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Made in gb
The Hammer of Witches





Lincoln, UK

Considering the prevalence of these types of threads, I thought I'd throw this one into the mix. Personally, I'd be interested to know what various Dakkanauts are playing or running in the way of tabletop role-playing games.

I'm currently running Pathfinder's Council of Thieves campaign. Just started, and the players have a human cleric, a halfling bard, a halfling wizard, an aasimar paladin, and a goblin ranger. It's going well so far, and is a great mix of characters.

I'm playing in a 4E Dark Sun campaign, a modified WotC adventure, being run by one of the players from the Pathfinder group. In the party are an elf Warlock-Templar, a halfling cannibal monk, a tiefling rogue, a dragonborn ardent, and I play an elf gladiator-fighter. I love Dark Sun, and the DM is really doing it justice.

What about you ladies and gentlemen?

DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature.
 
   
Made in us
Deathwing Terminator with Assault Cannon





Gillette Wyoming

3.5 D&D and I'm looking for local interest into Deathwatch


DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!  
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Every Sunday night I run a Star Wars d20 campaign. Been playing for a few years now, we're now on "chapter" 3.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in gb
The Hammer of Witches





Lincoln, UK

reds8n wrote:Every Sunday night I run a Star Wars d20 campaign. Been playing for a few years now, we're now on "chapter" 3.


Which d20 system do you use? I was looking at the Star Wars d20 licenses, but got a little confused by the various editions.

DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature.
 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

..err... we're mainly playing the revised edition.

But some of the supplements are from the "first" d20 edition.

couldn't be arsed to move to Saga Edition, not least as I was able to acquire all the rulebooks pretty cheaply on Ebay.

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Nurgle Veteran Marine with the Flu






Wauwatosa, WI

Running a 4E Super Heroes campaign and a D&D Cyclopedia game as well.

DS:60SG++M++B+I+Pw40k87/f-D++++A++/sWD87R+++T(S)DM+++ 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

Every Tuesday, our group plays either Pathfinder or Battle Tech classic.

We used to play HackMaster, but we're moving away from it.

This message was edited 1 time. Last update was at 2011/06/07 13:47:14


DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Servoarm Flailing Magos







In a D&D 4.0 campaign.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Dark Heresy & Deathwatch.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Zealous Sin-Eater



Chico, CA

Big Eyes Small Mouth 3rd Ed, sadly it was killed by White Wolf once they got the rights.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in us
[MOD]
Solahma






RVA

reds8n wrote:Every Sunday night I run a Star Wars d20 campaign. Been playing for a few years now, we're now on "chapter" 3.
Saga Edition??? Awesome! I posted a thread on this years ago -- http://www.dakkadakka.com/dakkaforum/posts/list/270991.page

Please start a thread for me to live vicariously through you! Please!

EDIT: So, reviewing that thread, you don't play Saga Edition?



Nevermind.

This message was edited 3 times. Last update was at 2011/06/07 19:13:27


   
Made in se
Nervous Accuser





Sweden

I'm running a game of the swedish roleplaying game Eon(third edition).
I find the rules very nice and the setting is well made, even though I got a huge crush on D&D Forgotten Realms(Thank you very much Baldur's Gate II).
Now back to "improving" my campaign with some more D&D stuff...hmm....now where to put that lair of the "Not-Illithids"...

This message was edited 1 time. Last update was at 2011/06/07 19:35:29


 
   
Made in us
Roarin' Runtherd




Atlanta

Running DnD 4E and about to start WFRP 3E.

Playing in two other 4E campaigns and Deathwatch.

It sounds like a lot, but the only game that happens weekly is the 4E game I'm DMing. Everything else just pops up when we have time/people/inclination.

I'm just talkin' about Megaweapon. 
   
Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

Manchu wrote:
reds8n wrote:Every Sunday night I run a Star Wars d20 campaign. Been playing for a few years now, we're now on "chapter" 3.
Saga Edition??? Awesome! I posted a thread on this years ago -- http://www.dakkadakka.com/dakkaforum/posts/list/270991.page

Please start a thread for me to live vicariously through you! Please!

EDIT: So, reviewing that thread, you don't play Saga Edition?



Nevermind.


I thought about resurrecting your thread after you linked it but decided against it. I did play saga at the time you posted it though! I've sold off most of my books in the meantime but couldn't sell off my greenish-discolored-metalic foil core book as I did enjoy the system despite its unbalanced mechanics (like jedi mechanically attacking with skills that are front loaded instead of attributes). Most of the time when people talk about d20 SW they mean the d&d 3.0-based versions prior to saga.

Anyways... To answer the OP, I play DW and the occasional Pathfinder game. I've been considering starting up shadowrun again but I suspect that is a pipe dream for the moment.

This message was edited 1 time. Last update was at 2011/06/08 16:50:07


 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

A fantasy setting of my own making that began in 1990, first AD&D, then my own system, which I've been working on it for nigh on sixteen years.
I took some elements I liked from AD&D, some from Warhammer Fantasy, and its since heavily evolved.

Not really looked back for a fantasy setting. We play it at least once a week, some weeks we can have three or four sessions though.


Also been planning a Werewolf the Apocalypse game, although it requires me to write out exactly what happened in my worlds Apocalypse. Which is a lot of work to sort out.

Plus finally a 40K game that is a bit off and on as I've been struggling where to go with it. Did a Imperial Guard based bit, then considered Rogue Trader, now considering a sister of Battle game.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
[MOD]
Solahma






RVA

@warboss: I'm still a sad panda/weepy Angelina. PM me a link if you ever feel like starting a thread discussing your games with Saga Edition.

@MDS: Do you play/have any experience of Werewolf the Forsaken (if that's what the nWoD Werewolf is called)?

   
Made in gb
Fresh-Faced New User




I'm running a retro Marvel Super-Heroes game and the current Doctor Who game at the moment.
   
Made in us
Land Raider Pilot on Cruise Control




California

Playing Dark Heresy, GMing D&D

Dirty Harry wrote:I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?
 
   
Made in de
Stalwart Veteran Guard Sergeant






GMing a 2.5 ed AD&D game.

Campaign setting: Self created world named Titan.

A soldier will fight long and hard for a bit of colored ribbon

W/D/L
44 1 3 
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

Running a dark heresy game, playing in a deathwatch game, and in a on hold pathfinder game.

Wish I had time for more, also wish I had less derp in my groups. What kinda techpriest rides on the top of a van that's driving through the desert?

I haven't killed a player yet, THEY have killed each other, sometimes deliberately. I count four deaths just because of how my players have acted things out. I swear sometimes...

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

@Manchu - aye, I do, but its not great. I'll admit as a new player who hasn't experienced WtA, it would probably be a good enough setting, nice rules set and has some ideas to follow, but to me its not a patch of WtA.

After playing WtA for 11yrs leading up to the release of WtF in 2005, it was going to struggle if not top notch mind.
Probably didn't help that when Requiem came out, it seemed to honour a lot of ideas from Masquerade quite well. However Forsaken has very few, if any connections back to Apocalypse, but there where three main failiures to me and many WtA fans.

Number one, was the loss of control of Crinos, aka as the warform, or the traditional Werewolf form. It's been done to balance the game, as you are supposed to be able to cross over the other settings with ease, (of course afair few of us where doing that already) but it hurt the feeling Apocalypse had with the characters.
It especially hurt as Forsaken promo stuff showed the Crinos form acting in the same way as Apocalype, wielding weapons, meditating etc, which once the Forsaken book came out clarified you couldn't do. (Soon as you shift to Crinos you are in a rage, where all you can do is direct that rage, can't wield weapons, might attack friends etc, it basically works like you've frenzied every time you shift.)
There was a lot of anger over that one, and White Wolf had to apologize for misleading the fans.

Number two, somehow White Wolf forgot that Apocalypse was about vast allied tribes, who at base level worked as packs, but at heart followed their tribe, lodge or Septs greater goals.
The game had a potential for a near global feel, as you shifted around Septs and Caerns all over the world, or you could help protect the local Sept, interacting with Elders, allies, Spirits and other packs who also stood at you Caern, making for interesting stories and plot pieces. It could be as political as Vampire if run that way, and plenty of us did.
Switch to Forsaken, and each pack owns its own territory, sorta interacts with local packs, but its more of a case of you stay on your land, we'll stay on ours. Tribe seems secondary, if anything, and spirits hate you, so another loss of interaction potential. As there was plenty of antagonistic spirits in Apocalypse, but just as many you could work with.

Third, the loss of a very unique idea for a backstory. Forsaken is now Werewolf gang warfare on a local scale, its not that inspiring. However Apocalypse when I first read it, when I let new players read my main book, or chatted to them, was so 'wow, what an idea' I got many folks who where not typical roleplayers willing to play it as it sounded fun.
Werewolves are not the 'bad' guys, they are trying to defend nature from the expansions of man, from the corruption of greed, and everything thats wrong with the capitalist world. You do have a double edged sword, as you are a killing machine, which can loose control, can hurt those you love, but there was a strong feeling you where in a dark world fighting for the greater good. It was a feeling that helped capture the attention of many players, WtA is the game I have had the most players with, somewhere in the region of forty individuals over those twelve years.
Sadly some folks belittled this background on the White Wolf boards, its was all greepeace, hippy crap according to them, but it really wasn't if you looked into it, and I doubted anyone had played it who claimed as such. The backstabbing, politics potential mixed with a desire to protect nature no matter the cost really had some grand ideas, I've not seen replicated by any other system. It turned what you would expect from a Werewolf Roleplay game on its head.
Bizarrely White Wolf seemed to go along with that critiscm, and unlike Requiem which still felt like Masquerade in many ways, Forsaken had nothing of Apocalypse left within it.

So yeah, I have experienced Forsaken, I had the first two books arrive, I gave it a go, I played a game,tried to convince myself it was a good game. Then got the Rockies guide, realised there was nothing I wanted in Forsaken, sold all my nwod stuff as If I was staying with WtA, I might as well stay will all the WoD stuff, and that was it.
Not purchased anything from White Wolf since, and from chats over various forums since, I know I am not the only one, there are plenty of folks who left thanks to Forsaken, or the nwod in general.

Sorry for this wall of text by the way, its an emotive subject, I was a hardcore WtA, WoD fan for eleven years before nwod launched, had brought nearly every book for all settings in that time, took the insult of Forsaken pretty hard for a few years.


tl/dr: I don't like Forsaken, feels it betrayed everything that was the Apocalypse setting and know I am not alone in that feeling.

This message was edited 1 time. Last update was at 2011/06/09 11:22:50


"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Hangin' with Gork & Mork






4E Campaign. Started at level 1 a year ago and got to level 10 not to long ago and recent just entered the Tomb of Horrors. We've gone through a few roster changes and I think at this point no one is playing the same character they started with. My wizard died on the second adventure I believe. After a fight at which I was not at full hit points, a bear rug came to life under my feet making me fall prone and I got mauled by a bear, taking me to -14 hit points and my bloodied value was 13.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
[MOD]
Solahma






RVA

@MDS: Cheers for the passionate response. I have a follow-up question for you: One of the things that has me interested in Forsaken is the role of werewolves as the gatekeepers between the spirit world and the material world. That's the sense I've gotten of the game from blurbs around the net and can't in any way confirm that -- so I'll ask if you found that to be the case. The reason I like it is because the very nature of the werewolf is liminal. It seems like a natural fit -- a really insightful idea if that's truly what's going on and, to me at least, less hokey than "in defense of nature." Not to say that the superficial "they're hippies" critique you mentioned has any value; I'm just personally not very interested in that kind of angle.


Automatically Appended Next Post:
Ahtman wrote:After a fight at which I was not at full hit points, a bear rug came to life under my feet making me fall prone and I got mauled by a bear, taking me to -14 hit points and my bloodied value was 13.
That could be the subtitle of a book called "Why I still love D&D."

This message was edited 2 times. Last update was at 2011/06/09 14:22:03


   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

I'd say so yes, they are certainly protecting Humanity from spirits, and taking on spirits that have possessed Humans is a common storyline from what I can tell. Due to my limited time with the game though, think Rockies came out two months after Forsaken, it wasn't something I personally explored with much detail.

There was some beautiful art in Forsaken mind, one of my fave pieces was a Werewolf in Human form, leaning against the wall of a mental institution and the folding layers of hell as it went back into the spirit world, due to the fact they don't get on with spirits.

The Pure where an interesting idea, hating the Uratha for killing Father Wolf, and on a crusade to kill all the Forsaken, I would have made good use of them had I stayed.

To be honest in my anger at the time, mixed in with the whole 'Crinos' incident, I probably overlooked some potential with the Forsaken system. It's a bit late to go back now mind, plus as someone who still enjoys playing Apocalyse now, I'm more likely to just set up another WtA game each time anyways.
As I still feel the five tribes, and some of the other set up associated with Forsaken is no where near as interesting as Apocalypse.

Although like I said at the start of my rant, had someone not seen WtA before, or not interested in the nature thing. (Although in all honesty, thats quickly forgotten as a driving force, just surviving, protecting your home, dealing with inter-tribal relations/fall out or taking the battle to the minions of the wyrm is the usual focus of most WtA games.)
Will probably find Forsaken a fine system to play.

This message was edited 1 time. Last update was at 2011/06/09 15:33:00


"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Once a month we've got a Rogue Trader session.

For the last few nights now we've been playing through Castle Ravenloft, two adventures per night.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Mad Gyrocopter Pilot




Scotland

Currently in a 3.5 D&D campaign on skype run by DastardlyDave here on the forums. Which is very fun so far. I am also getting our groups Dark Heresy campaign running again from where its left off. Where the Acolytes ship they're posing as security hire on's for has stopped over on Iocanthos for some shore leave. Letting them have some time to soak up the sights and sounds. Currently got 2 arbites and a techpriest active in the group. Should be fun.

This message was edited 1 time. Last update was at 2011/06/10 08:06:06


 
   
Made in gb
Blood-Drenched Death Company Marine






D&D 4E. Forgotten Realms (pre-spellplague).

We're about to storm a manor-house type thing to find a vampire lord..
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






The Claw

I play 3.5 Dungeons and Dragons, the Pathfinder Roleplaying Game, the Star Wars Saga Edition RPG, Dark Heresy, Rogue Trader, Paranoia, Conspiracy X, All Flesh Must Be Eaten, Mutants and Masterminds, D20 Modern, I plan on playing Call of Cthulhu, D20 Past, GURPS, and Eclipse Phase.

Mael-Dannan Ravenous Angels Tomb Kings Protectorate of Menoth
halonachos wrote:Mordo is evil, the cute walrus wearing a monocle is just a disguise for the evils within the confines of the avatar box.
darksage wrote:And then the darkness approached the computer screen ready to unveil untold horrors on millions of unsuspecting innocents... Some knew him as the bringer of terror...some knew him as the spawn of all things evil...some knew him as the walrus, but then their lives would account for nothing, for they would be dead in seconds of the words leaving their lips.The walrus has posted, prepare for the death of worlds.
 
   
Made in us
Hangin' with Gork & Mork






Mordoskul wrote:I play 3.5 Dungeons and Dragons, the Pathfinder Roleplaying Game, the Star Wars Saga Edition RPG, Dark Heresy, Rogue Trader, Paranoia, Conspiracy X, All Flesh Must Be Eaten, Mutants and Masterminds, D20 Modern, I plan on playing Call of Cthulhu, D20 Past, GURPS, and Eclipse Phase.


How are you playing all these at the same time?

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






The Claw

Ahtman wrote:
Mordoskul wrote:I play 3.5 Dungeons and Dragons, the Pathfinder Roleplaying Game, the Star Wars Saga Edition RPG, Dark Heresy, Rogue Trader, Paranoia, Conspiracy X, All Flesh Must Be Eaten, Mutants and Masterminds, D20 Modern, I plan on playing Call of Cthulhu, D20 Past, GURPS, and Eclipse Phase.


How are you playing all these at the same time?


We have many simultaneous campaigns running at the same time. Everyone in our gaming group has hosted at least two of the above games.

Mael-Dannan Ravenous Angels Tomb Kings Protectorate of Menoth
halonachos wrote:Mordo is evil, the cute walrus wearing a monocle is just a disguise for the evils within the confines of the avatar box.
darksage wrote:And then the darkness approached the computer screen ready to unveil untold horrors on millions of unsuspecting innocents... Some knew him as the bringer of terror...some knew him as the spawn of all things evil...some knew him as the walrus, but then their lives would account for nothing, for they would be dead in seconds of the words leaving their lips.The walrus has posted, prepare for the death of worlds.
 
   
 
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