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Made in de
Longtime Dakkanaut





   
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Dankhold Troggoth






Shadeglass Maze

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Executing Exarch






Huh, that's pretty cool. Didn't have time to watch the whole video but at first glance I'm not loving a grid map. I would want a game that approximates the actual game, above all the yomi (I think you think that I think that you think... mind games) that is the absolute CORE of Street Fighter. Gonna watch the video later but I absolutely loathe Angry Joe unfortunately.

Also, where are my SF3/4/5 homies at? Give me some Ibuki, Urien, Elena, Dudley, C. Viper, El Fuerte, Yuri, Poison, Makoto, R. Mika etc... so many cool designs! Guess they're going straight SF2, at least to start. Makes sense but a bit boring.

Oh and everyone knows Alpha costume Chun = best Chun. None of this frilly dress crap.
   
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Legendary Master of the Chapter





SoCal

There had better be some reference to Down R, Up L, Y, B, A, Start.



I, too, would love for there to be information available that doesn't require me to watch a video. So, what's the deal? Are the minis plastic? Can Guile use handcuffs? Can Chun Li jump backwards and then get a second leap off of the air at the edge of the screen?

   
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Regular Dakkanaut




12 Stretch Goal characters he said (I think)

There's a deck with Vegeta from Dragonball on it and he transforms in to him at the end. For that reason. I'm in.
   
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There are separate add-ons for characters from SF Alpha, SF3, 4 and 5.
   
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More info on the BGG boards. AJ is there as well.

Publisher is Jasco games: https://boardgamegeek.com/boardgamepublisher/26220/jasco-games

Thread about Jasco's previous KS. : https://boardgamegeek.com/thread/1453080/so-glad-i-got-ripped-company

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
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Hmm that fiasco has put me off quite a bit :(.
   
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They eventually did deliver on the Megaman boardgame, though 2 years late i think. That said, personally I'll wait for retail on this one. Too many red flags from their previous efforts.

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Tied and gagged in the back of your car

Okay... but why would I play a boardgame based on Streetfighter when I could just go and play Streetfighter? SFV is good now. I can't think of a single instance where I'd be in a position to play this game where I wouldn't rather just play the real thing. Hell, I'm going to load it up right now.

Also, the models being pre-painted sucks.


Automatically Appended Next Post:
 Mymearan wrote:
I would want a game that approximates the actual game, above all the yomi (I think you think that I think that you think... mind games) that is the absolute CORE of Street Fighter.


That's not a Street Fighter thing, or even a fighting game thing. Yomi (the act of 'reading' your opponent) is the core of pretty much any decently designed game that pits you against a human opponent (you can insert a remark at this point about how 40k tends to lack this on most meaningful levels).

This message was edited 2 times. Last update was at 2018/03/20 02:06:57


 
   
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Aspirant Tech-Adept






 Fafnir wrote:
Okay... but why would I play a boardgame based on Streetfighter when I could just go and play Streetfighter?


True. Most of the SF games were the top of the Beat 'em up genre. Played them since Mega Drive times and don't see a point in this board game. Maybe some people want to collect the models.
   
Made in us
Fixture of Dakka





As someone who was in on the Megaman Kickstarter I'm weirdly conflicted about this. I'm pretty okay with Kickstarter delays, so it didn't really bother me that badly, but the game itself is one of the single worst, wrongheaded, bizarrely terrible things I've ever owned. The game is a thematic mess that doesn't need or even really use the figures; its obnoxiously random and the boss encounters show this was made as a 3rd rate CCG. I am a super positive person who looks to the bright side of everything and I will say, with almost no hesitation that the Megaman Board Game is TERRIBLE.

That said, I was super happy with the Kickstarter. The prepainted models are absolutely fantastic and have happily been on display since I got the game. In the end, the draw of the Kickstarter exceeded my expectations, leaving me much happier than most I've played where the result is another pile of plastic I don't have time to paint.

So... yeah... no clue here. I doubt SF characters can translate to prepaints as well as Megaman's cartoony art style did, but if it can... man would I be a happy fan of the days when the Capcom logo meant you were in for something special.
   
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 LunarSol wrote:
So... yeah... no clue here. I doubt SF characters can translate to prepaints as well as Megaman's cartoony art style did, but if it can... man would I be a happy fan of the days when the Capcom logo meant you were in for something special.


Pre-painted Street Fighter has already been done once. WizKids had a Street Fighter Clicks release several years ago. They *badly* underestimated the demand on the figures, and it sold out pretty much instantly. Locally, it was gone from every store in the area in maybe three days.

The figures used see-through colored plastic to show things like streaks from movement and energy blasts in order to make the poses look dynamic.
   
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Under the couch

I'm far more excited about this than is reasonable.

I'm even more excited at the mention of Mortal Kombat following along after...

 
   
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 LunarSol wrote:
As someone who was in on the Megaman Kickstarter I'm weirdly conflicted about this. I'm pretty okay with Kickstarter delays, so it didn't really bother me that badly, but the game itself is one of the single worst, wrongheaded, bizarrely terrible things I've ever owned. The game is a thematic mess that doesn't need or even really use the figures; its obnoxiously random and the boss encounters show this was made as a 3rd rate CCG. I am a super positive person who looks to the bright side of everything and I will say, with almost no hesitation that the Megaman Board Game is TERRIBLE.


Looks like the game designer is different, but I'm not seeing previous game design from the SF game designers, who are part of the AJ show. I guess if you follow the Angry Joe show, you might know better what to expect.

MM was designed by the president of Jasco games, the publisher.

So... I still got nuthin'.

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
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Versteckt in den Schatten deines Geistes.

Man Joe's been talking about this game for ages.

The MK possibilities sound good.

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England

The game may or may not be worth my time, but I'm in for the miniatures.

I would kill for a Darkstalkers expansion, too. Literally. I just need to know where to begin.
   
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Longtime Dakkanaut




This looks pretty cool. Glad to see some games moving to prepaints, depending on how good they come in the final product (lookin at you Pacific Rim)

This is obviously the safest IP to start with this kind of thing. If this does well, id except Mortal Kombat as stated to follow shortly after. DBZ would also be great. Im sure then there will be a way to mix them all up.

The previews so far look really good for the figs, though id give Chun Li's legs a wash.

As for "why get this when I can video game"; id like something physical personally as it holds far more value to me then a video game.
   
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Fixture of Dakka





Eumerin wrote:
 LunarSol wrote:
So... yeah... no clue here. I doubt SF characters can translate to prepaints as well as Megaman's cartoony art style did, but if it can... man would I be a happy fan of the days when the Capcom logo meant you were in for something special.


Pre-painted Street Fighter has already been done once. WizKids had a Street Fighter Clicks release several years ago. They *badly* underestimated the demand on the figures, and it sold out pretty much instantly. Locally, it was gone from every store in the area in maybe three days.

The figures used see-through colored plastic to show things like streaks from movement and energy blasts in order to make the poses look dynamic.


I own those and like most of the Clicks line they're decidedly not impressive.
   
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Devon, UK

 Fafnir wrote:
Okay... but why would I play a boardgame based on Streetfighter when I could just go and play Streetfighter?.


Presumably for the same reasons you play 40K instead of DOW, or AOS or KOW or 9th Age over Total:Warhammer. Or any licensed game that has a video game analogue. They're completely different experiences. I doubt you'll get very far hitting down, down right, right + X in the board game, and I very much doubt you'll trigger Chun Li's lightning kick on console with the flip of a card.



Also, the models being pre-painted sucks.



As long as the sculpts are good, they're literally a spray coat of primer away from being not pre painted. Maybe not even that if the standard is as good as something like X Wing.


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 Azreal13 wrote:
 Fafnir wrote:
Okay... but why would I play a boardgame based on Streetfighter when I could just go and play Streetfighter?.


Presumably for the same reasons you play 40K instead of DOW, or AOS or KOW or 9th Age over Total:Warhammer. Or any licensed game that has a video game analogue. They're completely different experiences. I doubt you'll get very far hitting down, down right, right + X in the board game, and I very much doubt you'll trigger Chun Li's lightning kick on console with the flip of a card.


Completely different, yes. But unlike 40k, which is a property built upon the back of a massive sprawl of a background material and lore that could lend itself to just about any medium, Street Fighter has always been built on the back of its core gameplay elements being the building blocks of the entire fighting game genre. The characters are iconic, but you remember Zangief because his SPD scared the crap out of anyone who knew better. No one knows what the hell a Shadoloo is.

The Jump>Fireball>Shoryuken>Jump core gameplay is what makes Streetfighter. Trying to distil that simplicity while maintaining the identity of Street Fighter just comes right around to begging the question again.
   
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Devon, UK

I've tried to compose a reply to that, but honestly I find your whole premise so utterly illogical I'm struggling to untangle it.

Suffice to say I believe it possible to create a game that embodies the spirit of the inspiration without slavishly replicating it and offering a different experience and an alternate dimension to the original.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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 Pumpkin wrote:
The game may or may not be worth my time, but I'm in for the miniatures.

I would kill for a Darkstalkers expansion, too. Literally. I just need to know where to begin.



Ah, same here!

A Darkstalkers version/expansion/stretch goal/whatever might convince me to pledge too.

Insidious Intriguer 
   
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 Mysterio wrote:
 Pumpkin wrote:
The game may or may not be worth my time, but I'm in for the miniatures.

I would kill for a Darkstalkers expansion, too. Literally. I just need to know where to begin.



Ah, same here!

A Darkstalkers version/expansion/stretch goal/whatever might convince me to pledge too.


Unfortunately, that would probably require a separate license.

Though given the age of Darkstalkers and how little Capcom has done with it (aside from Felicia and Morgan appearing in cross-over games), it might not cost that much.
   
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Mississippi

I can see the card part of the game working well, and the miniatures looking good - but I can't see a miniatures game working very well.

It's hard to imagine this will end being more than both figures moving up to meet in the middle - then standing there with a Hadooken or somesuch as the two miniatures sit there the rest of the game trading (card) blows.

This message was edited 1 time. Last update was at 2018/03/21 03:03:42


It never ends well 
   
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 Stormonu wrote:
I can see the card part of the game working well, and the miniatures looking good - but I can't see a miniatures game working very well.

It's hard to imagine this will end being more than both figures moving up to meet in the middle - then standing there with a Hadooken or somesuch as the two miniatures sit there the rest of the game trading (card) blows.


UFS Turbo is enjoyable for the pure card game aspect. Ive only bought the starter though of Ryu vs Chun Li.

I could see part of this being like WWE for cards, where you could flip to rando counter and such. Though im sure the game will have a lot of moving aspects on knocking people into obstacles for damage and getting to the side or rear of fighters for more deadly attacks. That will keep the minis moving around and not sitting there.
   
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 Stormonu wrote:
I can see the card part of the game working well, and the miniatures looking good - but I can't see a miniatures game working very well.

It's hard to imagine this will end being more than both figures moving up to meet in the middle - then standing there with a Hadooken or somesuch as the two miniatures sit there the rest of the game trading (card) blows.


Could be potentially interesting if movement was restricted to the card you play.
   
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 LunarSol wrote:
 Stormonu wrote:
I can see the card part of the game working well, and the miniatures looking good - but I can't see a miniatures game working very well.

It's hard to imagine this will end being more than both figures moving up to meet in the middle - then standing there with a Hadooken or somesuch as the two miniatures sit there the rest of the game trading (card) blows.


Could be potentially interesting if movement was restricted to the card you play.


That's what I would expect. Play a card to rush your opponent. Play another card to take a few steps back and block.
   
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The Kickstarter is live :

https://www.kickstarter.com/projects/1821440755/street-fighter-the-miniatures-game


This message was edited 1 time. Last update was at 2018/04/04 19:08:26


 
   
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Washington

All the Vegeta references makes me wish this was DBZ instead of Street Fighter.
   
 
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