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2022/07/13 12:25:26
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/13 12:47:30
Subject: Total War : Warhammer 3 - Road Map on April 29th
Hmm. Figured one would end up in Cathay. There definitely needed some competition out there.
The Lokhir/Rakarth swap seems... ok.
It does fit with Rakarth big monster theme, and I like the turtle isles better than the other coast (and it spaces out threats to the lizards)
I feel like they dropped the ball on Malus, though. He seems both isolated and too close- I was hoping for somewhere off the Sea of Dread like his old start location (either the southern wastes or the elven colonies), just to break up the monotony a bit. As is, invading Naggarond from the north is going to be chewing on a great dark elf mass as they confederate and glom together.
This message was edited 1 time. Last update was at 2022/07/13 12:48:02
Efficiency is the highest virtue.
2022/07/14 11:14:48
Subject: Total War : Warhammer 3 - Road Map on April 29th
It does work but it is massive I usually just copy paste from twitter.
This is the first one I find a bit odd, I thought the Southlands was looking a bit full two reveals ago. But hey, it's something different. Be interesting to see how it plays.
Man, if we didn't already know the Chaos Dwarves were on the way, that giant hole where they are would be a dead giveaway
At work so can't get too into it until lunch, but looks like they are keeping the tower defense thing... Boo.
Major Settlements:
This message was edited 1 time. Last update was at 2022/07/14 14:56:08
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/14 16:16:16
Subject: Total War : Warhammer 3 - Road Map on April 29th
Chaos Ponies are no more. They're now huge horse riders, bigger than Empire cav. Tzeentch Knights now have unique models. Dorghar is even bigger than the Knights. Archaon now has mixed magic. All new graphics for Lore of Death and Lore of Metal. New darker scheme for Chaos Undivided. Chosen are now big, but still not monstrous, and are much better/new animations and so on.
We have the new Warriors of Chaos faction names:
That's: The Ecstatic Legions, the Fecundites, Legion of the Gorequeen, and Puppets of Misrule
So, Festus, Valkia, I'm guessing Vilitch and I'm not sure who Slaanesh gets...
This message was edited 1 time. Last update was at 2022/07/14 16:41:18
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/14 17:08:14
Subject: Total War : Warhammer 3 - Road Map on April 29th
So I made the mistake of wandering over the TW forums to find out more details what's going on (is this DLC? they seem to insist so), and the 'fans' over there are completely losing their minds with much ranting about monogods.
I'm hoping for a straightforward blog post at some point, I don't want to dig through a pile of youtube videos (most 3rd party) to figure out what's going on.
Though I am glad the 'Chaos Invasion' is gone as a mechanic.
And Norscan 'outposts' are gone. They have normal settlements everywhere.
This message was edited 2 times. Last update was at 2022/07/14 17:49:47
Efficiency is the highest virtue.
2022/07/14 18:13:30
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
Voss wrote: So I made the mistake of wandering over the TW forums to find out more details what's going on (is this DLC? they seem to insist so), and the 'fans' over there are completely losing their minds with much ranting about monogods.
They don't seem to understand that in WFB there are three Chaos factions: Warriors of Chaos, Beasts of Chaos, and Daemons of Chaos.
They're under the impression that TWW3 shipped with 8 Factions, when really it shipped with 4 (DoC, Cathay, Kislev & Ogres).
This message was edited 1 time. Last update was at 2022/07/14 22:56:22
Its bizarre and vaguely fascinating for all the wrong reasons with 20 (21 with release date) questions from fans.
The questions fall into three categories, with basically all the same answers:
Q: Are you going to do cool stuff with... <Dark Elf watchtowers along the chaos wastes/ Sea lane encounters/ new Norscan monster hunts/ music improvements for various TW1 races>?
A: No.
Q: Are you going to... <keep expanding the map/fix the late game/keep updating skill trees/update <faction>>
A: maybe eventually (though some skill trees and Vampires and Empire got some reworks already apparently, including the vampire tech tree.
Q: Ind/Khuresh
A: "At the moment no plans," but look at the man's face and tell me there is even a remote possibility of a yes answer to this question. Oh no wait, they cut back to the map so you couldn't see any more of his complete exhaustion with this topic.
Misc. stuff that aren't really questions, just little PR bits on landmarks and unique settlements and victory conditions.
Bonus weirdness:
the interview backdrop is a cabinet of painted miniatures (Nurgle, Khorne, Tzeentch and Beastmen) with a lower cabinet of... still shrink-wrapped boxes of minis.
This message was edited 4 times. Last update was at 2022/07/15 00:47:01
Efficiency is the highest virtue.
2022/07/15 00:04:21
Subject: Total War : Warhammer 3 - Road Map on April 29th
Enticity wrote:13:35 Dragons got an increase to HP and Mass. Later at 29:45 "Dragons got almost 75% more mass" Mentions them being at 3500 or 4000 mass. HP increase of plus 500-1000 HP.
16:45 Lord Kroak got some significant but unspecified buffs. Seems that he still has the same spells from WH2, while most other magic got nerfed, making him relatively more powerful.
17:30 Razordon hunting pack's projectiles penetrate multiple units/models more like artillery shots.
17:50 Broken/Busted Spells: Ruination of Cities, Seafang, Dark Elf's Power in Darkness
18:00 Dwarf Buffs - Rune of Wrath and Ruin does a *little* bit more damage
19:00 Nakai got some significant buffs, but was very vague about it.
21:20 More details on Seafang - basically deletes / one shots infantry. It's on stats on the unit card seem to be the same as what TWW Stats report the Wh2 Seafang as being, so I'm assuming it might be something on the mechanical level?
27:50 "Skaven are one of the most unchanged factions right now" & "About the same as the Warhammer 2 incarnation"
28:15 Lizardmen Dinos got buffed. Revification Crystal heals a lot more than it used to - mentions healcapping a Dread Saurian in a matter of minutes. @31:30 "Revification Crystals heal 20% HP per cast"
34:50 "Wind of Death got nerfed so hard, Wind of Death got annihilated! It does like less than Burning Head now." Later "We've [Content Creators] all told CA that Wind of Death got nerfed [too much], it should be fixed by immortal empires, I'm not CA though, so if it's not fixed, blame them not me."
40:15 Question from chat: "How is the balancing so far?" E: "Balancing is good. Balancing is fairly good, outside of a few spells that are super busted, er, nothing has been too bad I would say." Says he thinks there's <10 major balance issues, and CA apparently knows about them.
40:35 He says that while Aspiring Champions got buffed significantly, they're still pretty terrible in MP.
40:40 "Archaon does like a million damage now" Implies he's pretty good.
51:30 High Elves aren't meta, and are still a bit weak in MP, but they have been buffed a bit through the changes to dragons. (Background footage is Enticity's Slaanesh completely rolling up a HE army in land battle.)
1:06:30 In regards to the Dawi in Domination battles: "They're basically Cathay, but worse, and that puts you in High Elf territory - that's not a comfortable place to be at all."
1:07:20 Mentions Khorne non-demonic infantry getting a buff - overall Chaos factions are pretty strong atm.
1:09:20 "Immortal Empires - I will say - the state of multiplayer is actually pretty good." "I would say general unit and faction balance are pretty good."
1:11:00 Burning Head has been been buffed from it's state in the currently available WH3 patch. Says it is roughly equal in overall damage to the (post nerf) penumbral pendulum. Says he would "highly recommend" using it, but it's not quite as good as pit of shades.
1:25:30 Soulstealer has been nerfed to do less damage
1:57:25 Expendable units have 25% less capture weight
1:59:30 With the changes to regeneration, Trolls are apparently pretty good now, but they still suffer from low leadership.
1:59:30 Varghulf's now no longer have regeneration, instead they have the Hunger, which is regen that is twice as fast, but only active in melee.
Belakor is on Albion as stated.
Sigvald in the Shard lands near the dark elves
Archaeon and Kholek are a bit further north than I expected, but largely fine, except...
Grimgor vs Kholek early game is ugly. I think that's one of the closest starts in the game, unless there are some mountains to block them off from each other. Don't know how the AI will handle it, but player starts should prioritize eliminating the other (which I suspect is much easier as Kholek in the early game)
This message was edited 1 time. Last update was at 2022/07/15 12:49:17
Efficiency is the highest virtue.
2022/07/15 15:13:48
Subject: Total War : Warhammer 3 - Road Map on April 29th
Kholek near Grimgor is a good thing, as without the Chorfs he was isolated and would likely snowball very easily. Now he has someone who can conceivably challenge him in the early game.
I wish were getting the other 4 WoC LLs today.
This message was edited 1 time. Last update was at 2022/07/15 15:13:59
In the Facebook feed, they posted what appears to be the Q&A video (I haven't watched it), and a comment about watching it to the end for an important tidbit of information. And then they added, SPOILER: It's August 23.
While I'm not 100% certain, and not in a position to check, it appears that August 23 is the IE release date.
2022/07/15 16:07:32
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
Eumerin wrote: In the Facebook feed, they posted what appears to be the Q&A video (I haven't watched it), and a comment about watching it to the end for an important tidbit of information. And then they added, SPOILER: It's August 23.
While I'm not 100% certain, and not in a position to check, it appears that August 23 is the IE release date.
Ya, HBMC said Aug 23rd yesterday as well.
Also, Azazel?
This message was edited 2 times. Last update was at 2022/07/15 17:17:59
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/16 15:15:34
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
Love the Gorequeen quote. Back when Khorne was more than just axe-idiots. The idea of Valkia as a hunting bird of prey to be feared by travelers is lovely.
Efficiency is the highest virtue.
2022/07/18 15:41:25
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
Official Azazel reveal is tomorrow, per their FB post:
You might have seen the mysterious intel shared in our recent newsletter. A new champion approaches! He knows your inner desires… Tune in tomorrow for full reveal
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/19 14:16:19
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/19 14:48:59
Subject: Total War : Warhammer 3 - Road Map on April 29th
There's a lot of stuff. Sorting it out is a bit of a mess to be honest:
Also coming with the Champions of Chaos Lords Pack is a new unit lineup! These new/unique units will be available to the Warriors of Chaos and relevant Chaos God factions in both the Campaign and custom Battles, while a smaller contingent will also be available to the Daemon Prince during his Campaign.
Also Warriors of Chaos are getting the Gifts, Dark Fortresses, Warbands (unit pool, I think? And upgrading units?) and Path to Glory (non-named lords can get marked and upgrade to DPs).
---
I think this will make more sense in game, but the explanation seems fuzzy to me. Lots of different parts (and work is distracting atm)
The other 3 lords will be revealed once per week over the next 3 weeks. Yay.
This message was edited 2 times. Last update was at 2022/07/19 15:01:25
Efficiency is the highest virtue.
2022/07/19 15:08:51
Subject: Total War : Warhammer 3 - Road Map on April 29th
Also sounds like there's no Slaughterbrute/Mutalith.
No Nurgle and Slaanesh equivalents to make things 'fair'
So they're in the RoC campaign, but don't interact with the Ursunn thing (not unusual for DLC factions). I wonder if they still have to deal with rifts and the quest for random Forge World city takes them to the various god realms? If they don't have to deal with that crap, it might be worth playing once while CA irons out the major bugs of the IE beta.
Efficiency is the highest virtue.
2022/07/19 19:38:10
Subject: Total War : Warhammer 3 - Road Map on April 29th
Also sounds like there's no Slaughterbrute/Mutalith.
No Nurgle and Slaanesh equivalents to make things 'fair'
So they're in the RoC campaign, but don't interact with the Ursunn thing (not unusual for DLC factions). I wonder if they still have to deal with rifts and the quest for random Forge World city takes them to the various god realms? If they don't have to deal with that crap, it might be worth playing once while CA irons out the major bugs of the IE beta.
CoC campaign takes place after RoC campaign and involves them reaching the city from Tamurkhan: Throne of Chaos where the first major battle took place.
The only way we can ever solve anything is to look in the mirror and find no enemy
2022/07/20 00:54:30
Subject: Total War : Warhammer 3 - Road Map on April 29th
What makes you think its after the campaign? That would be awkward, as it would involve a consolidated winner with a enslaved Belakor and a lot of wiped-out factions.
Is it just the 'Ursun's roar' bit? Because he does that several times, first rather notably when Prince Idiot shoots him in the head and goes full Daemon Prince.
This message was edited 1 time. Last update was at 2022/07/20 00:56:06
Efficiency is the highest virtue.
2022/07/20 03:43:13
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
The way I read it was like its concurrent to the RoC campaign, like how Tomb Kings and Vampire Pirates had their own campaign mechanics outside of the Vortex campaign in Warhams2.
This message was edited 1 time. Last update was at 2022/07/20 03:43:47
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2022/07/20 11:10:58
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
The ROC campaign is just a script that kicks off for that specific campaign. It's not hard to have a COC specific script that disables ROC mechanics at the start and runs the COC scripts.
The only way we can ever solve anything is to look in the mirror and find no enemy
2022/07/20 13:55:12
Subject: Re:Total War : Warhammer 3 - Road Map on April 29th
The ROC campaign is just a script that kicks off for that specific campaign. It's not hard to have a COC specific script that disables ROC mechanics at the start and runs the COC scripts.
Right, but that isn't 'after.' That's just starting fresh at the beginning (with everybody in their starting positions) but disabling some of the stupid events. (which, going to be honest, would be what it would take to play on that map again)
'After the RoC campaign' means somebody has won, did whatever they where going to do to the bear god, and now belakor is on somebody's leash out in the world.
This message was edited 3 times. Last update was at 2022/07/20 13:58:33
Efficiency is the highest virtue.
2022/07/20 14:29:08
Subject: Total War : Warhammer 3 - Road Map on April 29th