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0006/08/05 01:45:22
Subject: Re:Our Codex is da biggest an da best! - Orks 10th Edition Tactics
When facing an Ork army, is it wise to erase them quickly?
Because I typically ignore them for most of the game, favoring more frightening targets.
If you were playing me & wanted to interfere in my scoring I'd recommend it.
Most 40k games are won/lost via VP.
So it'd cause me to have to re-task some of the units dedicated to killing you off to take an objective or maybe do an action. And the more of them you kill, the more my killy units have to multi-task. Wich cuts down their effectiveness.
Against others? ???
Only you can determine that target priority puzzle.
2025/08/05 07:57:24
Subject: Re:Our Codex is da biggest an da best! - Orks 10th Edition Tactics
When facing an Ork army, is it wise to erase them quickly?
Because I typically ignore them for most of the game, favoring more frightening targets.
It's a difficult question to answer.
If the ork players loses VP if you kill the gretchin, obviously go for it. If you can safely kill them without exposing a unit or while archiving something else, that's also a valid approach. Outside of that, your goal should be flipping the objective, not killing the gretchin - killing the gretchin is just a means to an end.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2025/08/05 10:09:54
Subject: Our Codex is da biggest an da best! - Orks 10th Edition Tactics
I always feel a bit smug when my opponent wastes some shooting on killing the grots. Like said above losing VP not so much but just shooting them fella like a win because you didn’t shoot something more dangerous.
That said I have had opponents ignore my grots all game and they just quietly pumped out VP and CP all game long.
2025/08/05 14:39:30
Subject: Our Codex is da biggest an da best! - Orks 10th Edition Tactics
My friends in my gaming group always have it as their private personal mission to kill all the grots I have in my list, even if they end up losing, as a form of moral victory because they find them funny and dramatic to kill given how little of a fight they put up outside of the Runthherder, so I feel in my games they're always a priority target.
However, in regular competitive games, I would probably put them in the middle tier of priority for killing, subject to the the match up and situation of the game, particularly which mission rules/cards are drawn. The big thing as other people have covered is that if you do kill them, it's a result of you taking the objective away from your opponent or tied to you completing your primaries/secondaries and not just killing them for the sake of doing so (and ideally with a relatively low cost deep striking unit).
2025/08/05 14:42:24
Subject: Our Codex is da biggest an da best! - Orks 10th Edition Tactics
It's also worth noting that gretchin are often an easy way to score agendas and/or gain XP in crusade
This message was edited 1 time. Last update was at 2025/08/05 14:42:43
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
2025/08/05 14:51:34
Subject: Our Codex is da biggest an da best! - Orks 10th Edition Tactics
Jidmah wrote: It's also worth noting that gretchin are often an easy way to score agendas and/or gain XP in crusade
Oh yeah, they're an easy farming unit for that, currently they're tied with ratlings in my gaming group as our equivalent of "wabbit season" when it comes to cashing in on a game for those crusade bonuses.
2025/08/06 12:41:36
Subject: Our Codex is da biggest an da best! - Orks 10th Edition Tactics
I agree with everyone else on the killing Grots point.
Generally speaking? They're probably not worth it.
Are they scoring VP and/or generating comman points? Yes, they're worth it.
Literally any scenario? They're a good target for all of the various big shootas, heavy stubbers, etc that every vehicle has bolted on if you don't have anything more worthwhile to shoot at.
In terms of using them, 1-2 units is worthwhile in basically all lists. Zogrod is optional, but worthwhile if you want to try the jail tactic out. Dread mob generally wants more grots than other lists.
2025/08/07 05:35:55
Subject: Our Codex is da biggest an da best! - Orks 10th Edition Tactics