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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

It's an Inquisitor character model that got pushed back for whatever reason.

Stop trying to pretend like it means anything. We saw the dice that were supposed to go with the model in Octarius. We saw the rules that were supposed to go with the model in Octarius. Something pushed the model release back, and I'm about 99% sure it has to do with production bottlenecks.
   
Made in pl
Longtime Dakkanaut




Germany

 Kanluwen wrote:
It's an Inquisitor character model that got pushed back for whatever reason.

Stop trying to pretend like it means anything. We saw the dice that were supposed to go with the model in Octarius. We saw the rules that were supposed to go with the model in Octarius. Something pushed the model release back, and I'm about 99% sure it has to do with production bottlenecks.


All it means is that models from this Advent Rumour Engine might not get revealed for a long time, for whatever reason.
And that people shouldn't expect them all to get revealed within a few months.

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Other than literally all the other models revealed, naturally.
   
Made in au
Longtime Dakkanaut




I miss the old 2nd edition weapon options for Guardians. I remember having an honor guard squad of Guardians for my Farseer equipped with power swords and the leader with an Eldar power fist. Expensive in points but did it to show Eldar tech superiority over the Ork and human IG hordes.

This message was edited 1 time. Last update was at 2021/12/12 21:02:38


 
   
Made in us
Utilizing Careful Highlighting





Tangentville, New Jersey

Iracundus wrote:
I miss the old 2nd edition weapon options for Guardians. I remember having an honor guard squad of Guardians for my Farseer equipped with power swords and the leader with an Eldar power fist. Expensive in points but did it to show Eldar tech superiority over the Ork and human IG hordes.


Amen, soldier! I loved the metal guardians with plastic arms & weapon sprue. I made my Autarch out of the female Guardian.

I'm very curious to see what bones GW throws the Craftworlds once all is revealed.


 
   
Made in us
Dakka Veteran





Didn’t someone post that guardians or corsairs would get a warlock added into the squad like a leader and they would get an option for a wraithcannon? That would be nice. I would love if they gave each guardian unit a wraithguard as a big brother to deal with tough threats. Imagine having them sprinkled in guardian units with d scythes or wraith cannons to bolster the line.
   
Made in gb
Regular Dakkanaut







Wraithguard with 2+ 4++ and -1D
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Twilight Pathways wrote:
Spoiler:


Wraithguard with 2+ 4++ and -1D


That sounds utterly amazing, not a bucket load of attacks but good luck shifting a blob of axe-guard

This message was edited 1 time. Last update was at 2021/12/13 09:54:01


 
   
Made in gb
Longtime Dakkanaut




Feels plausible for Wraithblades. With that said - and I guess the answer is "points" - I'm a bit mystified how you'd balance the sword and axe combo on that basis. 2+/4++ is a fairly dramatic uplift in defense on a regular 3+. I guess there are some targets where 2 damage would be wasted - but it seems to get smaller all the time.

Also a bit mystified on the previous claim that "Iyanden wraiths get tanky". How much more tanky can a T6 2+/4++ with -1 damage get? "They get Transhuman" "Okay then?"
   
Made in gb
[DCM]
Procrastinator extraordinaire





London, UK

Tyel wrote:
Feels plausible for Wraithblades. With that said - and I guess the answer is "points" - I'm a bit mystified how you'd balance the sword and axe combo on that basis. 2+/4++ is a fairly dramatic uplift in defense on a regular 3+. I guess there are some targets where 2 damage would be wasted - but it seems to get smaller all the time.

Also a bit mystified on the previous claim that "Iyanden wraiths get tanky". How much more tanky can a T6 2+/4++ with -1 damage get? "They get Transhuman" "Okay then?"


It just sounds like you'd be reskinning Dark Angels. Feels like an easy option to make wraith units like that rumour states. Seems sus but we'll see I suppose.

   
Made in ca
Nimble Skeleton Charioteer





Canada

As someone playing Iyanded, I hope those are true, that would be great! Also would make my decision easier on how to arm those 5 Wraithblade I want to build. Was leaning on axe already but the -1 to hit is always lame and old-edition fashion, so only that gone would be great.

Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)

Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts 
   
Made in us
Dakka Veteran





I was just complaining to my friend yesterday about how worthless wraithblades with axes are. They constantly do 1 damage. They have 3+ instead of 2+. They cost a ton of points and require psychic support and only hit on 4’s. Horrible value.
   
Made in us
Swift Swooping Hawk





warpedpig wrote:
I was just complaining to my friend yesterday about how worthless wraithblades with axes are. They constantly do 1 damage. They have 3+ instead of 2+. They cost a ton of points and require psychic support and only hit on 4’s. Horrible value.


I know that they're one of the go-tos for us to win in competitive games, but I always have the same experience as you. You can make them tanky as hell but they just never do any damage for me. And I guess that's okay, Eldar has other stuff to do damage. But it's definitely made them annoying to use in 9th. I don't believe these rumors overall but I do hope the -1 to hit on the axes goes away; it really doesn't make any sense to be there in the first place since they only hit at S7.
   
Made in us
Dakka Veteran





Unless you have hunters of ancient relics you only get 2 attacks. Then only hitting on 4’s. Then still wound on 3’s for most things. Anything really tough will get a 4+ invuln. I had 9 wraithguard with ax hitting 5 terminators yesterday with storm shields. Took 2 1/2 turns to kill them. Such nonsense. They’re underpowered for what they cost. Flat 2 damage and +1 to hit would go a long way.

The wraith cannons going to 18” and 3+D3 would make them viable again. Perfect for webway strike and blasting hard targets.
   
Made in gb
[DCM]
Procrastinator extraordinaire





London, UK

warpedpig wrote:
I was just complaining to my friend yesterday about how worthless wraithblades with axes are. They constantly do 1 damage. They have 3+ instead of 2+. They cost a ton of points and require psychic support and only hit on 4’s. Horrible value.


I've had the opposite experience, even a squad of 5 in a wave serpent can be very useful for netting objectives and surviving games where Eldar suffer most. If you're complaining about Eldar needing psychic support, you're playing the wrong army, that's how they work. Protect and fortune is enough for a mega tough blob of multiwound minis as is, and if the rumours are true this makes them very much on a par with Blightlord Termies. 4 attacks on the charge with Hunters of Ancient Relics isn't something to sniff at given the army's current power level and the access to Doom and +1 to hit from psychic powers.

This message was edited 2 times. Last update was at 2021/12/13 13:57:40


   
Made in us
Dakka Veteran





The problem is to make this 1 unit not suck balls you have to dedicate stratagems and psychic support to them. What if your psychic powers fail? What if you need to use powers for another unit? Eldar just has so many things that have to go right for their units to be on par with other factions units. 9vs 5 terminators shouldn’t last nearly 3 full turns. Maybe 5v5. But 9v5. They suck.
   
Made in us
Swift Swooping Hawk





 Tyranid Horde wrote:
warpedpig wrote:
I was just complaining to my friend yesterday about how worthless wraithblades with axes are. They constantly do 1 damage. They have 3+ instead of 2+. They cost a ton of points and require psychic support and only hit on 4’s. Horrible value.


I've had the opposite experience, even a squad of 5 in a wave serpent can be very useful for netting objectives and surviving games where Eldar suffer most. If you're complaining about Eldar needing psychic support, you're playing the wrong army, that's how they work. Protect and fortune is enough for a mega tough blob of multiwound minis as is, and if the rumours are true this makes them very much on a par with Blightlord Termies. 4 attacks on the charge with Hunters of Ancient Relics isn't something to sniff at given the army's current power level and the access to Doom and +1 to hit from psychic powers.


Yeah, of course it's reasonable to expect support units to buff them, and I've never seen anybody complain about their durability period, but even if you perpetually assume Wraithblades are getting 4 attacks (which really, it's 1 fight phase where they are...), they're hitting on 4s (unless you bring yet another warlock to buff their to-hit). It's just not a lot of output. I actually rather bring Swords on my Wraithblades. Yeah, they're probably worse overall but I have more fun using them.
   
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Dakka Veteran





And then you roll a bunch of D1 for damage. Double face palm. They really suck. Terminator get flat 3 damage per wound with thunder hammers. They kill 1 wraithblades auto on a failed save. Terminators often absorb 2 wounds from a ghost ax before dying. It’s pathetic.
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Tyel wrote:
Feels plausible for Wraithblades. With that said - and I guess the answer is "points" - I'm a bit mystified how you'd balance the sword and axe combo on that basis. 2+/4++ is a fairly dramatic uplift in defense on a regular 3+. I guess there are some targets where 2 damage would be wasted - but it seems to get smaller all the time.

Also a bit mystified on the previous claim that "Iyanden wraiths get tanky". How much more tanky can a T6 2+/4++ with -1 damage get? "They get Transhuman" "Okay then?"


IMO this feels like proof that the rumors are made up. How would you even balance a unit like that?

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in pl
Longtime Dakkanaut




Germany

chaos0xomega wrote:
Tyel wrote:
Feels plausible for Wraithblades. With that said - and I guess the answer is "points" - I'm a bit mystified how you'd balance the sword and axe combo on that basis. 2+/4++ is a fairly dramatic uplift in defense on a regular 3+. I guess there are some targets where 2 damage would be wasted - but it seems to get smaller all the time.

Also a bit mystified on the previous claim that "Iyanden wraiths get tanky". How much more tanky can a T6 2+/4++ with -1 damage get? "They get Transhuman" "Okay then?"


IMO this feels like proof that the rumors are made up. How would you even balance a unit like that?


GW makes unbalanced units all the time

"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




chaos0xomega wrote:
Tyel wrote:
Feels plausible for Wraithblades. With that said - and I guess the answer is "points" - I'm a bit mystified how you'd balance the sword and axe combo on that basis. 2+/4++ is a fairly dramatic uplift in defense on a regular 3+. I guess there are some targets where 2 damage would be wasted - but it seems to get smaller all the time.

Also a bit mystified on the previous claim that "Iyanden wraiths get tanky". How much more tanky can a T6 2+/4++ with -1 damage get? "They get Transhuman" "Okay then?"


IMO this feels like proof that the rumors are made up. How would you even balance a unit like that?


I mean it's not like a t5 2+/4++ -1 damage, with a -1t aura, native deepstrike with a potential 6++ is currently in the game and considered "not that good" or anything.
   
Made in gb
Regular Dakkanaut







Tranself Shielding
   
Made in de
Crafty Goblin




Hamburg

So the "leaks" have reached self-parody level now?
   
Made in gb
Towering Hierophant Bio-Titan






 Vovin wrote:
So the "leaks" have reached self-parody level now?


How do you mean?

Please show your working to two decimal places.
   
Made in de
Crafty Goblin




Hamburg

The whole advent calendar thing stinks already. The former rumours already mentioned a truckload off defensive buffs for wraiths and this doubles further down on this trend. When the rumours are finished everything in the codex will have at least two of the following: -1D, invulnerable save and transhuman.

This message was edited 1 time. Last update was at 2021/12/14 09:16:17


 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Vovin wrote:
The whole advent calendar thing stinks already. The former rumours already mentioned a truckload off defensive buffs for wraiths and this doubles further down on this trend. When the rumours are finished everything in the codex will have at least two of the following: -1D, invulnerable save and transhuman.


Almost like people have been complaining for months/years that the game is too lethal and that expensive elf bodies need defensive buffs to be worth the price?

If anything the front half of these advent items seem to be spot on, the unit and subfaction specific stuff, if accurate, will look weird in a vacuum.
   
Made in de
Crafty Goblin




Hamburg

People complain about lots of stupid stuff. That doesn't mean that it is justified. Craftworlds are still supposed to be glasscannons, albeit less so than Drukhari and Harlequins. The lethality may be a general problem, but you can't fix it by overdoing the defensive buffs on one of the more fragile races.

But this is more of a game design discussion. My main point is that this whole "leak" reeks of wishlisting. The first half of this calendar was already fishy as hell. The hoaxer didn't account for the reaper launcher for example. I posted a timeline of the Discord chat a while back in this thread that shows how implausible the whole inception of this was. Then the hoaxer contradicted himself directly by both claiming that the leak comes from a playtester and simultaneously that it is from the reliable source who posted the roadmap.
   
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Dakka Veteran





This is one just absurd. Only wounded on a 4+. Why? Lol. What about every other tank? I wouldn’t mind. Definitely wouldn’t see the enemy wasting massive firepower on a wave serpent now just to kill some infantry inside
   
Made in gb
Killer Klaivex




The dark behind the eyes.

For those saying this is absurd, you do realise that this is literally just the Quantum Shielding rule that half the Necron vehicles just have as standard, right?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 vipoid wrote:
For those saying this is absurd, you do realise that this is literally just the Quantum Shielding rule that half the Necron vehicles just have as standard, right?


It's also not unprecedented historically, wave serpents have always have top notch defensive abilities
   
 
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