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Made in de
Mysterious Techpriest






Since I always wanted a list that utilises every available "color" of marines, I came up with the current listing.
Since I'm quite a bit away from getting all the stuff, I'd ask for some generall tweaking before I go and get the list.
I later want to branch out into a 2k RW, so those would be models that are reusable for me.
The generell idea is to be, in theory, be able to deal with everything in fun, friendly games and break some stale gunline games up a bit.


*************** HQ ***************

Techmarine
- Servoarm
- Bolter
- Bolt Pistol
- Space Marine Bike
- Force field generator

Belial , Master of the Deathwing
- Sword of Silence
- Storm bolter
---> 190 points

Librarian
-Force Axe
- Bolt pistol
- - - > 65 Punkte

Ravenwing Command Squad
5 Company veterans
- Ravenwing Company Standard
- 1 x Ravenwing grenade launcher
---> 215 points


*************** Elite ***************

5 Deathwing Knight
+ - Land Raider
- Deathwing vehicle
---> 515 points


*************** Standard ***************

5 Deathwing Terminators
- 1 x plasma gun
---> 235 points

5 Deathwing Terminators
- 1 x plasma gun
---> 235 points

5 Scouts
- Camo cloaks
---> 70 points

*************** Support ***************

Devastator squad
5 Space Marines
- 4 x missile launchers
+ Upgrade to Sergeant
- Veteran Sergeant
- Bolter
- 1 x Chainsword
---> 180 points

Predator
- Synchronized laser gun
- Sponsoons with laser cannons
---> 140 points


*************** 1 Fortifications ***************

Aegis defense line
- Quad Gun
--- > 100 points


Total Points Dark Angels : 2005

Generell strategy as the following:
Devestators hang back at the ADL and give fire support. Sergeant mans the Quad gun. The Libby attaches to this squad (Divination ofc).
Techmarine sits behind the LR, between the Pred and the RW CC, bubbling them in 4++.
Predator takes out high threat targets/vehicles with Str 9.
The Command Squad also sticks nearby, acting as a "charge shield" since they can auto-withdraw and Rad Charge high-value targets (like DP's and other HQ's) so a single hit from a Str 8 can Instant Death anything (Lascannons from Pred/LR, Krak Missiles, Power Weapons...)
The DW Knights assault targets that require some smacking (see Rad Charge) with Belial, making use of the Warlord Trait.
The Termies Deep Strike, fire Plasma Cannon at hordes and give fire support.

Questions that bug me:
1. Is the investment for the Techmarine worth it to protect the Vehicles? Especially the LR, it's a costly peace of gear (and it adds RED )
2a. This setup is pretty aggressive, this leaves my backline open for attack. I added a Libby for Presience-ing the devastators (and gives me blue ). Worth it?
2b. Is a 5 scout squad useful for holding a home objective?
3. Would a LR Redeemer fare better in this setup and bring me exactly down to 2k? Wouldn't leave me this a bit on the weak side on AT duty?
4. Any glaring mistakes that I didn't think about?


Edit: Reworked the list a tiny bit.

This message was edited 4 times. Last update was at 2013/12/09 21:01:20


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Made in at
Mysterious Techpriest






Either the list is beyond saving or already solid...?

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Made in us
Stubborn Dark Angels Veteran Sergeant





both.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in at
Mysterious Techpriest






Solidly beyond saving?
So it is solid and playable in the competition of "fun" lists but won't cut it vs any really competive tournament list, I'd wager?

This message was edited 1 time. Last update was at 2013/12/10 13:21:24


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Made in us
Stubborn Dark Angels Veteran Sergeant





yeah, but then again, thats about any DA army :/ they are extremely tricky, they play more like old eldar than Spess Mahreens.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

Like a rainbow in the dark!
sorry couldnt help it.

I would say the list is decent, my only thing is id neverr even think about a redeemer, i havent had much luck with them but i feel the crusader is far more worth it when comparing the two for being agressive. Looking at your list tho you should stick with the normal raider in my opinion as it does give you mobile AT

I would sign this contract but I already ate the potato

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in at
Mysterious Techpriest






That's pretty much what I want anyway, not much of a tournament player anyway.
I'll stay with the standard LR for reasons as you stated, plus it adds to the insta gibbing potential with more str 9 shots.
Currently im considering placing the techmarine inside the LR for a bigger bubble and putting and the libby on a bike to join the command squad. Inner circle would mean the grenade only misses on a 2. Leaves the devastators without presience, but puts way more units into range of the blessing.
Which endangers the existance of the tm, since a 4++ on the bikes would be neat too. Could be 2 more Dw knights and the tm is just a iwnd for the lr.

On the other hand im considering dropping the devs in favour of another scout/tac to man the quad gun and with the saved points get another pred/ more knights or other goodies which would help the tm being useful.
Hm. Tm with bike and pfg and the libby only with bike. 90 pts left after this switch, thats close to a basic predator.

This message was edited 2 times. Last update was at 2013/12/11 10:50:07


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Made in us
Stubborn Dark Angels Veteran Sergeant





PFG do NOT work inside vehicles.

 Wyzilla wrote:

Because Plague Marines have the evasion abilities of a drunk elephant.


Burn the Heretic
Kill the mutant
Purge the Unclean 
   
Made in de
Mysterious Techpriest






*old, uncommented List removed *

This message was edited 1 time. Last update was at 2014/01/14 08:59:59


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Made in de
Mysterious Techpriest






Alright, so after a lot more reading and a bit more theorycrafting I revised my list to be more fun (and, hopefully, a bit more competive) and exactly on budget. I also went for a bit diversity in the models (primary reason: LC's look fun and shred tarpits better than anything else).

Lay your eyes on my list and give me your opionions (the LR is the transport for the DWK):

----------------------------------------------------

*************** 2 HQ ***************

Belial , Master of the Deathwing
- TH/SS
---> 190 points

Deathwing Command Squad
- 1 x storm bolter
- 1 x HF
- 2 x CF
- 2 x TH/SS
- 1 x Upgrade for Deathwing Champion
- 1 x Banner of Fortitude
---> 340 points

Librarian
+ - Bolter
- Bolt Pistol
+ Force Staff
+ - Space Marine Bike
- PFG
--- > 115 points

Ravenwing Command Squad
3 Company veterans
- 1 x Ravenwing grenade launcher
- 1 x Upgrade for Ravenwing Champion
---> 125 points


*************** 1 Elite ***************

5 Deathwing Knight
---> 235 points


*************** 2 Standard ***************

5 Deathwing Terminators
- 1 x CML
---> 245 points

5 Deathwing Terminators
- 3 x LC
- 1 x TH/SS
- 1 x HF
---> 235 points


*************** 3 Support ***************

Predator
- Synchronized LC
- Sponsoons with LC
---> 140 points

Predator
- AC
- Sponsoons with HB
---> 95 points

Land Raider
- Deathwing vehicle
--- > 280 points

Total Points Dark Angels : 2000

Edit: Skipped the Apothecary in favour of a BoF. Seems way more apt with the strategy I'm planning, since a big chunk of my guys will DS either near Belial or the RWCS.

In general Belial will start with the DWK in the LR and move up, whilst the RWCS scouts forward out of LOS.
That leaves me with 2 points where I can deepstrike scatter free for my 3 Termie Squads.
The Libby with the RWCS stay behind the tanks with the PFG, rad-grenading tough targets/Stasis grenading before the assault, where the termies then do their job.
The LC Termies take care of tarpit units, the CML Squad is the universal one whereas the Command Squad will engage vehicles with the Dual CF.
The Predator and LR to their thing according to the weaponry, where the Lascannons priorize rad-grenaded targets to ID important stuff.
The DWKs take care of MUST DIE NOW-Targets and HQ's, assaulting from the LR.

This message was edited 4 times. Last update was at 2014/01/14 14:05:02


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