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![[Post New]](/s/i/i.gif) 2025/07/25 02:19:36
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Decrepit Dakkanaut
UK
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Very much agreed. It doesn't help that the Age of Sigmar clearly already spans several hundred years and thus maps would be expected to change quite significantly over that period - but we've no real dates to know how they change and the insanely vast size of the realms means that even if we do get change its almost meaningless change.
There's perhaps a handful of super-major settlements but the rest can come and go with the wind.
GW made that work with 40K and the galaxy partly because they didn't need many datum points cause they had places like Earth and Mars to work with. Places people could relate to directly and comprehend.
Mortal Realms don't have that - there's no real sense of grounding in the setting. It's a shame because in many ways its got such potential to be a very FRESH fantasy realm full of amazing magics and energies and such .
GW just needs to slow the story down to focus on the mortals so we can get a sense of the politics. A sense that Skaven blasting a hole in one of the Realms really is a supermajor insanely world changing event. How it impacts the politics in that realm and others; how Stormcast falling and starting to crack is causing problems.
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![[Post New]](/s/i/i.gif) 2025/07/25 11:31:25
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Ancient Space Wolves Venerable Dreadnought
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chaos0xomega wrote: Overread wrote: Platuan4th wrote:A lot of the novels focus on mortals, if that's what you want. The Dominion novel is all about common lowborn street urchins being thrust into positions of power and how they deal.
Yeah I've been through a few - the novella were great though right now I'm more in the vampire based ones.
But still I feel like there's gaps in the functionality of the world and how its conveyed to the reader.
I think it doesn't help that there's a good many stories set in places that we perhaps don't ever revisit again.
I think a big part of the problem is that the realms feel disconnected. We are rarely given a solid understanding about why or how events in Shyish might influents life in Ghyran, nor why someone who lives in Ghyran should care about them (or if they are even aware that Shyish exists). This is not the case with 40k, where we understand planets to be discrete finite entities that are connected to eachother in a more easily understood manner (both physically and societally) and what their importance and relevance to one another is.
With that also comes the issue that the lore only focuses on a small piece of any given realm. Like we have a map of the Great Parch and its environs, for example, but not for anything beyond that corner of the realm - and those maps aren't really political in nature. We dont understand really the disposition of forces or the different political structures that exist within them, we get some dots identifying a handful of cities from one faction or another and not much other context in between. It makes the maps meaningless and inconsequential as a storytelling aid and informing the reader how all the different parts of the narrative fit together and the geopolitical tissue that connects it all.
Its kind of like if you were telling a story set on earth to an alien that had never been there, and you give them a set of maps covering the american southwest, quebec, the amazon rainforest, the serengeti, scandinavia, and india, but nothing in between. You have no idea how these pieces of the puzzle fit together, what the relationships of these civilizations and polities are, how they interact (if at all) or even if they know eachother to exist, etc. You *could* tell that story, but it’s going to be one really confused alien.
Another part of the problem is that the Realms are simultaneously real, physical places and also Concepts tied to the local cosmology. Like the other realms have night and day because Hysh and Ulgu orbit each other, but people also live on Hysh and Ulgu. Than has to care about things happening with Shyish because Shyish is not just over there, it’s also the realm of the dead where things go when killed. Even if there are also people living there. If someone makes a barrier around the realm of fire that cuts it off from everywhere else somehow, no-one would be able to start a fire on any other realm. And so on.
Why I don’t get is why life and beasts don’t orbit each other like light and shadow.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2025/07/25 11:47:08
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Decrepit Dakkanaut
UK
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Realm of Death does genuinely present a problem because in theory Nagash should just win. The number of the Dead outnumbers the living by a bonkers degree after even only a few generations. Even faster if populations are increasing. Even if Nagash doesn't have every undead-realm (which is the other confusing thing that Realm of Death is basically made up of thousands of mini-death realms)
So in theory Nagash just wins as he gets pretty much the bulk of souls. Sigmar might steal the best; Chaos might steal a bunch but Nagash gets everything. In theory his dead legions of skeletons should just wipe out everything
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![[Post New]](/s/i/i.gif) 2025/07/25 12:01:34
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Ancient Space Wolves Venerable Dreadnought
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That’s because he didn’t read the fine print when he decided to become a god. Specifically, gods are shaped by their believers. So if the many heavens and hells he oversees all believe he’s their special boy hard enough then he can’t mess with that directly. And that includes any resurrection and reincarnation their belief allows plus giving them the opportunity to look down upon their descendants etc. which they can’t do if he kills them all.
Yeah, if he had all that power with no brakes then he wins eventually but he accidentally bound himself to the metaphysics of death rather than simply becoming an immortal despot like he wanted.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2025/07/25 12:49:01
Subject: Re:AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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[MOD]
Villanous Scum
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None of which is news so perhaps you could take it to a different thread.
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On parle toujours mal quand on n'a rien à dire. |
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![[Post New]](/s/i/i.gif) 2025/07/25 13:04:08
Subject: Re:AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Huge Bone Giant
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Reminder article that the stormvault terrain made to order ends in less than three days.
https://www.warhammer-community.com/en-gb/articles/bFtoXcEa/were-the-stormvaults-doomed-to-fail-ahead-of-loremasters-we-have-a-few-thoughts
Warhammer Community wrote:But be quick about it – the mystifying energies of the Penumbral Engines will obscure the Stormvaults by 8am BST on Monday 28th July.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2025/07/25 17:29:40
Subject: Re:AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Sadistic Inquisitorial Excruciator
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They haven't done that for any previous MTO, so I guess this one hasn't been too popular.
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![[Post New]](/s/i/i.gif) 2025/07/25 17:40:02
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Longtime Dakkanaut
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Feels more like a filler article for a very dull week of articles.
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![[Post New]](/s/i/i.gif) 2025/07/25 17:51:49
Subject: Re:AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Decrepit Dakkanaut
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Shakalooloo wrote:
They haven't done that for any previous MTO, so I guess this one hasn't been too popular.
Anecdotal evidence and all that, but I always saw those Sigmar terrain pieces shelf warming the first time around. They didn't seem all that popular until they weren't available and this seems to prove that was all talk.
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![[Post New]](/s/i/i.gif) 2025/07/25 18:33:05
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Ridin' on a Snotling Pump Wagon
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If they’re made to order? How do you overproduce your stock?
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![[Post New]](/s/i/i.gif) 2025/07/25 19:07:24
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Decrepit Dakkanaut
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First, I was talking about the talk of how people wanted these not translating to sales, especially considering how long they sat around when they were regular stock. Second we know that they do an initial run for MTOs before it goes up and the only actual MTO is after burning through that stock. They can fully overproduce that initial run if there's not the demand to meet it.
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![[Post New]](/s/i/i.gif) 2025/07/25 19:30:07
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Maddening Mutant Boss of Chaos
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The Sig Vaults are a weird one to bring back, I was able to get multiple of the Warcry bundle for that terrain at a discount. It sat around for ages, and it's not actually very fun terrain to play with.
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![[Post New]](/s/i/i.gif) 2025/07/25 19:55:03
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Stern Iron Priest with Thrall Bodyguard
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There is no way a chaos dwarf would be able to climb those stairs, so it would be a safe island for models to mock the tiny angry warriors.
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![[Post New]](/s/i/i.gif) 2025/07/25 20:45:43
Subject: AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Crazed Bloodkine
Baltimore, Maryland
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Fayric wrote:There is no way a chaos dwarf would be able to climb those stairs, so it would be a safe island for models to mock the tiny angry warriors.
That's why the Chaos Dwarfs built artillery.
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"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
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![[Post New]](/s/i/i.gif) 2025/07/26 09:43:17
Subject: Re:AoS N&R (BoK+KO pre-order,Terrain MTO p92, Helsmiths of Hashut p93, FEC+NH pg 93)
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Huge Bone Giant
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Platuan4th wrote: Shakalooloo wrote:
They haven't done that for any previous MTO, so I guess this one hasn't been too popular.
Anecdotal evidence and all that, but I always saw those Sigmar terrain pieces shelf warming the first time around. They didn't seem all that popular until they weren't available and this seems to prove that was all talk.
I remember a common complaint at the time to be that they were functionally just hills, which is something you could get for much cheaper elsewhere.
AoS terrain was never cheap, but I think the stormvault stuff also came at a point when GW increased terrain prices across the board, which made what was a niche product even less attractive. It was simply not a good combination.
Me, I like the look of them. But it took me forever to pull the trigger on the ones I bought, pretty much until after they were no longer in production. Luckily my online retailer of choice still hadn't sold the remaining stock.that had been sitting there forever.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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