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![[Post New]](/s/i/i.gif) 2025/10/24 21:06:20
Subject: Re:StarCraft: The Miniatures Game
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Major
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Some glimpses of the rules:
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![[Post New]](/s/i/i.gif) 2025/10/24 21:14:20
Subject: StarCraft: The Miniatures Game
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Gore-Drenched Khorne Chaos Lord
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https://www.reddit.com/r/starcraft/s/Lm3vq6Pj9t
Some more/better pics of other minis. Automatically Appended Next Post: NewTruthNeomaxim wrote:10-15mm and I would've gone crazy... At 32mm this game is entering the most oversaturated scale, dominated by 800lbs gorillas. This one is insta- DOA.
I partially agree. As above the 15mm would give that rts feeling, but its a franchise with enough independent brand awareness and I'd wager enough wargames/board game players in that bubble of awareness that it should be ok as long as they don’t aim for the stars with it.
For example shatterpoint etc. With star wars and MCP both exist in that similar sort of situation and have carved a niche in the market.
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This message was edited 1 time. Last update was at 2025/10/24 21:17:52
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![[Post New]](/s/i/i.gif) 2025/10/24 23:33:37
Subject: StarCraft: The Miniatures Game
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Leader of the Sept
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10mm scale bunkers and supply depots are so cute as well
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2025/10/24 23:46:37
Subject: StarCraft: The Miniatures Game
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Decrepit Dakkanaut
UK
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Even original Starcraft made a lot of use of iconic heroes. You're just not going toget the same reception at 10-15mm where most of the lead characters are tiny. Kerrigan is just not that far off regular human size; You just don't get the same character in models at that scale unless you're dealing with titan scale things.
Just look at GW's own offerings - no one is highlighting the hero commander of the Imperial Guard in AI - the big single iconic things are titans for the most part; or mega-tanks and such. The rest rely on swarming the table.
I think its very much the right scale for the game. Now if they've got a long number of years with the licence; if it sells really well as a franchise; if they've got a drive and public demand who knows perhaps in 5 years they'll do "Starcraft the Mass Battle System" with 10mm models.
Honestly part of me also wonders if this new licence means that SC as a franchise is getting some attention - maybe SC3 !
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![[Post New]](/s/i/i.gif) 2025/10/25 04:05:02
Subject: StarCraft: The Miniatures Game
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Longtime Dakkanaut
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And SC Ghost!
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Thread Slayer |
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![[Post New]](/s/i/i.gif) 2025/10/25 04:45:47
Subject: StarCraft: The Miniatures Game
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Shrieking Traitor Sentinel Pilot
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Overread wrote:Honestly part of me also wonders if this new licence means that SC as a franchise is getting some attention - maybe SC3 !
Coming from Blizzard in their current state... I feel like that's sadly unlikely. Nexon just acquired the license this year to create video game using the Starcraft IP but no one knows what that will be yet. Knowing Nexon though it'll probably be some mobile game stuffed with microtransactions though
privateer4hire wrote:And SC Ghost!
We can all dream
At least Archon said that their license includes everything SC including Ghost, so maybe some of it's vehicles and weapons will live on in plastic form!
They've already shown off the Hellfire shotgun as an option for Marines:
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![[Post New]](/s/i/i.gif) 2025/10/25 06:12:56
Subject: StarCraft: The Miniatures Game
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Oozing Plague Marine Terminator
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The game will find a similar niche like SW Legion did, a strong IP, nice models, nice rules, but nothing that would be a danger for 40K.
At 32mm enough people will buy the minis just because they always wanted some SC models on the shelves without interest in the game, which is unlikely at 15mm. 28-32 mm makes it also compatible with all the miniature agnostic games that are currently quite popular.
Yes, I said before I would have liked 28 more than 32, but at 32 I can still put them on the table with all other 28mm minis without looking too strange, especially when it's Alien gribblys or robots  .
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![[Post New]](/s/i/i.gif) 2025/10/25 08:27:09
Subject: StarCraft: The Miniatures Game
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Foxy Wildborne
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Doesn't visual design of the cards look identical to 40k 10?
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2025/10/25 10:18:01
Subject: StarCraft: The Miniatures Game
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Not as Good as a Minion
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NewTruthNeomaxim wrote:10-15mm and I would've gone crazy... At 32mm this game is entering the most oversaturated scale, dominated by 800lbs gorillas. This one is insta- DOA.
from a pure game perspective, yes
but if you come up with a new model line based on a popular IP that you want to sell it is not just about the game itself but also about collectors and painters and there are a lot of out there who want to buy the models to paint them but never really play
yes the biggest competition here is GW, but this would also be the case with a 15mm game just that you would leave all the painters behind and compete with "free" Epic games.
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2025/10/25 10:33:47
Subject: StarCraft: The Miniatures Game
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Decrepit Dakkanaut
UK
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You also don't have that many big iconic things to show off and really draw people in. In Starcraft all the really big focus is on the characters which are predominantly human sized for the most part.
Especially in SC2 where you don't have the Overmind or Cerebrates on the Zerg side
If you can throw out a 32mm Kerrigan, Raynor and Zeratul model you get a lot of fans for all 3 factions really fast. Painters, collectors, SC fans who will never play a wargame etc...
Those models at 10mm scale are basically super tiny, cool but too tiny to get attention.
Honestly if they can hold the licence for a long time who knows perhaps they'll hit a ceiling of models for this scale and start looking at others. They could easily do a 10 or 15mm or similar scale mass battle game or go into space - though the latter would likely require them to do a lot more original design work since for the most part space fleets are pretty basic with a literal handful of models per faction that would count.
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![[Post New]](/s/i/i.gif) 2025/10/25 14:46:53
Subject: StarCraft: The Miniatures Game
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Leader of the Sept
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Ooh ooh. I should have said this before!
Heyl. It’s about time!
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2025/10/25 16:55:44
Subject: StarCraft: The Miniatures Game
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Fixture of Dakka
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I might get some of these minis. I am not familiar with any of the StarCraft games or lore, but they do look like decent proxies for 40k Votann Steeljacks.
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![[Post New]](/s/i/i.gif) 2025/10/26 12:02:51
Subject: StarCraft: The Miniatures Game
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Trazyn's Museum Curator
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Aye, I noticed that too. I guess that they are trying to draw in 40k players.
Thankfully the rules aren't like 40k.
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This message was edited 2 times. Last update was at 2025/10/26 12:06:02
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2025/10/26 14:33:32
Subject: StarCraft: The Miniatures Game
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Stalwart Veteran Guard Sergeant
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I think anyone who is into the SC Universe will love seeing these figures coming out.
When it comes to the scale people will always complain it is not to thier liking and would prefer a different scale.
Like some have said this could be just the start of where to game could go. So just be happy to see it being made or do like Jarek and the others have and start your own company then go for the game types that you want.
I for one am looking forward to seeing how the game progresses and how the initial release goes.
Will most likely go in for a starter set and the Protoss box.
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![[Post New]](/s/i/i.gif) 2025/10/26 18:40:07
Subject: StarCraft: The Miniatures Game
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Longtime Dakkanaut
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Haven't played sc since the first game, but isnt there only 3 factions (zerg, humans, protos)?
Seems like the game would get very redundant fast if that's the case
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This message was edited 1 time. Last update was at 2025/10/26 18:42:50
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2025/10/26 18:43:18
Subject: StarCraft: The Miniatures Game
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Trazyn's Museum Curator
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streetsamurai wrote:Haven't played sc since the first game, but isnt there only 3 factions (zerg, humans, protos)?
Seems like the game would get very redundant if that's the case
Depends if they do what the 2007 boardgame did and divide them into subfactions.
So Raynor, Dominion and UED for Terrans, Nezarim, Khalai and Tal'darim for Protoss, and Overmind and Kerrigan for Zerg.
But yeah, if they just kept it as pure Zerg, Terran and Protoss it'll probably get boring real fast.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2025/10/26 18:54:31
Subject: Re:StarCraft: The Miniatures Game
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Shrieking Traitor Sentinel Pilot
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Archon talked about this in the announcement stream.
The game is launching with basic SC2 Terran, Zerg, and Protoss using Raynor, Kerrigan, and Artanis as their commanders respectively.
Factions can get more commanders later, but they also plan to add further factions like the UED (which can take a mix of Zerg and Terran units), Tal'darim Protoss, Nerazhim Protoss, Infested Terran (as a faction), etc.
Basically anything that has been made by Blizzard (comics, novels, Co- op commanders, even unused concept art) is possible, though it's easiest to get approval for models based on content from StarCraft 2 because it's already viewable in 3D.
Edit: CthululsSpy beat me to it
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This message was edited 1 time. Last update was at 2025/10/26 18:56:06
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![[Post New]](/s/i/i.gif) 2025/10/26 19:12:25
Subject: StarCraft: The Miniatures Game
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Oozing Plague Marine Terminator
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That's cool.
I mean, even with only three factions the PC game filled arenas in Korea 20 years later, it can't be that bad.  Also any Star wars game with 3-5 factions works, too.
If the factions have a decent unit roaster and allow for different strategies, 3 factions can work.
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![[Post New]](/s/i/i.gif) 2025/10/26 21:01:00
Subject: StarCraft: The Miniatures Game
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Decrepit Dakkanaut
UK
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Lets not forget with the scale there's a good many models for all 3 armies which would be on the expensive size - knight sized models aplenty if the goliath is knight sized.
Honestly rosters are not going to be that far off most other wargames.
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![[Post New]](/s/i/i.gif) 2025/10/26 22:37:26
Subject: StarCraft: The Miniatures Game
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Foxy Wildborne
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How many factions were in Star Wars?
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2025/10/26 22:57:28
Subject: Re:StarCraft: The Miniatures Game
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Pious Warrior Priest
Tapping the Glass at the Herpetarium
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Hmmm... I'm noticing a lack of base building.
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![[Post New]](/s/i/i.gif) 2025/10/26 23:05:59
Subject: StarCraft: The Miniatures Game
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Battlefield Tourist
MN (Currently in WY)
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Ummm, this is years too late.
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![[Post New]](/s/i/i.gif) 2025/10/27 03:57:29
Subject: StarCraft: The Miniatures Game
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Nasty Nob
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That's what I thought.
I have a lot of nostalgia for both SC1 and SC2, although it was the first version that really hooked me. I find that SC units look fine as pixels, but don't really work as real 3-dimensional models. I would still be tempted to buy a couple of the models just for that - provided they are plastic miniatures (it looks as though they are). But Terrans need proper clear face shields, or they just look blobby and boring.
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"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers |
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![[Post New]](/s/i/i.gif) 2025/10/27 05:07:58
Subject: StarCraft: The Miniatures Game
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Shrieking Traitor Sentinel Pilot
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Overread wrote:Lets not forget with the scale there's a good many models for all 3 armies which would be on the expensive size - knight sized models aplenty if the goliath is knight sized.
Honestly rosters are not going to be that far off most other wargames.
I'm pretty sure the quote about the Goliath being "Knight sized" was meant to be Knight Armiger. The Terran Marines are supposed to stand about the same height as a Primaris Marine and judging by the one good photo of the Goliath we have, the Marine is about half it's height.
Which is canonically accurate. It makes me wonder how they plan to fit the Ultralisk on the table though. That thing is gonna be huge...
Snord wrote:
That's what I thought.
I have a lot of nostalgia for both SC1 and SC2, although it was the first version that really hooked me. I find that SC units look fine as pixels, but don't really work as real 3-dimensional models. I would still be tempted to buy a couple of the models just for that - provided they are plastic miniatures (it looks as though they are). But Terrans need proper clear face shields, or they just look blobby and boring.
Yeah it is sad that this is coming so long after StarCraft had its peak, I doubt even then that it would have made much of a difference though. SC has always been biggest in Korea which is not really known for its wargaming scene.
Also, all of the relevant Terrans have clear face shields. The Medics in clear green plastic and the Marines in clear orange. Not sure why the Medic's expression looks so strange though...
And the Zerg will have clear purple and green details, with the Protoss having clear blue.
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This message was edited 1 time. Last update was at 2025/10/27 12:06:05
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![[Post New]](/s/i/i.gif) 2025/10/27 06:24:59
Subject: StarCraft: The Miniatures Game
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Major
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The face on that medic is way off, hopefully there are more than a couple options on the sprues. Other than that I think the minis look decent enough. I don't mind the minimalism, I don't think they will take ages to paint like a lot of warhammer stuff. I did hear they are aiming to make this 25-30% cheaper than GW products. I was hoping pre orders would open up later this year but it's looking like that won't be happening.
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![[Post New]](/s/i/i.gif) 2025/10/27 06:28:36
Subject: StarCraft: The Miniatures Game
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Oozing Plague Marine Terminator
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I mean LEGO announced Star Trek sets this year and teased them with a TNG style Picard... it seems you can't be too late with your nostalgia driven IP's.
And if the game is nice and the models look good (like they do) and are fun to build (as they probably will as they're plastic) I don’t see how this one should fail immediately. It's far less obscure than Conquest or (a non-series licensed) ASOIAF, which became established wargames in the last couple of years because of good rules and models.
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![[Post New]](/s/i/i.gif) 2025/10/27 06:36:24
Subject: StarCraft: The Miniatures Game
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Nasty Nob
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Jack Flask wrote:Also, all of the relevant Terrans have clear face shields. The Medics in clear green plastic and the Marines in clear orange.
Thanks for clarifying that - I hadn't seen the photos you provided. Interesting that they have in fact focused on clear plastic components, including weapon effects. The unpainted Terran Marine's visor looks as though it's full of air bubbles, which isn't great.
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This message was edited 1 time. Last update was at 2025/10/27 06:37:19
"You know that saying 'Caesar's wife is above suspicion'? Well, I put an end to all that rubbish!" - Major Denis Bloodnok, late of the 3rd Disgusting Fusiliers |
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![[Post New]](/s/i/i.gif) 2025/10/27 09:12:39
Subject: StarCraft: The Miniatures Game
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Regular Dakkanaut
Germany
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Jack Flask wrote:
SU-152 wrote:IMHO they chose a totally wrong scale for this game. Miniatures are just too big and model count just too low for the battles of the SC universe.
But they had to stick to the GW trend of bigger bigger and bigger minis. And Archon stated they want to compete against WH40k. So sad. It could had been amazing.
You're the second person I've seen say that, but I haven't talked to any Starcraft fans who want that. SC is already a mass battle PC RTS, so if you want that scale you can just open the game and launch a match.
The appeal of having 32mm miniatures that that finally I can customize and display my own little collection of Terrans/Zerg/Protoss and use them to play narrative games with my friends, which I've dreamt of since playing SC1 on a CRT monitor in elementary school.
Sure these could have been closer to 28mm, but most modern sci-fi games have slowly crept up to 32mm because of GW.
Plus having these in the same scale as 40k means we can settle this old score  :
And you could also do that at 10mm? or 15mm?
So you mean fans do not want to recreate the battles of SC on the tabletop? then why not release for example a game of fleet combat in the SC universe instead?
Also, how do they plan to fit 3 or 4 siege tanks on the table at this scale? or Ultralisks?
Instead of the misleading marketing they did, they should have called this StarCraft: the skirmish game. And it would be totally fine because in each of the campaigns in SC 1& 2 there were a couple of missions where the player only has a character and a dozen or two of troops.
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![[Post New]](/s/i/i.gif) 2025/10/27 09:24:10
Subject: StarCraft: The Miniatures Game
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Major
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I fiigured ultralisks would be scaled down a bit. I coulda sworn I read an article saying this game has two modes, one on 3x3 and another larger 3x6 sized mode. I'm glad they are going for a combat patrol sized game as a standard though. Im tired of big armies. There likely won't be multiple siege tanks on the tabletop at once, you can probably spawn in one using the supply resource. If it gets destroyed spawn in another later in the match after more supply is generated, unless I'm misunderstanding how this game works.
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This message was edited 1 time. Last update was at 2025/10/27 09:24:44
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![[Post New]](/s/i/i.gif) 2025/10/27 10:02:58
Subject: StarCraft: The Miniatures Game
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Incorporating Wet-Blending
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I'm gonna guess that the licensing fees were much more expensive then.
Hasbro / MB (?) had the license for an SC boardgame back in 2012.
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