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angel of death 007 wrote: Wow, i really can't believe how little GW wants people to actually play Kill Team. Considering 3 of the 4 box sets were almost completely unobtainable. I don't understand why they even bother to promote them if they are not going to produce them or even make them "made to order" if they are worry about having excess.
GW is starting to become the next Kickstarter. Either preorder in a quick time or miss out.
Most Kickstarters have a late pledge option, so Kickstarter is the superior choice.
And a 30 day window for preorder... so you are correct, much better. I get it if they are afraid to over produce but if you are going to do shady FOMO stuff atleast give a MTO option. Making it impossible for people to get just gets people frustrated. I think they are putting all their marbles in one bag for 10th ed, but honestly that doesn't even describe the last two KT box sets so... ??? If I ran a business that crappy, I wouldn't be in business.
people being frustrated does not affect sales in any way, KT sells out no matter what
and it is not that easy to produce more
not only because of production slots but shipping and warehouse space, specially during a time were GW is building up stock for a big 40k release
they just don't care what happens to KT as long is it sells out
and if someone wants to play that game, those boxes are not needed anyway just if you want to play those specific teams
PS: and yes, if anyone else would handle their product this way they would be out of business
but GW does not only have this product but others that make money and people don't react negative to such things if they come from GW
Harry, bring this ring to Narnia or the Sith will take the Enterprise
I find it very sad that we are back to this. 2 years ago scalping became sich a big issue most items would go straight to eBay. GW actually changed and offered one week MTO during the preorder phase. That stopped scalpers from buying in the first place and ironically, the preorders were lower than the initial production run. Octarius ended up being available for months. GW didn't even bother to offer a release of the Ork terrain afterwards. If I was an Ork player, I'd be fuming. The same thing happened with the into the darkness launch box. Again, only sold out after months.
So I guess GW overadjusted again. It's mind boggling that they can't find a middle ground.
I hope they change their mind again with the next season launcher. But I doubt that the Ashes of faith box will fare any better.
I think the season launch box won’t be an issue. They definitely make much more for those.
But yeah the other three for that season and the AoF and any other upcoming narrative boxes, we won’t be so lucky.
GiToRaZor wrote: I find it very sad that we are back to this. 2 years ago scalping became sich a big issue most items would go straight to eBay. GW actually changed and offered one week MTO during the preorder phase. That stopped scalpers from buying in the first place and ironically, the preorders were lower than the initial production run. Octarius ended up being available for months. GW didn't even bother to offer a release of the Ork terrain afterwards. If I was an Ork player, I'd be fuming. The same thing happened with the into the darkness launch box. Again, only sold out after months.
So I guess GW overadjusted again. It's mind boggling that they can't find a middle ground.
I hope they change their mind again with the next season launcher. But I doubt that the Ashes of faith box will fare any better.
I am quite certain I saw a "Killzone: Octarius" box being sold by GW when KT21 was still new. Maybe you just missed out on one? I don't think the Killzone boxes are made in large quantities..
GiToRaZor wrote: I find it very sad that we are back to this. 2 years ago scalping became sich a big issue most items would go straight to eBay. GW actually changed and offered one week MTO during the preorder phase. That stopped scalpers from buying in the first place and ironically, the preorders were lower than the initial production run. Octarius ended up being available for months. GW didn't even bother to offer a release of the Ork terrain afterwards. If I was an Ork player, I'd be fuming. The same thing happened with the into the darkness launch box. Again, only sold out after months.
So I guess GW overadjusted again. It's mind boggling that they can't find a middle ground.
I hope they change their mind again with the next season launcher. But I doubt that the Ashes of faith box will fare any better.
I am quite certain I saw a "Killzone: Octarius" box being sold by GW when KT21 was still new. Maybe you just missed out on one? I don't think the Killzone boxes are made in large quantities..
Yeah the Killzone existed, I still regret not getting one as it was available for quite some time and not that expensive compared to other terrain.
I agree that their preorder should really be a preorder, I'm ready to wait a few months and not have the stress if I even get a box or not.
NAVARRO wrote: Haven't been there in years but now work takes me to London every week. How well stocked is dark sphere these days?
It tries to have full ranges, but has a lot of gaps. I believe they have a sale currently of some minor lines. I would also call ahead if there was something in particular you liked.
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Danny76 wrote: Is that before even the preorder? Already ran out?
Yes, I had signed up tot he pre-pre-order expression of interest list.
This message was edited 1 time. Last update was at 2023/05/09 13:15:44
The Inquisition kit seems very limited, unfortunately. Each of the four regular bodies can be built in two configurations, but apart from that, no alternate heads, weapons, or bitz. Bit of a wasted opportunity.
As long as they don't replace the current acoylte rules in 40k, I really like these. Always good to have more options to convert from. The deathworld veteran is by far the best mini in that set though.
stahly wrote: The Inquisition kit seems very limited, unfortunately. Each of the four regular bodies can be built in two configurations, but apart from that, no alternate heads, weapons, or bitz. Bit of a wasted opportunity.
True on one hand - on the other, it also means that at least it's not a must-buy that is, at least for now, locked behind a box that could easily cost ~200€, if you can get one at all.
The inquisitorial agents is such a missed oportunity. The kit looks like a decade old. Static, rigid poses. Kinda curious about Ashes of Faith rules, but from the contents I wonder if it's going to be cheaper than other KT boxes (I think I'm not mistaken but it's got no terrain right?)
anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex
Destrado wrote: The inquisitorial agents is such a missed oportunity. The kit looks like a decade old. Static, rigid poses. Kinda curious about Ashes of Faith rules, but from the contents I wonder if it's going to be cheaper than other KT boxes (I think I'm not mistaken but it's got no terrain right?)
It's got about 300$ of miniatures MSRP in it though.
If WHC is publishing articles about the teams already, the release is only a few weeks away..
What sucks about the Ashes release is, I can't see myself being able to justify the cost of the minis required to play the narrative campaign if I need to purchase them individually. If I miss out on the box, I'll perhaps get the inq team down the line just because I have so many imperial teams I can mix with it (I've got Vet Guard, Navy Breachers and Starstriders), but I'll for sure leave the cultist team well alone. How many kits does that even make for the cultists? 4 full GW kits required for the team with all mutation options?
Current KT21 seasonal box sales tactic doesn't quite suit the Ashes box. With regular Campaign boxes, you can always just get the book and terrain later (in Season 1, you could even proxy with existing terrain), and play the missions with any teams, but with Ashes, you can only play the missions against the cultists, so you'd better already own the 4 required kits if you miss the box release and have to resort to buying individual items
This message was edited 5 times. Last update was at 2023/05/09 16:12:00
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems"
stahly wrote: The Inquisition kit seems very limited, unfortunately. Each of the four regular bodies can be built in two configurations, but apart from that, no alternate heads, weapons, or bitz. Bit of a wasted opportunity.
Agreed, it's a shame. I am hopeful the bodies will be easily compatible with a variety of existing kits, though.
Just got word from my local discounter that they got a extremely limited amount of Gallow-something boxes, so in order to avoid a mad dash and a lot of disappointment (no doubt also fething over any scalpers still lurking), they're going to hold a raffle and sell the set to the lucky winners who sign up. Not ideal, but 🤞🏻 I manage to get one.
Destrado wrote: The inquisitorial agents is such a missed oportunity. The kit looks like a decade old. Static, rigid poses. Kinda curious about Ashes of Faith rules, but from the contents I wonder if it's going to be cheaper than other KT boxes (I think I'm not mistaken but it's got no terrain right?)
It's got about 300$ of miniatures MSRP in it though.
Expecting even a 50% discount on the kits will mean that it's around 122 euros, not taking the extra material like books into consideration. So yeah, it'll probably cost the same as the other boxes.
I'd get one for the cultists (well, I still have like 60 from dark vengeance, and 20 new ones from the boarding patrol...) and the rules, but I think it'll be hard to shift the other kits. Maybe the Inquisition because of the novelty.
Also, totally bonkers that the 10 man single pose cultist box is €40 and the Dark Commune €42,50 while the Cultist Warband is €25.
anonymous @ best Warhammer Miniature wrote:i vote the choas dwarf lord as they are the greatest dwarfs n should get there own codex
I really like the overall concept. I wonder if there are limits to the number of mutants or torments you can have, even assuming the cultists live that long.
Well, if you can get one mutation per turning point, and KT21 games typically last for 4 turning points, I'd say you're looking at 4-5 mutations per game max
Man, I kind of wish they'd revisit the Gellerpox team rules and added a similar mechanic to them.. Although Gellerpox seem kind of OP in IttD missions as is.. maybe limit the mutations to just open world missions, hmm?
This message was edited 1 time. Last update was at 2023/05/11 15:20:49
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems"
tauist wrote: Well, if you can get one mutation per turning point, and KT21 games typically last for 4 turning points, I'd say you're looking at 4-5 mutations per game max
Man, I kind of wish they'd revisit the Gellerpox team rules and added a similar mechanic to them.. Although Gellerpox seem kind of OP in IttD missions as is.. maybe limit the mutations to just open world missions, hmm?
I disagree, the article says you already get 1 per turning point number, so 1, 2, 3 and finally 4 mutations.
Plus your leader (or whoever that demagogue operative is) will generate a mutation on its activation, hence up to another 4. Every player will keep that one hidden.
And on top you can get one for every (!) cc where your model doesn't die. An remember you can fight twice once per round. I'd imagine you can clean up about 3 models easily per game that way.
So if you don't pick the healing option, we look at 17 mutations. You will really need to have the box twice just to have enough models to cover the possible results.
This message was edited 1 time. Last update was at 2023/05/12 05:29:37