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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Darkmatter wrote:
 Jidmah wrote:
There are a lot more datasheets out in the open, don't rely on dakka for news.

The two daemon princes, MBH, Typhus, deathshroud and the plague surgeon all look decent.


Do you have a link to these by chance?


I just stumbled across a compilation of all DG sheets, enjoy:

https://imgur.com/a/YWxY2gA

This message was edited 1 time. Last update was at 2023/06/04 09:23:49


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Contagious Dreadnought of Nurgle





 Jidmah wrote:
 Darkmatter wrote:
 Jidmah wrote:
There are a lot more datasheets out in the open, don't rely on dakka for news.

The two daemon princes, MBH, Typhus, deathshroud and the plague surgeon all look decent.


Do you have a link to these by chance?


I just stumbled across a compilation of all DG sheets, enjoy:

https://imgur.com/a/YWxY2gA


I haven't seen the actual battlereports, but going from the leaked datasheets - maybe the Icon bearer received its own datasheet that we just haven't seen, yet?
Did they use Plague Marines with icons (that would have to be just a unitfiller) in one of these?
   
Made in us
Regular Dakkanaut




Sgt. Cortez wrote:
 Jidmah wrote:
 Darkmatter wrote:
 Jidmah wrote:
There are a lot more datasheets out in the open, don't rely on dakka for news.

The two daemon princes, MBH, Typhus, deathshroud and the plague surgeon all look decent.


Do you have a link to these by chance?


I just stumbled across a compilation of all DG sheets, enjoy:

https://imgur.com/a/YWxY2gA


I haven't seen the actual battlereports, but going from the leaked datasheets - maybe the Icon bearer received its own datasheet that we just haven't seen, yet?
Did they use Plague Marines with icons (that would have to be just a unitfiller) in one of these?


No they did not. As of right now most are hoping since you can buy the guy seperatly that he is a stand alone leader type.




Automatically Appended Next Post:
So it looks like blighthualers are our best anti tank unit. How many does it take to drop a knight? Anybody know/ can run the numbers?

This message was edited 1 time. Last update was at 2023/06/04 17:27:58


 
   
Made in gb
Crazed Spirit of the Defiler




Spoiler:
EightFoldPath wrote:
This page of one of the dakka discussions has most of the revealed DG datasheets as pictures.

https://www.dakkadakka.com/dakkaforum/posts/list/7440/808533.page

You can make a full melee 5 man Plague Marine squad, either 3 x Heavy/2 x Bubotic or the other way around, but can only get 9 melee Plague Marines in a squad of 10. Although 2 x Heavy Flamer look a good option in a 10 man, just drop one melee weapon.

The Plagueburst Crawler and the Land Raider, a tale from 9th to 10th.

In 9th, a PBC did 4.6 wounds from Entropys/Mortar to a loyalist Land Raider. In 10th, a PBC does 3.4. So, less lethal edition, that makes some sense.

Note, Lethal hits turns the odds of hitting + wounding at BS3 and 5s to wound into the same as hitting and wounding at BS3 and 4s to wound. This was taken into account and didn't help .

So, in 9th a Land Raider did 3.6 wounds from Lascannons/Heavy Bolters to a PBC. In 10th, a Land Raider does 5.8 wounds to a PBC. Hmmm.

The PBC entropy cannon has lost range from 36 down to 24. Gained 1 move and a 2+ save. The extra save was taken into account and didn't help.

I didn't give either target cover.

So PBC was 145, Land Raider was 245 in 9th. Either a PBC is cheaper or a Land Raider is more expensive?

If we do the same figures for MBH vs LR assuming they are over 12" away from each other in the first few turns.

9th ed MBH (just krak/melta) did 2.5 wounds to the LR. 10th ed MBH does 2.5 wounds to the LR.

9th ed LR (just las/heavy bolter) did 3.6 wounds to the MBH. 10th ed LR does 6.7 wounds to the MBH.

MBH was down to 110 by the end of the edition to a LR's 245.
   
Made in us
Regular Dakkanaut




Hmm that dosent look great. We don't know blight hauler cost but death guard should be far, far from a horde army.

Though judging from the exhibition points looked virtually the same as they did in 9th.

Well at least we should have access to land Raiders hopefully they are good.

This message was edited 2 times. Last update was at 2023/06/04 21:46:39


 
   
Made in gb
Crazed Spirit of the Defiler




Also, I was trying to wrap my head around Daemon Princes and they are now more like Grey Knight Grand Master Nemesis Dread Knights in 10th.

Both 2+/4++, but the GMNDK is T8 to the DP T11 but the DP is W10 to the GMNDK W13 (but degrades).

So 10th ed DP (ranged and then melee) into a GMNDK is 5.4 wounds while a GMNDK (psilencer/psycannon/sword) is 7 wounds (or 3.7 wounds for the 2nd GMNDK into a 2nd DP).

The flying DP does 6.6 wounds but a GMNDK now does 9.5 (or 5.4).

Given the GMNDK has more ranged attacks I feel like both types of DP should be coming in at less than one of them armed with psilencer/psycannon/sword.
   
Made in us
Been Around the Block






 Jidmah wrote:
 Darkmatter wrote:
 Jidmah wrote:
There are a lot more datasheets out in the open, don't rely on dakka for news.

The two daemon princes, MBH, Typhus, deathshroud and the plague surgeon all look decent.


Do you have a link to these by chance?


I just stumbled across a compilation of all DG sheets, enjoy:

https://imgur.com/a/YWxY2gA


Good stuff thank you kindly sir!

I went to my LGS and picked up their last 2 MBHs , I feel like such a tool for GW lol instead of starting a new army I'm trying to make DG playable xD
   
Made in gb
Crazed Spirit of the Defiler




Boosykes wrote:
Well at least we should have access to land Raiders hopefully they are good.

Yeah but that doesn't work unless Land Raiders get priced differently in different armies.

Because a DG Land Raider will not be as good as a World Eaters Land Raider (6+++) which will not be as good as a Thousand Sons Land Raider (remove all armour saves/free strategem) which will not be as good as a Space Marine Land Raider (Oaths of Moment/Fall back and shoot doctrine). So if our Land Raiders are ok, Space Marine Land Raiders are probably too good.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Why would they be priced the same?
If they’re in entirely different armies, with different rules backing them up, they should cost different.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Crazed Spirit of the Defiler




Yes they should.

But they may not be. Because right now in 9th, points for Land Raiders, Rhinos, Predators, etc are mainly the same.

A TS Predator with a 5++ is the same as a DG Predator.

An Iron Hands Predator with +1AP, re-roll 1s to hit, a 6+++ and less degrading is... Yes you guessed it, the same as a DG Predator.

And there was a stickyness in 9th of points for things like power armour marines and terminator marines across the various factions. It was baffling that Blightlords and Scarab Occults were both 40 points for the whole of 9th.

So, in 9th, GW were idiots in terms of costing these units.

In two weeks or so, we will know if GW are still idiots.
   
Made in us
Regular Dakkanaut




To be fair I agree with you. When I made those two poll in general chat (strongest and weakest factions based solely on the faction focus I voted for death guard as worst and eldar as strongest. This was well before the exhibition matches.

Looking so far like I was right on the money but it's still too early to know if death guard are the weakest or simply very weak.

So I agree we look terrible. Now is their any way to make them work? How can we beat eldar for example.

At this point its obvious death guard are going to be near the bottom and eldar will be near the top but how can we squeeze every drop of puss out of this army and maybe find a combo that will do at least some work.

This message was edited 3 times. Last update was at 2023/06/05 13:23:20


 
   
Made in us
Been Around the Block






Really hoping Lord of Contagion and Poxwalkers are going to be decent, still haven't seen them.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

I think Morty actually seems... decent?

Not sure I'd agree with all the doomer-isms here.

Yes, he's less killy, but not much imo. But he's consistently tougher in this edition being T12 AND you can choose to keep Miasma up for +1 cover AND he's now 2+ save (instead of 3+ save in 9th).

Also, his Lord of the Death Guard Aura seems flavorful and interesting!


Live Ork, Be Ork. or D'Ork!


 
   
Made in gb
Crazed Spirit of the Defiler




Lord of the Death Guard is very interesting. As it prevents modifications to characteristics, it should include the OC characteristic i think? So even battleshocked DG units near him will keep their OC stat.

One other thing I think will need playtesting to understand is how good a 2+ armour save (Morty, PBCs, DPs, termies) is when getting cover. Testing how easy it is to get the cover and then how much survivability a 1+ gives.
   
Made in us
Regular Dakkanaut




EightFoldPath wrote:
Lord of the Death Guard is very interesting. As it prevents modifications to characteristics, it should include the OC characteristic i think? So even battleshocked DG units near him will keep their OC stat.

One other thing I think will need playtesting to understand is how good a 2+ armour save (Morty, PBCs, DPs, termies) is when getting cover. Testing how easy it is to get the cover and then how much survivability a 1+ gives.


Great insight I hadn't even thought of morty ignoring OC modification
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Boosykes wrote:
EightFoldPath wrote:
Lord of the Death Guard is very interesting. As it prevents modifications to characteristics, it should include the OC characteristic i think? So even battleshocked DG units near him will keep their OC stat.

One other thing I think will need playtesting to understand is how good a 2+ armour save (Morty, PBCs, DPs, termies) is when getting cover. Testing how easy it is to get the cover and then how much survivability a 1+ gives.


Great insight I hadn't even thought of morty ignoring OC modification

It does look like Morty's aura ignores OC modification.

Given how it looks like Battleshock may be common, that's pretty dang good!

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

EightFoldPath wrote:

One other thing I think will need playtesting to understand is how good a 2+ armour save (Morty, PBCs, DPs, termies) is when getting cover. Testing how easy it is to get the cover and then how much survivability a 1+ gives.

For any AP 1 or stronger, seems like maximizing cover would give quite a bit of benefit.

Live Ork, Be Ork. or D'Ork!


 
   
Made in gb
Crazed Spirit of the Defiler




The one silver lining in the underwhelming Blightlords datasheet is the 4 attacks per model in combat with the basic weapon. They basically have the 9th ed CSM accursed weapon with 1 less AP down to 2, lethal hits and a -1T aura in range.

40 attacks instead of 31 attacks on a "shooting" Blightlord unit is a significant improvement, and with only AP1 I would be tempted to at least try out dropping the flails (if they cost ponts again).

I quite like the look of 6 combi-weapons, 2 spewers, 2 autocannons.

Although I hate both Lethal Hits and Anti-Infantry 2+/4+ when their army rule is -1T.

I wonder if anyone ever suggested to GW to make their contagion -1S instead of -1T?
   
Made in us
Oozing Plague Marine Terminator





The -1 toughness still comes in to play for all those 6 you didn't roll in the to hit phase, and the weapons in the squad that don't have anti in their description.
   
Made in gb
Crazed Spirit of the Defiler




Long post... I was thinking that after the #foregworldmassacre DG are looking a little light on units to choose from and now have the Tyranids as a comparison (also throwing in TSons as fellow massacre victims).

DG have:
12 Leaders
4 Bodyguard
3 Misc Infantry/Beasts/Swarms
0 Lone Operatives
3 Monsters
8 Vehicles
1 Terrain
31 Total

You could argue that Leaders don't count as they are just unit attachments, and say the DG roster consists of 19 units.

Spoiler:
Leaders
Typhus
Lord of Contagion
Lord of Virulence
Sorcerer in Terminator Armour
Lord in Terminator Armour
Malignant Plaguecaster
Biologus Putrifier
Foul Blightspawn
Noxious Blightbringer
Plague Surgeon
Tallyman
Lord in Power Armour

Bodyguard
Blightlord Terminators
Deathshroud Terminators
Plague Marines
Poxwalkers

Infantry/Beasts/Swarms
Cultists
Possessed (could be a bodyguard unit)
Spawn

Monsters
Mortarion
Daemon Prince
Daemon Prince with Wings

Vehicles
Foetid Bloat-drone
Myphitic Blight-hauler
Plagueburst Crawler
Defiler
Helbrute
Predator
Land Raider
Rhino

Terrain
Miasmic Malignifier


TSons:
8 Leaders
3 Bodyguard
2 Misc Infantry/Beasts/Swarms
0 Lone Operatives
4 Monsters
8 Vehicles
25 Total (or 17 if not counting Leaders)

Spoiler:

Leaders
Ahriman
Exalted Sorcerer
Sorcerer
Infernal Master
Terminator Sorcerer
Ahriman on Disc (could be lone operative and some of the other items in this are a bit hand wavey as we don't know too much about the faction)
Exalted Sorcerer on Disc (could be lone operative)
Tzaangor Shaman

Bodyguard
Rubric Marines
Scarab Occult Terminators
Tzaangor Enlightened

Infantry/Beasts/Swarms
Cultists
Tzaangor (could be Bodyguard)

Monsters
Magnus
Daemon Prince
Daemon Prince with Wings
Mutalith Vortex Beast

Vehicles
Heldrake
Forgefiend
Maulerfiend
Defiler
Helbrute
Predator
Land Raider
Rhino


Tyranids

6 Leaders
7 Bodyguard
13 Misc Infantry/Beasts/Swarms
3 Lone Operatives
15 Monsters
44 Total (or 38 if not counting Leaders)

Spoiler:
Leaders
Swarmlord
Hive Tyrant
Broodlord
Old One Eye
Winged Tyranid Prime
Neurotyrant

Bodyguard
Tyrant Guard
Genestealers
Carnifexes
Tyranid Warriors
Tyranid Warriors
Gargoyles
Neurogaunts

Infantry/Beasts/Swarms
Termagants
Hormagaunts
Pyrovores
Venomthropes
Von Ryan's Leapers
Zoanthropes
Raveners
Ripper Swarms
Mucolid Spores
Spore Mines
Biovores
Hive Guard
Barbgaunts

Lone Operatives
Lictor
Deathleaper
Parasite of Mortrex

Monsters
Winged Hive Tyrant
Tervigon
Toxicrene
Malceptor
Haruspex
Mawloc
Trygon
Exocrine
Screamer Killer
Tyrannofex
Tyrannocyte
Hive Crone
Harpy
Sporocyst
Psychophage


We still have 14 DG datasheets to see (6 of them are Leaders) and so far DG have 0 Lone Operatives, 0 Stealth, 0 Scouts, 0 Infiltrators, 0 Precision on weapons. Fingers crossed we get a 0CP per battle round when you do a strategem ability on LoC? And maybe a Cloud of Flies Stealth strat?

Comparing datasheets with Tyranids and I'm again believing that either DG points are going to be lower than some think or Tyranids points are going to be higher than some think. Or GW gonna GW.
   
Made in gb
Crazed Spirit of the Defiler




I won't be doing a breakdown of the SM sheets to compare for an obvious reason, but my gut feeling is they won't be missing forgeworld like DG miss Leviathans, Deredeos, Decimators or Dread Claw Drop Pods.
   
Made in us
Been Around the Block






Anybody have any idea when point costs for units will be available?

Leviathan is supposed to be official on the 26th of June so I'm guessing some time around then?
   
Made in fi
Locked in the Tower of Amareo





Friday.

And 24.6.

2024 painted/bought: 109/109 
   
Made in gb
Regular Dakkanaut





Pouring one out for all my beautifully converted Blightkings/Death Guard possessed :(
   
Made in us
Been Around the Block






https://www.warhammer-community.com/downloads/#warhammer-40000

Looks like our anti tank options are MBHs, HellBrutes, Defilers, Predators, and Land Raiders.

Defilers look really strong so I imagine they'll be expensive to field.

MBHs are probably going to be more expensive also I imagine

This message was edited 1 time. Last update was at 2023/06/13 20:02:23


 
   
Made in us
Oozing Plague Marine Terminator





Can you fire all your pistols? Wondering what the point of 2 Plagespurt gauntlets are on the Deathshroud Champ.
   
Made in fr
Locked in the Tower of Amareo





Yes. All non-pistols or all pistols.

2024 painted/bought: 109/109 
   
Made in us
Been Around the Block






Is GW going to release a new DG Hellbrute model?

Or is the one that appears on their datasheet just the chaos one available already?
   
Made in us
Regular Dakkanaut




 Darkmatter wrote:
Is GW going to release a new DG Hellbrute model?

Or is the one that appears on their datasheet just the chaos one available already?


It's the current one. The multi part kit.
   
Made in us
Oozing Plague Marine Terminator





I know there is gonna be a 10th edition topic soon, but what should I do with my 2nd Lord if Contagion nowadays?

Thinking maybe a Lord/Sorcerer with fist and enhanced blade giving a pseudo 2 profile attack weapon for him.
   
 
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