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Made in gb
Esteemed Veteran Space Marine




UK

 Mad Doc Grotsnik wrote:
Just being in a transport provides significant protection though, as your dudes are then immune to all Light Weapons, and highly resistant to Light AT.

Yes there’s a risk to the passengers if their Transport is shot out from under them, but we can’t have everything.


Yeah, I’ve found transports to be incredibly vital so far.

This message was edited 1 time. Last update was at 2024/06/15 21:29:21


 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Also, Dedicated Transports don’t go gobbling up limited Supprt/Armour/Heavy Armour slots in your Detachment. So Landraiders, where available as DT, add some not insignificant armoured oomph without that additional premium.

Not to say “therefore Landraiders am grate”. Just that a direct comparison to Predators or other non-Transport tanks isn’t entirely accurate.

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Made in gb
Longtime Dakkanaut




not complaining about the LR (or spartan) as units, they work, they are balanced in the game it seems, at least as well as anything is

just a note more that they are very different to the 28mm versions of them and to the versions that have gone before.

still think the lack of a "land raider company" is curious though
   
Made in us
Been Around the Block





It's been a minute since I posted this thread. Surprised to see it still going.

So what has happened so far after it's been a few months. I haven't played much because I moved and not many people play where I am at.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Well, I’ve been loving building and painting, but yet to get a game under my belt, as I’m now dedicated to only playing with painted models, and in the midst of building a gaming group.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Longtime Dakkanaut




 ashlevrier wrote:
It's been a minute since I posted this thread. Surprised to see it still going.

So what has happened so far after it's been a few months. I haven't played much because I moved and not many people play where I am at.


still playing, just not much - not because LI is bad, but because I have limited time and there are better games so any given game only gets so much. Game tonight actually, someone who hasn't played much so will be mostly starter set type stuff and being flexible with list building and then trying not to break the rules in order that its a fun game.

we are still getting drip fed models, though ta least the basic tanks are due out soon outside the starter, GW are being GW with badly written rules and "oh you need this book of course" stuff, nothing unexpected. hopefully some of the balance issues become less as more options are out there but being honest it needs a re-write, just best to leave it until all of the current edition models are done and let it run a while first
   
Made in gb
Ork Boy Hangin' off a Trukk



Scotland

I'm loving this game, finally got caught up with painting everything and now new stuff coming. Happy with how it plays as anything we find strange we just use a house rule instead.
Not really had much to change as yet, main thing as new flyers went up for pre-order. Happy days.
   
Made in us
Been Around the Block





Okay. I wish the marines had there real anti tank weapons and super heavys released. I am still reliant on Las cannons to carry.

Someone used 12 Kratos against me. That was brutal. All Las cannon. They can put out a lot of fire power.
   
Made in gb
Longtime Dakkanaut



London

 Mad Doc Grotsnik wrote:
Well, I’ve been loving building and painting, but yet to get a game under my belt, as I’m now dedicated to only playing with painted models, and in the midst of building a gaming group.


Half a dozen people in the club bought it. Some armies painted... I think 1 game played to date? I have more chance of getting an EpicA game (and tournament http://epic-uk.co.uk/wp/) or even a 2nd ed game...
   
Made in de
Regular Dakkanaut



Germany

Maybe because of my background playing Epic: Armageddon, but each time I play LI I realise more and more how bad the game is.

Perhaps for someone coming from the bigger HH or WH40k it is a good game with all the orders and activations.

Not even talking about the points balance. Just the rules, mechanics, scoring...
   
Made in us
Fixture of Dakka




NE Ohio, USA

 ashlevrier wrote:
It's been a minute since I posted this thread. Surprised to see it still going.

So what has happened so far after it's been a few months. I haven't played much because I moved and not many people play where I am at.


Oh just:
●playing every few weeks
●buying/building ever more Solar Auxillia.
●buying & hoarding SM stuff - really, i swear that some day I'll field SM....
●and slowly painting up Solar Units in-between gaming & other projects.

On GWs end?
More stuff has been released, more stuff announced,
& people continue to complain (about release schedule, rules quality, minis selction, because thats their true hobby, etc). So same old same old.
   
Made in gb
Longtime Dakkanaut




game was indeed had, nothing unexpected, its still "whoever rolls the most dice wins!"

enjoyable and it looks good, balance is off

gave my Spartans and Land Speeders a run

Spartans lasted ok (four of them), didn't really accomplish all that much, on a flank to avoid being hit by the Eye of Vanquisher. firepower was lacklustre at best

Land Speeders... HF/MM loadout, curious but potentially useful, half is generally going to be wasted but the other half can on paper get the job done. except with only 10" movement and 6" weapons they never got close enough to fire except once, then they fluffed it (dice game, it happens). think the solution is more of them (only had four) and target saturation - suspect that leads to a less than enjoyable experience for the other side though

Scoring was predictable, opponent bagged one of my objectives for a turn, and even though they couldn't hold it that was enough of an edge that by turn three is was over

still, thats the longest game I've actually had..
   
Made in gb
Ridin' on a Snotling Pump Wagon






Downgrading my LI purchases this month. Spent £200+ on new Necromunda terrain, so something’s gotta give.

Going for a squadron of Predators, and a squadron of Xiphon.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Fixture of Dakka




NE Ohio, USA

Had a fun, though fairly one sided, 1500 pt game today. (my opponent deployed poorly, I'm waaay more aggressive in taking objectives)
My solar with 1 allied Knight Cerastus (sp? the spear & shield one) vs the Nightlords & their pet Reiver.

Today in addition to the Knight I also tried out some of the new Arvus I've been building.
I'm quite pleased with the Arvus's. They did a fine job of getting the infantry to exactly where my foe didn't want them.
The knight? My God that things a beat stick in melee.... I included it simply because it fit pts wise & was on the list of stuff I own but haven't used yet. Then it charged into combat & I looked at it's stats.

But the true MVPs in my force? The 12 basilisks. Whatever they fired at simply went away. The opponents main AA options, large blobs of infantry, units of dreads, spartans, the Reiver....
   
Made in gb
Longtime Dakkanaut




yoof has started an artillery battery though I have yet to actually face off against it, the ability to have something that can drop 12 shots onto anything, anywhere outside its minimum range is interesting, ok they probably won't land too many hits on average but on the turn they do, watch out.

not sold on knights, or any of the bigger stuff, all far too fragile for the points, can do work without doubt (as you note especially in melee) but short of being a distraction carnifex, and typically an expensive one, I think they are too vulnerable - the larger titans stick about longer but are still a lot of points

I think the main value in superheavy stuff is having them, but not always using them, so anyone you play against reasonably often is aware of them and has to counter them, but can find they have wasted points
   
Made in gb
Esteemed Veteran Space Marine




UK

Me and my buddy have decided to try out the hex campaign system that’s in the Great Slaughter book.

We’ve made a map to fight over using the old planetary empire tiles, and we’re going to spend the next few weeks and maybe months fighting over the planet.

I’ll try and remember to post some updates in here as it progresses.

 
   
Made in fi
Longtime Dakkanaut






Please do, it is interesting to hear actual plays on campaign frameworks. Many of the lessons learned can apply to other games as well, after all.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Esteemed Veteran Space Marine




UK

 Sherrypie wrote:
Please do, it is interesting to hear actual plays on campaign frameworks. Many of the lessons learned can apply to other games as well, after all.


I’ll have to work out how to post pics so I can show the progression of the campaign map

 
   
Made in gb
Rampaging Reaver Titan Princeps






Finally had my first game last night. Had 5 out of 6 of my aircraft blown out of the sky in the first turn. My Fire Raptors never fired a shot. My opponent rolled outrageously and I had some appalling save rolls from mine. Ah well. Rules seem alright and I feel the Marines definitely need some form of artillery unit. I also need more tanks...



This message was edited 1 time. Last update was at 2024/08/08 19:40:51


 
   
Made in gb
Esteemed Veteran Space Marine




UK

Here’s our campaign map. We decided to make it a rule that we could only occupy the outer ring of tiles on the first round. So we alternated picking tiles. We’ll go from here and see how we do.
[Thumb - e85b018f-0c35-4064-a628-24be7af87754.jpeg]


 
   
Made in gb
Fixture of Dakka





Thats a very nice map!

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Esteemed Veteran Space Marine




UK

Thanks

We played our first battle of the campaign today, my Blood Angels forces attacked my friends Imperial Fist held Manufactorum.

He stubbornly resisted my advance though and held onto his territory. We then did a few more rounds on the campaign map, each taking some of the unoccupied territories until a battle was triggered, which we’ll hopefully play next week.




Automatically Appended Next Post:
One question that did come up in today’s game was why the Thunderhawk’s Heavy bolters have sky fire, they are light weapons and can’t harm any flyers.
[Thumb - IMG_7008.jpeg]

[Thumb - IMG_7014.jpeg]

This message was edited 3 times. Last update was at 2024/08/12 19:27:19


 
   
Made in gb
Ork Boy Hangin' off a Trukk



Scotland

It's nice to see someone else using the Planetary Empires set. Nice looking as well. Good luck with your campaign, I do enjoy a good campaign, the effort is definitely worth it.
   
Made in fi
Longtime Dakkanaut






The Thunderhawk part is a clear mistake. Heavy bolters have been an AA staple forever in Epic fliers and the Auxilia planes have Light AT in theirs. It's best to just play them as Light AT and carry on.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Esteemed Veteran Space Marine




UK

 Sherrypie wrote:
The Thunderhawk part is a clear mistake. Heavy bolters have been an AA staple forever in Epic fliers and the Auxilia planes have Light AT in theirs. It's best to just play them as Light AT and carry on.


Wish they’d give us an FAQ. Do the other specialist games ever get them?

 
   
Made in gb
Fixture of Dakka





They do, but becareful what you wish for...

Casual gaming, mostly solo-coop these days.

 
   
Made in fi
Longtime Dakkanaut






FAQs and erratas vary by game. Blood Bowl has been honed over decades already, Necromunda is rewritten every second release or so, Kill Team has great and frequent quarterly care, Titanicus has accumulated a rather thorough documentation with every release and so on. Very much depends on who runs which game.

LI seems to be on the low end of FAQ priorities for the studio.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Fixture of Dakka





 Sherrypie wrote:


LI seems to be on the low end of FAQ priorities for the studio.


Legions needs a whole new core rule book!

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
[MOD]
Villanous Scum







Anyone have any advice or tips for using dreads? Outside of podding them they seem rather lackluster but not sure if that is just user error?

On parle toujours mal quand on n'a rien à dire. 
   
Made in gb
Longtime Dakkanaut




 ingtaer wrote:
Anyone have any advice or tips for using dreads? Outside of podding them they seem rather lackluster but not sure if that is just user error?


Dreads suffer from a few things, firstly their damage output is incredible, or can be, secondly they are not that hard to kill so they are priority targets - they need to be trying to use cover to stay out of sight and limiting what can fire at them

seem more useful on the flanks than in the centre, that or as a one shot distraction carnifex advancing with a lot of other stuff thats technically more useful to distract some enemy fire. a decent sized unit of them, couple of the big sods to try and take hits if its low AP stuff inbound maybe and they become too dangerous to ignore, put them somewhere they won't take fire without the enemy diverting stuff towards them and use them to force the enemy to react to them
   
 
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