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Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

With IG codex V5 on its way I think this is a good time to look back at the way things were in the Year of Our Lord 1995, when Codex Imperial Guard came out.

As always, if you weren't born then speak up now!

And if you'd like to see what I said about the RT Imperial Guard, and why I call them the cheesiest army EVER, go here: http://www.dakkadakka.com/dakkaforum/posts/list/208010.page#247967

This was just when I was getting out of 40k having discovered that I took no enjoyment in 2nd edition rules so I never got a chance to use them. I was also bitter about them pulling the $20 boxes with 36 guard + heavy and special weapons to replace them with historical minis with lasguns. I've since gotten over it.

So anyway, let's take a look inside:



Ug. Just ug.

One of the big issues with 2nd edition was the move towards Herohammer, everything was over the top and troops were just cannon fodder for the ridiculously powerful heroes. Worse yet was the move to make everyone look like a superhero. While RT art emphasized masses and masses of troops, this makes every Catachan look like the Incredible Hulk.

but once we go inside things look a lot better



Why couldn't that be the cover?

The book starts with some fluff, written in the dry (and rather dull) second edition style. Everything is 3rd person omnicent narration, there's almost none of the in-character stuff that marked 3rd edition onwards.

Since at the time the IG was moving towards 'regements' each with it's own uniform, each copied from a different historical era we get background on the big 5 regiments.


Catachan fluff is completely over the top. Ridiculously so.

"Every living thing on Catachan is inimical to human life. Every creature is a carnivore. Every plant is poisonous."

Well, gee. With all these poisonous insects and trees with acid sap, maybe you'd like SOME SLEEVES! I'm sorry, I've actually been in a few jungles and no one walks around like that.

Anyway...



Cadian fluff is much as we know it today. Defend the gate. Interestingly the Cadian Shock Troops are identified as the elite units of Cadia, compared to normal ordinary Cadian Stock Troops.



Valhalla was once a temperate world until it was hit by a comet. Today the Valhallans live underground and fought a vicious battle against invading orks.



Mordians Iron Guard (not to be confused with Iron Warriors or Steel Legion) come from a grim hive world. Mordia is forever turned with one face towards the sun, one in darkness and the Mordians can only live in the darkness. The Iron Guard fight against criminal gangs, chaos cultists and one massive chaos invasion.



Tallarn was also a once-fertile world blasted into a desert by the Iron Warriors (not to be confused with the Iron Guard). Their big victory was teaming up with the Eldar to fight Chaos.

Tune in tomorrow for more classic art and completely unplayable rules from the forgotten tomes of yesteryear!

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I can't find my copy!




Do you have it Kyoto?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

If anyone really wants/needs a copy

http://www.amazon.com/Codex-Warhammer-000-Imperial-Guard/dp/1872372929/ref=sr_1_8?ie=UTF8&s=books&qid=1239376702&sr=8-8

And HMBC, there's much cooler stuff in your place to steal then a 14 year old codex.

 
   
Made in us
Nigel Stillman





Austin, TX

No Praetorians?

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

They came a while later, and never got a big fluff write up in WD or the Codex.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





-

This message was edited 2 times. Last update was at 2016/11/28 20:38:13


Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

And we're back with the award-seeking Retro Review series!

In our last exciting chapter we learned about 5 regiments from 5 of the roughest, toughest, most dangerous worlds in the Imperium and how each one had its own special skills and abilities. The Tallarn are expert raiders, no one can match the Iron Discipline of the Iron Guard, and the Catachan... well on Catachan every plant, animal, insect and bit of pollen is COMPLETELY DEADLY and only the strong survive.



So now we're going into the rules and, naturally, we're going to see this reflected?

Right?

Right?

No.

Despite the over the top fluff all guard units have the same S3, T3 stats! A Catachan is no tougher, a Mordian no braver, a Tallarn no faster. Keep in mind this was 2nd edition when Commissars and Inquisitors had T4 S4, so improving the stat line was no unheard of. But the big 5 regiments may as well all be the Nerf Guard of Wimpia for all the rules writers care.

Later in the book there are vet skills to customize squads and that's where these things get filled out. You can treat your Catachans as green recruits with nothing or make them all infiltrators or sharpshooters or whatever. So it wasn't a total loss but I know for me it was a bit of a let down.

We also get a look at the abhumans and other units.



Ratling snipers are little changed up through today.


There was a big debate here leading up to the 5th edition codex whether Ogryn should be T4 or T5, so it's interesting to see there were T5 in 2nd edition.



Rough Riders got a remake from cowboys to Mongols. Which is a bit of a shame in the name is taken from an American Regiment led by Teddy Roosevelt during the Spanish American War.



We also get our first new unit, the mighty Storm Troopers.

At the time they still only had the 6+ save as guardsmen, but they did have 'hotshot lasers' that were about the same as bolters. They also have a nice, elegant bit of fluff. The hotshot powerpack is hard to maintain and takes special training. This has no effect on the game but explains why only Storm Troopers can get them.

One oddity about them though. As I mentioned GW had discontinued the plastic RT guardsmen and replaced them with metal. There were no plastic guardsmen for all of 2nd edition. But there were plastic Storm Troopers! Sometimes GW marketing makes no sense at all.



Psykers were much more important in 2nd edition than 3rd-5th. Psychic powers were their own phase when you stopped everything and played a card game to cast or dispel psychic powers. Wiping out enemy psykers while protecting your own could win a game. So IG psykers could have S4, T4 and I7, while the Catachans were down in S3 land...

A couple of options disappeared in this edition. Penal legions with their suicide bombers went away (probably for the best), beastmen were purged (but Ogryn stayed?), robots were deactivated (if you ever saw their rules you know why), conscripts/whiteshields got promoted, and everyone had to turn in their underbarrel grenade launchers with vortex grenades (darnit!).

So in all the IG lost a lot in this section but then we get to... TANKS!



The Leman Russ in art...



And disappointing reality.

Of course it would look a lot better if it was weathered a bit but I suspect GW had a policy of 'dumbing down' their paint jobs for rule books to keep new players from being intimidated. They certainly knew how to do weathering in RT days.

Anyway, this book saw the 'official' release of the Leman Russ, Chimera and Basilisk rules (along with their cousins the Demolisher, the Hell Hound and the Griffon).



They'd first shown up in Epic Space Marine in the waning days of 40k and (I think) had rules in either the 2nd edition box set or in WD soon after, but this was the first time they were in a rulebook. Originally the IG used Rhinos and Land Raiders as their vehicles.

Rules take a siginificant portion of the book. At the time there were no standard rules for indirect fire and so on so they had to be explained.

This is also the time the GW introduced the idea that IG need two guys to load and fire a heavy weapon (in RT they fired from the shoulder just like Marines). So that too some explaining. They did have an interesting special rule though, you could split off your heavy weapon team while the rest of the squad advanced. They could even get cover from the shield on their las cannons (but not other guns).

To simulate the fact that the IG have a lot more than what is on the board, they got a free preliminary bombardment, 1 ordinance pie plate per tank in the army. It's one of those ideas that's good on paper but can't be fun in a game.

"OK my off-board artillery strikes kill you during deployment. Care to play again?"

Allies were still a big part of 40k so they get a page including some interesting tidbits about unrealized plans for 40k 2nd edition.



So yes there was an Imperial Agent codex planned which probably became codex Sisters of Battle.



Why yes, I will take a Harliquin Solitare to back up my guardsmen, and a Wraithlord, thank you sir.

And most interesting of all...



Yes Virginia, there was a Squat Codex...
I like to imagine it's sealed in a lead vault somewhere until the world is ready for its awesomeness.

Special characters round out the army list. Some old stalwarts like Yarrick (who first popped up in RT days), Nork Dedddog and Lord Solar Macharus (who originally was known for his recklessness, not his planning) are here.





The Tallarn and Valhallans get their own specials, as do the Attilans and the ratlings???



No, seriously, Stumper Muckstart, ratling sniper. He could shoot a 5 credit coin out of the air blindfolded!



While Mogul Kamir could crush people with his cyber arm.

Surprisingly the Catachans and Cadians (the two star regiments these days) did not get special characters. The majesty of Sly Marbo would have to wait for another day.

And this guy...


Well I'd take back all the mean things I said about Codex Rambo if they made one of this guy!

And now we finish our trip down memory lane with a gallery of skull-encrusted commissars.











Thank you for reading and see you all at the next RETRO REVIEW!

This message was edited 2 times. Last update was at 2009/04/12 03:41:07


 
   
Made in us
Fireknife Shas'el





A bizarre array of focusing mirrors and lenses turning my phrases into even more accurate clones of

Was this the codex that had the short story of the Valhallans being trapped inside an ice complex from Orks(?) and waited and waited for help to come but they never did?

WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS

2009, Year of the Dog
 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

stonefox wrote:Was this the codex that had the short story of the Valhallans being trapped inside an ice complex from Orks(?) and waited and waited for help to come but they never did?


Their fluff has that but again it's all 3rd person narration... and then the comet hit, then the Orks came, then there was a big fight, and then the Valhallans won.

Maybe someone fleshed it out somewhere else.

 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





-

This message was edited 1 time. Last update was at 2016/11/28 20:39:47


Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ah! He has a bayonet on his powerfist. I've seen that picture a million times and I've never noticed that.

Who needs a bayonet on their power fist FFS?

This message was edited 1 time. Last update was at 2009/04/11 12:52:47


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Rough Rider with Boomstick




Finland



Must...resist...the urge to...convert! Aargghhh! Now where did I put those extra Catachans bitz...

12001st Valusian Airborne
Chrome Warriors
Death Guard
 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

H.B.M.C. wrote:Ah! He has a bayonet on his powerfist. I've seen that picture a million times and I've never noticed that.

Who needs a bayonet on their power fist FFS?


You kidding me? the bayonet is what sells the figure to me.

Even with a powerfist you still need something to hack through the underbrush where EVERY LEAF IS FATAL!

I'd put Dutch Arnoldson in my army long before Sly Marbo.

 
   
Made in us
Fireknife Shas'el





A bizarre array of focusing mirrors and lenses turning my phrases into even more accurate clones of

That pic of Dutch Arnoldson is how I envision Duke Nukem in "Duke Nukem Forever" to look like.

Kid_Kyoto wrote:
stonefox wrote:Was this the codex that had the short story of the Valhallans being trapped inside an ice complex from Orks(?) and waited and waited for help to come but they never did?


Their fluff has that but again it's all 3rd person narration... and then the comet hit, then the Orks came, then there was a big fight, and then the Valhallans won.

Maybe someone fleshed it out somewhere else.

Yeah, that one. I'm ashamed I remember all this warhams stuff, but it was kind of neat when you were 12 and space marines and space-arnolds were a totally awesome concept.


WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS WARHAMS

2009, Year of the Dog
 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

There's a picture of the "Not Ahnold" model in the 3rd ed Guard Codex on the HQ page of the color section. If someone with a scanner(I have not a scanner and my book is in storage) could pop that up, I'd be much obliged.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

You mean this guy?



He's GW's approximation of that picture. Someone actually did convert a model to look exactly (or close to) the picture. Can't find that pic though.

EDIT: Wait, found him.
[Thumb - Not-Arnie.JPG]

This message was edited 1 time. Last update was at 2009/04/12 06:01:21


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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