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![[Post New]](/s/i/i.gif) 2025/02/21 02:48:51
Subject: Thousand Sons Codex Rumor Roundup
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Confessor Of Sins
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alextroy wrote:This is the Thousand Sons we are talking about. Their army consist of Rubrics lead by Psychers. That’s it. Everything else is not a proper TS.
Dysartes wrote:Does that make the Scarab Occult Terminators not proper TS? SOT are Rubric Terminators. A unit of dusted marines lead by a sorcerer. Same concept with different armor and weapons.
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![[Post New]](/s/i/i.gif) 2025/02/21 05:38:35
Subject: Thousand Sons Codex Rumor Roundup
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Fixture of Dakka
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Thousand Sons have 2 psychic automata castellax models already. a unit of something like 4 psy-thallax and a sorcerer-datasmith could fit the rumors and fit in with the HH range. If GW wanted to get cheeky, they could even reuse the thallax leg sprue from the HH kit.
Other things that could fit the fluff pretty easily would be small versions of the silver towers, like silver pylons basically. Necrons dont need to be the only army with floating energy pylons do they?
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![[Post New]](/s/i/i.gif) 2025/02/21 12:09:19
Subject: Re:Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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Lathe Biosas wrote:Remember not all the Rubric Marines are soulless dust. Some have been brought back to life, by the Aeldari.
But then promptly kicked into the Webway and lost. Automatically Appended Next Post: Hellebore wrote:Surely they can recruit more marines through sorceror progenoids?
They do recruit new Sorcerers from psychically gifted cultists, yes. But they can't create 'new' Rubric Marines, and even their Helbrutes are piloted by Astartes from other Legions/warbands that they've tricked.
So, given the challenges of maintaining numbers and the fact they had their own automata during the Crusade/Heresy, I'm very down for getting those back in 40k.
Oh, and psychic dreadnoughts, Change-dammit!
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This message was edited 1 time. Last update was at 2025/02/21 12:13:40
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![[Post New]](/s/i/i.gif) 2025/02/21 15:00:42
Subject: Re:Thousand Sons Codex Rumor Roundup
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Decrepit Dakkanaut
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Lathe Biosas wrote:Remember not all the Rubric Marines are soulless dust. Some have been brought back to life, by the Aeldari.
The ones Yvraine restored to life were almost immediately tossed into the void and killed. It was an act to spite Ahriman into giving up his attack and proving she could do what he couldn't, not an actual plot point to have resurrected ones. Automatically Appended Next Post: Kid_Kyoto wrote: Hellebore wrote:Does anyone not find the concept of an army of soul automata getting robodaemon automata a little reductive?
I wonder if it's a reference to the Black Legion novels where a former 1k Sons sorcerer Iskandar has a small army of robots.
One of the Ahriman novels also has one of Ahriman's gathered acolytes leading Castellax Achaea still.
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This message was edited 1 time. Last update was at 2025/02/21 15:02:14
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![[Post New]](/s/i/i.gif) 2025/02/21 23:29:08
Subject: Thousand Sons Codex Rumor Roundup
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[MOD]
Otiose in a Niche
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Ironic for the Lord of Change to be served by various unchanging automotons
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![[Post New]](/s/i/i.gif) 2025/02/22 03:48:58
Subject: Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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Kid_Kyoto wrote:Ironic for the Lord of Change to be served by various unchanging automotons
I'm convinced that Tzeentch interfered with the Rubric for no other reason than he thought it would be hilarious.
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![[Post New]](/s/i/i.gif) 2025/02/22 10:05:41
Subject: Thousand Sons Codex Rumor Roundup
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Sadistic Inquisitorial Excruciator
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BorderCountess wrote: Kid_Kyoto wrote:Ironic for the Lord of Change to be served by various unchanging automotons
I'm convinced that Tzeentch interfered with the Rubric for no other reason than he thought it would be hilarious.
It's a classic monkey's paw: Ahriman says he wants his brothers to stop changing into mutants, so Tzeentch fulfils that by ensuring they will never change again, ever.
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![[Post New]](/s/i/i.gif) 2025/02/22 18:16:46
Subject: Thousand Sons Codex Rumor Roundup
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Ridin' on a Snotling Pump Wagon
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Tzeentch does seem to have some motivation behind the Rubricae. He stayed Magnus’ hand against Ahriman in the aftermath, describing Ahriman as his pawn.
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![[Post New]](/s/i/i.gif) 2025/02/26 20:33:36
Subject: Thousand Sons Codex Rumor Roundup
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Regular Dakkanaut
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So GW confirms all the god legions will be getting a demon detachment this means we know what 3 of our detachments will be.
1/ reworked magic detachment
2/ demon detachment
3/ tzaangors detachment
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![[Post New]](/s/i/i.gif) 2025/02/26 23:50:44
Subject: Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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There aren't nearly enough Tzaangor units to make a feasible detachment.
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![[Post New]](/s/i/i.gif) 2025/02/27 03:41:11
Subject: Thousand Sons Codex Rumor Roundup
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Nimble Skeleton Charioteer
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If the Emperor's Children can get 6 detachment out of the limited range they got, certainly the 3 Datasheets of Tzaangors is largely enough to have a detachment around them  Not like we'd lose a "possible" detachment by having one of Tzaangors, so might as well have it there!
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Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)
Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts |
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![[Post New]](/s/i/i.gif) 2025/02/27 17:10:28
Subject: Thousand Sons Codex Rumor Roundup
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Regular Dakkanaut
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The tzaangor one was a semi joke but I could see a detachment that focuses on the mutation side of the codex.
Mvb/spawn/tzaangors etc.
There’s definitely room for them to do it.
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![[Post New]](/s/i/i.gif) 2025/02/28 02:40:22
Subject: Re:Thousand Sons Codex Rumor Roundup
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Longtime Dakkanaut
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Anon052 wrote:Weren't there some older rumours from Valrak talking about two different types of automata and some kind of technosorcerer? After waiting so long for a model update for a neglected army without much unit variation only one new unit would be very disappointing.
Clownrak does usually say 10-20 variations on every "rumor" so that no matter what actually happens something is kinda-sorta right. Remember how he said Krieg box will contain commissar on horse (because we already have resin one) then tried to hedge bets a bit and claimed it could be captain (oops, turned out to be neither of these)? Or his insistence guard KT box will have ogryns in it? Or from year ago, that striking scorpions phoenix lord will be first to appear, all three blatant low hanging fruit guesses based on RE/resin that all were comically wrong? Or [insert 20 more examples]?
Yeah, TS box will contain (checks notes) the three out of three plastic kits they have and resin Heresy kit going plastic. Who could have ""predicted"" it?
And then I am strangely sure the automata unit won't look anything like his early claims based on 1:1 copy paste of the Heresy composition/options and he will fall back on some later sPeCuLaTiOn to still gloat he got it "right"...
Platuan4th wrote:Thousand Sons don't need to recruit more is part of their thing. Rubrics reform over time, so it's just a matter of going and collecting them.
Doesn't that require repairing their armour, though? Really makes one wonder what happens to these who were atomized by melta or plasma...
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![[Post New]](/s/i/i.gif) 2025/02/28 04:08:00
Subject: Thousand Sons Codex Rumor Roundup
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Regular Dakkanaut
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The emperors children sorceror has ap2 on his force stave. Could be a sign of things to come
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![[Post New]](/s/i/i.gif) 2025/02/28 06:47:42
Subject: Thousand Sons Codex Rumor Roundup
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Automated Rubric Marine of Tzeentch
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Do you think we will get new Scarab Occult Terminator models? 10th is the edition of new Terminators of course...
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![[Post New]](/s/i/i.gif) 2025/02/28 07:06:44
Subject: Thousand Sons Codex Rumor Roundup
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Longtime Dakkanaut
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dreadblade wrote:Do you think we will get new Scarab Occult Terminator models? 10th is the edition of new Terminators of course...
No
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![[Post New]](/s/i/i.gif) 2025/02/28 08:17:22
Subject: Thousand Sons Codex Rumor Roundup
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Frenzied Berserker Terminator
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dreadblade wrote:Do you think we will get new Scarab Occult Terminator models? 10th is the edition of new Terminators of course...
I must be getting old. Far as I'm concerned they only just came out!
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![[Post New]](/s/i/i.gif) 2025/02/28 09:42:50
Subject: Thousand Sons Codex Rumor Roundup
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Longtime Dakkanaut
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The guard kill team for this edition did have Ogryns in it. They're not in the box of Ratlings vs Breaka Boyz, but the Ratling team includes up to three Ogryns.
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![[Post New]](/s/i/i.gif) 2025/02/28 12:59:14
Subject: Re:Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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Irbis wrote: Platuan4th wrote:Thousand Sons don't need to recruit more is part of their thing. Rubrics reform over time, so it's just a matter of going and collecting them.
Doesn't that require repairing their armour, though? Really makes one wonder what happens to these who were atomized by melta or plasma...
They typically need to use magic to gather the dust, so I imagine magic is necessary to fix the armor.
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![[Post New]](/s/i/i.gif) 2025/02/28 14:19:42
Subject: Thousand Sons Codex Rumor Roundup
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Sadistic Inquisitorial Excruciator
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Tastyfish wrote:The guard kill team for this edition did have Ogryns in it. They're not in the box of Ratlings vs Breaka Boyz, but the Ratling team includes up to three Ogryns.
yeah it feels pretty reasonable to hear "the new kill team is ratlings and ogryns" and think, the new kill team box will have ratlings and ogryns. saying he got that one wrong is like people saying he got the new scions wrong because they had been reported as elysians at one point— splitting hairs
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she/her |
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![[Post New]](/s/i/i.gif) 2025/02/28 14:26:16
Subject: Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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StudentOfEtherium wrote: Tastyfish wrote:The guard kill team for this edition did have Ogryns in it. They're not in the box of Ratlings vs Breaka Boyz, but the Ratling team includes up to three Ogryns.
yeah it feels pretty reasonable to hear "the new kill team is ratlings and ogryns" and think, the new kill team box will have ratlings and ogryns. saying he got that one wrong is like people saying he got the new scions wrong because they had been reported as elysians at one point— splitting hairs
Some people just need Valrak to be wrong.
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![[Post New]](/s/i/i.gif) 2025/02/28 15:02:21
Subject: Re:Thousand Sons Codex Rumor Roundup
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Gore-Drenched Khorne Chaos Lord
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Irbis wrote:
Yeah, TS box will contain (checks notes) the three out of three plastic kits they have and resin Heresy kit going plastic. Who could have ""predicted"" it?
And then I am strangely sure the automata unit won't look anything like his early claims based on 1:1 copy paste of the Heresy composition/options and he will fall back on some later sPeCuLaTiOn to still gloat he got it "right"...
Jfc he contributes more to the discussion, right or wrong, than you. They're typically near enough that most people can understand the interpretation. Does it matter if it's a captain or Commissar on horse? Do you think an image of the mini even would tell you it's a special character?
Or maybe you can apply some critical thought and realise someone somewhere saw a krieg guy on a horse. This was reported back, he made an educated(ish) interpretation, and the logical person at home watching YouTube goes "ah cool a krieg guy on a horse, let's see what that looks like".
There's rumour engines that look somewhat like a castellax, it's not a big leap that there's going to be an automata somewhere that may well be somewhat castellax, it might also be for tsons. Nobody is going to overly critique it's exact appearance, or get uppity about it. Apart from you.
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![[Post New]](/s/i/i.gif) 2025/02/28 15:05:23
Subject: Thousand Sons Codex Rumor Roundup
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Towering Hierophant Bio-Titan
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Irbis wrote:
Yeah, TS box will contain (checks notes) the three out of three plastic kits they have and resin Heresy kit going plastic.
Nope. The TS Heresy automata is a variation on the Castellax, a dreadnought-sized unit. The 40k rumour is about squad-scale automata (sounds similar to Thallax) with 4 models. It's a brand new unit.
StudentOfEtherium wrote:yeah it feels pretty reasonable to hear "the new kill team is ratlings and ogryns" and think, the new kill team box will have ratlings and ogryns. saying he got that one wrong is like people saying he got the new scions wrong because they had been reported as elysians at one point— splitting hairs
The irony is that example proves he has a legit inside source because the early rumour was based on actual written rules and not just guessing models.
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![[Post New]](/s/i/i.gif) 2025/03/27 17:42:16
Subject: Thousand Sons Codex Rumor Roundup
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Regular Dakkanaut
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Updated the first post with adepticon reveals
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![[Post New]](/s/i/i.gif) 2025/03/27 19:23:54
Subject: Thousand Sons Codex Rumor Roundup
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Automated Rubric Marine of Tzeentch
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Meh to the robots. However, what do folks think about running a Lord of Change as part of the army?
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![[Post New]](/s/i/i.gif) 2025/03/27 20:54:40
Subject: Thousand Sons Codex Rumor Roundup
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Possessed Khorne Marine Covered in Spikes
Little Rock, AR
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dreadblade wrote:
Meh to the robots. However, what do folks think about running a Lord of Change as part of the army?
Definitely interested but I don't have any demons currently. Do we have a window on the battleforce or an idea on cost?
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The News and Rumors section is all about surprises. I'd certainly hate it if we got 100 posts saying "I know something you don't know..." - malfred |
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![[Post New]](/s/i/i.gif) 2025/03/28 12:01:42
Subject: Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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dreadblade wrote:
Meh to the robots. However, what do folks think about running a Lord of Change as part of the army?
It's going to depend rather heavily on what their in-built daemon detachment does, and how a Lord of Change would interact with Cabal Points.
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![[Post New]](/s/i/i.gif) 2025/03/29 01:49:56
Subject: Thousand Sons Codex Rumor Roundup
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Regular Dakkanaut
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Pure speculation but the emperors children didn’t give their demons their army rule so I don’t know if we can expect our demon detachment to do that for us either.
I would expect some buff when they work together like the emperors children though. Either by being in proximity, or shooting at the same target etc etc
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![[Post New]](/s/i/i.gif) 2025/03/29 01:54:05
Subject: Thousand Sons Codex Rumor Roundup
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[DCM]
Tzeentch's Fan Girl
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demontalons wrote:Pure speculation but the emperors children didn’t give their demons their army rule so I don’t know if we can expect our demon detachment to do that for us either.
I would expect some buff when they work together like the emperors children though. Either by being in proximity, or shooting at the same target etc etc
Same, which is why I don't have high hopes.
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![[Post New]](/s/i/i.gif) 2025/03/29 11:06:03
Subject: Thousand Sons Codex Rumor Roundup
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Regular Dakkanaut
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My first take on the new robots is that they missed the mark. I can see what they're attempting to evoke but they are not quite there. Maybe it's the paint job and I'll reserve judgment until I see what you can do with the kit and a different paint scheme. There's bound to be 3rd party alternatives or something from the heresy that can be subbed in.
I hope they come up with something better than cabal points. It's a feels-bad rule, that makes you regret taking any units that don't generate cabal points.
I'm looking forward to being able to field daemons in the army. That just feels right. I'm definitely worried about what we might lose though. I'm hoping that it's not too much, given that we only have two space marine infantry units.
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