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![[Post New]](/s/i/i.gif) 2009/12/31 23:23:27
Subject: Drop pods-Aftermath
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Mutated Chosen Chaos Marine
In a Toyota, plotting revenge.
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What happens after a drop pod lands? I was reading the fluff and it said that they are immoble once they land.So I was wondering what happens after the drop pod lands, and survives the battle(assuming the marines have won.) How do the marines get it back up in the cruisers? Do they even ever go back up in the cruisers?Do the marines just let it sit there and rust over and forget about it?
Thanks in advance,
Munch.
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This message was edited 1 time. Last update was at 2009/12/31 23:24:40
metallifan said: I almost wonder is "Matt Ward" another pen name for C.S. Goto?
metallifan said: The Imperium would probably love Hitler...
Play KoL! Click my sig to go to the main website and sign up!
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![[Post New]](/s/i/i.gif) 2009/12/31 23:36:22
Subject: Re:Drop pods-Aftermath
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Boom! Leman Russ Commander
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I think that Thunderhawks lift them up after battle.
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2009/12/31 23:37:10
Subject: Re:Drop pods-Aftermath
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Wrathful Warlord Titan Commander
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Recycling industry?
Droppods could be a one-way tech. Screeching through atmospheres should stress the materials a lot.
So drop and forget....
Or you need only some parts of it ( navi-system, machine spirit,... ) whilst other are irrepairable burned,
therefore a retrieval team just collects the interesting bitz of the pod.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2009/12/31 23:37:28
Subject: Drop pods-Aftermath
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Automated Rubric Marine of Tzeentch
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Maybe they instantly dissipate after the battle is over because they know they are no longer of use.
*Serious Mode*
I'm sure there is some kind of thruster on the bottom of them so they can fly back up. In the DoW intro video, you see a lot of drop pods and they all have thrusters slowing them down as they hit the ground. If you think about it, it makes sense, because being dropped from orbit into a battle would most likely pull a Dragonball Z and go half a mile under sea level and level the entire area for a mile around. There must be some kind of thruster to slow them down slightly, and to get them back into space and into the ship/barge.
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![[Post New]](/s/i/i.gif) 2009/12/31 23:38:29
Subject: Re:Drop pods-Aftermath
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Boom! Leman Russ Commander
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I think that Thunderhawks pick them up after the battle. Automatically Appended Next Post: ZacktheChaosChild wrote:Maybe they instantly dissipate after the battle is over because they know they are no longer of use.
*Serious Mode*
I'm sure there is some kind of thruster on the bottom of them so they can fly back up. In the DoW intro video, you see a lot of drop pods and they all have thrusters slowing them down as they hit the ground. If you think about it, it makes sense, because being dropped from orbit into a battle would most likely pull a Dragonball Z and go half a mile under sea level and level the entire area for a mile around. There must be some kind of thruster to slow them down slightly, and to get them back into space and into the ship/barge.
No,only dreadclaw drop pods can do that loyalist pods have to be picked up.
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This message was edited 1 time. Last update was at 2009/12/31 23:39:24
Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2009/12/31 23:50:10
Subject: Drop pods-Aftermath
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Calculating Commissar
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ZacktheChaosChild wrote:Maybe they instantly dissipate after the battle is over because they know they are no longer of use.
*Serious Mode*
I'm sure there is some kind of thruster on the bottom of them so they can fly back up. In the DoW intro video, you see a lot of drop pods and they all have thrusters slowing them down as they hit the ground. If you think about it, it makes sense, because being dropped from orbit into a battle would most likely pull a Dragonball Z and go half a mile under sea level and level the entire area for a mile around. There must be some kind of thruster to slow them down slightly, and to get them back into space and into the ship/barge.
They do have a thruster to slow them down, but that's all it does. And only when it's close enough to the target area. If they hit something mid-flight, that pod hits at full speed. Unless you're wearing Power Armour, you'll be turned into fine red Jell-O
They're picked up after the battle by Cargo T-Hawks
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![[Post New]](/s/i/i.gif) 2009/12/31 23:55:34
Subject: Re:Drop pods-Aftermath
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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IvanTih wrote:I think that Thunderhawks pick them up after the battle.
Automatically Appended Next Post:
ZacktheChaosChild wrote:Maybe they instantly dissipate after the battle is over because they know they are no longer of use.
*Serious Mode*
I'm sure there is some kind of thruster on the bottom of them so they can fly back up. In the DoW intro video, you see a lot of drop pods and they all have thrusters slowing them down as they hit the ground. If you think about it, it makes sense, because being dropped from orbit into a battle would most likely pull a Dragonball Z and go half a mile under sea level and level the entire area for a mile around. There must be some kind of thruster to slow them down slightly, and to get them back into space and into the ship/barge.
No,only dreadclaw drop pods can do that loyalist pods have to be picked up.
Point of fact:
Dreadclaws are not, in fact, drop pods. They're boarding pods. They've got, last I recall the tech specs on them, a ring of meltas in the bottom that are used to cut through the hull of the target.
They may have retconned it though.
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![[Post New]](/s/i/i.gif) 2010/01/01 00:13:16
Subject: Drop pods-Aftermath
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Anti-Armour Swiss Guard
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No, they still have the melta-cutter ring.
They just have no rules for it in-game.
Dreadclaws also use different deployment rules - and are not immobilised on landing.
IA vol 2 says modified T-hawk transporters recover them after the battle.
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2010/01/02 15:55:59
Subject: Drop pods-Aftermath
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Ork-Hunting Inquisitorial Xenokiller
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I'd think that they'd be recovered. I've seen weathered Drop Pods in WD ect. so that must mean that they've seen more than one fight.
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On-Dakka Deathwatch Blog
DA:90S-GM--B++I+Pw40k#--D++A++/eWD305R++T(M)DM+
[TYRANIDS] - Recycle, the posibilities are endless.
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![[Post New]](/s/i/i.gif) 2010/01/02 16:07:22
Subject: Re:Drop pods-Aftermath
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Calculating Commissar
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Yep. They are reusable - assuming they don't hit a building or something on their way down to the DZ. Just get picked up by Cargohawks after the area is cleared.
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![[Post New]](/s/i/i.gif) 2010/01/02 22:43:21
Subject: Drop pods-Aftermath
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Mutated Chosen Chaos Marine
In a Toyota, plotting revenge.
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Ok thanks guys!
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metallifan said: I almost wonder is "Matt Ward" another pen name for C.S. Goto?
metallifan said: The Imperium would probably love Hitler...
Play KoL! Click my sig to go to the main website and sign up!
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![[Post New]](/s/i/i.gif) 2010/01/03 01:38:30
Subject: Drop pods-Aftermath
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Hanging Out with Russ until Wolftime
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Grimm wrote:I'd think that they'd be recovered. I've seen weathered Drop Pods in WD ect. so that must mean that they've seen more than one fight.
You do realise that Drop Pods tend to arrive on the battlefield after screaming down hundreds of Kilometres at Hypersonic Speeds generating massive amounts of heat from the friction of the Atmosphere? Furthermore, do you honestly think Space Marines, as anal as any other part of the Imperium when it comes to Tech, would allow a Drop Pod to go into battle dirty? The "Weathering" is from the Drop Pods deployment, not because it has been used more than once...
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This message was edited 3 times. Last update was at 2010/01/03 01:39:39
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/01/03 10:11:00
Subject: Drop pods-Aftermath
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Mutilatin' Mad Dok
New Zealand
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I'd imagine they get salvaged. I doubt they can be reused right off the bat, but I wouldn't call them a write-off. I imagine that they get salvaged once the Almighty Space Marines purge the area of xenos and heretics.
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![[Post New]](/s/i/i.gif) 2010/01/03 11:00:43
Subject: Drop pods-Aftermath
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Doc Brown
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metallifan wrote:ZacktheChaosChild wrote:Maybe they instantly dissipate after the battle is over because they know they are no longer of use.
*Serious Mode*
I'm sure there is some kind of thruster on the bottom of them so they can fly back up. In the DoW intro video, you see a lot of drop pods and they all have thrusters slowing them down as they hit the ground. If you think about it, it makes sense, because being dropped from orbit into a battle would most likely pull a Dragonball Z and go half a mile under sea level and level the entire area for a mile around. There must be some kind of thruster to slow them down slightly, and to get them back into space and into the ship/barge.
They do have a thruster to slow them down, but that's all it does. And only when it's close enough to the target area. If they hit something mid-flight, that pod hits at full speed. Unless you're wearing Power Armour, you'll be turned into fine red Jell-O
They're picked up after the battle by Cargo T-Hawks
Actually, no. The onboard computers are so advanced that when they get towards a building or something that isn't on the normal landscape, they see it and activate their thrusters before they even hit that.
Also, Dreadclaws are indeed able to go back skyward, not requiring a pick up. And yes, they're meant for ship-to-ship combat, not as drop pods (at least originally).
And yes, Thunderhawks do INDEED pick them up after use, the same way they pick up Land Raiders, with the underside clamps.
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"From the fires of Betrayal unto the blood of revenge we bring the name of Lorgar, the Bearer of the Word, the favored Son of Chaos, all praise be given to him. From those that would not heed we offer praise to those who do, that they might turn their gaze our way and gift us with the Boon of Pain, to turn the Galaxy red with the blood, and feed the hunger of the Gods."
-Excerpt from the Three Hundred and Forty-First
Book of Epistles of Lorgar
Cheese Elemental wrote:That made me think... what's a good pick-up line in the Imperium?
"Hey baby, my plasma cannon's running hot and I need to purge you in the name of the Emperor tonight." |
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![[Post New]](/s/i/i.gif) 2010/01/06 20:09:12
Subject: Drop pods-Aftermath
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Calculating Commissar
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Lorgar's_Blessed wrote:Actually, no. The onboard computers are so advanced that when they get towards a building or something that isn't on the normal landscape, they see it and activate their thrusters before they even hit that.
Also, Dreadclaws are indeed able to go back skyward, not requiring a pick up. And yes, they're meant for ship-to-ship combat, not as drop pods (at least originally).
And yes, Thunderhawks do INDEED pick them up after use, the same way they pick up Land Raiders, with the underside clamps.
Horus Rising: Loken's Drop Pod hits a building and gets pretty smashed up as a result. you're probably right in that they do fire the thrusters, but it would be a last minute thing and only be enoug to prevent the pod from being utterly destroyed.
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This message was edited 1 time. Last update was at 2010/01/06 20:10:12
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![[Post New]](/s/i/i.gif) 2010/01/06 20:22:56
Subject: Re:Drop pods-Aftermath
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Boom! Leman Russ Commander
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This would happen to everyone without power armor or adequate protection.
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2010/01/06 21:02:37
Subject: Drop pods-Aftermath
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Hanging Out with Russ until Wolftime
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Oh crap, I laughed so hard I blacked out..,.wefgvyiopawe;vhwegegegegegegegegegwajkl?f
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/06 21:07:31
Subject: Drop pods-Aftermath
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Boom! Leman Russ Commander
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Gwar! wrote:Oh crap, I laughed so hard I blacked out..,.wefgvyiopawe;vhwegegegegegegegegegwajkl?f
Then go to gannamede's site on deviantart or just write tau girl on search.
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Hail to the creeeeeeeeeeeeeeed!baby Ask not the moot a question,for he will give you three answers,all of which will result in a public humiliation.
My DIY chapter Fire Wraiths http://www.dakkadakka.com/dakkaforum/posts/list/264338.page
3 things that Ivan likes:
Food Sex Machines
Tactical Genius of DakkaDakka
Colonel Miles Quaritch is my hero
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![[Post New]](/s/i/i.gif) 2010/01/06 21:07:59
Subject: Re:Drop pods-Aftermath
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Calculating Commissar
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Simmer down Gwar! Simmer down. You don't want me to get the Duct Tape again... Do you?
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![[Post New]](/s/i/i.gif) 2010/01/06 22:54:29
Subject: Re:Drop pods-Aftermath
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Mutated Chosen Chaos Marine
In a Toyota, plotting revenge.
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It's not just a threat...
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metallifan said: I almost wonder is "Matt Ward" another pen name for C.S. Goto?
metallifan said: The Imperium would probably love Hitler...
Play KoL! Click my sig to go to the main website and sign up!
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![[Post New]](/s/i/i.gif) 2010/01/25 16:49:50
Subject: Re:Drop pods-Aftermath
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Purposeful Hammerhead Pilot
pelvic thrusting in awkward moments
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arrrrggggghhhhh!!!!!!! DUCK TAPE!!!!!
*trying to repress thoughts of my olddays of forum necromancing and the dreaded duck tape and ban hammer*
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Grey Templar wrote:
The real reason Obi-wan said there was a "disturbance in the force" was that was the very moment Shas'o vera was born. it was so awsome and terrible it could be felt through time and across the dimensions.
"Millions of voices cried out in Terror, and were suddenly silenced" |
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![[Post New]](/s/i/i.gif) 2010/01/26 13:02:50
Subject: Drop pods-Aftermath
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Pestilent Plague Marine with Blight Grenade
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metallifan wrote:They do have a thruster to slow them down, but that's all it does. And only when it's close enough to the target area. Although strangely, if the thruster has enough guts to slow the pod from terminal velocity to zero '/s, then it has to have the same power to do just the reverse. That's science right there. I know they don't, but they should just take off and fly back up. [EDIT] oh but maybe they only have a limited fuel supply. Just enough to get planetside.
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This message was edited 2 times. Last update was at 2010/01/26 13:03:35
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![[Post New]](/s/i/i.gif) 2010/01/26 13:21:34
Subject: Drop pods-Aftermath
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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@Tek
Erm, no. Even the least powerful rocket in the world, given enough time and fuel, would slow a drop pod down. For example if it decelerated the pod at 1m/s^2 it would reduce the overall acceleration of a freefalling object to ~8.81m/s^2 (assuming you were on the earth), rather than 9.21m/s^2. Not an appreciable deceleration, but it would certainly reduce your terminal velocity at any rate.
A rocket just powerful enough to make the drop pod cease to fall (ie that would let it hover) would not be powerful enough to lift it into space again (because even firing at full power, it would only be able to accelerate the pod at - if we were on earth - 9.81m/s^2, ie it would just cancel out the acceleration due to the pull of gravity).
You would need a significantly more powerful rocket to boost back into space again.
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This message was edited 1 time. Last update was at 2010/01/26 13:28:13
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![[Post New]](/s/i/i.gif) 2010/01/26 15:34:20
Subject: Re:Drop pods-Aftermath
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Sinewy Scourge
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And I didn't think they were slowing the drop pods to a stop anyway. They're just slowing it enough that it slams into the ground at a speed that jars the occupants (and possibly would injure normal humans, GW has never specified the G-forces a SM handles comfortably). If it came down at terminal velocity from orbit the marines would be just some dented power armour filled with chunky salsa.
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![[Post New]](/s/i/i.gif) 2010/01/26 15:35:54
Subject: Drop pods-Aftermath
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Haha! That made me laugh.
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![[Post New]](/s/i/i.gif) 2010/01/26 16:26:29
Subject: Drop pods-Aftermath
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Pestilent Plague Marine with Blight Grenade
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metallifan wrote:They do have a thruster to slow them down, but that's all it does. And only when it's close enough to the target area.
I figure it will be falling at terminal velocity, seeing as it's falling, and from orbit. And seeing as it decelerates at the last possible minute it's going to have pretty powerful thrusters.
It's not floating around space like an astronaut firing hairspray out of a magic chair.
Meh feth it, I'm not even that good at science.
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![[Post New]](/s/i/i.gif) 2010/01/26 16:56:56
Subject: Drop pods-Aftermath
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Bonkers Buggy Driver with Rockets
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Last I checked arent they fired like bullets down to the surface and they streak like meteors so that must be some speed.
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They dont call me Garybrandy for nothing!
how is it off topic? we hardly know what the topic even is!
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![[Post New]](/s/i/i.gif) 2010/01/26 17:21:11
Subject: Drop pods-Aftermath
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Having thought about it further, I feel I probably owe some appology to Tek.
Yes, the motors used to slow them down will have to be very powerful indeed, given, as you say, they slow at the last possible instant (although there are obvious limits due to how many g-forces the normal human body can sustain - generally somewhere between 5-10g, depending on how much support equipment is worn to help fight against g-forces).
However, in order to reach orbital speeds for an Earth type planet, you need to acheive speeds in excess of 7,900 m/s (that is just for low earth orbit, if you want to escape the pull of Earth altogether, you need to be going at 11,000 m/s). In addition to that, you need a massive quantity of energy - about 32MJ/kg to get up to low Earth orbit.
I would not have thought it would be ecconomical to design an engine for slowing a drop pod as well as returning it to orbit. Such a design would be very costly for something which is quite likely to be destroyed or badly damaged every time it is used. Not to mention the additional engineering required, etc in terms of extra flight stabilisors for lift off, etc.
Plus, as I have mentioned, the energy required to move it would be vast.
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![[Post New]](/s/i/i.gif) 2010/01/26 17:22:31
Subject: Drop pods-Aftermath
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Mysterious Techpriest
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They're salvageable, but must require significant repairs before being reuseable.
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DQ:90S++G+M++B++I+Pw40k04+D++++A++/areWD-R+++T(M)DM+
2800pts Dark Angels
2000pts Adeptus Mechanicus
1850pts Imperial Guard
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![[Post New]](/s/i/i.gif) 2010/01/27 12:46:09
Subject: Drop pods-Aftermath
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Pestilent Plague Marine with Blight Grenade
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SilverMK2 wrote:in order to reach orbital speeds for an Earth type planet, you need to acheive speeds in excess of 7,900 m/s (that is just for low earth orbit, if you want to escape the pull of Earth altogether, you need to be going at 11,000 m/s). In addition to that, you need a massive quantity of energy - about 32MJ/kg to get up to low Earth orbit.
Really?! Crimony, 11km/s? Jeez Louise, that's 39,600kmph! I honestly had no idea you need to travel that fast. That's bloody fast. That's thirty times the speed of sound; (340 m/s at sea level - thanks Google).
Actually, is that correct?
Oh and Silver; no apology required dude, it's a forum! I know I'm not right about it, like I said, I'm not good at science, I pretty much assume things if they seem half-sensible.
Look at this, the internet is my friend:
Wikipedia wrote:On the surface of the Earth, the escape velocity is about 11.2 kilometers per second (~6.96 mi/s), which is approximately 34 times the speed of sound (mach 34) and at least 10 times the speed of a rifle bullet. However, at 9,000 km altitude in "space", it is slightly less than 7.1 km/s.
Wowsers. That's bloody fast.
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