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2020/08/04 15:34:29
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Shadowy Grot Kommittee Memba
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TheAvengingKnee wrote:the_scotsman wrote:Yeah, they're also giving necrons special army-wide "dynastic codes" which you get 1 of just for playing necrons and 2 of for playing mono-dynasty necrons.
Bet you a shiny nickel those will be flat, army-wide special rules akin to the sisters of battle ones, intended to be equivalent to doctrines.
That wouldn’t be to bad at all, the sisters ones seem pretty good, not broken but a nice little boost for running mono faction.
Yeah, Gw always either goes bonkers over the top crazy or super undershoots with their "new thing we want to try and then roll thru the codexes".
Combat Doctrines are looking more like a "6th ed Valkyrie/Heldrake/Night Scythe" or a "7th ed decurion" then they are a "7th ed first few formations" or a "8th ed Marine/ CSM/Admech/Eldar chapter tactics"
then they forget about it for the rest of the edition and just leave the players to deal with their mistake.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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2020/08/04 15:43:38
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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the_scotsman wrote:TheAvengingKnee wrote:the_scotsman wrote:Yeah, they're also giving necrons special army-wide "dynastic codes" which you get 1 of just for playing necrons and 2 of for playing mono-dynasty necrons.
Bet you a shiny nickel those will be flat, army-wide special rules akin to the sisters of battle ones, intended to be equivalent to doctrines.
That wouldn’t be to bad at all, the sisters ones seem pretty good, not broken but a nice little boost for running mono faction.
Yeah, Gw always either goes bonkers over the top crazy or super undershoots with their "new thing we want to try and then roll thru the codexes".
Combat Doctrines are looking more like a "6th ed Valkyrie/Heldrake/Night Scythe" or a "7th ed decurion" then they are a "7th ed first few formations" or a "8th ed Marine/ CSM/Admech/Eldar chapter tactics"
then they forget about it for the rest of the edition and just leave the players to deal with their mistake.
After the nerfs the basic doctrines aren’t to bad a bonus to ap for various weapons that changes each turn is nice, now they just need to reign in some of the super doctrines a bit. The BA one adding 1 extra attack on the first turn of close combat turn 3 and on is neat but rarely do I actually get to make use of it, as the melee units are dead or the opponent is. Some of the other chapters super doctrines are way to good.
I think scrapping the doctrines and rolling some of the bonuses into a 1 use stratagem or stratagems might be better, you pay x CP to activate a doctrine for 1 turn and can’t use it more than once(maybe just make it a single strat so you only get 1 doctrine for 1 turn and no more), then give the various chapters something closer to on par with the sisters bonuses where you can pick one small buff or 2 if you roll(could have some unique ones for more unique chapters like BA, SW, and DA.
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This message was edited 3 times. Last update was at 2020/08/04 15:49:25
Blood for the bloo... wait no, I meant for Sanguinius! |
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2020/08/04 15:46:47
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Longtime Dakkanaut
Bamberg / Erlangen
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the_scotsman wrote:Oh good, just what we needed, buffs to the melon-fething invictor warsuit, everyone's favorite miserable to play against piece of trash that deploys 9" away from your lines, destroys twice its points value and then explodes dealing d6 mortal wounds to your whole army.
boy oh boy do I love games being decided by who wins the roll off for turn 1.
Two of them sound awesome as an addition to my new Eradicators, Outriders and Bladegaurd Veterans. I have to make a few calls now with GT organisers, as they can save themselves the hussle this year and simply declare me the winner. As nobody could possible every win against Marines, right?
Hyperbole much? The warsuit is a good unit, but really not at all like you try to make it out to be, even with the buffs.
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2020/08/04 15:50:57
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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a_typical_hero wrote:the_scotsman wrote:Oh good, just what we needed, buffs to the melon-fething invictor warsuit, everyone's favorite miserable to play against piece of trash that deploys 9" away from your lines, destroys twice its points value and then explodes dealing d6 mortal wounds to your whole army.
boy oh boy do I love games being decided by who wins the roll off for turn 1.
Two of them sound awesome as an addition to my new Eradicators, Outriders and Bladegaurd Veterans. I have to make a few calls now with GT organisers, as they can save themselves the hussle this year and simply declare me the winner. As nobody could possible every win against Marines, right?
Hyperbole much? The warsuit is a good unit, but really not at all like you try to make it out to be, even with the buffs.
I run 3 because if I don’t go first I usually lose 1 to 2 in my opponents first turn, this may change a little with the new terrain rules.
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Blood for the bloo... wait no, I meant for Sanguinius! |
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2020/08/04 16:18:46
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Implacable Skitarii
Ottawa, Canada
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The Invader datasheet was leaked, and Multimeltas appear to have gone up to Heavy 2. The half range ability was changed to D6+2 damage instead of roll twice/take better.
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30k: Alpha Legion | | Blackshields |
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2020/08/04 16:29:10
Subject: Re:9th Edition Unit Changes in Repackaged Datasheets
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Gore-Drenched Khorne Chaos Lord
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Stolen from the necron thread:
Automatically Appended Next Post: And yes I do think the turret is mental
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This message was edited 1 time. Last update was at 2020/08/04 16:29:33
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2020/08/04 16:37:19
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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With the rules change I’m going to have to consider picking up one or two of the new primaris razorbacks with the close range anti tank load out, twin las talon and what looks like 2 multimeltas.
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Blood for the bloo... wait no, I meant for Sanguinius! |
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2020/08/04 16:41:38
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Virulent Space Marine dedicated to Nurgle
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I would hope that if the new codex doesn't drastically alter doctrines (or standstill and fire twice) that event organizers start doing something to address the imbalance.
Heavy 6 AC? Heavy 4 lascannon? On a platform that is probably 80-100 points based on the PL?
The real kick in the teeth will be when there's not another day 1 patch FAQ to give chaos, guard, sisters, etc heavy 2 multimeltas.
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2020/08/04 16:45:43
Subject: Re:9th Edition Unit Changes in Repackaged Datasheets
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Mighty Vampire Count
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Yeah lets hope its not all Multi-meltas are created equal from day one....
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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2020/08/04 16:48:48
Subject: Re:9th Edition Unit Changes in Repackaged Datasheets
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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Mr Morden wrote:Yeah lets hope its not all Multi-meltas are created equal from day one....
You don’t want them to buff multimeltas for other armies when they change it for loyalist marines?
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Blood for the bloo... wait no, I meant for Sanguinius! |
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2020/08/04 16:53:36
Subject: Re:9th Edition Unit Changes in Repackaged Datasheets
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Fixture of Dakka
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TheAvengingKnee wrote: Mr Morden wrote:Yeah lets hope its not all Multi-meltas are created equal from day one....
You don’t want them to buff multimeltas for other armies when they change it for loyalist marines?
I was leaning to the Animal Farm interpretation - all multi-meltas are equal, but some are more equal than others...
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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2020/08/04 16:55:25
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Longtime Dakkanaut
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These datasheets/booklets just seem a bit weird. (Can't say I'd be surprised if they buffed Praetorians/Lichguard though - or a repackaged spider.)
I mean I guess you could move to "datasheet is stats, special rules are in the codex somewhere else" - but it seems unlikely.
So while there isn't really any reason to doubt them, I feel we are missing something.
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2020/08/04 17:02:35
Subject: Re:9th Edition Unit Changes in Repackaged Datasheets
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Ancient Venerable Dark Angels Dreadnought
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The firestrike turret with Las option is 130 or 140pts (its in manual), thats pretty pricey for such an easy kill. Hits like a truck, but easy to take out.
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2020/08/04 17:06:45
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Longtime Dakkanaut
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Anyone else notice the Firestrike Turrets lack the "primaris" key word?
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2020/08/04 17:11:11
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Decrepit Dakkanaut
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cuda1179 wrote:Anyone else notice the Firestrike Turrets lack the "primaris" key word?
None of the Primaris vehicles have the Primaris keyword.
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2020/08/04 17:17:29
Subject: Re:9th Edition Unit Changes in Repackaged Datasheets
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Mighty Vampire Count
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Dysartes wrote:TheAvengingKnee wrote: Mr Morden wrote:Yeah lets hope its not all Multi-meltas are created equal from day one....
You don’t want them to buff multimeltas for other armies when they change it for loyalist marines?
I was leaning to the Animal Farm interpretation - all multi-meltas are equal, but some are more equal than others...
Thats kind - wish i had thought of it - but no I wrote it badly :( and yes I hope all Multi meltas are changed!
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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2020/08/04 17:22:15
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Shadowy Grot Kommittee Memba
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what's interesting to me is that the new melta rule (the damage +2 thing) is not on the eradicator datasheet. They have the usual, half range, roll twice rule.
If they were planning on +2 damage being the new core rule, why wouldn't they change it for eradicators?
and if those datasheets are just "filler" and the core changes are coming in the new 'dex, then why would Storm Shields be changed in the new datasheets? Why not just leave off all changes to the codex?
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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2020/08/04 17:25:45
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Sneaky Sniper Drone
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the_scotsman wrote:what's interesting to me is that the new melta rule (the damage +2 thing) is not on the eradicator datasheet. They have the usual, half range, roll twice rule.
If they were planning on +2 damage being the new core rule, why wouldn't they change it for eradicators?
and if those datasheets are just "filler" and the core changes are coming in the new 'dex, then why would Storm Shields be changed in the new datasheets? Why not just leave off all changes to the codex?
Seems pretty GW to not have any consistency with this sort of thing. They probably were printed at different deadlines and they changed stuff in between or the intern that does the pack-in pamphlet datasheets just used the wrong one "Is it 'Invictor 9.0v2v4 (latest)" or is it 'Invictor 9.1v1v3'?" situation
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This message was edited 2 times. Last update was at 2020/08/04 17:28:16
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2020/08/04 17:33:19
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Shadowy Grot Kommittee Memba
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rbstr wrote:the_scotsman wrote:what's interesting to me is that the new melta rule (the damage +2 thing) is not on the eradicator datasheet. They have the usual, half range, roll twice rule.
If they were planning on +2 damage being the new core rule, why wouldn't they change it for eradicators?
and if those datasheets are just "filler" and the core changes are coming in the new 'dex, then why would Storm Shields be changed in the new datasheets? Why not just leave off all changes to the codex?
Seems pretty GW to not have any consistency with this sort of thing. They probably were printed at different deadlines and they changed stuff in between or the intern that does the pack-in pamphlet datasheets just used the wrong one "Is it 'Invictor 9.0v2v4 (latest)" or is it 'Invictor 9.1v1v3'?" situation
Oh, if ONLY we had some kind of universal, game-wide change method we could use to take these shared profiles and update them all at once, across all factions.
Would that we could do that sort of thing during an edition change, but alas, we have so many OTHER things we need to do then, like interpreting the pattern of gak our caged chimpanzee throws at the wall to determine the new points values of everything! We also have to hit ourselves repeatedly on the head so we avoid remembering any lessons we learned over the course of the previous edition.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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2020/08/04 17:37:46
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Sneaky Sniper Drone
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Good thing there's a Codex coming soon?
You gotta find some chill, the plastic spacemans are just not worth getting this worked-up.
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2020/08/04 17:38:49
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Mighty Vampire Count
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the_scotsman wrote:what's interesting to me is that the new melta rule (the damage +2 thing) is not on the eradicator datasheet. They have the usual, half range, roll twice rule.
If they were planning on +2 damage being the new core rule, why wouldn't they change it for eradicators?
and if those datasheets are just "filler" and the core changes are coming in the new 'dex, then why would Storm Shields be changed in the new datasheets? Why not just leave off all changes to the codex?
Good point - maybe they figured they were already overpowered and decided to give them lesser versions
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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2020/08/04 17:43:09
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Longtime Dakkanaut
Annandale, VA
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Rapier: Has treads, is self-propelled, gunners can walk alongside it.
3" movement, shoots at -1 on the move.
Firestrike: Has fixed legs, and one dude in the seat who must have to hop out and carry the thing piggyback to redeploy.
3" movement, shoots at full effectiveness on the move.
?????????
I want to get off Mr. Cawl's Wild Ride.
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2020/08/04 17:51:56
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Monster-Slaying Daemonhunter
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Wait yeah, how the hell does the servoturret move?
It doesn't even have grav pads or anything, it's just a cruciform carraige!
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This message was edited 1 time. Last update was at 2020/08/04 17:52:48
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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2020/08/04 17:53:54
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Fixture of Dakka
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Maybe it hovers on grav plates?
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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2020/08/04 17:54:18
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Virulent Space Marine dedicated to Nurgle
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The techmarine Flintstones it.
Yabadaba Do-n't think too hard about Primaris tech heresy.
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2020/08/04 18:11:49
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Terrifying Doombull
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the_scotsman wrote:what's interesting to me is that the new melta rule (the damage +2 thing) is not on the eradicator datasheet. They have the usual, half range, roll twice rule.
If they were planning on +2 damage being the new core rule, why wouldn't they change it for eradicators?
and if those datasheets are just "filler" and the core changes are coming in the new 'dex, then why would Storm Shields be changed in the new datasheets? Why not just leave off all changes to the codex?
I'm beginning to wonder if they aren't from a draft version of Edge of Silence (the pamphlet in Indomitus). The format is very similar, down to the picture and quote in the sidebar.
It would also explain why these things all have points at the back of CA2020 as well.
No idea why they don't have any special rules though (beyond 'its a draft version). The Invader should at least have Angels of Death, since its a Biker unit.
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Efficiency is the highest virtue. |
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2020/08/04 18:12:21
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Ultramarine Chaplain with Hate to Spare
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Time to bust out my Multimelta Devastator bits, finish my Attack Bikes and re-equip my Land Speeders for 2 shot Multimeltas.
Can I still put two Multimeltas on my Land Speeders using the Index? I'm going to assume I can't.
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2020/08/04 18:13:11
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Terrifying Doombull
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Insectum7 wrote:Time to bust out my Multimelta Devastator bits, finish my Attack Bikes and re-equip my Land Speeders for 2 shot Multimeltas.
Can I still put two Multimeltas on my Land Speeders using the Index? I'm going to assume I can't.
I'd suggest waiting. This changes nothing for any other multimelta.
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Efficiency is the highest virtue. |
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2020/08/04 18:14:24
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Ultramarine Chaplain with Hate to Spare
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catbarf wrote:Rapier: Has treads, is self-propelled, gunners can walk alongside it.
3" movement, shoots at -1 on the move.
Firestrike: Has fixed legs, and one dude in the seat who must have to hop out and carry the thing piggyback to redeploy.
3" movement, shoots at full effectiveness on the move.
?????????
I want to get off Mr. Cawl's Wild Ride. Lol/sigh. Honestly I'm just tuning out Primaris stuff at the moment. Automatically Appended Next Post: Voss wrote: Insectum7 wrote:Time to bust out my Multimelta Devastator bits, finish my Attack Bikes and re-equip my Land Speeders for 2 shot Multimeltas.
Can I still put two Multimeltas on my Land Speeders using the Index? I'm going to assume I can't.
I'd suggest waiting. This changes nothing for any other multimelta.
Says "Multimelta", not Heavy Onslaught MacroMultiMelta or anything. If the points leaks were right and the Lascannon was 15 while the Multimelta is 20, this would be a good reason.
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This message was edited 1 time. Last update was at 2020/08/04 18:16:00
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2020/08/04 18:25:50
Subject: 9th Edition Unit Changes in Repackaged Datasheets
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Insect-Infested Nurgle Chaos Lord
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the_scotsman wrote:ERJAK wrote:to me, the invictors new statline says no more combat doctrines, at least how they exist now.
why? Because they buffed the weapons on a space marine thing?
You think GW buffing some aspect of a space marine thing means they're going to nerf some other aspect? Boy oh boy do I have a bridge in brooklyn to sell you my friend.
And they shall know no unfavourable rules changes!
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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