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![[Post New]](/s/i/i.gif) 2025/11/08 14:33:07
Subject: [Necromunda] News & Rumors
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Courageous Space Marine Captain
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So some pre-Imperium (so 10000+ years-old) dudes are now just randomly running around in Necromunda? Damn; I miss the time when Bjorn the Fell-handed was the only one "alive" that was that old. GW seems to have completely lost the plot.
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![[Post New]](/s/i/i.gif) 2025/11/08 15:06:56
Subject: [Necromunda] News & Rumors
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Dakka Veteran
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Those Justicars are awesome and I will take two, please and thank you.
I don't know how anybody ACTUALLY follows the lore GW puts out for their games nowadays, Necromunda especially. I probably take my somewhat excessive creativity for granted in this realm, but to me every gamer should think of themselves like the comic book writer who got handed a box of He-Man toys and told to make up a storyline. The models and terrain exist, that's all you need. The hack fiction probably written by somebody who isn't even a better writer than the average person is, why would it be good?
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![[Post New]](/s/i/i.gif) 2025/11/08 15:15:09
Subject: [Necromunda] News & Rumors
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Longtime Dakkanaut
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frankelee wrote:Those Justicars are awesome and I will take two, please and thank you.
I don't know how anybody ACTUALLY follows the lore GW puts out for their games nowadays, Necromunda especially. I probably take my somewhat excessive creativity for granted in this realm, but to me every gamer should think of themselves like the comic book writer who got handed a box of He-Man toys and told to make up a storyline. The models and terrain exist, that's all you need. The hack fiction probably written by somebody who isn't even a better writer than the average person is, why would it be good?
Which is why it would be much better if necro books (and gw in general) focused on developping the setting and not in advancing the story
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This message was edited 1 time. Last update was at 2025/11/08 15:15:33
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2025/11/08 16:05:20
Subject: [Necromunda] News & Rumors
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Basecoated Black
London
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streetsamurai wrote: frankelee wrote:Those Justicars are awesome and I will take two, please and thank you.
I don't know how anybody ACTUALLY follows the lore GW puts out for their games nowadays, Necromunda especially. I probably take my somewhat excessive creativity for granted in this realm, but to me every gamer should think of themselves like the comic book writer who got handed a box of He-Man toys and told to make up a storyline. The models and terrain exist, that's all you need. The hack fiction probably written by somebody who isn't even a better writer than the average person is, why would it be good?
Which is why it would be much better if necro books (and gw in general) focused on developping the setting and not in advancing the story
Yeah - I see 40k as a great setting with poor storylines. I have never managed to care about breathless descriptions of combat between invincible superbeings, and that tends to be what you get with the fiction. ( HH was amazing as a legend in the background, but then you read the novels and ehhhh...) Necromunda used to be basically all setting, and now it's not, and the invincible superbeings instantly started popping out of the woodwork. They apparently couldn't come up with another way to write it. Which is a shame because it used to be the 40k sub-setting that was most consistently about the little people.
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![[Post New]](/s/i/i.gif) 2025/11/08 16:17:15
Subject: [Necromunda] News & Rumors
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[MOD]
Otiose in a Niche
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Kid_Kyoto wrote:Specialist Games still does resin models for characters but I can't remember the last time we saw an Imperial Amor style vehicle from them.
Thinking about it, yes they have done some vehicles for Necromunda in resin but nothing for the core games I think think of. The days of insane Leman Russ variants every month are long done.
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![[Post New]](/s/i/i.gif) 2025/11/08 16:32:07
Subject: [Necromunda] News & Rumors
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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streetsamurai wrote:I really like the aranthus model, but him being in the game is another proof that necromunda is no longer the game I fall in love with..
The justiciars are also great models
The squats are simply atrocious though...
It’s not the old Necromunda, no.
But it also….kinda is. Depends what you and your campaign players want to take and leave from the 2017 version.
If you’ve still the original rules, you really only “need” the new models. Even then, mostly if you can’t be bothered to convert, and/or have an extensive collection of the original ones.
Rules aside? I’m a big fan of how much the scope of the game has grown, even if only for a skeletal structure for the original rules to be adapted to and outright inspiration.
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![[Post New]](/s/i/i.gif) 2025/11/08 17:03:40
Subject: [Necromunda] News & Rumors
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Basecoated Black
London
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Mad Doc Grotsnik wrote: streetsamurai wrote:I really like the aranthus model, but him being in the game is another proof that necromunda is no longer the game I fall in love with..
The justiciars are also great models
The squats are simply atrocious though...
It’s not the old Necromunda, no.
But it also….kinda is. Depends what you and your campaign players want to take and leave from the 2017 version.
If you’ve still the original rules, you really only “need” the new models. Even then, mostly if you can’t be bothered to convert, and/or have an extensive collection of the original ones.
Rules aside? I’m a big fan of how much the scope of the game has grown, even if only for a skeletal structure for the original rules to be adapted to and outright inspiration.
As I seem to be one of those taking the grumpy grognard side of this discussion, I would say the game I fell in love with and dragged me back to GW after twenty years was N17. I found it a much much better realisation of the concept than we ever got in the 1990s. E.g. I like what they did with the Delaque, and see no reason to complain that every last part of Outlanders isn't being faithfully transcribed. (Scavvies were dull in 1996!)
I am not taking my toys and going home or anything, I'm still a fan, but I much prefer the "House of" style books and my reaction to this preview was along the lines of "Oh, we're doing this again, are we? Shame".
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![[Post New]](/s/i/i.gif) 2025/11/08 17:38:13
Subject: [Necromunda] News & Rumors
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Longtime Dakkanaut
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The gold dude has been in a stasis vault (albeit able to psychically influence people outside it) for at least a couple hundred of those years.
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![[Post New]](/s/i/i.gif) 2025/11/08 18:01:10
Subject: [Necromunda] News & Rumors
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Regular Dakkanaut
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Porsenna wrote:Any chance the Justicars will be plastic?
I didn't notice on first read-through, but it specifically says that Aranthus is plastic. I imagine the rest of them will be too.
Kid_Kyoto wrote:Specialist Games still does resin models for characters but I can't remember the last time we saw an Imperial Amor style vehicle from them.
There was the Ironcrawler, hybrid plastic/resin kit and Sklavian Explorator, a full resin model.
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F - is the Fire that rains from the skies.
U - for Uranium Bomb!
N - is for No Survivors... |
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![[Post New]](/s/i/i.gif) 2025/11/08 18:59:33
Subject: [Necromunda] News & Rumors
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Stern Iron Priest with Thrall Bodyguard
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I like that the Justicar magistrate have a tiny wig for his servoskull.
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![[Post New]](/s/i/i.gif) 2025/11/08 19:04:30
Subject: [Necromunda] News & Rumors
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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twoseventwo wrote: Mad Doc Grotsnik wrote: streetsamurai wrote:I really like the aranthus model, but him being in the game is another proof that necromunda is no longer the game I fall in love with..
The justiciars are also great models
The squats are simply atrocious though...
It’s not the old Necromunda, no.
But it also….kinda is. Depends what you and your campaign players want to take and leave from the 2017 version.
If you’ve still the original rules, you really only “need” the new models. Even then, mostly if you can’t be bothered to convert, and/or have an extensive collection of the original ones.
Rules aside? I’m a big fan of how much the scope of the game has grown, even if only for a skeletal structure for the original rules to be adapted to and outright inspiration.
As I seem to be one of those taking the grumpy grognard side of this discussion, I would say the game I fell in love with and dragged me back to GW after twenty years was N17. I found it a much much better realisation of the concept than we ever got in the 1990s. E.g. I like what they did with the Delaque, and see no reason to complain that every last part of Outlanders isn't being faithfully transcribed. (Scavvies were dull in 1996!)
I am not taking my toys and going home or anything, I'm still a fan, but I much prefer the "House of" style books and my reaction to this preview was along the lines of "Oh, we're doing this again, are we? Shame".
All opinions are valid and respected
I do like that we’re getting some history advancement, because I’m a right sucker for the background. But I do get there’s a lot to say for Deliberately Stagnant 40k Universe.
Important thing for Necromunda? It’s the heir apparent to Rogue Trader/2nd Edition’s big daft silly fun time of creativity. It’s a hyperfocussed exploration of Imperium Life. And as said Heir Apparent? It still carries on the ‘mend, make do, bodge and improve’ ethos for the player. One can read and enjoy the ongoing background exploration, but the game has never been tied to it. And long may it never be so.
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![[Post New]](/s/i/i.gif) 2025/11/08 19:16:45
Subject: [Necromunda] News & Rumors
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Dashing Super Valkyrie Flying Ace
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Cool minis. Nothing on them says Necromunda to me though.
As to the current game... no, it very much is nothing like the game I liked back in the day, and it hasn't been right from the beginning (N17 was very much a "house special forces waging shadow wars" instead of what the game was back then). But hey, I still have that one (or rather, I still have NCE), and some of the minis have been very cool, so eh.
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![[Post New]](/s/i/i.gif) 2025/11/08 21:46:40
Subject: [Necromunda] News & Rumors
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Longtime Dakkanaut
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twoseventwo wrote: Mad Doc Grotsnik wrote: streetsamurai wrote:I really like the aranthus model, but him being in the game is another proof that necromunda is no longer the game I fall in love with..
The justiciars are also great models
The squats are simply atrocious though...
It’s not the old Necromunda, no.
But it also….kinda is. Depends what you and your campaign players want to take and leave from the 2017 version.
If you’ve still the original rules, you really only “need” the new models. Even then, mostly if you can’t be bothered to convert, and/or have an extensive collection of the original ones.
Rules aside? I’m a big fan of how much the scope of the game has grown, even if only for a skeletal structure for the original rules to be adapted to and outright inspiration.
As I seem to be one of those taking the grumpy grognard side of this discussion, I would say the game I fell in love with and dragged me back to GW after twenty years was N17. I found it a much much better realisation of the concept than we ever got in the 1990s. E.g. I like what they did with the Delaque, and see no reason to complain that every last part of Outlanders isn't being faithfully transcribed. (Scavvies were dull in 1996!)
I am not taking my toys and going home or anything, I'm still a fan, but I much prefer the "House of" style books and my reaction to this preview was along the lines of "Oh, we're doing this again, are we? Shame".
Pretty much this (bar for the part about scavvies being boring. Heresy is too soft of a word for such a thought). At first Newcromunda was pretty much doing everything what I wanted. A bit more distinction between the gangs ruleswise, and new updated models (well except for the delaque backstory, which was incredibly lame). The lack of Juves was always a major annoyance, but I was expecting that they would get released soon in a second wave. Instead we had these weird prospects and these mostly ugly and mostly riddiculously over the top specialist units (Escher undead, really...). The game is now a lot less more about growing your gangers, and more about min maxing different unit types, like in a regular wargame.
And this constantly churning of plots advancement is not what I want in necro. I dont have the time to read a million stories to be up to date with what happens in a fictionnal world. I want necro books to be sociological books, not novels (if that makes sense). But hell, I dont want to sound too negative, most of the models are great, and it's still a pretty interesting game.
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This message was edited 1 time. Last update was at 2025/11/08 21:47:53
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2025/11/08 21:58:34
Subject: [Necromunda] News & Rumors
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Longtime Dakkanaut
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While I agree that 40k has never been so small now that it focuses on tiny plots that only move when a special character does something, I can see a particular use for models like this aranthus.
As arbiter specific models for special scenarios. Ie GM NPCs for doing fun scenarios.
Now I don't think gw would make plastic models to restrict them so much, but I can see their value from that angle. As a dude that hangs with ash waste nomads for lols though, it's a hard pass.
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![[Post New]](/s/i/i.gif) 2025/11/08 23:11:41
Subject: [Necromunda] News & Rumors
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Sadistic Inquisitorial Excruciator
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SgtEeveell wrote:Porsenna wrote:Any chance the Justicars will be plastic?
I didn't notice on first read-through, but it specifically says that Aranthus is plastic. I imagine the rest of them will be too.
On the stream they did mention being able to swap around the bits on the models, heavily implying it'll be a plastic kit.
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![[Post New]](/s/i/i.gif) 2025/11/08 23:38:18
Subject: [Necromunda] News & Rumors
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Possessed Khorne Marine Covered in Spikes
Little Rock, AR
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For me its a dud release. I have no interest in the plot or the Squat, lol. I was really hoping for something for Scavies or Corpse Grinders.
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The News and Rumors section is all about surprises. I'd certainly hate it if we got 100 posts saying "I know something you don't know..." - malfred |
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![[Post New]](/s/i/i.gif) 2025/11/08 23:58:53
Subject: [Necromunda] News & Rumors
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Fresh-Faced New User
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Fayric wrote:I like that the Justicar magistrate have a tiny wig for his servoskull.
That's one of the details that made me just fall in love with the kit, lol
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![[Post New]](/s/i/i.gif) 2025/11/09 00:13:04
Subject: [Necromunda] News & Rumors
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The New Miss Macross!
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That new lord of the hive is a nice model but I kind of miss the days when the game was just about gangs fighting and spilling relatively worthless blood over relatively worthless corners of the underhive.
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![[Post New]](/s/i/i.gif) 2025/11/09 01:45:40
Subject: Re:[Necromunda] News & Rumors
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Fixture of Dakka
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I don't know who that guy is, but he looks pretty cool. Can anyone tell me what his story is? Is this Helmawr, or a close second?
Everything else looks great, can't wait to see it in the flesh.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2025/11/09 02:20:59
Subject: [Necromunda] News & Rumors
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Longtime Dakkanaut
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Crimson wrote:So some pre-Imperium (so 10000+ years-old) dudes are now just randomly running around in Necromunda? Damn; I miss the time when Bjorn the Fell-handed was the only one "alive" that was that old. GW seems to have completely lost the plot.
There have always been characters who were around longer than that, they just didn't come from the Imperium itself usually...like this character doesn't.
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![[Post New]](/s/i/i.gif) 2025/11/09 02:24:58
Subject: [Necromunda] News & Rumors
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Fresh-Faced New User
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I will say I'd be really interested in an Aranthus style gang - either groups of henchmen kind of like enforcers/a regular but kitted out in his visual style, or as a kind of "alt" spyerer
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![[Post New]](/s/i/i.gif) 2025/11/09 03:07:53
Subject: [Necromunda] News & Rumors
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[MOD]
Otiose in a Niche
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Are we seeing more shrinkflation? It looks like the Justicars are just 5 models, probably selling for the same price as a gang of 10
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![[Post New]](/s/i/i.gif) 2025/11/09 10:42:38
Subject: [Necromunda] News & Rumors
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Basecoated Black
London
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The Justicars are a delegation not a gang, and those are smaller. They will clearly be one sprue where gangs are two copies of one sprue. I wouldn't necessarily expect them to have the same price tag, although as all previous delegations have been resin we certainly can't be sure.
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This message was edited 2 times. Last update was at 2025/11/09 10:43:42
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![[Post New]](/s/i/i.gif) 2025/11/09 11:01:23
Subject: Re:[Necromunda] News & Rumors
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Grot 6 wrote:I don't know who that guy is, but he looks pretty cool. Can anyone tell me what his story is? Is this Helmawr, or a close second?
Everything else looks great, can't wait to see it in the flesh.
Ancient, Pre-Imperium nobility/dictator. Has been hiding out in stasis. The attempted assassination of Lord Helmawr and resulting political fallout presented his opportunity to claim the throne.
No one is quite sure if he’s actually human at this stage.
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![[Post New]](/s/i/i.gif) 2025/11/09 12:20:28
Subject: Re:[Necromunda] News & Rumors
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Longtime Dakkanaut
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Mad Doc Grotsnik wrote: Grot 6 wrote:I don't know who that guy is, but he looks pretty cool. Can anyone tell me what his story is? Is this Helmawr, or a close second?
Everything else looks great, can't wait to see it in the flesh.
Ancient, Pre-Imperium nobility/dictator. Has been hiding out in stasis. The attempted assassination of Lord Helmawr and resulting political fallout presented his opportunity to claim the throne.
No one is quite sure if he’s actually human at this stage.
Don't see why the Imperium would care so long as the tithes keep flowing.
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![[Post New]](/s/i/i.gif) 2025/11/09 12:32:40
Subject: [Necromunda] News & Rumors
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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It probably doesn’t care for that reason.
All depends how out of hand the ongoing conflict gets.
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![[Post New]](/s/i/i.gif) 2025/11/09 12:45:01
Subject: [Necromunda] News & Rumors
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Leader of the Sept
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The powers that be will not care right up to the point that they do and the punitive fleet is dispatched
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2025/11/09 14:11:04
Subject: [Necromunda] News & Rumors
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[MOD]
Otiose in a Niche
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Flinty wrote:The powers that be will not care right up to the point that they do and the punitive fleet is dispatched 
The powers that be will not care right up to the point the plot requires them to care!
This is all a ploy to introduce Primarius Marines to Necromunda when the punitive fleet arrives!
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![[Post New]](/s/i/i.gif) 2025/11/09 14:31:21
Subject: [Necromunda] News & Rumors
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Stalwart Veteran Guard Sergeant
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It is interesting that these new releases will be in plastic. I wonder if that will be the way forward from now on.
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![[Post New]](/s/i/i.gif) 2025/11/09 14:47:42
Subject: [Necromunda] News & Rumors
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Did Fulgrim Just Behead Ferrus?
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Kid_Kyoto wrote: Flinty wrote:The powers that be will not care right up to the point that they do and the punitive fleet is dispatched 
The powers that be will not care right up to the point the plot requires them to care!
This is all a ploy to introduce Primarius Marines to Necromunda when the punitive fleet arrives!
Don't be giving them any ideas now... On the other hand, the Imperial Fists were always linked to Necromunda, so some sort of recruitment 'gang' or even Serfs or Scouts in the Underhive could be a thing. There I go...giving them ideas!
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