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![[Post New]](/s/i/i.gif) 2024/08/21 11:34:59
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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Thanks for the thoughts, would you say its worth using them in THawk to get them into the fray quicker and without being shot ragged?
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/22 07:58:44
Subject: [LI] Thoughts on legions so far
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Longtime Dakkanaut
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not sure, I've never seen my opponents Thunderhawks live very long, seems to be a good unit to give up part of your force to enemy fire quickly.
in theory it could work, but as with them on foot you really need to target saturate the enemy in a single turn to get the most from stuff like that
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![[Post New]](/s/i/i.gif) 2024/08/22 16:09:00
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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I have found my Thunderhawks are best used as a delivery system for my assault marines, they can jump out without the Hawk having to drop into hover mode which makes it incredibly vulnerable.
Dreadnoughts wouldn’t be able to get out without it doing this.
I’ve been using pods for my leviathans with mixed results. I’ve also tried podding Deredeos to drop them mid table as a little anti-air fire base that covers the midfield.
I personally wouldn’t bother putting them in Thunderhawks.
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![[Post New]](/s/i/i.gif) 2024/08/22 16:13:01
Subject: [LI] Thoughts on legions so far
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Ridin' on a Snotling Pump Wagon
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Flight refund *finally* came through. The day before payday.
So off to Chaos Cards where I picked up the new book, cards and two boxes of Fancy Sicarans.
Is quite good, as I now have 16 Sicaran Chassis, and enough of each turret type to do a squadron of 8 of any variant,
Would it have been even gooderer to have all the turret variants in a single box? Yes. But I’ll still take GW’s not awful offering as it stands. Because at least they provided excess turrets.
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![[Post New]](/s/i/i.gif) 2024/08/22 21:42:49
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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So the consensus is that dreads are just pretty crap?
Will just keep mine as shelf decorations then!
Anyone had a play with the new SM tank commanders and Sicarans? I am liking the idea of running a pair of the missile variants as AA deterrent but not sure about the commanders, maybe to fill out the armoured coy?
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/23 08:09:14
Subject: [LI] Thoughts on legions so far
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Ridin' on a Snotling Pump Wagon
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Only just learned of Predator Commanders. Will give it a good read later.
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![[Post New]](/s/i/i.gif) 2024/08/23 08:39:19
Subject: [LI] Thoughts on legions so far
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Longtime Dakkanaut
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oh Dreads I think are pretty decent, just don't go overboard with them, one decent sized unit is plenty - just don't expect a unit of four to live long enough to do anything, larger block is starting to take firepower of several enemy units to drop it
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![[Post New]](/s/i/i.gif) 2024/08/23 10:43:38
Subject: Re:[LI] Thoughts on legions so far
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Fixture of Dakka
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Bit bored of just Marines and Solar being the only things on offer, never mind Dreadnoughts or Predators.
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2024/08/23 10:54:59
Subject: [LI] Thoughts on legions so far
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Ridin' on a Snotling Pump Wagon
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Hopefully we’ll get Mechanicum in the coming months. And some Daemons in due course.
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![[Post New]](/s/i/i.gif) 2024/08/23 13:35:00
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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Would be cool to see the old daemon engines from 2nd back in action with modern sculpts.
Another question, how much AA are people taking/finding optimal?
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/23 14:24:14
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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Not at all, they can be absolute monsters, it’s just about using them correctly.
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![[Post New]](/s/i/i.gif) 2024/08/23 15:19:10
Subject: [LI] Thoughts on legions so far
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Ridin' on a Snotling Pump Wagon
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So. Tank Commanders for Legion forces.
Quite nice! Wee bit vulnerable as they’re just a single Leetle Tank. But an alternative to a stand of infantry for tanky forces is welcome all the same. Can also be used, in a pinch, to fill out compulsory Armour slots if I’ve read it correctly?
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![[Post New]](/s/i/i.gif) 2024/08/23 18:43:52
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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General Kroll wrote:
Not at all, they can be absolute monsters, it’s just about using them correctly.
I think that is where I am failing! Though I should have specified Contemptors as I have not gotten any of the others yet. Been running demi company as armoured infantry, aerial assault, sky hunter, armoured coy, knight and warhound. So not sure where to fit them unless podding in or a garrison?
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/23 19:45:38
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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ingtaer wrote: General Kroll wrote:
Not at all, they can be absolute monsters, it’s just about using them correctly.
I think that is where I am failing! Though I should have specified Contemptors as I have not gotten any of the others yet. Been running demi company as armoured infantry, aerial assault, sky hunter, armoured coy, knight and warhound. So not sure where to fit them unless podding in or a garrison?
I usually have at least one squad of las cannon contemptors, 6-8 if I can afford it. It’s a pretty threatening unit that the opponent has to deal with. They work well pushing up through cover.
Assault cannon dreads are decent for guarding backfield objectives too imo.
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![[Post New]](/s/i/i.gif) 2024/08/23 20:16:53
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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What formation do you use them in?
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/24 08:02:18
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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They’ve mostly been going in Demi-companies, or Garrison forces. But I’ll be experimenting with the drop pod formation soon.
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![[Post New]](/s/i/i.gif) 2024/08/24 09:03:59
Subject: [LI] Thoughts on legions so far
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Posts with Authority
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Just Theoryhammering here (I've yet to play a single game of LI), but wouldnt dreads be great for charging vehicles? As they arent as vulnerable to point defence weapons as infantry..
No idea what to do with those Deredeos though.. some mobile AA you can drop in a pod to secure a beachhead from pesky fliers? Altho probably cheaper just to drop some tarantulas instead..
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This message was edited 1 time. Last update was at 2024/08/24 09:05:03
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2024/08/24 12:00:28
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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tauist wrote:Just Theoryhammering here (I've yet to play a single game of LI), but wouldnt dreads be great for charging vehicles? As they arent as vulnerable to point defence weapons as infantry..
No idea what to do with those Deredeos though.. some mobile AA you can drop in a pod to secure a beachhead from pesky fliers? Altho probably cheaper just to drop some tarantulas instead..
That’s my current plan for Deredeos, it worked pretty well last game and forced my opponent to divert forces to deal with them. Regular dreads are decent at charging vehicles if they have bigger numbers, you don’t want to get outnumbered in combat in this game. Even against a lowly squad of Rhinos it can result in lost models. Generally dreads will churn through whatever you charge them at though, titans aside.
Tarantulas can’t go in transports, or more accurately they can’t get out of transports because they can’t be issued with move orders and have no move characteristic.
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![[Post New]](/s/i/i.gif) 2024/08/24 16:06:56
Subject: [LI] Thoughts on legions so far
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Posts with Authority
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General Kroll wrote: tauist wrote:Just Theoryhammering here (I've yet to play a single game of LI), but wouldnt dreads be great for charging vehicles? As they arent as vulnerable to point defence weapons as infantry..
No idea what to do with those Deredeos though.. some mobile AA you can drop in a pod to secure a beachhead from pesky fliers? Altho probably cheaper just to drop some tarantulas instead..
That’s my current plan for Deredeos, it worked pretty well last game and forced my opponent to divert forces to deal with them. Regular dreads are decent at charging vehicles if they have bigger numbers, you don’t want to get outnumbered in combat in this game. Even against a lowly squad of Rhinos it can result in lost models. Generally dreads will churn through whatever you charge them at though, titans aside.
Tarantulas can’t go in transports, or more accurately they can’t get out of transports because they can’t be issued with move orders and have no move characteristic.
Tarantulas can absolutely be crammed into transports (Infantry (1)) and deployed from them. While its true that they cannot move otherwise, nothing in the rules prevent them from being transported. IIRC someone won the first official LI tournament who utilized this "feature" to his advantage.
Rapiers can also be deployed in transports, although them being bulky means you need the larger transport varieties to deploy them - dreadnought pods, Spartans etc
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This message was edited 4 times. Last update was at 2024/08/24 16:15:10
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2024/08/24 16:23:19
Subject: [LI] Thoughts on legions so far
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Fixture of Dakka
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ingtaer wrote:Would be cool to see the old daemon engines from 2nd back in action with modern sculpts.
Another question, how much AA are people taking/finding optimal?
None atm. But that's because none of my regular opponents have any aircraft.... If that changes I'll modify my lists as needed.
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![[Post New]](/s/i/i.gif) 2024/08/24 18:09:01
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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tauist wrote: General Kroll wrote: tauist wrote:Just Theoryhammering here (I've yet to play a single game of LI), but wouldnt dreads be great for charging vehicles? As they arent as vulnerable to point defence weapons as infantry..
No idea what to do with those Deredeos though.. some mobile AA you can drop in a pod to secure a beachhead from pesky fliers? Altho probably cheaper just to drop some tarantulas instead..
That’s my current plan for Deredeos, it worked pretty well last game and forced my opponent to divert forces to deal with them. Regular dreads are decent at charging vehicles if they have bigger numbers, you don’t want to get outnumbered in combat in this game. Even against a lowly squad of Rhinos it can result in lost models. Generally dreads will churn through whatever you charge them at though, titans aside.
Tarantulas can’t go in transports, or more accurately they can’t get out of transports because they can’t be issued with move orders and have no move characteristic.
Tarantulas can absolutely be crammed into transports (Infantry (1)) and deployed from them. While its true that they cannot move otherwise, nothing in the rules prevent them from being transported. IIRC someone won the first official LI tournament who utilized this "feature" to his advantage.
Rapiers can also be deployed in transports, although them being bulky means you need the larger transport varieties to deploy them - dreadnought pods, Spartans etc
Well bugger me with a fish fork!
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![[Post New]](/s/i/i.gif) 2024/08/24 19:39:44
Subject: [LI] Thoughts on legions so far
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Longtime Dakkanaut
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ccs wrote: ingtaer wrote:Would be cool to see the old daemon engines from 2nd back in action with modern sculpts.
Another question, how much AA are people taking/finding optimal?
None atm. But that's because none of my regular opponents have any aircraft.... If that changes I'll modify my lists as needed.
I've got four flak Tarantula, they have yet to fire at an aircraft as none has dared to come within range. No idea why they are not hugely better at the job than anything else given a 6 always hits and I usually have plenty of laser cannons anyway (assuming my own air wing of interceptor capable fighter/bombers doesn't do the job anyway)
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![[Post New]](/s/i/i.gif) 2024/08/25 18:12:18
Subject: [LI] Thoughts on legions so far
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Ingtaer - I use Contemptors in the same way as General Kroll has described. Unit of 6-8 with lascannons and deploy on the flank, rather than centrally (as they can be targeted & killed by almost everything). They are not that many points and will generally annoy an opponent enough to make them deal with them.
On the Rhinos carrying the Tarantulas, I think the idea is that they are being limbered/pulled behind as small artillery pieces often are in real life. Rather than transported inside the Rhino, which would be silly
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![[Post New]](/s/i/i.gif) 2024/08/25 21:20:35
Subject: [LI] Thoughts on legions so far
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Longtime Dakkanaut
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Pacific wrote:Ingtaer - I use Contemptors in the same way as General Kroll has described. Unit of 6-8 with lascannons and deploy on the flank, rather than centrally (as they can be targeted & killed by almost everything). They are not that many points and will generally annoy an opponent enough to make them deal with them.
On the Rhinos carrying the Tarantulas, I think the idea is that they are being limbered/pulled behind as small artillery pieces often are in real life. Rather than transported inside the Rhino, which would be silly
Weld the tarantula to the roof for a mobile flak battery...
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![[Post New]](/s/i/i.gif) 2024/08/26 12:40:07
Subject: [LI] Thoughts on legions so far
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Ridin' on a Snotling Pump Wagon
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I’m quite looking forward to adding some Sabres to the ranks.
Whilst hardly survivable, with the Anvilus Autocannon even a small unit, with mildly favourable dice, can chew up enemy infantry.
I think they’ll make useful escort/response units for my own infantry (with the Neutron Laser) and tanks (with the Anvilus).
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![[Post New]](/s/i/i.gif) 2024/08/26 13:50:30
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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I love my sabres so much, I only printed 4 but am tempted to get another 12, I wish they had the volkite though.
Can anyone who has the SM fast attack box confirm the available build options for the speeders? It reads like you can only build two of each option per box.
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/26 14:03:58
Subject: [LI] Thoughts on legions so far
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Ridin' on a Snotling Pump Wagon
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Yup, set loadouts apart from Sponsons for the Cadillac looking speeders.
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![[Post New]](/s/i/i.gif) 2024/08/26 18:11:00
Subject: Re:[LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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Had another round of our campaign again today. We fought over a Research facility, which would give the winner a nifty advantage in the overall campaign, as well as some nice requisition points that we can spend above our points limits.
It was an absolutely brutal game, I lost the last round, so I really needed to win and my Blood Angels didn’t let me down. I reduced his forces to just three detachments by the end of the game. And so, the research centre is mine.
After the game did a couple of rounds of grabbing un defended tiles on our hex map, before he launched a counter attack on my freshly acquired Research Facility. So we’ll be doing it all again in the next couple of weeks hopefully.
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![[Post New]](/s/i/i.gif) 2024/08/26 23:14:34
Subject: [LI] Thoughts on legions so far
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[MOD]
Villanous Scum
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Cheers for the information. And bugger... got around to building some dreads today and was irritated to find that only half of them can be built with twin las.
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2024/08/27 08:36:38
Subject: [LI] Thoughts on legions so far
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Esteemed Veteran Space Marine
UK
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What are everyone’s thoughts on the Warmaster Titan?
I keep looking longingly at it, but the lack of range on its weapons concerns me greatly.
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