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![[Post New]](/s/i/i.gif) 2021/02/18 04:38:23
Subject: Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Regular Dakkanaut
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Danny76 wrote:Dread Master wrote:I sense terrain in this box, and the higher price point rumor being accurate. It seems the integral terrain included as part some of the reveals, and related RE’s coupled with the fact that no previous WHQ has made use of any, points towards this being a first in the series.
Does it though?
I’m not seeing that necessarily likely personally..
By integral terrain in reveals, you just mean the sculpted bases?
Like Warhammer Underworlds has?
Just a hunch I have. The use of a consistent pattern of ruins on the bases we’ve seen. Or like the werewolf/vampire thrall thing hanging from that stonework pillar. Terrain hasn't been integrated in this way before in WHQ. That coupled with the higher price point rumor makes me think it’s plausible.
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![[Post New]](/s/i/i.gif) 2021/02/18 09:04:52
Subject: Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Longtime Dakkanaut
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it'd barely be a boardgame, im sure they'd rather keep the game accessible than just a weird co-op Underworlds.
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![[Post New]](/s/i/i.gif) 2021/02/18 12:21:53
Subject: Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Longtime Dakkanaut
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The rumour of price is also unfounded.
It’s just come from people saying “oh it’ll probably cost lots cos GW are GW”
There’s no person in the know, or retailer or anything that this information has come from.
The bases all match, I’d imagine that’s more just to make it look nice. If anything they’d match the board sure.
But why wouldn’t they match. It’s gonna be weird if they were all different looking?
They are mouldEd bases probably due to the models being like Underworlds where they’ll have a pin to clip in.
So people can start playing quicker. As opposed to black rounds.
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![[Post New]](/s/i/i.gif) 2021/02/18 13:07:38
Subject: Re:Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Fixture of Dakka
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This message was edited 2 times. Last update was at 2021/02/18 13:09:09
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![[Post New]](/s/i/i.gif) 2021/02/18 13:10:24
Subject: Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Amusingly, that's not the raven from the rumor engine! That one had a key.
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![[Post New]](/s/i/i.gif) 2021/02/18 13:16:02
Subject: Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Shrieking Guardian Jetbiker
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Wah, this dude is the best, very WHFRP!
Kanluwen wrote:Amusingly, that's not the raven from the rumor engine! That one had a key.
Well, he has keys AND a raven, so he doesn't need a bespoke key-raven? Let's see where the latter one goes, and if there'll be some kind of narrative connection! Automatically Appended Next Post: Just noticed that this is a messenger-raven (tele-raven?), with a little scroll attached to a ring above its claw. Hope he doesn't set it on fire with his candle.
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This message was edited 1 time. Last update was at 2021/02/18 13:17:24
~~~ I Love The Power Glove. It's So Bad. ~~~ |
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![[Post New]](/s/i/i.gif) 2021/02/18 13:23:43
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Fresh-Faced New User
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I'm really liking these figures so far, I'm happy that they are a bit more grimdark. I am very tempted by this set, although not sure I'll ever play it enough to justify getting it
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![[Post New]](/s/i/i.gif) 2021/02/18 13:24:57
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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So I guess "grimdark" is really just a codeword for "superbusy" models?
The 'villains' so far are 1/3 for me. The Captain looks great, the other two look like Blanchitsu projects.
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![[Post New]](/s/i/i.gif) 2021/02/18 13:31:54
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Longtime Dakkanaut
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Detailed does not equal busy.
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![[Post New]](/s/i/i.gif) 2021/02/18 13:32:48
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Foxy Wildborne
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What is with people dressing up as boats in this city?
Props to the folks who guessed that one of the factions will be an animal menagerie.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/02/18 13:34:42
Subject: Warhammer Quest: Cursed City - Qulathis the Exile page 12
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Regular Dakkanaut
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Danny76 wrote:The rumour of price is also unfounded.
It’s just come from people saying “oh it’ll probably cost lots cos GW are GW”
There’s no person in the know, or retailer or anything that this information has come from.
The bases all match, I’d imagine that’s more just to make it look nice. If anything they’d match the board sure.
But why wouldn’t they match. It’s gonna be weird if they were all different looking?
They are mouldEd bases probably due to the models being like Underworlds where they’ll have a pin to clip in.
So people can start playing quicker. As opposed to black rounds.
I guess we’ll see.
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![[Post New]](/s/i/i.gif) 2021/02/18 13:35:18
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Liche Priest Hierophant
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Nice. First impulse was that there's too much variety of critters on a single model, but that faded pretty quickly.
Kanluwen wrote:So I guess "grimdark" is really just a codeword for "superbusy" models?
The 'villains' so far are 1/3 for me. The Captain looks great, the other two look like Blanchitsu projects.
Blanchitsu is probably the point. Cursed City looks like a deliberate attempt to get across a Mordheim feel, but with modern quality sculpts.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/02/18 13:36:59
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Stalwart Ultramarine Tactical Marine
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He is also too busy for me. What does he need a candle for? To see in the dark? An undead minion that can´t see in the darkness?
Also the cat/fox/raccoon looks weird.
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This message was edited 1 time. Last update was at 2021/02/18 13:43:29
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![[Post New]](/s/i/i.gif) 2021/02/18 13:43:28
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Shrieking Guardian Jetbiker
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I wonder if the critters will get a specific gameplay mechanic, or if they'll be just decoration for this guy's faction's minis? From the article:
Warhammer Community wrote:He has also developed the ability to project his will into the diseased vermin in the city, allowing him to spy upon the populace
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~~~ I Love The Power Glove. It's So Bad. ~~~ |
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![[Post New]](/s/i/i.gif) 2021/02/18 13:46:44
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Foxy Wildborne
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Decent Noah's Ark cosplay tho
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2021/02/18 13:59:45
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Liche Priest Hierophant
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Papa-Schlumpf wrote:He is also too busy for me. What does he need a candle for? To see in the dark? An undead minion that can´t see in the darkness?
He looks to be a region specific take on a necromancer, who have traditionally been old cranky dudes extending their lives via magic. Certainly not ordinary dudes, but regular dudes nonetheless. There's no reason that I can think of why a necromancer should be able to see in the dark without any source of light.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2021/02/18 14:04:57
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Bloodtracker
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Can't say I really like this miniature. The other Leaders are better in my opinion.
I was promised spooky undead creatures, not Argus Filch from Harry Potter.
Anyway that means the 4 Leaders are the ones that we see in the site from day one, so that leaves the Vampire dude with the sword and Wolf himself.
That leaves 2 parts of the city on the left side and 3 part on the right side. Whats that? Expantions?
Also if they are expantions it means that the heroes take the main road to the main villain and then decide to go to the edge of the city to do the side missions...
Everyone knows you do the side missions before the main villaing...
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![[Post New]](/s/i/i.gif) 2021/02/18 14:08:21
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Shrieking Guardian Jetbiker
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straken619 wrote:Also if they are expantions it means that the heroes take the main road to the main villain and then decide to go to the edge of the city to do the side missions...
Everyone knows you do the side missions before the main villaing...
Hm, the article makes it sound like you'll need to take on the minor villains to weaken the main villain?
Warhammer Community wrote:The chamberlain’s knowledge of grave-sand means that his master can now deflect wounds that would otherwise destroy him
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~~~ I Love The Power Glove. It's So Bad. ~~~ |
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![[Post New]](/s/i/i.gif) 2021/02/18 14:15:24
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Regular Dakkanaut
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Fantastic mini! Really looking forward to seeing the preview Saturday! The models are characterful with a lot of atmospheric visual cues.
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![[Post New]](/s/i/i.gif) 2021/02/18 14:16:41
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Dakka Veteran
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I like him. He looks like they stuck his head in the stocks and he just broke it off and kept going.
I find him detailed more than busy. And it's a good balance, his outfit is rather plain, his hat and wooden accessories are rather flourished. Things like the Ossiarch Bonereapers are for me extremely busy and incredibly ugly. The incredibly ugly isn't just for me, I give that to everybody, those models are hideously ugly whether you like them or not.
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![[Post New]](/s/i/i.gif) 2021/02/18 14:21:13
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Frenzied Berserker Terminator
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Yeah I'm very much good with this one too. Not seen anything to put me off yet!
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![[Post New]](/s/i/i.gif) 2021/02/18 14:21:55
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Longtime Dakkanaut
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The villain with the sword is the werewolf, although it seems that it only has wolf paws.
The final boss is the one with decorative wolf skins, But we have no clue if he's vampire, wolf, or what.
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![[Post New]](/s/i/i.gif) 2021/02/18 14:32:14
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Longtime Dakkanaut
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The good news is we'll see both revealed this Saturday. They silhouettes showed the boss and the parkour vampire. But they'll probably save lesser foes and heroes to continue the slow reveal schedule. I'm still hoping the big bad has two forms, like Morathi.
Parkour zombie can't be a main antagonist though. We have two "bosses" left to reveal, and one of them is that skeletal person whose shield we've seen. Unless the wolf dude isn't getting a slot on the website...? Also, if those are the last two bosses, wonder what the zombie-pirate guy with the axe will be for. Soulblights, I guess?
I don't know about this dude, to be honest. Nothing about him is bad. But he's a bit busy. He's got a flagellant vibe, but nothing in his lore indicates why lol. It would be fun if some of the lesser enemies are rats and crows, and unless you kill them quickly, they flee back, "reporting" your presence to the Necromancer and then he appears in person
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This message was edited 3 times. Last update was at 2021/02/18 14:36:30
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![[Post New]](/s/i/i.gif) 2021/02/18 14:36:10
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Stalwart Ultramarine Tactical Marine
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Geifer wrote: Papa-Schlumpf wrote:He is also too busy for me. What does he need a candle for? To see in the dark? An undead minion that can´t see in the darkness?
He looks to be a region specific take on a necromancer, who have traditionally been old cranky dudes extending their lives via magic. Certainly not ordinary dudes, but regular dudes nonetheless. There's no reason that I can think of why a necromancer should be able to see in the dark without any source of light.
The guy has red eyes and fangs painted. So for me it was an indicator that he is not a regular dude anymore. Also he can use the vision of his "pets" to see in the dark. Not need for a candle (for me at least).
But what does he carry on his back, that is so important to have it always with you? Letters from the misses or the receipts of his last wargaming purchases? Is he currently ordering a new starter box with the raven?
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![[Post New]](/s/i/i.gif) 0052/10/18 14:39:10
Subject: Re:Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Ancient Venerable Dark Angels Dreadnought
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First one that is a miss for me, but in no way deters this new box from anything but a "must buy"
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![[Post New]](/s/i/i.gif) 2021/02/18 14:41:05
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Longtime Dakkanaut
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If you look closely, the candle flame is touching the crow's foot. So that's why its probably screaming
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![[Post New]](/s/i/i.gif) 2021/02/18 14:43:47
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Longtime Dakkanaut
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GaroRobe wrote:
Parkour zombie can't be a main antagonist though. We have two "bosses" left to reveal, and one of them is that skeletal person whose shield we've seen. Unless the wolf dude isn't getting a slot on the website...? Also, if those are the last two bosses, wonder what the zombie-pirate guy with the axe will be for. Soulblights, I guess?
I think that the parkour is one of the bosses. It has the same hair, shoulder pad and sword in the silhouette as in the drawing of the shield on the web.
We have already seen the skeleton boss, so the one with the shield could be another minion, or for AoS.
the "pirate zombie" is the one that most intrigues me, too pretty to be just a minion in this game.
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![[Post New]](/s/i/i.gif) 2021/02/18 14:45:02
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Terrifying Doombull
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He'd be a good model without the shoulder crossbeam and message board (and the paper strip around his hat).
A little more Evil Priest and a little less Overburdened One-Man Messenger Service (which really doesn't come across at all as sinister)
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2021/02/18 14:52:45
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Longtime Dakkanaut
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zamerion wrote: GaroRobe wrote:
Parkour zombie can't be a main antagonist though. We have two "bosses" left to reveal, and one of them is that skeletal person whose shield we've seen. Unless the wolf dude isn't getting a slot on the website...? Also, if those are the last two bosses, wonder what the zombie-pirate guy with the axe will be for. Soulblights, I guess?
I think that the parkour is one of the bosses. It has the same hair, shoulder pad and sword in the silhouette as in the drawing of the shield on the web.
We have already seen the skeleton boss, so the one with the shield could be another minion, or for AoS.
the "pirate zombie" is the one that most intrigues me, too pretty to be just a minion in this game.
I'm just using the Unrevealed silhouettes on the website haha. The standard one for heroes is the female knight, and the one for the villains is the skeletal looking dude.
Though it does have the same helmet as the basic skeletons, so maybe it's just the one with the sword? Weird choice to use a grunt for silhouettes though
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![[Post New]](/s/i/i.gif) 2021/03/23 17:21:20
Subject: Warhammer Quest: Cursed City - Torgillius the Chamberlain page 16
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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They're placeholder silhouettes, specifically to avoid us being able to spoil things.
The 'parkour vampire' did seem to have a female twin, so that one might be a twofer.
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