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![[Post New]](/s/i/i.gif) 2023/12/18 15:09:42
Subject: Warhammer - The Old World news and rumors
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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*looks at new Bret rules*
I swear that these rules are being written by a different fething company...
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![[Post New]](/s/i/i.gif) 2023/12/18 15:30:09
Subject: Re:Warhammer - The Old World news and rumors
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Regular Dakkanaut
Germany
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It seems very well thought for a GW product haha.
But it seems odd a Duke is that powerful (that's close to a former Chaos Lord profile...).
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This message was edited 1 time. Last update was at 2023/12/18 15:32:56
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![[Post New]](/s/i/i.gif) 2023/12/18 15:39:33
Subject: Re:Warhammer - The Old World news and rumors
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Dakka Veteran
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SU-152 wrote:It seems very well thought for a GW product haha.
But it seems odd a Duke is that powerful (that's close to a former Chaos Lord profile...).
Now that more strength doesn’t automatically mean more armour piercing, they’ve got the flexibility to do this sort of thing.
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![[Post New]](/s/i/i.gif) 2023/12/18 15:42:30
Subject: Re:Warhammer - The Old World news and rumors
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Sadistic Inquisitorial Excruciator
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SU-152 wrote:It seems very well thought for a GW product haha.
But it seems odd a Duke is that powerful (that's close to a former Chaos Lord profile...).
The Duke does have the Grail Vow, so that implies he has supped from the Grail and gained some divine power. Not too far away from Chaos gifts...
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![[Post New]](/s/i/i.gif) 2023/12/18 15:46:10
Subject: Warhammer - The Old World news and rumors
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Longtime Dakkanaut
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models with upgrades that cost points..
what is this heresy..
I still Men at Arms are still pants, interesting the monk model now actually does something though
sad to see "always strikes last" is a thing instead of an initiative modifier though
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![[Post New]](/s/i/i.gif) 2023/12/18 15:48:21
Subject: Warhammer - The Old World news and rumors
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Basecoated Black
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I got excited at the "up to 0-50% can be spent on characters" but then saw magic items were limited. Was hoping for a return to herohammer
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![[Post New]](/s/i/i.gif) 2023/12/18 16:15:44
Subject: Re:Warhammer - The Old World news and rumors
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Rookie Pilot
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Looks very interesting! System seems flexible and the allies and mercenaries was an unexpected but welcome addition.
Still no points for the individual models? Or did I miss it? Anxious to see what a normal trooper will cost.
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![[Post New]](/s/i/i.gif) 2023/12/18 16:16:40
Subject: Warhammer - The Old World news and rumors
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Regular Dakkanaut
Germany
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bong264 wrote:I got excited at the "up to 0-50% can be spent on characters" but then saw magic items were limited. Was hoping for a return to herohammer 
Hmm... let's see how poweful a Duke with T 5 and 7 wounds + 100 points in magic items + vows + virtues is...
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![[Post New]](/s/i/i.gif) 2023/12/18 16:21:14
Subject: Warhammer - The Old World news and rumors
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Regular Dakkanaut
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The new article seems to confirm something that GW hasn't touched upon so far.
In a recent video, the Honest Wargamer Rob "speculated" that the free PDF rules won't be just low-effort rules akin to "legends" (or whatever it's called) rules for AoS & 40k, but full fledged army lists that would be on the same strength land granularity level with the "main factions".
He also added that the rulebooks/campaign books would just add rules to build thematic/alternate army list, which won't be just straight-out superior or more detailed to the PDF rules.
The new article seems to confirm the "thematic army lists in books" bit, which is encouraging for those who want to wargame with armies that aren't main factions.
If he's right, Dark Elf, Vampire, Skaven and Ogre players can breathe a sigh of relief and look forward to playing with new rules.
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This message was edited 1 time. Last update was at 2023/12/18 16:21:50
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![[Post New]](/s/i/i.gif) 2023/12/18 16:24:45
Subject: Re:Warhammer - The Old World news and rumors
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Rookie Pilot
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The Men-At-Arms are described as poor fighters but cheap in points.
They do however have the ability to become stubborn and the shieldwall rule allows them to give ground instead of falling back. Even poor fighters look very hard to actually break?
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![[Post New]](/s/i/i.gif) 2023/12/18 16:25:04
Subject: Re:Warhammer - The Old World news and rumors
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Dakka Veteran
Vihti, Finland
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I am very interested on that "Horde" keyword. Enough rank & file and you fight in Extra Rank like in 8th?
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![[Post New]](/s/i/i.gif) 2023/12/18 16:31:02
Subject: Warhammer - The Old World news and rumors
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Dakka Veteran
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Dreamchild wrote:The new article seems to confirm something that GW hasn't touched upon so far.
In a recent video, the Honest Wargamer Rob "speculated" that the free PDF rules won't be just low-effort rules akin to "legends" (or whatever it's called) rules for AoS & 40k, but full fledged army lists that would be on the same strength land granularity level with the "main factions".
He also added that the rulebooks/campaign books would just add rules to build thematic/alternate army list, which won't be just straight-out superior or more detailed to the PDF rules.
The new article seems to confirm the "thematic army lists in books" bit, which is encouraging for those who want to wargame with armies that aren't main factions.
If he's right, Dark Elf, Vampire, Skaven and Ogre players can breathe a sigh of relief and look forward to playing with new rules.
Don't follow the channel but I'd imagine Rob would have more than an inkling than most Youtube folks on what the product is going to look like. Not to mention that some channels are apparently starting to get their preview rules etc.
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![[Post New]](/s/i/i.gif) 2023/12/18 16:31:53
Subject: Warhammer - The Old World news and rumors
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Tail-spinning Tomb Blade Pilot
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Another homerun. More slot-y than I dared hope.
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Let the galaxy burn. |
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![[Post New]](/s/i/i.gif) 2023/12/18 16:32:34
Subject: Warhammer - The Old World news and rumors
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Longtime Dakkanaut
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Hmm, so once again a great weapon for a character costs the same amount of points whether you have 3 or 5 Attacks...
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![[Post New]](/s/i/i.gif) 2023/12/18 16:32:54
Subject: Re:Warhammer - The Old World news and rumors
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Dakka Veteran
Vihti, Finland
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Ohman wrote:The Men-At-Arms are described as poor fighters but cheap in points.
They do however have the ability to become stubborn and the shieldwall rule allows them to give ground instead of falling back. Even poor fighters look very hard to actually break?
They are poor fighters, they barely can kill Skeleton warriors if not already running away from them! Its more of an case that they "hold" enemy down so that the Knights can heroically intervene by slamming right into the flanks and save the day.
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![[Post New]](/s/i/i.gif) 2023/12/18 16:37:24
Subject: Warhammer - The Old World news and rumors
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Ridin' on a Snotling Pump Wagon
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SU-152 wrote: bong264 wrote:I got excited at the "up to 0-50% can be spent on characters" but then saw magic items were limited. Was hoping for a return to herohammer 
Hmm... let's see how poweful a Duke with T 5 and 7 wounds + 100 points in magic items + vows + virtues is...
It’s the save of the Hippogryph which caught my attention.
Griffonic Pelt is a nice addition, giving Mr Tweetyflapdeath protection. And we can add Barding for presumably a 4+ save.
And as the beastie itself adds to its owner’s stats? I have to assume, in the absence of further information, the saves add together.
Heavy Armour + Shield = 4+ save on its own. So…does being mounted on that beast now grant a 1+ save?
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![[Post New]](/s/i/i.gif) 2023/12/18 16:38:04
Subject: Warhammer - The Old World news and rumors
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Dreamchild wrote:The new article seems to confirm something that GW hasn't touched upon so far.
In a recent video, the Honest Wargamer Rob "speculated" that the free PDF rules won't be just low-effort rules akin to "legends" (or whatever it's called) rules for AoS & 40k, but full fledged army lists that would be on the same strength land granularity level with the "main factions".
He also added that the rulebooks/campaign books would just add rules to build thematic/alternate army list, which won't be just straight-out superior or more detailed to the PDF rules.
The new article seems to confirm the "thematic army lists in books" bit, which is encouraging for those who want to wargame with armies that aren't main factions.
If he's right, Dark Elf, Vampire, Skaven and Ogre players can breathe a sigh of relief and look forward to playing with new rules.
Denial is a hell of a thing to go through, don't worry you'll get through those stages of grief eventually.
Heres the thing, the PDF lists are apparently the "Grand Army" lists. The Grand Army lists are said to be the totality of units available to that faction. By that logic, any "thematic army list" for Dark Elves, Vampires, Skaven, Ogres, etc. would essentally be/necessitate an update to the PDF army list, because you are adding units to that faction. We know that they will not be updating the PDF army list though, which means those thematic lists for those factions won't be happening - aside from the fact that GW already said that the core factions are the ones that would be explored and updated in forthcoming expansions, and the other factions like VC and Skaven would not be.
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![[Post New]](/s/i/i.gif) 2023/12/18 16:40:20
Subject: Warhammer - The Old World news and rumors
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Keeper of the Flame
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Mad Doc Grotsnik wrote:OK. I don’t remember pre-6th Ed Warhammer list building terribly well, but this feels like a mix of post-6th WHFB and 2nd Ed 40K.
The “slots” are carried over (Characters, Core, Special, Rare) but rather than so many of each, it’s now a maximum percentage of your available points.
I’m encouraged by this.
5th was as such: 25%+ spent on regiments. Not Core or anything like that. Regiments. Up to 25% on characters, up to 25% on war machines, and up to 25% on Allies. Guess what you can get as your Allies? If you guessed "no restrictions", then you are spot on.
Percentages have always been a garbage composition tool and have led to the worst imbalances in the game. Not shocked at all that they're in.
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www.classichammer.com
For 4-6th WFB, 2-5th 40k, and similar timeframe gaming
Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
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![[Post New]](/s/i/i.gif) 2023/12/18 16:43:26
Subject: Warhammer - The Old World news and rumors
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Ridin' on a Snotling Pump Wagon
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Not sure I agree.
Having to spend 25% on Core prevents “I’ll just take minimal Gobbos lololololol tactical genius” type shenanigans.
But, I do prefer better defined Core, Special, Rare.
This for now seems like a pleasing blend of the two. Automatically Appended Next Post: Though if memory serves, Bretonnians have long had a great percentage cap on characters?
I may be entirely misremembering that. In which case, I do wonder where that memory came from.
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This message was edited 1 time. Last update was at 2023/12/18 16:44:34
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![[Post New]](/s/i/i.gif) 2023/12/18 16:52:31
Subject: Warhammer - The Old World news and rumors
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Not as Good as a Minion
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Those shenanigans simply depends on what is core
And in the past this was based on fluff not on power
Meaning some armies wanted to play core units only, which was fluff (and strong), while others played with 25% less
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2023/12/18 16:52:46
Subject: Warhammer - The Old World news and rumors
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Been Around the Block
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Mad Doc Grotsnik wrote:
It’s the save of the Hippogryph which caught my attention.
Griffonic Pelt is a nice addition, giving Mr Tweetyflapdeath protection. And we can add Barding for presumably a 4+ save.
And as the beastie itself adds to its owner’s stats? I have to assume, in the absence of further information, the saves add together.
Heavy Armour + Shield = 4+ save on its own. So…does being mounted on that beast now grant a 1+ save?
There must be a typing error there. 'Counts as hand weapon' is missing and bird having heavy armor makes no sense since scaly skin exists.
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![[Post New]](/s/i/i.gif) 2023/12/18 16:53:16
Subject: Warhammer - The Old World news and rumors
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Regular Dakkanaut
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lord_blackfang wrote:tneva82 wrote: Hardly surprising. Who didn't expect army books to return? I did but there was some uncertainty expressed recently in this thread about it, that's why I'm pointing it out. This thread also heavily indulged in speculation that TOW would be in Epic scale, I wouldn't listen to half of it. Main issue is whether they'll all be amalgamated into a couple books HH style or whether each army will get one. I suspect the latter in some kind of format (perhaps as suggested above for variant lists) as there's a lot more background and fluff you can fill WHFB army books with than HH when you have 20 slightly varying degrees of Space Marine.
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This message was edited 1 time. Last update was at 2023/12/18 16:59:12
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![[Post New]](/s/i/i.gif) 2023/12/18 16:58:16
Subject: Warhammer - The Old World news and rumors
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Foxy Wildborne
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Londinium wrote: lord_blackfang wrote:
I did but there was some uncertainty expressed recently in this thread about it, that's why I'm pointing it out.
This thread also heavily indulged in speculation that TOW would be in Epic scale,
Awkward, that was me!
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2023/12/18 16:58:34
Subject: Warhammer - The Old World news and rumors
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Longtime Dakkanaut
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Mad Doc Grotsnik wrote:
And we can add Barding for presumably a 4+ save.
And as the beastie itself adds to its owner’s stats? I have to assume, in the absence of further information, the saves add together.
Heavy Armour + Shield = 4+ save on its own. So…does being mounted on that beast now grant a 1+ save?
Judging from the Grail Knight stats it may be that the mount only provides a save bonus when barded. It may give +1W, though.
The Duke on a Hippogrif seeme to have a single statline with two sources of attacks, like regular cavalry.
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![[Post New]](/s/i/i.gif) 2023/12/18 17:07:58
Subject: Warhammer - The Old World news and rumors
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Regular Dakkanaut
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chaos0xomega wrote: Dreamchild wrote:The new article seems to confirm something that GW hasn't touched upon so far.
In a recent video, the Honest Wargamer Rob "speculated" that the free PDF rules won't be just low-effort rules akin to "legends" (or whatever it's called) rules for AoS & 40k, but full fledged army lists that would be on the same strength land granularity level with the "main factions".
He also added that the rulebooks/campaign books would just add rules to build thematic/alternate army list, which won't be just straight-out superior or more detailed to the PDF rules.
The new article seems to confirm the "thematic army lists in books" bit, which is encouraging for those who want to wargame with armies that aren't main factions.
If he's right, Dark Elf, Vampire, Skaven and Ogre players can breathe a sigh of relief and look forward to playing with new rules.
Denial is a hell of a thing to go through, don't worry you'll get through those stages of grief eventually.
Heres the thing, the PDF lists are apparently the "Grand Army" lists. The Grand Army lists are said to be the totality of units available to that faction. By that logic, any "thematic army list" for Dark Elves, Vampires, Skaven, Ogres, etc. would essentally be/necessitate an update to the PDF army list, because you are adding units to that faction. We know that they will not be updating the PDF army list though, which means those thematic lists for those factions won't be happening - aside from the fact that GW already said that the core factions are the ones that would be explored and updated in forthcoming expansions, and the other factions like VC and Skaven would not be.
Which is literally what I said was a good thing. Nobody from my gaming circle has expressed zero interest in thematic lists.
If every faction (even not the main factions) get a Grand Army list with a similar number of special rules/magic items, that's literally the same as every previous edition of WHFB & the one thing that non-main faction players (from my experience) were asking for.
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![[Post New]](/s/i/i.gif) 2023/12/18 17:26:30
Subject: Warhammer - The Old World news and rumors
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Yeah, If every army has a minimum grand army list it'll be fine for the non-main factions if the new "infamy" lists in books come out with same power level but different then the non-main factions will be able to participate for a long long time. It's a bonus if the non-main factions get an infamy army or two but not critical for balance. Sorry if all Lizardmen will have to take saurus for example instead of a southlands skink infamy list but overall it seems a good place for everyone based on the article.
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This message was edited 1 time. Last update was at 2023/12/18 17:26:49
Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2023/12/18 17:31:26
Subject: Warhammer - The Old World news and rumors
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Not as Good as a Minion
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that only depends on how they are written
with a part of the army can be from those sub-factions, not having them means others are already missing out
if those parts are the powerful units, well than there will be a problem
based on the article it is impossible to say if GW screwed the faction balance up or not, it just shows what possibilities to unintentionally screw it up are there
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2023/12/18 17:35:04
Subject: Warhammer - The Old World news and rumors
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Tail-spinning Tomb Blade Pilot
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Can somepne explain what a grand army list is to me? Like I'm 10 or smt.
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Let the galaxy burn. |
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![[Post New]](/s/i/i.gif) 2023/12/18 17:35:41
Subject: Warhammer - The Old World news and rumors
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Foxy Wildborne
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Yes it will be great, they will achieve perfect balance right out of the gate as always, no need for updates, guaranteed no power creep and no mandatory keeping up with campaign supplements to stay viable. In fact I heard that this is the most playtested edition of all time.
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This message was edited 2 times. Last update was at 2023/12/18 17:37:11
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2023/12/18 17:39:49
Subject: Warhammer - The Old World news and rumors
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Longtime Dakkanaut
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H.B.M.C. wrote:*looks at new Bret rules*
I swear that these rules are being written by a different fething company...
I don't know whether or not to think that it's a good thing that GW's games design philosophy is so schizophrenic.
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