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Made in us
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 Gallahad wrote:
I'm one of those poor fools who backed Solomon Kane more than two years ago and has yet to see anything from it.

They claim that production is ongoing, but we haven't seen anything conclusive lately. The first wave was supposed to ship in q4 this year, but since it isn't on a boat yet, I'm very skeptical it will ship by Q4.

I expect it will deliver eventually, but just wanted to give fair warning.


Also a Solomon Kane backer. I verrrrrrryyyyy hesitantly backed "Hel: The Last Saga" as well but I absolutely won't back any other games from them until both are received AND I find the quality (of components and game play) acceptable. SK hasn't had an update in nearly a month, even though things are now supposedly in production, where prior to that there was one just about every Wednesday. Why go quiet when things are supposedly so close to shipping?
   
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Melbourne

Honestly, that rankles on me a bit. I don't like that they've got another 3 or 4 projects in various stages of production. That's not to say that they're in over their heads, or cant work on them all simultaneously, but it does mean that problems can easy arise. I'd rather they (not just Mythic but all small companies in this position) focus on one thing at a time before jumping into a new venture. Especially given the size of some of Mythics games. This game is shaping up to be quite the weighty set, as was Joan of Arc and Solomon Kane. All that takes a lot of resources and time. And if one person is working across multiple projects then that has the potential to throw them all out significantly if that person leaves/falls badly ill/dies/etc and no one can quickly fill the void.

All that said, probably still wont stop me from backing this. Even if it takes a dogs age to get here. We'll see. Still got 2 weeks to make up my mind.

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gak. This might be my first time backing a kickstarter. I loved Darkest Dungeon, though I haven't played it in awhile and those minis are sick. I'd get them just for the hellion and bounty hunter minis and the monsters. The rest is gravy. EDIT: That plague doctor is pretty damn great too XD

This message was edited 1 time. Last update was at 2020/10/21 02:56:30


   
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 Snrub wrote:
Honestly, that rankles on me a bit. I don't like that they've got another 3 or 4 projects in various stages of production. That's not to say that they're in over their heads, or cant work on them all simultaneously, but it does mean that problems can easy arise. I'd rather they (not just Mythic but all small companies in this position) focus on one thing at a time before jumping into a new venture. Especially given the size of some of Mythics games. This game is shaping up to be quite the weighty set, as was Joan of Arc and Solomon Kane. All that takes a lot of resources and time. And if one person is working across multiple projects then that has the potential to throw them all out significantly if that person leaves/falls badly ill/dies/etc and no one can quickly fill the void.

All that said, probably still wont stop me from backing this. Even if it takes a dogs age to get here. We'll see. Still got 2 weeks to make up my mind.


If they, or that matter ANY Company, would do one game at time, from design to delivery, before starting the next Project, they would go out of business.
It makes no sense for the design people to sit on their thumbs while the molds of the figures are tooled and the game is printed or the delivery is ongoing (games are on the ship for many weeks before they even reach the delivery centres).

Businesses are paying their employees money, so they need to be kept busy working on the games and not just sitting in the coffee room and waiting until the factory finishes their part.

If businesses did just one game at time (from start to finish), they wouldn't get money from the games that often. Do you really think it is enough to keep business running if they got money once a year or two years? They need more constant revenue than that.

I have backed Solomon Kane, Joan of Arc 2 and Hel. And feel confident on backing DD. All these games will be delivered (unless Act of God stops it.)

I have Joan of Arc 1 and Reichbusters, so I know they can do fine plastic models. I'm not worried about the quality of the plastic crack in these games.

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That's what it says: A horrible person...
We weren't even testing for that. 
   
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BigDaddio wrote:
 Gallahad wrote:
I'm one of those poor fools who backed Solomon Kane more than two years ago and has yet to see anything from it.

They claim that production is ongoing, but we haven't seen anything conclusive lately. The first wave was supposed to ship in q4 this year, but since it isn't on a boat yet, I'm very skeptical it will ship by Q4.

I expect it will deliver eventually, but just wanted to give fair warning.


Also a Solomon Kane backer. I verrrrrrryyyyy hesitantly backed "Hel: The Last Saga" as well but I absolutely won't back any other games from them until both are received AND I find the quality (of components and game play) acceptable. SK hasn't had an update in nearly a month, even though things are now supposedly in production, where prior to that there was one just about every Wednesday. Why go quiet when things are supposedly so close to shipping?


Sam Healy their community rep or whatever just said the below about Solomon Kane:
"Hey, everyone! We just got the new information about SK early in my morning (west coast), but that was after the WuW/Newscast updates were written yesterday. The way I understand it is simply this: a shipping bottleneck has been created by all the shutdowns and delays from earlier this year. One thing that is crucial for you guys to understand is that we tell you exactly what we are told by the factory, when we are told by the factory. If subsequent updates differ from previous ones, it's because something at the factory level has changed. The only thing that has changed since the last update is that the factory has informed us of this shipping bottleneck, as I'm calling it. They simply can't get the finished Wave 1 product on the boats sooner because there is a lack of room on the boats. The issue with the tiles, that many perceived as them needing to be sent for reprint thus causing more delay, was in fact not a situation calling for a reprint, as the issue was caught before the tiles and inserts went to print/production. Another thing that I would like to address is the fallacious idea that everything else is forgotten when a new project/campaign begins...quite the polar opposite is true. Indeed, a big part of my job is endeavoring to keep all the latest news on all our projects current, so that when people ask I can answer. We have always determined to be as transparent as possible with our backers, and we will continue to do so. We literally have no control over the problems shipping companies are having right now, or the factory's inability to put our product on the boats in a more timely fashion. We told you earlier what we were told by the factory. And that's exactly what we're doing here. Of course, we are apologetic that it is taking this long, and we're certainly not blind to how long it's taking. But please rest assured that we are working as hard as we can on the things we can effect, to make sure that you get this product as quickly as possible.


So it looks like early 2021, which no doubt will be slowed by Chinese New Year... So we are probably looking at mid 2021, a full three years after backing, not to mention wave two...

In their defense they have been transparent the whole time and given regular updates. I've no doubt they are working hard to get this project off their books.

Relevant to backers of Darkest Dungeon: I believe they will deliver SK eventually, and they have been up front about delays, but you should consider how long you are willing to wait and be a little skeptical about timelines (which is the case with ALL Kickstarters)

This message was edited 1 time. Last update was at 2020/10/22 06:25:53


 
   
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Unfortunately, when it comes to overseas production (which is the case for most plastic miniature and boardgames), a KS creator, or any company, for that matter, should have a representative there to make sure the factory is actually doing what the factory should be doing. It is *not* a trustworthy relationship. Even Reaper Miniatures, with its Bones line, fell into the "everything is fine until it's not" trap. Petersen Games, of Cthulhu Wars, said how they had to send someone to China on a regular basis. MegaCon Games said how they had to threaten to withhold payment when the factor tried changing plastics on them. A dice KS had quality control issues with the dice found just before the dice were to be shipped overseas. If something fails to pass quality control, the situation may be that the factory has to fine another timeslot in its production; it won't drop everything and reschedule its other jobs.

As a backer, you obviously don't know the factory the creator is using, nor what their relationship is, and that's one of the many risks of KS. I dunno what the solution is. I happen to not be backing many plastic miniature boardgames, going more for miniatures-only KS, which happen to be made domestically, not that that guarantees delivery, either. (Domestic creators tend to be smaller companies than ones that use overseas production.)


Automatically Appended Next Post:
 Col Hammer wrote:
If they, or that matter ANY Company, would do one game at time, from design to delivery, before starting the next Project, they would go out of business..


While this is true, I don't think that the truth is particularly important when it comes to business. It's the creation of customer confidence, and Mythic isn't doing that with its workload of projects. The reality is that KS projects are more visible, and nobody wants to hear that *their* project is in trouble because of problems with some *other* project. This, despite that often a creator with only one open KS project may be running a retail business on top of a KS (eg. Reaper Miniatures) or have another job entirely. So, yes, while you can find a creator who has only one project open, I would agree that it's unlikely that he has no other work that's been undertaken.

That's why there's retail, I suppose. Higher price, different selection, but far fewer risks. And we're entering the holiday season...

This message was edited 2 times. Last update was at 2020/10/22 14:11:33


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
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 ced1106 wrote:
 Col Hammer wrote:
If they, or that matter ANY Company, would do one game at time, from design to delivery, before starting the next Project, they would go out of business..


While this is true, I don't think that the truth is particularly important when it comes to business. It's the creation of customer confidence, and Mythic isn't doing that with its workload of projects. The reality is that KS projects are more visible, and nobody wants to hear that *their* project is in trouble because of problems with some *other* project. This, despite that often a creator with only one open KS project may be running a retail business on top of a KS (eg. Reaper Miniatures) or have another job entirely. So, yes, while you can find a creator who has only one project open, I would agree that it's unlikely that he has no other work that's been undertaken.

That's why there's retail, I suppose. Higher price, different selection, but far fewer risks. And we're entering the holiday season...

Furthermore, many of those involved in the project may well be freelancers not actually employed by the company. No idea exactly how common this is in the (war)gaming industry, but many sculptors, artists and quite some game designers are definitely working on a freelance basis.
   
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New paid expansion, The Cove. Two more room tiles and an alternate boss not shown in the image have been unlocked for it so far.


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Cove expansion looks cool. Stupid arterial pinch.....The Flagellant seems an odd choice of hero for said expansion, at least based on the video games as nearly everything in the Cove has stupid high bleed resist.

I'm on the fence on this project. DD is my favorite video game of the last decade, and the minis look great, but play wise the game looks super fiddly (tons of card board chits keeping track of things on other pieces of cardboard) and seeing as I probably wouldn't see anything until late 2022 I don't really know if it's worth the investment.

 
   
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California the Southern

On the other hand I think you'll end up with a pile of models rivaling some of the Bones campaigns for how much bang you'll end up getting for your buck.

Not counting the Cove, with the Crimson Court and base pledge we're nearing the one mini, one dollar phase, and they're only going to continue adding to the pile.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
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I'm interested in the game, but the models are probably what will sell me. I love the style of Darkest Dungeon and I like how they've captured it in the models (I do think the Crusader is weird looking though, that's not the best pose). Then there's the monsters though. Damn. I've been using Pathfinder tokens for DnD but this game alone meets so many of the needs of a Ghost of Saltmarsh campaign, which is the campaign I've been wanting to run for awhile.

   
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highlord tamburlaine wrote:On the other hand I think you'll end up with a pile of models rivaling some of the Bones campaigns for how much bang you'll end up getting for your buck.

Not counting the Cove, with the Crimson Court and base pledge we're nearing the one mini, one dollar phase, and they're only going to continue adding to the pile.


That is a good point. Definitely good value.

LordofHats wrote:I'm interested in the game, but the models are probably what will sell me. I love the style of Darkest Dungeon and I like how they've captured it in the models (I do think the Crusader is weird looking though, that's not the best pose). Then there's the monsters though. Damn. I've been using Pathfinder tokens for DnD but this game alone meets so many of the needs of a Ghost of Saltmarsh campaign, which is the campaign I've been wanting to run for awhile.


I'm a big fan of the aesthetic of DD as well. I do think they should have used the neutral pose on the Crusader where he is choked up on his sword personally. I'm actually in our break from running a Ghosts of Saltmarsh campaign right now. It's a total blast and my players are loving it!

 
   
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Goddamn that's a lot of models.

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Melbourne

Sabotage! wrote:Stupid arterial pinch.....
Plague Doctor is mandatory for all Veteran+ Cove missions. Only way to reliably stack on high damage blight and she can cure bleed.
The Flagellant seems an odd choice of hero for said expansion, at least based on the video games as nearly everything in the Cove has stupid high bleed resist.
On the face of it, yes. But if you give him a trinket with +Bleed skill, you'd be surprised how often he will apply bleed to pelagics. Not an ideal choice, no. But you can make him work. Plus if I remember rightly, he also lowers bleed resistance with his attacks, so it becomes much easier after a turn or two.

highlord tamburlaine wrote:On the other hand I think you'll end up with a pile of models rivaling some of the Bones campaigns for how much bang you'll end up getting for your buck.

Not counting the Cove, with the Crimson Court and base pledge we're nearing the one mini, one dollar phase, and they're only going to continue adding to the pile.
That's actually a really good way of thinking about it.
As it stands, for the Base game/Crimson Court + Stretch Goals 152 minis are on offer (including the Bone Arbalists). Add on the Cove and that's another 32 (including the human siren)


If the trend holds and they keeping adding additional dungeons for +$50 then in theory we're looking at $350USD + shipping for full game. That's pricey.

I'm still kind of hoping they add an option for just the minis. For as nice as the game itself looks, I could happily leave it behind for a reduced cost/shipping.

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 Snrub wrote:
Sabotage! wrote:Stupid arterial pinch.....
Plague Doctor is mandatory for all Veteran+ Cove missions. Only way to reliably stack on high damage blight and she can cure bleed.
The Flagellant seems an odd choice of hero for said expansion, at least based on the video games as nearly everything in the Cove has stupid high bleed resist.
On the face of it, yes. But if you give him a trinket with +Bleed skill, you'd be surprised how often he will apply bleed to pelagics. Not an ideal choice, no. But you can make him work. Plus if I remember rightly, he also lowers bleed resistance with his attacks, so it becomes much easier after a turn or two.


I'm still kind of hoping they add an option for just the minis. For as nice as the game itself looks, I could happily leave it behind for a reduced cost/shipping.


Yeah, the Plague Doctor is amazing in the Cove. It is possible to make the Flagellant work there, but just not really worth it in my opinion.

I feel the same about a minis only pledge. The game looks pretty decent, but super fiddly with all the cardboard chits on cardboard displays to keep track of.

 
   
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California the Southern

If they did a minis only I'd have to break down for it then.

Don't need them, need the game even less, but boy would I love to have all those models!

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in ch
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 LordofHats wrote:
I'm interested in the game, but the models are probably what will sell me. I love the style of Darkest Dungeon and I like how they've captured it in the models (I do think the Crusader is weird looking though, that's not the best pose). Then there's the monsters though. Damn. I've been using Pathfinder tokens for DnD but this game alone meets so many of the needs of a Ghost of Saltmarsh campaign, which is the campaign I've been wanting to run for awhile.


"Or is it merely a trick of the light"

And yes on the minis, they hit the nail on the ehad with them..

This message was edited 1 time. Last update was at 2020/10/25 09:34:14


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
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> Not counting the Cove, with the Crimson Court and base pledge we're nearing the one mini, one dollar phase, and they're only going to continue adding to the pile.

fwiw, CMON can get to 150 mini's for $100, and the Reaper core set is something like $.75 per mini. Although I think it's an exception, but Blacklist Games was something like $.50 per mini for its Fantasy Series I and Altar Quest.

Anyway, I would appreciate knowing how many mini's there would be at the base pledge, so TIA for that!

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
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 ced1106 wrote:
> Not counting the Cove, with the Crimson Court and base pledge we're nearing the one mini, one dollar phase, and they're only going to continue adding to the pile.

fwiw, CMON can get to 150 mini's for $100, and the Reaper core set is something like $.75 per mini. Although I think it's an exception, but Blacklist Games was something like $.50 per mini for its Fantasy Series I and Altar Quest.

Anyway, I would appreciate knowing how many mini's there would be at the base pledge, so TIA for that!


Personally, I think the number of minis is only a small part of the story when it comes to judging the value. The number of unique sculpts is far more important to me.
   
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The Warrens have been unlocked. Yours for an additional $50USD.




Not quite as good base value from this expansion. But we'll see what the stretch goals bring. Nice hero sculpts though.


I fear they're going to price me out with the shipping on this project. If the core box weighs 5kg, and shipping is $35 already, then with all this add-ons, the eventual shipping will be astronomical.

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While there are three less base miniatures than The Cove had (26 vs. 29), bear in mind that Cove had 3 Sea Snails and 3, I dunno, Polyps(?), which are pretty small compared to almost everything we see in The Warrens (assuming consistent scale).

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
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With this, I think all the heroes from the game, save Shieldbreaker, are present and accounted for? Occultist and Grave Robber were stretch goals, Abomination was in The Crimson Court, and Flagellant and Man at Arms was in the Cove. I think that just leaves Shieldbreaker.

This message was edited 1 time. Last update was at 2020/10/28 02:45:02


   
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 LordofHats wrote:
With this, I think all the heroes from the game, save Shieldbreaker, are present and accounted for? Occultist and Grave Robber were stretch goals, Abomination was in The Crimson Court, and Flagellant and Man at Arms was in the Cove. I think that just leaves Shieldbreaker.


We don't have the Houndmaster, either, from what I can tell. It makes sense that they would leave him for the Weald expansion (which, IMHO, is far more important than the Warrens or the Cove).

Dudeface wrote:
 Eldarain wrote:
Is there another game where players consistently blame each other for the failings of the creator?

If you want to get existential, life for some.
 
   
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Yep, Houndmaster and Shieldbreaker to go.



I look forward to ritualistically sacrificing the Hateful Virago mini to the painting gods, once the Weald expansion is available, for all the pain and suffering she's caused me.

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Latest stretch goal: Weald with the Houndmaster and Shieldbreaker.

   
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Ok, so all the regions have now been unlocked and an "All in" pledge has been added.

All in pledge costs $330. So that's a saving of $40 from buying them individually.
Contents are spoilered below.

Core + Courtyard
Spoiler:


Cove + Warrens
Spoiler:


Weald + Colour of Madness
Spoiler:


Stretch Goals
Spoiler:



Also, I asked about total shipping costs for the All In pledge, and while there's no confirmed cost, I was told it is likely to be roughly $10 per 5kg after the initial shipping amount.

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feth they got me. Welp. I suppose if nothing else I'll get my first Kickstarter, or I shall regail you all with tales of my buyer's remorse XD

   
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 LordofHats wrote:
feth they got me. Welp. I suppose if nothing else I'll get my first Kickstarter, or I shall regail you all with tales of my buyer's remorse XD


Hopefully not, hopefully it does satisfy your demands..

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
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Melbourne

Yeah they'd get me too for an all in if not for the shipping.

They confirmed the Core box weighs 5kg give or take.
Judging by the amount of minis + cards/boards in each of the expansion, a conservative guess would place them at about 2.5kg each.

So at my best estimation, shipping for an all in pledge should be about $25 + regional shipping. $60 shipping to Australia, for example.
I don't know if that initial 5kg estimate for the Core box includes all the stretch goals though. As that would blow the weight right out if not. Less so for the expansions.

In conclusion, the All In pledge + guesstimated shipping to Australia will be $390USD or $550AUD.
I unfortunately do not have that sort of cash spare.
Least not for something like this.

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I'm a little concerned about how those whips in the Colour of Madness box will hold up, but the rest looks good.

A friend of mine is backing this, but I'm not currently planning to.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
 
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