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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

foruner_mercy wanted to start a 1500pts Vulkan army, for use against all sorts of foes,but a lot of MEQ. This is what I came up with.


Ok, so I got that Vul;kan list made out. It involves a lot of Close Range shooting, but if you play right then can be devastating. Being Melta/Flamer heavy, it can easily take on hordes and Mech, and MEQ should have problems with the AP weapons and high shots. I have tried to give an equal Melta:Flamer ratio.


HQ

Vulkan He'stan(Obviously)

Troops

10 man Tac Squad*
MM and Flamer, Sgt has combi-Flamer and Melta Bombs in Drop Pod.-225
Put these and Vulkan in the Pod, then deep strike near a vehicle. Use the TL MM to take it, and if there is a blob about, take the Combi-Flamer, flamer and Vulkan to run around causing mayhem.

Tac Squad with Flamer, MM and Combi Flamer and Melta bomb Sgt in Drop pod-225

Use these the same

Scout Squad with Camo Cloaks and 5 Snipers-90

Use these to claim the home obective.


Fast Attack

3 (seperate) Land Speeders with HF and MM each-210.

Elites

8 TH/SS Termies-


Heavy Support

Land Raider Redeemer with MM-250

This message was edited 1 time. Last update was at 2011/10/10 22:51:13


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Made in us
Perfect Shot Ultramarine Predator Pilot





Well...Firstly like any pod list it's going to get problematic when the opponent goes all in reserve/DS/outflank on you.

Second, how are you going to dismount the opponents infantry? Or destroy the armor at all? Your marines are not relentless, and if you come down in pods you will not be able to fire the squad heavy weapon or devastators first turn. Your speeders are the only thing that can come in turn 1 and present an AV threat, and three multimeltas past 12 inch range is not that scary, i'm afraid.

You would be better off infiltrating the devastator squad rather than podding it, so that you have infantry targets for all the flame weapons to shoot at turn 1 (And even then, the infiltration rules put you outside of your 2d6 armor pen range right off the bat.) and letting the terminators DS in later. Or switching the devastators to a MM/HF dread in a pod (Perhaps switching shrike out for ANOTHER dreadpod) Or exchanging shrike and devastators both for a land raider for your terminators, without fleet the assault terminators can be left floundering rather easily.

Do not combine the speeders into one squad unless you are deathly afraid of giving up kill points, av10 with vehicle squad damage rules is not a recipe for awesome.

This message was edited 3 times. Last update was at 2011/10/10 22:47:52


 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Some changes. It takes advatage of Vulkan's rule, big time, and Can handle both hordes and Mech. All it needs for MEQ is target priority.

I'm celebrating 8 years on Dakka Dakka!
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Credit to Castiel for banner. Thanks Cas!
 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Tac squads aren't relentless so the MM can't be shot if you drop pod in.



*Edit* Ninja'd by your edit, will revise.

Redeemers can only take 12 models, so those 8 termies won't fit.

This message was edited 2 times. Last update was at 2011/10/10 22:56:35


Mordian Iron Guard - Major Overhaul in Progress

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Made in us
Perfect Shot Ultramarine Predator Pilot





LRRs with a MM are always awesome, just remember vulkans rule doesn't apply to redeemer flamers, and you really should try to scrape up for extra armor for it.

I will defer to people who have more experience than I on the topic, but you may also wish to switch from pods for the tacs to rhinos, so they can stay closer to the LR and speeders, if they deep strike right on top of the enemy the other half of the force may be a bit far to adequately support them.

EDIT: Noticed it was a LRR not a LRC.That means a drop down to 5 TH/SS, and vulkan onboard. May want to think about the standard godhammer pattern in that case, adds a little bit of 48 inch firepower to the list, you don't lose any transport capacity, and you can get away without buying the MM.

This message was edited 2 times. Last update was at 2011/10/10 23:02:25


 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

He could only take 6 termies in a redeemer. You could take 7+vulkan or 8 in a crusader.

Mordian Iron Guard - Major Overhaul in Progress

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Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

I think I might switch out the LRR for a LRC. If that is done, how many points are left over?
Oh, and remove 1 Hammernator so Vulkan has some space.

This message was edited 2 times. Last update was at 2011/10/11 00:37:23


Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Perfect Shot Ultramarine Predator Pilot





Dropping one terminator should cover the cost of upgrading from LRR to LRC, and buy you extra armor. Gotta scrape a few points for a multimelta though.

This message was edited 1 time. Last update was at 2011/10/11 06:23:12


 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

-1 Hammernator but upgrading to LRC would leave you with not enough for Extra Armour. Would need to drop melta bombs for 1 squad as well.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

I will check to see if the FLGS that I am going to today has a C:SM that I could borrow. Then I will see what I can do.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

Well, unfortunately I was unable to borrow the C:SM book, as it was not there. So will be relying on you guys!

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

I was thinking of taking the Vulkan list that is on GW website, and modifying it. What do you think should be changed?
Here is a link to it:
http://www.games-workshop.com/gws/content/article.jsp?catId=cat440176a&categoryId=400028§ion=&pIndex=4&aId=13600009a&start=5&multiPageMode=true

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in au
Focused Dark Angels Land Raider Pilot






Melbourne

That GW list is just an excuse to get players to buy the Assault on Black Reach set. It's bad, really bad.

Like most Vulkan players you're probably gravitating towards the Vulkan/Assault Terminators/Land Raider combination - try to avoid that. It's fun, but falls apart quickly against people who know how to handle deathstars...so anybody good.

Instead, think about something like this:

Vulkan - 190
Sternguard (5), 2 x Combi-Melta, 2 x Combi-Flamer, Rhino - 180
Sternguard (5), 2 x Combi-Melta, 2 x Combi-Flamer, Rhino - 180
Tactical Marines (10), Combi-Flamer, Meltagun, Missile Launcher, Rhino - 220
Tactical Marines (10), Combi-Flamer, Meltagun, Missile Launcher, Rhino - 220
Attack Bike, Multi-Melta - 50
Attack Bike, Multi-Melta - 50
Attack Bike, Multi-Melta - 50
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120
Total: 1500

Attack Bikes hide behind the Rhinos to avoid LOS. Tactical Marines combat squad every game.

What does this list have? Plenty of long ranged shooting, plenty of mobile melta and plenty of flamers inside vehicles that can tank shock.
Pretend you're playing against another Vulkan player with a Land Raider deathstar. What does he aim for? Every single squad in your list except for Vulkan himself can hurt a Land Raider, and there's nothing in your list that he can assault that will earn his points back.

This list also doesn't rely on Vulkans special abilities to function. Twin-linked is nice, not essential.

You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.

"There's nothing cooler than being proud of the things that you love" - Sean Plott

Gold League - Terran 
   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

unbeliever87 wrote:That GW list is just an excuse to get players to buy the Assault on Black Reach set. It's bad, really bad.

Like most Vulkan players you're probably gravitating towards the Vulkan/Assault Terminators/Land Raider combination - try to avoid that. It's fun, but falls apart quickly against people who know how to handle deathstars...so anybody good.

Instead, think about something like this:

Vulkan - 190
Sternguard (5), 2 x Combi-Melta, 2 x Combi-Flamer, Rhino - 180
Sternguard (5), 2 x Combi-Melta, 2 x Combi-Flamer, Rhino - 180
Tactical Marines (10), Combi-Flamer, Meltagun, Missile Launcher, Rhino - 220
Tactical Marines (10), Combi-Flamer, Meltagun, Missile Launcher, Rhino - 220
Attack Bike, Multi-Melta - 50
Attack Bike, Multi-Melta - 50
Attack Bike, Multi-Melta - 50
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120
Total: 1500

Attack Bikes hide behind the Rhinos to avoid LOS. Tactical Marines combat squad every game.

What does this list have? Plenty of long ranged shooting, plenty of mobile melta and plenty of flamers inside vehicles that can tank shock.
Pretend you're playing against another Vulkan player with a Land Raider deathstar. What does he aim for? Every single squad in your list except for Vulkan himself can hurt a Land Raider, and there's nothing in your list that he can assault that will earn his points back.

This list also doesn't rely on Vulkans special abilities to function. Twin-linked is nice, not essential.


Thats a neat list. The only thing I would change is the combi flamer to a combi melta and drop the MMABs for two MM/HF speeders and 2 extra combi meltas on the Sternguards.

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Made in us
Lone Wolf Sentinel Pilot




San Diego Ca

unbeliever87 wrote:
Instead, think about something like this:

Vulkan - 190
Sternguard (5), 2 x Combi-Melta, 2 x Combi-Flamer, Rhino - 180
Sternguard (5), 2 x Combi-Melta, 2 x Combi-Flamer, Rhino - 180
Tactical Marines (10), Combi-Flamer, Meltagun, Missile Launcher, Rhino - 220
Tactical Marines (10), Combi-Flamer, Meltagun, Missile Launcher, Rhino - 220
Attack Bike, Multi-Melta - 50
Attack Bike, Multi-Melta - 50
Attack Bike, Multi-Melta - 50
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120
Predator, Lascannon Sponsons - 120
Total: 1500


I'd consider putting the Sternguard together as 1 unit and give them a drop pod. When you land (on top of the enemy in flamer and melta range) you can then combat squad those guys in any way that your need...all melta units to ensure the LR goes pop, then the flamer unit toasts the gooey insides...
(EDIT) This also gives you another way to get Vulkan into the thick of things early. He can either add his plamer to the fun or pop out as a third unit to flame another target of opportunity (like the typical unit of grots used to hold down the home objective while your combi flamers go to town on foot boys and the meltas pop the battlewagon).
This also frees up 2 Elite spots so you can swap out 2 preds for 2 Rifleman dreds (the points coming from not having to buy a 2nd Rhino for the SG units). This gives you great anti-transport to get his troops out so your flamers can go to work.
3MMAB vs 2 HF/MM speeders....kinda like the speeders. HFs are pure murder against things like DeffCoptas and outflanking genesteelers.

Interesting that your choosing not to go with ant TH/SS termies...missing out on Vulkans TH master crafting. Great against Bug MCs, ThunderWolf calv, and Grey Knight termies who choose to split weapons choices (halberds, swords, and hammers).

This message was edited 1 time. Last update was at 2011/10/14 17:06:28


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Made in ie
Devestating Grey Knight Dreadknight





Limerick

Dropping Dreadnought also work well with Vulkan, getting TL on both the MM and the HF. Something to consider.

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Made in au
Focused Dark Angels Land Raider Pilot






Melbourne

Interesting that your choosing not to go with ant TH/SS termies...missing out on Vulkans TH master crafting. Great against Bug MCs, ThunderWolf calv, and Grey Knight termies who choose to split weapons choices (halberds, swords, and hammers).
TH/SS Terminators are great, but they're not really needed in this list. Everything you have listed here can be killed in other ways (ie, shooting them to death).

The only thing I would change is the combi flamer to a combi melta and drop the MMABs for two MM/HF speeders and 2 extra combi meltas on the Sternguards.
You could definitely do that. I like the Combi-Flamers because Vulkan makes having that second -Melta not as necessary, and being able to Tank Shock and Flame is good. MM/HF Speeders and MM Attack Bikes perform much the same role, however in this list the MM AttAck Bikes feel better because they can hide behind the Rhinos to block LOS, where as the speeders don't have anything that can do that.

I'm not a big fan of drop pods in general. When the rest of your army want to sit back and shoot, or control the midfield, sending your 350 point unit out there alone is silly. Plus, who doesn't bubblewrap their Land Raider in that situation?

You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.

"There's nothing cooler than being proud of the things that you love" - Sean Plott

Gold League - Terran 
   
Made in us
Longtime Dakkanaut





Vulkan is a force multiplier.

In other words, he really only makes up for his point cost with a larger army.

I would simply rather play vanilla marines at this point total than 'salamanders'.

Sourclams wrote:He already had more necrons than anyone else. Now he wants to have more necrons than himself.


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Made in us
Manhunter





HIDING IN METAL BAWKSES!

Hey, I made up my own list (was able to procure a copy of C:SM).
Tell me what you think (find the second list I post)
http://www.dakkadakka.com/dakkaforum/posts/list/403978.page

The first thing you will notice is that it may seem a bit strange. This is because I optimized it for what I noticed at my FLGS. Which was a larger amount of light armor then heavy tanks, or at least a large amount of things vulnerable to autocannon fire.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
 
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