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LoWs back on the table? SHAD now 1CP if your LoW is from your Warlord's faction.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Longtime Dakkanaut






 Pyroalchi wrote:
This might be a weird question, but what if your Superheavy IS your warlord? I'm not totally sure who qualifies, but at least Guilliman and Mortarion should. If I put one of them into a SHAD and make them Warlord (which I must with both anyway) does it only cost 1 CP? Since Warlord and superheavy obviously share keywords?

You could just put them in a Supreme Command detachment instead and save yourself the CP though.
   
Made in us
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For the two examples there, why not just use a Supreme Command?

This message was edited 1 time. Last update was at 2021/06/03 16:21:10


I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

The rule specifically states that the LoW in the SHAD can't be your Warlord if you
want the 2CP refund. If you want to use Gulliman or Morty, put them in a Supreme Command Detachment. It's free, after all, instead of 1CP.

This message was edited 1 time. Last update was at 2021/06/03 16:19:38


 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





 Pyroalchi wrote:
This might be a weird question, but what if your Superheavy IS your warlord? I'm not totally sure who qualifies, but at least Guilliman and Mortarion should. If I put one of them into a SHAD and make them Warlord (which I must with both anyway) does it only cost 1 CP? Since Warlord and superheavy obviously share keywords?


Most LoW that can be a warlord are supreme command or primarchs, so you would always use the supreme command detachment. I guess if there was a way to make like a tank commander baneblade or something this might be an issue, but I don't think there is a LoW that is not a supreme command or primarch.
   
Made in de
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I see, thanks

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Made in ca
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Karol wrote:
Now GW just has to make LoW for all factions.


Not really.... most LoW are very close to Heavy supports
   
Made in ca
Discriminating Deathmark Assassin





Stasis

Any model can be nominated as your WARLORD, but only a CHARACTER can have a Warlord Trait.

Two Monoliths it's it! Nominating one as a Warlord means 2 Monoliths would be 4 CP.

While mustering your army, you can nominate one model (except a model with the FORTIFICATION keyword) to be your Warlord. That model gains the WARLORD keyword. If this model is a CHARACTER, you can also assign a Warlord Trait to it.


You could make a random Guardsman, or Scarab, Grot, or C'tan(despite being a CHARACTER, they don't geta Warlord Trait due to a rule they have).

SPORELORD!

This message was edited 2 times. Last update was at 2021/06/03 17:32:23


213PL 60PL 12PL 9-17PL
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Made in pl
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 VladimirHerzog wrote:
Karol wrote:
Now GW just has to make LoW for all factions.


Not really.... most LoW are very close to Heavy supports


Well it would be nice to have more options, then a thunder hawk and Draigo. Maybe something from the lore like psi knights, or a draigo mounted in an NDK or failing that the master of the master of the 6th with his 500+ servitors he teleports on to enemy positions before the attack or failing that the master of the 5th with his bodyguard of 20 Sanctum Guards mounted in a modified bigger NDK suit.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
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The dark hollows of Kentucky

Karol wrote:
 VladimirHerzog wrote:
Karol wrote:
Now GW just has to make LoW for all factions.


Not really.... most LoW are very close to Heavy supports


Well it would be nice to have more options, then a thunder hawk and Draigo. Maybe something from the lore like psi knights, or a draigo mounted in an NDK or failing that the master of the master of the 6th with his 500+ servitors he teleports on to enemy positions before the attack or failing that the master of the 5th with his bodyguard of 20 Sanctum Guards mounted in a modified bigger NDK suit.

I really don't see a reason why they don't just give GK access to the other loyalist fw units, at least the vehicles, like they gave DG and 1ksons access to the CSM fw units.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

Karol wrote:
 VladimirHerzog wrote:
Karol wrote:
Now GW just has to make LoW for all factions.


Not really.... most LoW are very close to Heavy supports


Well it would be nice to have more options, then a thunder hawk and Draigo. Maybe something from the lore like psi knights, or a draigo mounted in an NDK or failing that the master of the master of the 6th with his 500+ servitors he teleports on to enemy positions before the attack or failing that the master of the 5th with his bodyguard of 20 Sanctum Guards mounted in a modified bigger NDK suit.


Can't you take any Adeptus Astarties LOW? Since that's a shared keyword that isn't Imperium?

213PL 60PL 12PL 9-17PL
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Made in ca
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 Blndmage wrote:
Karol wrote:
 VladimirHerzog wrote:
Karol wrote:
Now GW just has to make LoW for all factions.


Not really.... most LoW are very close to Heavy supports


Well it would be nice to have more options, then a thunder hawk and Draigo. Maybe something from the lore like psi knights, or a draigo mounted in an NDK or failing that the master of the master of the 6th with his 500+ servitors he teleports on to enemy positions before the attack or failing that the master of the 5th with his bodyguard of 20 Sanctum Guards mounted in a modified bigger NDK suit.


Can't you take any Adeptus Astarties LOW? Since that's a shared keyword that isn't Imperium?


oh, yeah lol, Karol's complaints are unfounded.

Astraeus
Cerberus
Fachlion
Fellblade
Mastodon
Sokar
Spartan (this choice slaps)
Thunderhawk
Typhon

are all LoW you can now field "for free" with your GK.



inb4 : but those are all FW !!!11!!
   
Made in us
Shadowy Grot Kommittee Memba






 VladimirHerzog wrote:
 Blndmage wrote:
Karol wrote:
 VladimirHerzog wrote:
Karol wrote:
Now GW just has to make LoW for all factions.


Not really.... most LoW are very close to Heavy supports


Well it would be nice to have more options, then a thunder hawk and Draigo. Maybe something from the lore like psi knights, or a draigo mounted in an NDK or failing that the master of the master of the 6th with his 500+ servitors he teleports on to enemy positions before the attack or failing that the master of the 5th with his bodyguard of 20 Sanctum Guards mounted in a modified bigger NDK suit.


Can't you take any Adeptus Astarties LOW? Since that's a shared keyword that isn't Imperium?


oh, yeah lol, Karol's complaints are unfounded.

Astraeus
Cerberus
Fachlion
Fellblade
Mastodon
Sokar
Spartan (this choice slaps)
Thunderhawk
Typhon

are all LoW you can now field "for free" with your GK.



inb4 : but those are all FW !!!11!!


I like to think Karol was just expressing concern for the poor factions that actually don't have superheavies. You know, like Ynnari, Harlequins and Drukhari, and I will say that we do appreciate his concern.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in pl
Fixture of Dakka




 VladimirHerzog wrote:


oh, yeah lol, Karol's complaints are unfounded.

Astraeus
Cerberus
Fachlion
Fellblade
Mastodon
Sokar
Spartan (this choice slaps)
Thunderhawk
Typhon

are all LoW you can now field "for free" with your GK.



inb4 : but those are all FW !!!11!!


out of all of those only the thunderhawk is GK.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Stealthy Warhound Titan Princeps






GK wouldn't be able to climb into a Spartan, making it (or any transport) questionable as a choice. But yea, I guess you could pick most of those

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
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Curb stomping in the Eye of Terror!

 xeen wrote:
 Pyroalchi wrote:
This might be a weird question, but what if your Superheavy IS your warlord? I'm not totally sure who qualifies, but at least Guilliman and Mortarion should. If I put one of them into a SHAD and make them Warlord (which I must with both anyway) does it only cost 1 CP? Since Warlord and superheavy obviously share keywords?


Most LoW that can be a warlord are supreme command or primarchs, so you would always use the supreme command detachment. I guess if there was a way to make like a tank commander baneblade or something this might be an issue, but I don't think there is a LoW that is not a supreme command or primarch.

But what if you want to bring a 2nd Primarch?

Morty in Supreme detachment as warlord (mandated), you could add the AUX LOW of Magnus costing only 1cp on the basis of heretic astartes keyword.

Right?

Not sure how competitive that'd be...

Live Ork, Be Ork. or D'Ork!


 
   
Made in ca
Arch Magos w/ 4 Meg of RAM






Karol wrote:
 VladimirHerzog wrote:


oh, yeah lol, Karol's complaints are unfounded.

Astraeus
Cerberus
Fachlion
Fellblade
Mastodon
Sokar
Spartan (this choice slaps)
Thunderhawk
Typhon

are all LoW you can now field "for free" with your GK.



inb4 : but those are all FW !!!11!!


out of all of those only the thunderhawk is GK.


yeah, but theyre all Adeptus Astartes, which your GK also are
   
Made in us
Longtime Dakkanaut




Haha, the only way taking a LoW could be a worse choice in most lists is if it also broke your doctrines...
   
Made in us
Stealthy Warhound Titan Princeps






Ohhh, right. What would you rather have, Tides affecting your army OR! 1-2 less CP and a Super Heavy!

I'm on a podcast about (video) game design:
https://makethatgame.com

And I also make tabletop wargaming videos!
https://www.youtube.com/@tableitgaming 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 whembly wrote:
 xeen wrote:
 Pyroalchi wrote:
This might be a weird question, but what if your Superheavy IS your warlord? I'm not totally sure who qualifies, but at least Guilliman and Mortarion should. If I put one of them into a SHAD and make them Warlord (which I must with both anyway) does it only cost 1 CP? Since Warlord and superheavy obviously share keywords?


Most LoW that can be a warlord are supreme command or primarchs, so you would always use the supreme command detachment. I guess if there was a way to make like a tank commander baneblade or something this might be an issue, but I don't think there is a LoW that is not a supreme command or primarch.

But what if you want to bring a 2nd Primarch?

Morty in Supreme detachment as warlord (mandated), you could add the AUX LOW of Magnus costing only 1cp on the basis of heretic astartes keyword.

Right?

Not sure how competitive that'd be...

Might work for a few weeks, but it's pretty much guaranteed that once 1ksons get their new codex Magnus will have the same the same "Must be your Warlord" rule as Mortarion. So that problem will go away. Thankfully.
   
Made in ca
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nm

This message was edited 1 time. Last update was at 2021/06/03 20:06:43


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Chaos Knights 2k
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Made in fr
Longtime Dakkanaut






The only LoW i have is my necron monolith so i'll look into what it can do for me.

This message was edited 1 time. Last update was at 2021/06/04 00:06:11


"But the universe is a big place, and whatever happens, you will not be missed..." 
   
Made in au
Battlewagon Driver with Charged Engine





Mmm, the only problem with this is that you won't get your subfactions bonuses (Klan, chapter, regiment) for the LOW this way. Depending on your battleplan that may not matter but sometimes those buffs go a long way.
   
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Tough-as-Nails Ork Boy




Honestly, never understood why the LOW in a Super Heavy Aux does not get Subfaction traits if its the same Subfaction as your Warlord, that would fix this issue slightly and perhaps make them slightly more viable. Sure slap a -1 CP tax on LOW, but honestly a Baneblade should out gun it Russ Counterparts substantially, I shouldn't feel like I'm giving my opposition a huge leg up by taking a Stompa in my list. A monolith should fit into a Necron Army like a Glove, not be a huge floating liability because it can't float over some Sandbags.

TBH I am of the opinion that if a LOW ends it movement upon a barricade/obstacle, it should just flatten it. Instead of having them be just stopped, have the LOW simply displace it and either just ignore the unstable position rule, or just simply remove the barricade when they end their move over it, unless they have fly.
   
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Longtime Dakkanaut






cody.d. wrote:
Mmm, the only problem with this is that you won't get your subfactions bonuses (Klan, chapter, regiment) for the LOW this way. Depending on your battleplan that may not matter but sometimes those buffs go a long way.


Ok, looks lke GW is making things either too simple, too complex or too unclear, so let me see how this is supposed to work.

I have a necron army of dynasty X. I assign a CCB as a warlord, and then take a monolith for a final cost of 1cp. What changes for my CCB warlord? Nothing? He can't take dynasty x special rules? What?
   
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The dark hollows of Kentucky

 Matt Swain wrote:
cody.d. wrote:
Mmm, the only problem with this is that you won't get your subfactions bonuses (Klan, chapter, regiment) for the LOW this way. Depending on your battleplan that may not matter but sometimes those buffs go a long way.


Ok, looks lke GW is making things either too simple, too complex or too unclear, so let me see how this is supposed to work.

I have a necron army of dynasty X. I assign a CCB as a warlord, and then take a monolith for a final cost of 1cp. What changes for my CCB warlord? Nothing? He can't take dynasty x special rules? What?

Nothing changes for your Warlord, or anything else in your army. Your LoW just doesn't get Dynasty traits. Nothing in Auxiliary Detachments gets faction traits. Doesn't make a difference for CSM, our Legion traits only apply to INFANTRY, BIKES, and HELLBRUTES anyway.
   
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 Matt Swain wrote:
cody.d. wrote:
Mmm, the only problem with this is that you won't get your subfactions bonuses (Klan, chapter, regiment) for the LOW this way. Depending on your battleplan that may not matter but sometimes those buffs go a long way.


Ok, looks lke GW is making things either too simple, too complex or too unclear, so let me see how this is supposed to work.

I have a necron army of dynasty X. I assign a CCB as a warlord, and then take a monolith for a final cost of 1cp. What changes for my CCB warlord? Nothing? He can't take dynasty x special rules? What?


I'm sorry but I have no idea what you're talking about. I simply said that the singular problem I have with this change is that I won't get things like Deffskulls re-rolls/invul on a killtank.
   
Made in us
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panzerfront14 wrote:
Honestly, never understood why the LOW in a Super Heavy Aux does not get Subfaction traits if its the same Subfaction as your Warlord, that would fix this issue slightly and perhaps make them slightly more viable. Sure slap a -1 CP tax on LOW, but honestly a Baneblade should out gun it Russ Counterparts substantially, I shouldn't feel like I'm giving my opposition a huge leg up by taking a Stompa in my list. A monolith should fit into a Necron Army like a Glove, not be a huge floating liability because it can't float over some Sandbags.

TBH I am of the opinion that if a LOW ends it movement upon a barricade/obstacle, it should just flatten it. Instead of having them be just stopped, have the LOW simply displace it and either just ignore the unstable position rule, or just simply remove the barricade when they end their move over it, unless they have fly.


If a Monolith did it would take Szarekhan - picking up a reroll to wound on death rays/whip, a 5+++ vs MW, and protocols which could be stacked to double heal the monolith. Toss in a Chrono for a 5++ and you might exceed the points of the monolith and create an ecosystem where there's only one condition you would take one.

Again for context I am not calling this the most broken thing ever, but there are points to consider as to why this might be a better approach - this will not be true of all LoWs given options available to them. Obviously Cog knights can do it, but that carries its own restrictions.
   
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Versteckt in den Schatten deines Geistes.

 Daedalus81 wrote:
If a Monolith did it would take Szarekhan - picking up a reroll to wound on death rays/whip, a 5+++ vs MW, and protocols which could be stacked to double heal the monolith. Toss in a Chrono for a 5++ and you might exceed the points of the monolith and create an ecosystem where there's only one condition you would take one.
If it was "Your LoW has the same traits as your Warlord", then I'd imagine that combo-wombo'ing LoWs with the best Dynasty (or whatever) rather than the Dynasty your army actually has would be less of an issue.

This message was edited 1 time. Last update was at 2021/06/04 03:07:11


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
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The dark hollows of Kentucky

 Daedalus81 wrote:
Spoiler:
panzerfront14 wrote:
Honestly, never understood why the LOW in a Super Heavy Aux does not get Subfaction traits if its the same Subfaction as your Warlord, that would fix this issue slightly and perhaps make them slightly more viable. Sure slap a -1 CP tax on LOW, but honestly a Baneblade should out gun it Russ Counterparts substantially, I shouldn't feel like I'm giving my opposition a huge leg up by taking a Stompa in my list. A monolith should fit into a Necron Army like a Glove, not be a huge floating liability because it can't float over some Sandbags.

TBH I am of the opinion that if a LOW ends it movement upon a barricade/obstacle, it should just flatten it. Instead of having them be just stopped, have the LOW simply displace it and either just ignore the unstable position rule, or just simply remove the barricade when they end their move over it, unless they have fly.


If a Monolith did it would take Szarekhan - picking up a reroll to wound on death rays/whip, a 5+++ vs MW, and protocols which could be stacked to double heal the monolith. Toss in a Chrono for a 5++ and you might exceed the points of the monolith and create an ecosystem where there's only one condition you would take one.

Again for context I am not calling this the most broken thing ever, but there are points to consider as to why this might be a better approach - this will not be true of all LoWs given options available to them. Obviously Cog knights can do it, but that carries its own restrictions.

Aren't Command Protocols like loyalists Angels of Death rules? Which means Monoliths get them. Command Protocols is on the datasheet. So the healing thing works. And the 5++ does too, Chronomancers just need a target <DYNASTY> unit. But that's cool, my Sorcerer works on my Fellblade just fine too.

Edit: Agreed with H.B.M.C.

This message was edited 1 time. Last update was at 2021/06/04 03:42:31


 
   
Made in nl
Inquisitorial Keeper of the Xenobanks






your mind

Looks like GW wants to move some big models.

Already have a stompa..

On a related note, wow do I hate the new command point economy.

   
 
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