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Made in us
Focused Dark Angels Land Raider Pilot





New York

 The Power Cosmic wrote:
More than the material, I miss the hand-sculpted style over modern digital designs.

This right here. Digital design has its place (and, for sure, it’s a marvel what they can do with it), but I miss the older hand-crafted style that gave minis their personalities, warts and all.

I don’t particularly miss all the pinning and “what broke off now?” But some of the old one-piece models are still ace, like the early Eldar pirates.
   
Made in fi
Posts with Authority






I longed for all-plastic armies back when I was a teenager in the early 90s. I've always hated metal. That only thing it was ever good for was the speed in which you could release new miniatures compared to plastic injection molding, this was a necessity for GW back in the day as they were such a small business back then



This message was edited 1 time. Last update was at 2025/05/18 13:15:52


"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" 
   
Made in us
Been Around the Block




I do, and I don't. But in the end I don't think it's the metal.

Plastic is a lot easier to work with, but when metal models were maybe one or two parts, they were a lot easier to work with - and since they were sculpted on a flat plane, a *lot* easier to paint.

Excepting, of course, anything larger than a single infantry model. Those were a pain in metal.

   
Made in us
Longtime Dakkanaut






No. If metal must be used, it should be restricted to infantry sized one piece or two piece maximum. Anything other than that, it's a horrible material.
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

More than metal models I miss multipart plastics from GW that weren't a pain in the arse to put together and that accommodated kitbashing by design.

   
Made in us
Brigadier General






Chicago

I love metal minis.

I don't miss them because I still have them, use them and buy them.

I love the old school style and the ease of prep.

Like many others I also like miltipose, multioption plastic kits, but I have very little interest in the fiddly multipart monopose figures that GW seems to be currently in love with.


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
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My Project Log, mostly revolving around custom "Toybashed" terrain.
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Made in gb
Using Object Source Lighting







Theres not one material that is optimal for all needs in my opinion.

I will try point out most popular variables and which materials I would prefer.


- Small scale wargaming miniatures around 10 -15mm - These should be single pieces and done in metal since metal holds small detail better than plastic and is more resistant to break.
- Medium Scale Wargaming single miniatures 28- 32mm - Metal for detail these should be your heroes and characters where detail is important
- Medium Scale Wargaming Multipart miniatures 28- 32mm - Plastic for multipart regiments for easy to use and assemble etc.
- Large Scale Wargaming miniatures- Your monster and vehicles - Plastic all the way.

- Miniatures for painters and display only - High grade resin casts for bigger pieces but metal should be ok for simpler and smaller miniatures too.

- Boardgames resins, Finecast low grade resin and any 3d print whatever resin they use(no one knows for sure what you are going to get) I avoid and dont buy at all.

I dont miss metal because many manufacturers still use it wisely on the correct miniatures, in fact just sculpted one to be done in metal.


Theres also another factor in play that is if your army is 100minis or just a skirmish warband of 15minis. I can have metal only for smaller forces.

This message was edited 1 time. Last update was at 2025/05/19 12:53:41


   
Made in us
Battlefield Tourist




MN (Currently in WY)

I prefer plastic too.

However, I do admit to using metal washers under bases as well to give models a bit more heft. They are far to light-weight without it.

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Made in us
Fixture of Dakka





I've got a huge collection of metals but I definitely don't prefer them anymore despite still working with them in things like Infinity. They're just harder to transport, heavy in any real volume and a LOT more prone to chipped paint and the like. You just have to baby them all around.

That said, plastic isn't perfect. GW can do incredible things with it, but there's still things it doesn't do particularly well like hair and texture. For the most part though, I think resins offer a lot of the sculpting advantages of metals while still being lightweight. In particular, they allow for big, highly detailed muscles and fur that both plastics and resins often struggle with. The main issue with resins is that fine details can often be brittle and they tend to be expensive.

So..... IDK. I like HIPS plastics. They're definitely convenient but its really up to the artist to make the most out of it, and there are definitely fantastic sculpts out there that work better in other materials.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Seems like we could do a chart of the various casting methods.

Metal-expensive materials, cheap molds, bad for multipart, tough.
Resin-cheap materials, cheap molds, labor intensive, fragile
Styrene Plastic-cheap materials, expensive molds, reasonably tough

I'll think about ways to present it.

 
   
Made in gb
Pestilent Plague Marine with Blight Grenade






Bristol, UK

Immediately I want to answer "yes". I have a bunch of metal models in my Death Guard army, some of which are RT-era, some are 2E fantasy.

I do like the heft of them, but I wouldn't dislike them if they were in plastic. I like to cut and kitbash, and metal does have its issues when it comes to this.

What I do miss is those sculpts. I generally dislike everything about the newer GW aesthetic. It seems to be far more focused on "because we could", rather than telling stories with the sculpts, proportions and poses. It's very impressive what they can do with plastic kits. But it's just showing off. And it makes the kits impractical to store, to game with and to customise.

Give me a few squat little X-poses and I'm happy.

This message was edited 1 time. Last update was at 2025/05/20 10:27:47


   
Made in si
Foxy Wildborne







No, what I miss is models hand sculpted by people with arts degrees and a deep understanding of anatomy, sense of motion, weight distribution etc

This message was edited 1 time. Last update was at 2025/05/20 10:53:04


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Lone Wolf Sentinel Pilot





Leicester, UK

Metal for me. Sculpted by hand is better than digital in my opinion. Those old minis have tons more character and charm. There's still people making them as well, like Diehard Miniatures.

My painting and modeling blog:
PaddyMick's Chopshop

 
   
Made in us
Fixture of Dakka





 Kid_Kyoto wrote:
Seems like we could do a chart of the various casting methods.

Metal-expensive materials, cheap molds, bad for multipart, tough.
Resin-cheap materials, cheap molds, labor intensive, fragile
Styrene Plastic-cheap materials, expensive molds, reasonably tough

I'll think about ways to present it.


The lack of undercuts is the big limitation for HIPS. GW are absolute wizards and working around it, but it absolutely impacts sculpting in a way that other methods aren't limited by.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 LunarSol wrote:
 Kid_Kyoto wrote:
Seems like we could do a chart of the various casting methods.

Metal-expensive materials, cheap molds, bad for multipart, tough.
Resin-cheap materials, cheap molds, labor intensive, fragile
Styrene Plastic-cheap materials, expensive molds, reasonably tough

I'll think about ways to present it.


The lack of undercuts is the big limitation for HIPS. GW are absolute wizards and working around it, but it absolutely impacts sculpting in a way that other methods aren't limited by.


Dealing with the under cut issue is why modern GW plastics go together like jigsaw puzzles and have so many odd parts. You want detail from multiple angles in HIPS, you need multiple parts.

   
Made in de
Joined the Military for Authentic Experience






Nuremberg

I've never found lack of undercuts to be such a big deal. On the table you can never see them if the models are designed at all well. I've a boatload of those LOTR plastics that have this issue and at tabletop distance during a game they look great to me.

I'd rather have those monopose LOTR that are a breeze to assemble than the modern nightmare jigsaws any day. I know I'm in a minority there though!

   
Made in si
Foxy Wildborne







Wargames Atlantic has published 18 sprues so far this year that are all in the classic body + head + arm + arm configuration. Non jigsaw models are doing fine!

This message was edited 1 time. Last update was at 2025/05/22 10:19:25


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

Oh absolutely. I'm a huge fan of North Star for this reason and I have some Wargames Atlantic too, a bit pricier but very good quality. Can't wait for the Damned to come out over here in shops.

   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

To be fair to GW, they have made some amazing push-fits that have great detail and only a couple of parts. Minimal undercut issues.

   
Made in gb
Using Object Source Lighting







If GW never replaced those metal Characters with Finecast we would have a very positive overall balance.

Metal is perfect for those dynamic smaller one pieces.

   
Made in us
Fixture of Dakka





Undercuts mostly just create some limits on what works. They don't LOOK bad, they just push you to avoid certain things like hairstyles and surface details. GW has kind of fit their artstyle to work with it and has loads of creative workarounds because they do their own tooling, but you still don't see the kind of detailed hair and surface textures you often find on metals and resins.
   
Made in us
Brigadier General






Chicago

lord_blackfang wrote:Wargames Atlantic has published 18 sprues so far this year that are all in the classic body + head + arm + arm configuration. Non jigsaw models are doing fine!


Indeed. WGA, Northstar and others are making the kind of wonderful kits that take me right back to the late 90's and 00's when a plastick figure kit was a relatively easy to assemble box of possibility with tons of options for customization and easy kitbashing/mixing. I find these kind of kits to be a joy to assemble and modify.

GW may have mostly abandoned this kind of kit, but that's ok as I've mostly abandoned them.

Da Boss wrote:I've never found lack of undercuts to be such a big deal. On the table you can never see them if the models are designed at all well. I've a boatload of those LOTR plastics that have this issue and at tabletop distance during a game they look great to me.

I'd rather have those monopose LOTR that are a breeze to assemble than the modern nightmare jigsaws any day. I know I'm in a minority there though!


I also have no real problems with lack of undercuts. As you say, you can almost never tell on the tabletop and my painting skills (and let's be honest, most people's painting skills) aren't good enough for having increased detail on more sides of the model.

Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Powerful Pegasus Knight





Omaha

I really like my old metal models and honestly I enjoy painting them more. Metal is really easy to clean when it's a used model and less assembly in most cases. Monstrous creatures can be a giant pain if you are not used to pinning. I also really enjoy the old sculpts over some of the newer ones. I keep buying old used metal models and enjoy the hunt for something nostalgic.

I'm not sure I would say that I fully miss metal models though because plastic is just better in many ways. Plastic isn't as prone to chipping and can handle a little more rough handling without parts falling off. but it breaks easier.

"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
Made in ca
Gargantuan Gargant






Plastic by far. I can't imagine playing a whole Green Tide army solely with metal models and trying to move all that across the table. Single one-piece metal models for things like Mordheim are fine, but once you get into things that requiring pinning or are a nightmare to assemble (looking at you old SAG!) it's a lot better to go back to plastic just for ease of transportation and durability.
   
Made in si
Foxy Wildborne







The metal Greater Daemons were especially challenging, since the codex said they could not be pinned.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 lord_blackfang wrote:
The metal Greater Daemons were especially challenging, since the codex said they could not be pinned.




Actually chuckled out loud for that one. Bravo.

   
Made in us
Charging Dragon Prince





Sticksville, Texas

 lord_blackfang wrote:
The metal Greater Daemons were especially challenging, since the codex said they could not be pinned.


Lol, fantastic.
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Some backwater sump

 NH Gunsmith wrote:
 lord_blackfang wrote:
The metal Greater Daemons were especially challenging, since the codex said they could not be pinned.


Lol, fantastic.


Well done. You win the internet for today.

New Career Time? 
   
Made in us
Multispectral Nisse






Yes I do, I still have alot of them.

Hydra Dominatus

World Wide War Winner  
   
 
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