flexibility at the bottom of the scale (by shifting the "points floor" upwards to minimum 5ppm)?
It certainly isn't an irony that hasn't escaped my attention.
Honestly, I just think there's a certain subset of units that GW is just trying to discourage appearing in competitive games. Whether the reason for that is "they aren't an 'iconic' part of the faction" or "they slow down competitive events and we don't like that" you can look at what units are most effected and see a pretty clear theme: Light infantry units that aren't "the star of the show" for that army.
A storm guardian is self-evidently not the equal to a Skitarii, or a Fire Warrior, or worth one point more than a Bloodletter. They're not supposed to be. Fire Warriors and Skitarii and Bloodletters are what GW wants to see on the table when an army of that faction wins a tournament event, Guardians and Storm Guardians are not.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2020/07/14 12:59:34
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
JohnnyHell wrote: It’s to allow room to finesse up and down later without pretending they’ve playtested to the new level of granularity yet. It’s a reset to be tuned later.
wasn't their statement along the line off "most playtested ever", have they so low faith in their own and those that they hired?
Btw, why not make the playtesting public, give some insights, not that much off effort and would allow for better feedback of the community...
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2020/07/14 13:06:05
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
JohnnyHell wrote: It’s to allow room to finesse up and down later without pretending they’ve playtested to the new level of granularity yet. It’s a reset to be tuned later.
wasn't their statement along the line off "most playtested ever", have they so low faith in their own and those that they hired?
Btw, why not make the playtesting public, give some insights, not that much off effort and would allow for better feedback of the community...
They'd be walking the fine line of "giving a codex away for free" if they allowed public testing.
2020/07/14 13:10:34
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
They'd be walking the fine line of "giving a codex away for free" if they allowed public testing.
I understand the argument but I'm not sure it could survive further investigation.
Between Battlescribe, that russian site everyone is using, leaks, Youtube reviews and sites like 1d4 chan, everyone is able to get basically all rules for free nowadays.
This message was edited 1 time. Last update was at 2020/07/14 13:14:00
Designer's Note: Hardened Veterans can be represented by any Imperial Guard models, but we've really included them to allow players to practise their skills at making a really unique and individual unit. Because of this we won't be making models to represent many of the options allowed to a Veteran squad - it's up to you to convert the models. (Imperial Guard, 3rd Edition)
2020/07/14 13:13:48
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
McMagnus Mindbullets wrote: Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
This sums it up for me, as much as the last two pages have been people self feeding their rage at me for not overreacting and acting like the world has ended, they're making an attempt to shuffle things around and whilst there are some obviously questionable changes, nothing earth shattering or horrific has happened.
They'd be walking the fine line of "giving a codex away for free" if they allowed public testing.
I understand the argument but I'm not sure it could survive further investigation.
Between Battlescribe, that russian site everyone is using, leaks, Youtube reviews and sites like 1d4 chan, everyone is able to get basically all rules for free nowadays.
There's a big theological step for them to take between giving it away and someone taking it though, it's not the sort of leap they're historically fond of.
This message was edited 1 time. Last update was at 2020/07/14 13:14:35
2020/07/14 13:14:40
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
McMagnus Mindbullets wrote: Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
The problem is that these models were not 40 points "broken", 41 points "useless".
They should be about 55 points - possibly even 60 if they were to be "balanced" as opposed to "good".
Which, if you take 9, is a significant amount of points.
2020/07/14 13:14:47
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
JohnnyHell wrote: It’s to allow room to finesse up and down later without pretending they’ve playtested to the new level of granularity yet. It’s a reset to be tuned later.
wasn't their statement along the line off "most playtested ever", have they so low faith in their own and those that they hired?
Btw, why not make the playtesting public, give some insights, not that much off effort and would allow for better feedback of the community...
They'd be walking the fine line of "giving a codex away for free" if they allowed public testing.
Who said anything about the dex, why not point out certain things, specific units, f.e. CA balance , why something went up, why down.
You could ive insights without risking the monetary gain from rules sales.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.
2020/07/14 13:15:57
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
McMagnus Mindbullets wrote: Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
I do think it's a lot, lot easier to say that as someone who has one of the armies that's looking the absolute best going in. If I only had my Thousand Sons I might think the same thing, but I also have casual ork and eldar lists that got absolutely shellacked by the point changes and provide me with the perspective of having Storm guardians over HERE that Gw decided were worth 9 points, and Pink Horrors over HERE that GW thought looked good at 8.... hmmmmmmmm....
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2020/07/14 13:20:02
Subject: The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
That is 5 points more than a Captain in Gravis without the CHARACTER protections and with 1 less wound + no Invul save.
Sure, Assault Multi-melta, is a bit daft and double shooting with concentrated fire makes them strong against Vehicles; but Primaris needed a real anti-tank unit, and this still limits full potential to a single target.
There are some far worse Goofy points to look at(although this is going back towards 3rd edition points costs): Razorback is more expensive base than a rhino and still has to pay for guns while a base Impulsor is only slightly less than the cheapest gun on the razorback(Impulse and Razorback having less capacity), Heavy Bolter/Flamer costs the same for marines as guard, etc.
It's a 9 wound unit, pointing out how terrible a gravis captain is in comparison for the same price doesn't really help, an anti-tank unit is supposed to only be killing one target, it's not a limitation for them, it's a BONUS.
McMagnus Mindbullets wrote: Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
The problem is that these models were not 40 points "broken", 41 points "useless".
They should be about 55 points - possibly even 60 if they were to be "balanced" as opposed to "good".
Which, if you take 9, is a significant amount of points.
Consider that they effectively have a twin multimelta(only better) a twin multimelta sitting in the dirt is 10 points more expensive than they are.
This message was edited 1 time. Last update was at 2020/07/14 13:21:29
2020/07/14 13:22:16
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
McMagnus Mindbullets wrote: Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
I do think it's a lot, lot easier to say that as someone who has one of the armies that's looking the absolute best going in. If I only had my Thousand Sons I might think the same thing, but I also have casual ork and eldar lists that got absolutely shellacked by the point changes and provide me with the perspective of having Storm guardians over HERE that Gw decided were worth 9 points, and Pink Horrors over HERE that GW thought looked good at 8.... hmmmmmmmm....
Easy to assume I'm still mainly playing Tsons. Love my guy magnus, but played drukhari a lot more before the changes. I liked my dissies, my patrols, and my transports full of cheap troops. Now the army is unusable. my poor kabalites....
That's not to say they won't be enjoyable, and won't receive justified changes in the future. Still trying to make it work will be a challenge Im all for
Unit1126PLL wrote: I thought 9th was gonna be different and better because it was written with tournament players and playtesters in mind?
Have you played it?
Have you?
Dude, if they don't listen to the playtesters, there's nothing they can do. Do you honestly think ANYONE on the playtest team looked at a handflamer and said "yeah, that needs to be FIVE TIMES more expensive?" No, they didn't.
The core rules seem to be a pretty vast improvement over 8th, especially with terrain, it's just the repointing that gakked the bed and you can tell just by how wacky it is that it was done mostly by spreadsheet, not by playtesting.
2020/07/14 13:25:30
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
McMagnus Mindbullets wrote: Okay...
Eradicators are ostensibly too good for their points at what they're meant to do. Fine. Points change, and this one unit isn't exactly destroying the game- there's a codex coming in a few months. Especially considering the utter lack of tournamnets at the moment
Completely redoing everything (again) means they're going to get a lot of stuff wrong. especially at the smaller scales where 1ppm either way makes a unit apparently 'useless' or 'broken'.
It's the dawn of a new edition. And to be honest, the game is looking a lot healthier than it did at the start of 8th
The problem is that these models were not 40 points "broken", 41 points "useless".
They should be about 55 points - possibly even 60 if they were to be "balanced" as opposed to "good".
Which, if you take 9, is a significant amount of points.
There's no denying that, I agree. Hopefully we'll see them changed in the near future with a dex- they should most definitely be a premium unit
More talking about down at the 4-8 ppm range
A Spearhead Detachment full of Eradicators seems like a no-brainer, considering their special rule is basically a free stratagem.
Especially if a lot of people drop horde units for elite/monsters. The math doesn't look good for my 115-point Talos when this 120-point unit walks onto the board from any table edge.
This message was edited 1 time. Last update was at 2020/07/14 13:30:01
That is 5 points more than a Captain in Gravis without the CHARACTER protections and with 1 less wound + no Invul save.
Sure, Assault Multi-melta, is a bit daft and double shooting with concentrated fire makes them strong against Vehicles; but Primaris needed a real anti-tank unit, and this still limits full potential to a single target.
There are some far worse Goofy points to look at(although this is going back towards 3rd edition points costs): Razorback is more expensive base than a rhino and still has to pay for guns while a base Impulsor is only slightly less than the cheapest gun on the razorback(Impulse and Razorback having less capacity), Heavy Bolter/Flamer costs the same for marines as guard, etc.
Does your captain in gravis shoot often 6 assault multimelta shots?
14000
15000
4000
2020/07/14 13:30:38
Subject: Re:The Damn Has Broken... Points Changes Are Public! New "FACTS" Are Also Live!
Oaka wrote: A Spearhead Detachment full of Eradicators seems like a no-brainer, considering their special rule is basically a free stratagem.
360 + HQ so about 500 pts?
I mean, yeah there's a CP tax (2 detachments) so you'd maybee want to fill them up in the mainline battalion or brigade most armies are fielding. but at 360 pts and 2 CP for infiltrating them i would do it 9/10 times.
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units." Players: "why?!? Now we finally got decent plastic kits and you cut them?" Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?" GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!" Chaos players: Guess i stop playing or go to HH.