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Made in gb
Towering Hierophant Bio-Titan






Out of curiousity I did a check on which finecast kits are still available for 40k and the list is now short enough to be a rumour engine on it's own. The ones I've marked like this* are either officially confirmed as getting a new kit (in the case of the SW Rune Priest) or have been mentioned by Valrak in a rumour list.

Ultramarines Honour Guard (4 models)
Sammael (DA)
Kaldor Draigo & Brother-Captain (GK)
Rune priest, 2 terminator* and 2 mounted characters (SW)
Vulkan Hestan*
Eisenhorn
Sly Marbo
Ork weirdboy
Trazyn*, C'tan Deceiver, C'tan Nightbringer*

There's also Tau Firesight Team, SW Cyberwolf, and Khorne daemon Skullmaster herald that are unlikely to be replaced via a 40k release.

The Ork weirdboy seems like something that'll be saved for early 11th alongside an Ork range refresh. But if I was a betting guy I'd think that Draigo has to have good odds of being covered in this end of edition campaign, and if the Deceiver doesn't show up with the other two Nercon characters then it'll probably be the token model with a Necron 11E codex.

This message was edited 2 times. Last update was at 2025/04/07 14:24:59


 
   
Made in gb
Decrepit Dakkanaut







...when did the Rune Priest get official confirmation, xttz? The Wolf Priest is shown in the Adepticon article, but I cannae see a mention of the Rune Priest.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Towering Hierophant Bio-Titan






 Dysartes wrote:
...when did the Rune Priest get official confirmation, xttz? The Wolf Priest is shown in the Adepticon article, but I cannae see a mention of the Rune Priest.


It got confirmed inside my head when I mixed up two units with a similar name!
   
Made in gb
Decrepit Dakkanaut







No worries - just wanted to check I hadn't missed something

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in de
Fresh-Faced New User




 Lord Damocles wrote:
GW makes moulds for the free models they give away in stores each month. The prices really aren't that prohibitive.


The free models of the month are not unique models, they just open an existing unit kit and build them. So no they don't make moulds just for free models.

This message was edited 2 times. Last update was at 2025/04/07 15:39:56


 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Discount Dracula wrote:
 Lord Damocles wrote:
GW makes moulds for the free models they give away in stores each month. The prices really aren't that prohibitive.


The free models of the month are not unique models, they just open an existing unit kit and build them. So no they don't make moulds just for free models.


They do both, depending on the month. It may be one or the other.

   
Made in de
Regular Dakkanaut





Discount Dracula wrote:
The free models of the month are not unique models, they just open an existing unit kit and build them. So no they don't make moulds just for free models.

Sometimes this is the case, but more often than not the "monthly free model" comes as a seperate sprue building just that model (or two, with Skaven last month). The "grab a sprue from the box and split it manually" is the exception, not the rule.
   
Made in us
Fixture of Dakka






Discount Dracula wrote:
 Lord Damocles wrote:
GW makes moulds for the free models they give away in stores each month. The prices really aren't that prohibitive.


The free models of the month are not unique models, they just open an existing unit kit and build them. So no they don't make moulds just for free models.


I've received a single sprue model before. It may depend on region/store
   
Made in us
Hooded Inquisitorial Interrogator






Central Florida

Wait. Did you say Sly Marbo is Finecast and not plastic?

I think I just made a terrible online purchase.

You Pays Your Money, and You Takes Your Chances.

 
   
Made in gb
Longtime Dakkanaut




U.k

Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.
   
Made in us
Stealthy Warhound Titan Princeps






Hiding from Florida-Man.

I've been looking at the Dark Eldar and they need some TLC. They are more neglected than ... uh...

Well, anyhow, I haven't seen anything in any of the previews about the Lady, could she be a Warhammer+ or other Exclusive?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
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 Ahtman wrote:
Lathe Biosas is Dakka's Armond White.
 
   
Made in gb
Longtime Dakkanaut





Andykp wrote:
Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.


I think they're definitely short a few units with the way the army is so heavily divided along the three subfactions, unless there's some big shake up planned compared to how they worked previously.

A couple of cross-over units (say a Haemonculus Arena Construct - that get enhanced by coven units but boosts cult ones nearby, or a Cabal vehicle boosting cult units as it livestreams the battle back home, or a Coven Soulvault acting to motivate cabal troops by placing their immortal lives at risk whilst also allowing rapid regeneration or fresh clones etc) to make a 75/25 split more appealing when the detachment is very much focused on just boosting one element.

Although if the Duke is also returning, I wonder if the Corsairs will find their way more into the Dark Eldar book. Valrak has had a rumour of them getting an expanded range with vehicles and other units. He is an old Dark Eldar character, but in the background is the leader of the Sky Serpent Corsairs.

This message was edited 1 time. Last update was at 2025/04/07 16:24:29


 
   
Made in us
Fixture of Dakka






Andykp wrote:
Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.


Really? Even just bringing back lost options would be 4+ units (Bloodbrides, Trueborn, Court, Beastmaster) and 4+ characters (Duke, Decapitator, Baron, Vect) and there used to be 2 levels for each generic HQ.
   
Made in de
Oozing Plague Marine Terminator





 Quixote wrote:
Wait. Did you say Sly Marbo is Finecast and not plastic?

I think I just made a terrible online purchase.


Should have bought Chuck Ranger instead. Because only Chuck can come in Finecast without flaws.
   
Made in us
Fresh-Faced New User




Andykp wrote:
Havik110 wrote:
 Lathe Biosas wrote:
I'm not really familiar with the Dark Eldar. Who is the Lady, and why is everyone so excited to see her?

We are excited because we havent gotten much love since 5th edition. The new models (while small) still hold up (current archon is meh time for a new one GW)

In 6th edition they removed 5 characters
Vect, Lady M (pictured here), Duke Sliscus (another archon that likes Drugs), Baron Sathonyx (hellion leader), and the Decapitator (mandrake HQ). None of the 6 of us dark eldar players were very happy

They also removed the Dias of destruction (vects ride) which while old they had a model for

They gave us 1 grotesque sculpt, the court, and beasts, that have since been removed from sale since they were in fine cast

Since then they have upgraded characters we got in 5th to plastic, made Lilith snarl, and generally ignored us. Anything new is welcome so they can ignore us for ~20 years again.


You’ve also got that incubi character and the incubi and then mandrakes via killteam.


Incubi character is Drazhar, we had a drazhar model (even if it was from 3rd edtion).
Same with lilith (its a downgrade IMO)
The mandrakes are plastic over fincast, upgrade yes
Incubi were also made plastic over fine cast.
The point being, we had 5 (6 if out count the dias) characters removed completely and now we have 3 units you cant buy at all.
   
Made in ca
Longtime Dakkanaut





Somewhere in Canada

 MajorWesJanson wrote:
Andykp wrote:
Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.


Really? Even just bringing back lost options would be 4+ units (Bloodbrides, Trueborn, Court, Beastmaster) and 4+ characters (Duke, Decapitator, Baron, Vect) and there used to be 2 levels for each generic HQ.


And a generic Succubus on a jetbike would be nice too: a dual kit with an optional Archon rider would be even better, but Reavers are Wyches, not Kabalytes, so I could see GW giving us just a succubus.
   
Made in us
Fixture of Dakka





Denison, Iowa

 Dysartes wrote:
Havik110 wrote:
They also removed the Dias of destruction (vects ride) which while old they had a model for

In fairness, if you're resculpting the Raider & Ravager, then removing the Dias makes sense - though it (and Vect) should've returned by now.


I would have loved if the Dias was TWO raider kits, with an add-on sprue to make them a single catamaran with Vect's throne in the center. I don't care if it would have cost 3 time that of a Raider.
   
Made in us
Fixture of Dakka






 cuda1179 wrote:
 Dysartes wrote:
Havik110 wrote:
They also removed the Dias of destruction (vects ride) which while old they had a model for

In fairness, if you're resculpting the Raider & Ravager, then removing the Dias makes sense - though it (and Vect) should've returned by now.


I would have loved if the Dias was TWO raider kits, with an add-on sprue to make them a single catamaran with Vect's throne in the center. I don't care if it would have cost 3 time that of a Raider.


Or re-imagine the Tantalus in plastic with optional parts for a throne.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 MajorWesJanson wrote:
Andykp wrote:
Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.


Really? Even just bringing back lost options would be 4+ units (Bloodbrides, Trueborn, Court, Beastmaster) and 4+ characters (Duke, Decapitator, Baron, Vect) and there used to be 2 levels for each generic HQ.


I'd want to see them evolved if so. Trueborn and bloodbrides being simply kabalites/wyches with more specials is a boring concept and treads on the toes of other units.

The army also suffers from the "3 armies in 1" problem, where it maybe does need 2 ranks of hq, simply because each third doesn't have enough on its own.
   
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Tangentville, New Jersey

I miss when Haemonculi were like Commissars and could just tack onto units as needed.


 
   
Made in gb
Decrepit Dakkanaut




UK

Dark Eldar are one of those armies where you think they are in a good spot cause they've had a bunch of decent kits over the years and if you don't play them you don't really twig that they've actually lost more than you realise outside of leaders.

That said considering Necrons, Eldar, Tyranids and Orks are all in pretty good standing that does leave a nice spot for Dark Eldar to swoop in as an edition focus for a big chunky update.

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Made in us
Fixture of Dakka






Dudeface wrote:
 MajorWesJanson wrote:
Andykp wrote:
Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.


Really? Even just bringing back lost options would be 4+ units (Bloodbrides, Trueborn, Court, Beastmaster) and 4+ characters (Duke, Decapitator, Baron, Vect) and there used to be 2 levels for each generic HQ.


I'd want to see them evolved if so. Trueborn and bloodbrides being simply kabalites/wyches with more specials is a boring concept and treads on the toes of other units.

The army also suffers from the "3 armies in 1" problem, where it maybe does need 2 ranks of hq, simply because each third doesn't have enough on its own.


Quite a few armies have multiple ranks of HQ, plus a number of different specialist HQs as well. 4 of the 5 Dark Eldar characters can only join a single specific unit.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 MajorWesJanson wrote:
Dudeface wrote:
 MajorWesJanson wrote:
Andykp wrote:
Crispy78 wrote:
None of those are new though, just model refreshes for existing characters / units.


Dark eldar don’t need anything new particularly. Maybe characters but not units, they’re ok for units. Maybe biased as I don’t like named character.


Really? Even just bringing back lost options would be 4+ units (Bloodbrides, Trueborn, Court, Beastmaster) and 4+ characters (Duke, Decapitator, Baron, Vect) and there used to be 2 levels for each generic HQ.


I'd want to see them evolved if so. Trueborn and bloodbrides being simply kabalites/wyches with more specials is a boring concept and treads on the toes of other units.

The army also suffers from the "3 armies in 1" problem, where it maybe does need 2 ranks of hq, simply because each third doesn't have enough on its own.


Quite a few armies have multiple ranks of HQ, plus a number of different specialist HQs as well. 4 of the 5 Dark Eldar characters can only join a single specific unit.


I know, but it's also part and parcel of the army having its identity in 3 separate bags, much as daemons did. I wouldn't disagree they could do with more, but that is the reason why.
   
Made in us
Fixture of Dakka






Dudeface wrote:


I know, but it's also part and parcel of the army having its identity in 3 separate bags, much as daemons did. I wouldn't disagree they could do with more, but that is the reason why.


Each of the 4 daemons factions are flush with HQ in comparison? If you put Drazhar in the kabal theme, then each of the 3 themes has a single foot HQ and a named foot hq.
Khorne has 6 characters- monster + unique, a foot + unique, 1 cav, and 1 chariot.
Tzeentch has 7- monster + unique, 2 foot + unique, 1 cav, and 1 lone flying thing
Nurgle has 6- monster + unique, 3 foot + unique, and 1 cav
Slaanesh has 7- monster plus unique, and 3 foot + 2 unique

Additionally there is Belakor and daemon prince on foot and winged for 3 more monster characters.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 MajorWesJanson wrote:
Dudeface wrote:


I know, but it's also part and parcel of the army having its identity in 3 separate bags, much as daemons did. I wouldn't disagree they could do with more, but that is the reason why.


Each of the 4 daemons factions are flush with HQ in comparison? If you put Drazhar in the kabal theme, then each of the 3 themes has a single foot HQ and a named foot hq.
Khorne has 6 characters- monster + unique, a foot + unique, 1 cav, and 1 chariot.
Tzeentch has 7- monster + unique, 2 foot + unique, 1 cav, and 1 lone flying thing
Nurgle has 6- monster + unique, 3 foot + unique, and 1 cav
Slaanesh has 7- monster plus unique, and 3 foot + 2 unique

Additionally there is Belakor and daemon prince on foot and winged for 3 more monster characters.


Thank you for reinforcing my point
   
Made in gb
Longtime Dakkanaut




U.k

Not played them myself but played against them, they really need a way to make the 3 armies in one work, each bit can’t be a fully fleshed out force. True born and what have you were always a lazy way to pad out the force,

Is there anything that is really missing units wise? I get that they are thin on characters and agree some cross over ones would be good. But they have a decent mix of unit types, converting the last of the finecast stuff would be good like beasts and court.

Always thought he court would make a good killteam, like the inquisitors retinue.


Automatically Appended Next Post:
I can see they haven’t had anything “new” in a while. Hoping for something more than a couple of named characters.

This message was edited 1 time. Last update was at 2025/04/07 21:57:33


 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

Andykp wrote:
Not played them myself but played against them, they really need a way to make the 3 armies in one work, each bit can’t be a fully fleshed out force. True born and what have you were always a lazy way to pad out the force,


There are no force organisation slots anymore, but some sort of Wych Cult 'heavy support' giant arena beast, and Haemonculus Coven 'fast attack' scuttly many-legged wracks would make each of the three sub-armies feel more complete.
   
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Longtime Dakkanaut




U.k

 Shakalooloo wrote:
Andykp wrote:
Not played them myself but played against them, they really need a way to make the 3 armies in one work, each bit can’t be a fully fleshed out force. True born and what have you were always a lazy way to pad out the force,


There are no force organisation slots anymore, but some sort of Wych Cult 'heavy support' giant arena beast, and Haemonculus Coven 'fast attack' scuttly many-legged wracks would make each of the three sub-armies feel more complete.


I know we are getting into wish-listing territory here but the could really go to town on models like those. Also beasts could be a great place to add all manner of new and wondrous things.

This message was edited 1 time. Last update was at 2025/04/07 22:24:51


 
   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

Andykp wrote:
 Shakalooloo wrote:
Andykp wrote:
Not played them myself but played against them, they really need a way to make the 3 armies in one work, each bit can’t be a fully fleshed out force. True born and what have you were always a lazy way to pad out the force,


There are no force organisation slots anymore, but some sort of Wych Cult 'heavy support' giant arena beast, and Haemonculus Coven 'fast attack' scuttly many-legged wracks would make each of the three sub-armies feel more complete.


I know we are getting into wish-listing territory here but the could really go to town on models like those. Also beasts could be a great place to add all manner of new and wondrous things.


Hell, they could just expand out some of the Court models; squads of Sslyth, packs of Ur-ghuls used as hunting hounds! A few more xenos mercenaries - maybe give us some loxatl models finally!
   
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Columbia, MD

The original Eldar army list in Chapter Approved was for Pirates (Eldritch Raiders), and they had “Zoat Power Squads”. Just saying…

Rivetbull "Overkill is always enough" 
   
 
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