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![[Post New]](/s/i/i.gif) 2020/12/11 14:52:22
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Plaguelord Titan Princeps of Nurgle
Alabama
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Disappointed that Contagions is mono-DG. I guess there is a chance that Nurglings are in the book as a selection, but my confidence level is low on that.
Now the question is, does VotLW remain or not?
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This message was edited 1 time. Last update was at 2020/12/11 14:54:19
WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2020/12/11 14:56:14
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Power-Hungry Cultist of Tzeentch
Portsmouth, UK
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Being able to deploy the terrain piece right into the middle of the board with a 9" aura straight off the bat could be interesting. Certainly would help the DG clear off units as they advance the first couple of turns.
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![[Post New]](/s/i/i.gif) 2020/12/11 14:56:51
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Archmagos Veneratus Extremis
On the Internet
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Abaddon303 wrote:Bloat drones move 10" and carry assault weapons, one of which Autohits and both happen to be the new sweet spot of S6. Can probably easily be getting them within 3" of whatever you want to get wounds through on in turn two.
They are going to be very useful with the new codex.
Blight haulers look good too. Park stuff to tag multiple units and you buff the rest of the army shooting those targets too.
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![[Post New]](/s/i/i.gif) 2020/12/11 14:59:13
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Regular Dakkanaut
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It says excluding Unaligned units. Does anyone know what that means? Would a nurgle daemon ben unaligned as it's not a legion? Surely that could and hopefully does make sense? Or could it just mean units in the codex that don't have the DG key word (perhaps Poxwalkers won't). I'd say the synergy side depends on that word's breadth.
Seems like Morty's -1T range increased and that there may be other benefits with it all. I'm guessing the old Lord of Contagion mortal wound radius will also be one of these contagions.
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This message was edited 2 times. Last update was at 2020/12/11 15:04:14
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![[Post New]](/s/i/i.gif) 2020/12/11 15:05:27
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Longtime Dakkanaut
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Semper wrote:It says excluding Unaligned units. Does anyone know what that means? Would a nurgle daemon ben unaligned as it's not a legion? Surely that could and hopefully does make sense? Or could it just mean units in the codex that don't have the DG key word (perhaps Poxwalkers won't). I'd say the synergy side depends on that word's breadth.
Seems like Morty's -1T range increased and that there may be other benefits with it all. I'm guessing the old Lord of Contagion mortal wound radius will also be one of these contagions.
No. Unaligned is usually the generic fortifications and some obscure stuff from Blackstone Fortress, etc.. It says so on the datasheet.
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This message was edited 1 time. Last update was at 2020/12/11 15:06:06
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![[Post New]](/s/i/i.gif) 2020/12/11 15:18:02
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Mounted Kroot Tracker
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ClockworkZion wrote:Abaddon303 wrote:Bloat drones move 10" and carry assault weapons, one of which Autohits and both happen to be the new sweet spot of S6. Can probably easily be getting them within 3" of whatever you want to get wounds through on in turn two.
They are going to be very useful with the new codex.
Blight haulers look good too. Park stuff to tag multiple units and you buff the rest of the army shooting those targets too.
Yeah I can see Blight Haulers moving to within 3" of enemy units on turn 2 as a sort of marker light for the rest of the army. That seems pretty neat.
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![[Post New]](/s/i/i.gif) 2020/12/11 15:23:00
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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puma713 wrote:Disappointed that Contagions is mono- DG. I guess there is a chance that Nurglings are in the book as a selection, but my confidence level is low on that.
It was rather clear that it would be mono- DG, wasn't it?
Now the question is, does VotLW remain or not?
I'm fairly convinced that it will not. I assume that most CP=Damage stratagems will go away.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/12/11 15:35:28
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Pestilent Plague Marine with Blight Grenade
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I have a sneaking suspicion the campaign supplement will include Contagion substitutes.
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Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2020/12/11 15:35:51
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Very important detail - this confirms that Hateful Blows is gone, and that the extra attack everyone got is only a very minor buff.
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This message was edited 1 time. Last update was at 2020/12/11 15:36:00
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/12/11 15:41:25
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Archmagos Veneratus Extremis
On the Internet
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Jidmah wrote:Very important detail - this confirms that Hateful Blows is gone, and that the extra attack everyone got is only a very minor buff.
How does it prove that it's gone? These articles only covered changes and new rules.
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![[Post New]](/s/i/i.gif) 2020/12/11 15:43:50
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Mortarion has no unknown rules left and if he doesn't want the Emperor dead, no one does
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/12/11 15:45:00
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Regular Dakkanaut
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I like the contagions but it does feel top heavy if you get what I mean.
It's rarely useful turn 1 and but is crazy powerful later turns when things tend to be close to each other.
It does mean that if DG get to objectives then other armies will be reluctant to get in close until they are sure a charge will clear out the DG unit.
Foul Blightspawn(If they still keep their rules) will be very useful now to stop mass charges.
Overall DG are very powerful in CC. No denying that, but I think their weakness is certainly anything that can skirt around and shooit them down. Unless DG can catch something in CC then outside of Daemon engines they don't have good enough firepower.
This is very much a case of wait and see what the points are. It could be very important
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![[Post New]](/s/i/i.gif) 2020/12/11 15:45:52
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Archmagos Veneratus Extremis
On the Internet
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Jidmah wrote:Mortarion has no unknown rules left and if he doesn't want the Emperor dead, no one does 
Could be an army wide rule instead of a datasheet one. They could even keyword lock it. We don't have proof it's gone yet.
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![[Post New]](/s/i/i.gif) 2020/12/11 15:48:13
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Regular Dakkanaut
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DttFE being gone and hateful assault being rolled into the profile I'm fine with (Assuming the latter doesn't add points)
I am not a fan of any rules that target a specific army type, even though DttFE helped me many times. Other examples which are fluffy but completely unbalanced include the Vengence for cadia strat and the anti daemon smites of GKs.
I hope they all go
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![[Post New]](/s/i/i.gif) 2020/12/11 15:55:46
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Locked in the Tower of Amareo
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KurtAngle2 wrote: ClockworkZion wrote:Honestly I like it. Makes enemy melee more skittish about coming in range, makes DG better vs T7-8 since they can hit S6 and 8 pretty easy and might give Rhinos a places as a cheap troop hauler that casts an aura after dropping off it's cargo making the cargo's shooting stronger.
But you lose access to all Allies for this rule and DG is SLOW as hell without making use of few Nurgle Daemon units (*cough* Nurglings)
Totally not convinced
There has to be some penalty for taking allies.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/12/11 16:11:19
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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ClockworkZion wrote: Jidmah wrote:Mortarion has no unknown rules left and if he doesn't want the Emperor dead, no one does 
Could be an army wide rule instead of a datasheet one. They could even keyword lock it. We don't have proof it's gone yet. Army wide rules are also on datasheets in 9th. It's not in the faction rules (inexorable advance), it's not in the doctrine (contagions) and it's not on the datasheet. Which simply means he doesn't have it anymore and got an extra attack to compensate.
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This message was edited 2 times. Last update was at 2020/12/11 16:12:22
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/12/11 16:14:57
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Archmagos Veneratus Extremis
On the Internet
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Jidmah wrote: ClockworkZion wrote: Jidmah wrote:Mortarion has no unknown rules left and if he doesn't want the Emperor dead, no one does 
Could be an army wide rule instead of a datasheet one. They could even keyword lock it. We don't have proof it's gone yet.
Army wide rules are also on datasheets in 9th. It's not in the faction rules (inexorable advance), it's not in the doctrine (contagions) and it's not on the datasheet. Which simply means he doesn't have it anymore and got an extra attack to compensate.
So the real question is if the rest of the DG will be getting it or not.
EDIT: I know it's possible it'll be gone. I'm just not jumping on the doom train. Too busy jumping on the Dark Eldar train and already annoyed by how ineffectual Incubi will be against DG.
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This message was edited 1 time. Last update was at 2020/12/11 16:19:07
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![[Post New]](/s/i/i.gif) 2020/12/11 16:24:50
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Virulent Space Marine dedicated to Nurgle
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Jidmah wrote:Mortarion has no unknown rules left and if he doesn't want the Emperor dead, no one does 
"Inexorable Advance is a Detachment ability, which means that it applies to units in Battle-forged Death Guard Detachments."
Inexorable advance isn't going to be listed on sheets, but applies to detachments. Previously it was army wide. So we really have no idea what is or isn't going to similarly apply there with regards to DTTFE, Hateful Assault, etc. Automatically Appended Next Post: I'm feeling confident that CSM and Cult Marines are being made into pseudo Primaris equivalents and DEFINITELY NOT tactical marine equivalents. Tacs are getting slowly dustbinned. So the extra attack is for equivalency and I'm of the opinion that Hateful Assault will be a detachment rule.
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This message was edited 1 time. Last update was at 2020/12/11 16:26:43
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![[Post New]](/s/i/i.gif) 2020/12/11 16:42:26
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Inexoriable Advance is the legion trait, which is written in a way that you lose it when you mix daemons and DG in one detachment. It's also already a collection of abilities, and there is no reason for them to have a second one. We also have confirmation that Malicious Volleys will be on the datasheets, so there is no reason for Hateful Blows to not be on Mortarions datasheet. But this isn't the first time people are ignoring overwhelming evidence because there is a sliver of a chance left that they might be right anyways, so you do you.
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This message was edited 1 time. Last update was at 2020/12/11 16:42:58
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2020/12/11 16:43:24
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 10th: Disgustingly Resilient)
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Regular Dakkanaut
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tneva82 wrote:KurtAngle2 wrote: ClockworkZion wrote:Honestly I like it. Makes enemy melee more skittish about coming in range, makes DG better vs T7-8 since they can hit S6 and 8 pretty easy and might give Rhinos a places as a cheap troop hauler that casts an aura after dropping off it's cargo making the cargo's shooting stronger.
But you lose access to all Allies for this rule and DG is SLOW as hell without making use of few Nurgle Daemon units (*cough* Nurglings)
Totally not convinced
There has to be some penalty for taking allies.
There is. You pay CP for them. There doesn't need to be any more.
It's GW's usual over correction. Soup was an issue in the previous edition because, as usual, people have to find that one or two power builds and abuse it and then everyone has to have a huge cry about it because... well i'm not sure (this is why we can't have nice things). Now using allies removes army benefits and costs CP which has made it pointless? I'd like to use it but even in a fun game, why would I intentionally hamstring myself? It can sometimes be fun to set up an uphill battle but it shouldn't really be that for these sorts of things.
Unless the new Dexs really give us some sort of mix up that it better than an army wide -1T and worth at least 2CP. I'm immensely disappointed by that as I don't see how Nurgle daemons, for example, would stop the Death Guard having contagions? (I'm not sure how Khorne daemons would other than Nurgle purposefully spiting his warriors, but that aside). I'm still holding on hope that there will be a special rule to let Daemons of the same god not nullify CSM doctrine level abilities. As CSM having access to Daemons but only through being overly-penalised like that is just stupid.
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![[Post New]](/s/i/i.gif) 2020/12/11 16:52:44
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Virulent Space Marine dedicated to Nurgle
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Jidmah wrote:Inexoriable Advance is the legion trait, which is written in a way that you lose it when you mix daemons and DG in one detachment. It's also already a collection of abilities, and there is no reason for them to have a second one. We also have confirmation that Malicious Volleys will be on the datasheets, so there is no reason for Hateful Blows to not be on Mortarions datasheet.
But this isn't the first time people are ignoring overwhelming evidence because there is a sliver of a chance left that they might be right anyways, so you do you.
You can also choose to be super salty about what isn't true yet. It's "a" detachment ability, possibly not the only one. It's not a legion trait anymore, despite having been one previously.
Where is Malicious Volleys mentioned as being on data sheets?
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![[Post New]](/s/i/i.gif) 2020/12/11 16:55:20
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Decrepit Dakkanaut
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The only full datasheet we've seen so far is Morty, and he has no way to take advantage of it, so it appears to have been left off him.
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2020/12/11 17:02:18
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Virulent Space Marine dedicated to Nurgle
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Unless it is also a detachment ability along with Hateful Assault.
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![[Post New]](/s/i/i.gif) 2020/12/11 17:03:58
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Loyal Necron Lychguard
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I can see where people are coming from on both sides, I think the only reason that we might still see Hateful Assault as detachment ability is because it would apply to almost every unit in the codex, where as Malicious Volleys only applies to two non-vehicle datasheets, and potentially a couple generic characters if we still have them.
It doesn't apply to dreadnoughts or bikes anymore meaning that having it as a detachment ability would be odd. Makes sense to me that it's on datasheets if ~5 units out of the codex will benefit, especially since only 2 would be DG specific (technically 1 as PM can be taken by standard CSM).
That's just my 2 cents though. Also, Cult legions are supposed to be veterans right, or mainly comprised of such? Standard marine vets have 2A base plus SA, so it's not too far fetched to say that DG might get it. Especially since we've only seen the datasheet of a Primarch and a FW daemon engine for reference (Beyond the stat line and weapon profile).
In conclusion, I think ts a 40/60 chance that we see it, but I see no overwhelming evidence either way.
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/12/11 17:05:50
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Walking Dead Wraithlord
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Quick question.
Is this a DG hellbrute or some sort of conversion?
It looks familiar. but not something ive seen being sold recently.
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![[Post New]](/s/i/i.gif) 2020/12/11 17:16:28
Subject: Re:Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Loyal Necron Lychguard
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Argive wrote:Quick question.
Is this a DG hellbrute or some sort of conversion?
It looks familiar. but not something ive seen being sold recently.
Its a conversion of a normal helbrute
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/12/11 17:19:01
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Archmagos Veneratus Extremis
On the Internet
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Jidmah wrote:Inexoriable Advance is the legion trait, which is written in a way that you lose it when you mix daemons and DG in one detachment. It's also already a collection of abilities, and there is no reason for them to have a second one. We also have confirmation that Malicious Volleys will be on the datasheets, so there is no reason for Hateful Blows to not be on Mortarions datasheet.
But this isn't the first time people are ignoring overwhelming evidence because there is a sliver of a chance left that they might be right anyways, so you do you.
"Overwhelming evidence" = one datasheet who may have traded it for always having that extra attack bonus and a lack of being mentioned in articles talking about new and changed rules.
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![[Post New]](/s/i/i.gif) 2020/12/11 17:26:06
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Loyal Necron Lychguard
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ClockworkZion wrote: Jidmah wrote:Inexoriable Advance is the legion trait, which is written in a way that you lose it when you mix daemons and DG in one detachment. It's also already a collection of abilities, and there is no reason for them to have a second one. We also have confirmation that Malicious Volleys will be on the datasheets, so there is no reason for Hateful Blows to not be on Mortarions datasheet.
But this isn't the first time people are ignoring overwhelming evidence because there is a sliver of a chance left that they might be right anyways, so you do you.
"Overwhelming evidence" = one datasheet who may have traded it for always having that extra attack bonus and a lack of being mentioned in articles talking about new and changed rules.
Not to mention, Inexorable advance having multiple abilities is the same as chapter tactics that have multiple abilities, and given that marines also have Angels of Death, an ability that has a collection of abilities, it's well within reason to speculate that Hateful Assault is a detachment ability. This, in addition to my previous points.
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2020/12/11 17:32:05
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Longtime Dakkanaut
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Really wish I was a good enough painter to produce those beige Plague Marines.
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![[Post New]](/s/i/i.gif) 2020/12/11 17:36:32
Subject: Codex:Death Guard Delayed to 'Early Next Year' (Dec 11th: New army-wide rule: Contagions of Nurgle)
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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PoorGravitasHandling wrote:You can also choose to be super salty about what isn't true yet. It's "a" detachment ability, possibly not the only one. It's not a legion trait anymore, despite having been one previously.
I wasn't aware that applying logic and being realistic is considered being salty
Hateful blows has been transformed into a flat +1A unless GW suddenly made it a detachment trait for no reason whatsoever, breaking not only with the previous edition, but also with the implementation of shock assault.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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