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![[Post New]](/s/i/i.gif) 2025/01/16 14:45:48
Subject: What units existed in previous editions, but no longer do?
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Yellin' Yoof
California
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Pretty straightforward. I'm making a memorial for units that got "left behind" in previous editions. Legends and Index units don't count. Units that were 100% superseded also don't count. I'm also only looking at standard 40k editions, so units that only appeared in say Epic or Horus Heresy don't count.
Off of the top of my head:
Lord Macharius
Asdrubael Vect
An Ork that turned models into sheep.
I lost the link, but there was a Twitter account that posted datasheet scans from 1st,2nd, and 3rd edition 40k.
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This message was edited 1 time. Last update was at 2025/01/16 14:46:06
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![[Post New]](/s/i/i.gif) 2025/01/16 14:50:29
Subject: What units existed in previous editions, but no longer do?
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The Marine Standing Behind Marneus Calgar
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Calbear wrote:Pretty straightforward. I'm making a memorial for units that got "left behind" in previous editions. Legends and Index units don't count. Units that were 100% superseded also don't count. I'm also only looking at standard 40k editions, so units that only appeared in say Epic or Horus Heresy don't count. Off of the top of my head: Lord Macharius Asdrubael Vect An Ork that turned models into sheep. I lost the link, but there was a Twitter account that posted datasheet scans from 1st,2nd, and 3rd edition 40k. Do you want units that didn’t have models? Or if there were rules is that enough. What about wargear? Like full sniper scout squads or las/ plas razorbacks?
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This message was edited 1 time. Last update was at 2025/01/16 14:50:48
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![[Post New]](/s/i/i.gif) 2025/01/16 14:56:57
Subject: What units existed in previous editions, but no longer do?
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Resolute Ultramarine Honor Guard
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Captain Invictus
Telion
Chronus
Cassius
Ultramar Honor Guard with Power Axes
Chapter Ancient
Tyrannic War Veterans.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2025/01/16 14:58:38
Subject: What units existed in previous editions, but no longer do?
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Dakka Veteran
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R.I.P. Doomrider
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![[Post New]](/s/i/i.gif) 2025/01/16 14:58:43
Subject: What units existed in previous editions, but no longer do?
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Oozing Plague Marine Terminator
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- Necrosius
- Ku'gath Plaguefather
- Sevastus Kranon the Relentless, Lord of the Crimson Slaughter (he got a model but not sure about actual rules outside the 6th edition starter, he basically was a Chaos lord with 3 relics).
- Grukk Facerippa (his model is still around, I think he got rules as late as 8th edition)
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![[Post New]](/s/i/i.gif) 2025/01/16 15:04:00
Subject: What units existed in previous editions, but no longer do?
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Sadistic Inquisitorial Excruciator
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Necron Pariahs are what spring to mind first
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she/her |
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![[Post New]](/s/i/i.gif) 2025/01/16 15:30:08
Subject: Re:What units existed in previous editions, but no longer do?
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Nasty Nob
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Well there are loads of characters, but the one that springs to mind from my old collection is the Chaplain Xavier from the Salamanders chapter.
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![[Post New]](/s/i/i.gif) 2025/01/16 15:36:53
Subject: What units existed in previous editions, but no longer do?
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Deadshot Weapon Moderati
MI
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Same here, and doing a "Pariah" Nexus campaign (with a Necrons focus even) without bringing that unit back really just seemed like a massive tease by GW.
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![[Post New]](/s/i/i.gif) 2025/01/16 15:57:01
Subject: What units existed in previous editions, but no longer do?
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Stealthy Kroot Stalker
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These were my thoughts as well. They were such a cool unit, they just didn't really jive with the new take on the Necron lore that came out later. I just wish they'd thought of a way to make them fit rather than just discarding them. Maybe some kind of advanced flayer virus where they were trying to hybridize into organic rather than just wear them?
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![[Post New]](/s/i/i.gif) 2025/01/16 15:57:08
Subject: What units existed in previous editions, but no longer do?
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Fixture of Dakka
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Kruellagh the Vile
Lady Malys
Duke Sliscus
Kheradruakh the Decapitator
Baron Sathonyx
True Born
Blood Brides
Nuadhu Fireheart
Iyanna Arienelle
Exodite Dragon Riders
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ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2025/01/16 16:09:15
Subject: What units existed in previous editions, but no longer do?
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Deadshot Weapon Moderati
MI
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Tawnis wrote:
These were my thoughts as well. They were such a cool unit, they just didn't really jive with the new take on the Necron lore that came out later. I just wish they'd thought of a way to make them fit rather than just discarding them. Maybe some kind of advanced flayer virus where they were trying to hybridize into organic rather than just wear them?
I don't think they need any adjustment with Newcron lore, honestly. If anything, them being the result of a pet project of some high level Necron personality makes even more sense to me then something that would be developed by the killing machines all united in the pursuit of wiping out all life that was the old lore.
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![[Post New]](/s/i/i.gif) 2025/01/16 16:14:19
Subject: Re:What units existed in previous editions, but no longer do?
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Ridin' on a Snotling Pump Wagon
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Here we go.
Imperial Guard
Beastmen
Penal Troops
Human Bombs
Commissar Trainee Squad
Squats
Mole Mortar
Thud Gun (though the new artillery more or less replaces that)
Eldar
Spirit Warriors. Fell somewhere between a Wraithlord and a Robot
Ghost Warriors. Precursors to Wraiths, but still distinct in role and equipment
Bunch of Harlequin stuff
Orks
Squig Catapult
Splatta Cannon/Hop Splat Field Gun
Mad Boyz
Wild Boyz
Boar Boyz
Human Mercs
Ogryns
Ork Mobs having equipment options tied to their Clan
Tinboyz
Cyborks
There’s some for starters.
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![[Post New]](/s/i/i.gif) 2025/01/16 16:15:08
Subject: What units existed in previous editions, but no longer do?
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Yellin' Yoof
California
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Nevelon wrote:Calbear wrote:Pretty straightforward. I'm making a memorial for units that got "left behind" in previous editions. Legends and Index units don't count. Units that were 100% superseded also don't count. I'm also only looking at standard 40k editions, so units that only appeared in say Epic or Horus Heresy don't count.
Off of the top of my head:
Lord Macharius
Asdrubael Vect
An Ork that turned models into sheep.
I lost the link, but there was a Twitter account that posted datasheet scans from 1st,2nd, and 3rd edition 40k.
Do you want units that didn’t have models? Or if there were rules is that enough.
What about wargear? Like full sniper scout squads or las/ plas razorbacks?
I'm mainly referring to units that were playable in previous editions, but not playable in 10th Edition. Or models that were playable and usable many years ago, but are no longer playable and probably aren't even produced anymore.
Wargear doesn't count.
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![[Post New]](/s/i/i.gif) 2025/01/16 16:19:59
Subject: Re:What units existed in previous editions, but no longer do?
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Grim Dark Angels Interrogator-Chaplain
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Scout Sgt. Naaman of the Dark Angels
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![[Post New]](/s/i/i.gif) 2025/01/16 16:31:07
Subject: What units existed in previous editions, but no longer do?
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Witch Hunter in the Shadows
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Death cultists, crusaders, zealots (and their precursor fratiris units).
Inquisitorial stormtroopers as a distinct unit.
Mechanicus servitors (7e)
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![[Post New]](/s/i/i.gif) 2025/01/16 16:31:21
Subject: What units existed in previous editions, but no longer do?
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Longtime Dakkanaut
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Sisters of Battle:
Death Cult Assassins
Crusaders
Frateris Militia
Canoness Verydian
Uriah Jacobus
Confessor Kyrinov
The Repressor, Inquisitor Karamazov, Malleus Inquisitor in Terminator Armour, Inquisitor Hector Rex, Inquisitor Solomon Lock*
* These have Legends datasheets, but the models are no longer available.
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![[Post New]](/s/i/i.gif) 2025/01/16 16:44:34
Subject: Re:What units existed in previous editions, but no longer do?
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Servoarm Flailing Magos
On the Surface of the Sun aka Florida in the Summer.
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He died in a Dark Angels codex. What a way to go.
Guardsmen MIA
1. My original army: Colonel Schaeffer's Last Chancers.
2. Fraertis* Militia (I can't spell the names of these metal models that you needed a ton of for the Steel Legion / Armageddon Codex )
3. Elysian Drop Sentinel
4. Griffon Mortar Carrier.
5. And a slew of Imperial Guard Regiments that have lost all their special rules / Special Characters or just been forgotten for reasons I'll never understand.
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![[Post New]](/s/i/i.gif) 2025/01/16 17:07:50
Subject: What units existed in previous editions, but no longer do?
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Longtime Dakkanaut
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Do Chapter Approved/Citadel Journal (etc.) units count?
Celestians have current models, but no rules
Proper Necron Wraiths
Ravenwing Master Gideon
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This message was edited 1 time. Last update was at 2025/01/16 17:09:18
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![[Post New]](/s/i/i.gif) 2025/01/16 17:13:04
Subject: Re:What units existed in previous editions, but no longer do?
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Tzeentch Veteran Marine with Psychic Potential
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For Chaos,
Not including models that were placed into legends (i.e. mutilators, cultists with ranged weapons, brass scorpion etc.) as in my opinion Legends is still part of the game.
Doom Rider
Greater Possessed (probably one of the shortest lived models ever)
Brass Cannon and Culdren of Blood (armor cast 2nd edition which would make great WE models)
There was a cultist cavalry unit in 2nd in the back of the book, plus a daemon prince that was the "first" before Bel'kor and it hinted that the DP was either Gangas Khan or Hitler. These did not have models, but you could use Chaos Warrior marauders on horse to represent cavalry which I did, and convert your own DP, which I did.
In 2nd, maybe rouge trader there were mutated CSM marines, kind of like possessed but they had more normal equipment.
Build your own LR variant with reaper cannons from like 4th or 5th chapter approved rules.
I think there were some more but don't remember, as I actually owned used all of the above, except doom rider as I never got my hands on him.
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![[Post New]](/s/i/i.gif) 2025/01/16 17:47:13
Subject: Re:What units existed in previous editions, but no longer do?
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Fixture of Dakka
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Some of you need to remember that Legends exist in 10e.
And that tourney play where Legends are not allowed is NOT the only way to play 10e.
For ex; I assure you that the Griffon Mortar carrier is still a usable unit.
The one that annoys me most by its absence is the stats for the Las/Plas turret from my original Razorbacks. Last seen in the 8e Index/Compendium/whatever-it-was-called book prior to the Codexs rolling out. :(
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![[Post New]](/s/i/i.gif) 2025/01/16 17:58:46
Subject: Re:What units existed in previous editions, but no longer do?
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Longtime Dakkanaut
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ccs wrote:Some of you need to remember that Legends exist in 10e.
Literally the second sentence of the first post.
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![[Post New]](/s/i/i.gif) 2025/01/16 18:05:32
Subject: What units existed in previous editions, but no longer do?
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Ultramarine Chaplain with Hate to Spare
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Are Inquusitorial Stormtroopers stilll a thing?
Adeptus Arbites?
They probably don't count, but lots of options from previous codexes. IG doctrine troops would be an example, like Guarfsmen with carapace armor, chem inhalers and CC weapons.
Pariahs was my first thought, like posters above.
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This message was edited 1 time. Last update was at 2025/01/16 18:12:01
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![[Post New]](/s/i/i.gif) 2025/01/16 18:06:39
Subject: What units existed in previous editions, but no longer do?
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Longtime Dakkanaut
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Arbites are three things nowadays...
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![[Post New]](/s/i/i.gif) 2025/01/16 18:10:39
Subject: What units existed in previous editions, but no longer do?
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Da Head Honcho Boss Grot
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Does Imperial Guard infantry count now?
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2025/01/16 18:13:00
Subject: What units existed in previous editions, but no longer do?
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Ultramarine Chaplain with Hate to Spare
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Huh. We talking the Enforcers of Necromunda or something else?
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![[Post New]](/s/i/i.gif) 2025/01/16 18:18:20
Subject: What units existed in previous editions, but no longer do?
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Longtime Dakkanaut
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Vigilant Squad (shotguns)
Subductor Aquad (mauls/sheilds)
Exaction Squad (random Killteam specialists)
The Bloat God eats well.
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![[Post New]](/s/i/i.gif) 2025/01/16 18:19:14
Subject: What units existed in previous editions, but no longer do?
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The Marine Standing Behind Marneus Calgar
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![[Post New]](/s/i/i.gif) 2025/01/16 18:25:28
Subject: What units existed in previous editions, but no longer do?
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Longtime Dakkanaut
Annandale, VA
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There's an awful lot of lost units if you look at Chapter Approves and Forge World lists like Kroot Mercenaries, Feral Orks, Lost & The Damned, Renegades & Heretics, or Eldar Corsairs.
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![[Post New]](/s/i/i.gif) 2025/01/16 18:42:57
Subject: What units existed in previous editions, but no longer do?
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Ultramarine Chaplain with Hate to Spare
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Ahh, cool.
If they're in 40k then that settles that.
I think I prefer the older models though. I like the Palantine Enforcer models better, too.
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![[Post New]](/s/i/i.gif) 2025/01/16 18:51:06
Subject: Re:What units existed in previous editions, but no longer do?
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Resolute Ultramarine Honor Guard
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And arguably contradicted by the first sentence. "Units that were 'left behind'" is pretty much the definition of Legends. This is a list of units that are likely to never get another rules release.
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My WHFB armies were Bretonians and Tomb Kings. |
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