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Made in us
[DCM]
Gun Mage






New Hampshire, USA

Big news comes in a big package. Our massive episode 36 is one of our largest, but packs some exclusive news announcements.

First we interview Romeo, the head man over at Battlefoam.com and get the latest news on how the company is doing, and what's coming soon.

Later the D6G team chats with some big cheese's out at Adepticon on some new announcements for 2010 and the future of this amazing convention.

Finally, Criag and Russ ride in to cover their own personal, Quest for the West. Which leads into a detailed review of the old west game "Gutshot".

All that and our usual 'not too horrible' humor, with features such as:


- When Wives Attack
- The Hollywood Minute
- Achivements in Gaming (includes early thoughts on Arcane Legions)
- Words from Wales
- & More

Please let us know what you think!

Link to the show: http://www.thed6generation.com/index.php?post_id=506326







Link to previous episode discussion: http://www.dakkadakka.com/dakkaforum/posts/list/247262.page

This message was edited 2 times. Last update was at 2009/08/04 04:52:45


 
   
Made in us
Sneaky Kommando





New York City

When will we be getting a comprehensive review on BB? With the new video game out, and all the hosts mentioning their interest in the game, I'd like to see what the D6 has to say regarding this GW game.

   
Made in us
Fresh-Faced New User




Chrispy wrote:When will we be getting a comprehensive review on BB? With the new video game out, and all the hosts mentioning their interest in the game, I'd like to see what the D6 has to say regarding this GW game.


I agree... although I bought the game already.

And when are we starting the D6 Generation league??
   
Made in gb
Crazed Wardancer





United Kingdom

W00t another monster of an episode, well done lads. And make that a +1 for the blood bowl league.



Interested in a gaming club in West Kent? Email hydragamingclub@gmail.com for more info 
   
Made in gb
Stitch Counter






Rowlands Gill

Ah! Good to see the Welshman is back. I'll look forward to an aural battering by Taffy on my way home from work tonight! And I'm "jonesin'" (is that the right context? I only learned the word from The Wives, so I'm not sure I've got the coloquialism correct...) for that review of Gutshot aswell.

Cheers
Paul 
   
Made in gb
Average Orc Boy




Wales

Would never Batter Osbad.

Love him I do.....

 
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Chrispy wrote:When will we be getting a comprehensive review on BB? With the new video game out, and all the hosts mentioning their interest in the game, I'd like to see what the D6 has to say regarding this GW game.


I do want to do something about this, but I'd like to play in some local leagues more to get a feel for the league engine.

Then I think I'll be ready to both review the game AND run a massive, international D6G league.


 
   
Made in us
Tiny Gnoblar



Moon

I finished listening to the new podcast around two this afternoon. Absolutely fantastic! I cannot wait to see pictures of Craig's terrain for Gutshot! The game sounds great and I will pick the rules up as soon as possible. This could easily be played with proxy 40k models or even adjusted with house rules to fit into the 40k verse by how it sounds. It was also good to hear from the Whalien again! I have missed your segments sir! So in past episodes Craig and HD2.0 have talked about their Warhammer Fantasy armies. Seeing as how Russ has been slowly lured back in dealing with the Dark Side of Wargaming.. <cough> gw <cough> any chance of hearing more about the D6's thoughts or interest in the Game Of Kings (WHFB)?

-------------------------------------------------
The right word may be effective, but no word was ever as effective as a rightly timed pause.
-M.T. 
   
Made in us
Oozing Spawning Vat




Indianapolis, IN

I second the call for pictures of Gutshot terrain! I'm curious to know if there were any problems getting the scale just right.

Also, I'd like to hear a review of Epic: Armageddon that was mentioned last episode.

   
Made in us
Regular Dakkanaut







Hey, guys. Glad you're enjoying the show!

As for pictures of my terrain, 2 problems. Firstly, the battery on my camera died while I was away, and secondly, I'm a big Reveal kind of guy. I don't like showing pictures of things in progress unless I've also got samples to show as to end result. So you'll have to wait until I'm satisfied before you can be.

Epic . . . I'd love to review one day, but it's not in the cards in the foreseeable future at this time. You'll have to wait until the caprice of my fancy comes around to it again, AND I'm willing to take on the Big Giant Head about reviewing a game that's not 100% supported. It'll be awhile.

In other news, however, I just picked up a PERFECT old west train from Toys R Us of all places! $25, it's about 4 feet long, perfect scale, and everything. So hopefully next week I'll be able to put together a Train Job Adventure. The game is so cool that Raef's D&D group has actually agreed to postpone their next session so they can all play in the 1 day campaign Russ inspired me to put together!

Thanks for the kind words!

~Craig

Far-stretching, endless Time
Brings forth all hidden things,
And buries that which once did shine.
The firm resolve falters, the sacred oath is shattered;
And let none say, "It cannot happen here".

Sophocles
 
   
Made in gb
Stitch Counter






Rowlands Gill

Right, I'm about 40 minutes into it and was interested to hear that you have an early copy of Arcane Legions.

I must admit I have my reservations about what seems to likely be a popular product.

For one, it looks very "gamesy" and abstract in the way specific formations and things work. Although generally the rules look pretty tight (you can get a free download on the interwebs, there's a link on TGN).

Mainly though I just can't get my head around Han Chinese fighting Rome and Egypt. The whole Steampunk Rome vs Undead Magical Egypt meme looks fun, but my senses rebel when the Han Chinese are brought into the mix. I appreciate that many Americans have a somewhat hazy grasp of Geography when it comes to places that are Not America, but still - there is a distance of around 5,000 miles between China and the Med!! Even with magic and steam power that's one heck of a culture clash!! Maybe we'll see an Aztec-Eskimo wars expansion sometime? After all a the simple matter of a mere continent being in the way shouldn't be a problem... its only fantasy, right?

Well, I await developments with interest. I certainly appreciate their attempts to create a game release format which makes the buy-in cost as absolutely low as possible, and I look forward to your in depth review in due course!

Anyhow, back to the 'cast...

This message was edited 2 times. Last update was at 2009/07/23 12:55:17


Cheers
Paul 
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Osbad wrote:Mainly though I just can't get my head around Han Chinese fighting Rome and Egypt. The whole Steampunk Rome vs Undead Magical Egypt meme looks fun, but my senses rebel when the Han Chinese are brought into the mix. I appreciate that many Americans have a somewhat hazy grasp of Geography when it comes to places that are Not America, but still - there is a distance of around 5,000 miles between China and the Med!! Even with magic and steam power that's one heck of a culture clash!! Maybe we'll see an Aztec-Eskimo wars expansion sometime? After all a the simple matter of a mere continent being in the way shouldn't be a problem... its only fantasy, right?

Well, I await developments with interest. I certainly appreciate their attempts to create a game release format which makes the buy-in cost as absolutely low as possible, and I look forward to your in depth review in due course!


Good point Osbad, and one that was not lost on us. During the show I compared Arcane Legions to Heroscape. The comparison doesn't stop with the simple rules and initiative/order system. The biggest problem most folks have with Heroscape is the wacky, anachronistic units on the table. Knights fighting robots, the Hulk fighting Dragons, red coats shooting at samurai, etc.

There is some of that in Arcane Legion, although not quite as bad. What is fun is that the mythos from the various cultures are built into the armies, and then you can do sort of a 'what if' and fight Han against Rome. Also it is a world with magic, so in theory there could be magical gateways, flying ships, etc. that allow for faster travel.

It is definitely NOT an Historical war game.

 
   
Made in gb
Stitch Counter






Rowlands Gill

I get what you are saying. I appreciate also that many aren't bothered and are actually attracted by anachronistic pseudo history, so just because this aspect (as it does with HeroScape and indeed 40k Apocalypse) of the game is a bit offputting to me doesn't make it an unattractive game to the wider gaming world in any way at all.

Indeed, I am looking forward to a Wakelin Jedi Mind Trick making me turn 180 degrees in my viewpoint and appreciate the game for its good points. After all, looking at the prices they are going to be charging, it will be probably well worth picking up on the offchance. And in anycase, I expect I can stick to playing Not-Rome vs. Not-Egypt and pretend the "anachronistic" faction doesn't exist in the game.

In truth, I wish them every success with the game as I think the gaming world has been crying out for a truly affordable mass combat game for years!

Oh dear, my Magpie Gamer instinct is twitching ... the Jedi Mind Trick is starting to work already ... must resist ... must ... resist ... innovative mechanic ... ooh ... new ... shiney .... must ...

This message was edited 3 times. Last update was at 2009/07/23 15:39:16


Cheers
Paul 
   
Made in gb
Average Orc Boy




Wales

Words from Wales now has its own D6 G Mug.

Chuffed I am

Check it out on the merchandise page on the D6 G website


Owen

 
   
Made in us
Regular Dakkanaut







Hey Hollywood, I feel your pain visavis the cash shelled out for PC games you don't want.

I would highly recommend that you put them up on bartertown. I can all but guarantee there is someone out there who has Marines that would trade you for Blood Bowl.

Good luck

*edit* Crap, just listened to the 'Minute. Didn't realize you had downloaded the game. That might be harder to trade.

This message was edited 1 time. Last update was at 2009/07/24 01:29:35


   
Made in gb
Stitch Counter






Rowlands Gill

This one's for HD:

I've found the ultimate MMORPG here. It's free and is all about the dopamine fix from slayin' enemies and gatherin' loot!

http://playthisthing.com/ginormo-sword

I'd pay 50 bucks for it any day!! Sure beats LotRO or WoW!!

This message was edited 1 time. Last update was at 2009/07/24 10:54:19


Cheers
Paul 
   
Made in gb
Crazed Wardancer





United Kingdom

Shamone Owen, Shamone!



Interested in a gaming club in West Kent? Email hydragamingclub@gmail.com for more info 
   
Made in gb
Average Orc Boy




Wales

Love Jacko Me......

 
   
Made in us
Lone Wolf Sentinel Pilot





Los Angeles, CA, USA

Hey guys great episode! And thanks for sticking to the long format unlike some "other" podcasts in the WRN.

Would you guys mind posting the companies you mentioned that make wild west minis?
   
Made in us
Regular Dakkanaut







Thanks, Todosi! Yeah, the first thing I thought when I heard that news was "Just when _I_ wand MORE to listen to, I've got LESS!"

anyway, a quick and dirty for the companies we discussed: Artizan, Foundry, Knuckleduster, and Black Scorpion, and Russ is getting keen on Wyrd Miniatures.

For ALL your wild west needs, this is a GREAT site:

http://www.circagames.com/Resources/triggernometry.html

Far-stretching, endless Time
Brings forth all hidden things,
And buries that which once did shine.
The firm resolve falters, the sacred oath is shattered;
And let none say, "It cannot happen here".

Sophocles
 
   
Made in us
Freelance Soldier






Great Gutshot review. I especially loved the scenarios you mentioned. It might be enough to get my wife into skirmish gaming, as she is a big fan of the Oregon Trail. The idea of circling the wagons might be up her alley as well as mine.

The Cog Collective
DR:70S+G+M++B--IPw40k87#+D++A++/sWD80R+T(D)DM+

Warmachine: 164 points painted Cygnar 11-62-0 Circle of Orboros 0-13-0

Painted 40K: 3163 1500 225

"Machete don't text." 
   
Made in us
Lone Wolf Sentinel Pilot





Los Angeles, CA, USA

Thanks Craig! And blast you all D6 Generation!!! Now I want to start Gutshot! My budget is gonna kill me!
   
Made in us
Fresh-Faced New User





just finished listening to this episode, thanks again for a superb show. i have been looking at the Gutshot rules for a while and now i will be picking them up sooner rather than later. one more note the Did'ya ever notice was by and far the best one yet. keep up the great work.

frog
   
Made in us
Fresh-Faced New User





I was in Lousiville, Kentucky last week and saw a used copy of Gutshot for $10.00 at "The Great Escape." FYI! Just in case anyone lives in the area.

Tony
   
Made in gb
Stitch Counter






Rowlands Gill

Many thanks for the review of Gutshot. It convinced me that the game was not my cup of tea. A bit too "crunchy" for my tastes. I think I'll stick with LotOW. Thanks for comparing it to that system, which I know well, as it gave a great frame of reference.

I understand your concerns with the LotOW campaign system that is pretty much the Necromunda one (or was it Mordheim, I forget now). I don't find it a problem though as my group don't tend to last for prolonged campaigns (about the most we have ever managed for any one game system is three games in a row over 3 weeks!), we just indulge in the odd skirmish now and again. I also share you concern about the extra detail in hand-to-hand combat vis-a-vis shooting. That didn't tend to bother me so much as shooting was still very effective in the game, and so most of it was spend dodging around from cover to cover as being shot at with a gun in LotOW is a lot more dangerous than being shot at with a bow in LotR.

Cheers
Paul 
   
Made in au
Fresh-Faced New User




Hi guys,

I noticed you mentioned how miniatures 'scale' in the podcast again and thought I would bring this up.

Miniatures use the 'barrett scale' for height. When a mini is 25mm for example, that is supposed to mean that it is 25mm to the eyes, not in total. This is an old historical miniatures standard where some armies might have quite high headgear (think napoleonics) so a british soldier with a bearskin wouldn't look like a dwarf next to a bareheaded miniature. In theory the eye height should be the same for all human male miniatures..

cheers and keep up the good work!

R
   
Made in us
Regular Dakkanaut







Thanks, Rargh. I tried to say that but someone who shall remain nameless stepped on my response and reiterated it using the "height of an average person" generalizing.

Good catch.

Far-stretching, endless Time
Brings forth all hidden things,
And buries that which once did shine.
The firm resolve falters, the sacred oath is shattered;
And let none say, "It cannot happen here".

Sophocles
 
   
Made in us
Scrap Thrall




Hey Guys,

I really enjoyed the Gutshot! review(and everything else). It was nice to hear your opinions on a smaller manufacturer's game and to see some of the joys and perils of that side of the hobby game world. As always, keep up the great work.

Adam

Check out my gaming blog a here - now with podcast! 
   
Made in us
[DCM]
Gun Mage






New Hampshire, USA

Side note:

Our "Trip to GenCon 2009" fundraising auctions are in full swing. Special thanks to Paul from http://viewfromtheturret.com for donating all this great stuff.

There's all kinds of crazy stuff from a Flames of War intelligence book to terrian to Federation starships to Imperial Guard. There's even a copy of the boxed game "Frontiers."

Link to the auctions: http://bit.ly/HWjCd

 
   
Made in us
Fresh-Faced New User



Chicagoland

The Fifth Dentist Report RETURNS!

Okay, I'm giving up and I'm not. I was going to post 5DRs for each missed podcast - but I'm just too frickin' busy right now. (Raef, my heart goes out to you - as fellows involved in the financial industry, I feel your pain).

The only stragglers I'll include are (a) my take on the take-back issue, and (b) the tale of the wedding rings, as requested by The Wives.

Craig: I offer my take on the Karen vs. Small World issue. I have two main points.

A) Yes, you can play any board game like "hands-away" chess - once you take your hand away, you're done. But you had BETTER make that clear to your opponent before the game starts, as it's a HARSH thing to slam into mid-game. And if the gaming culture you normally interact with takes hand-away play for granted (such as WH40K), you had REALLY BETTER make that clear when you stray outside for a game with a non-hobby gamer.

B) What is the point of "hands-away"? Keep in mind that the main effect is usually to lock in a mistake. And if you're the kind of person who wants to win a game NOT by besting your opponent's most carefully-crafted strategy, but by winning due to a single blind mistake that only happened because your opponent was watching beads of sweat form on your brow as you studied the board - um, that feels kind of weaselly. If you land on an obvious misplay and run with it for an automatic victory that takes six turns to lock in, um you just sorta wasted that time entirely. Just point out the misplay, let the opponent make a more considered move, and move along. (Even if the move is part of what might be a legitimate strategy, take a second to confirm that.) That serves two causes - it helps to make the opponent a more challenging and equal foe by teaching the game's finer points, and it makes the game far more satisfying as a test of skill and strategy. If you're playing for money or status - sure, be a dork, go for the throat. But in a casual game, and ESPECIALLY against an opponent who could both make your life hell and become more skittish about gaming with you - consider that the game has to be enjoyable for both of you.

Oh, and football doesn't have do-overs because it's a completely idiosyncratic event. You CANNOT kick a football in exactly the same way twice, so a do-over is literally reassembling the game from a prior moment. Football is a test specifically of physical prowess and control - a do-over violates the entire spirit of the game. For a board game, however, it's a test of MENTAL prowess - and a do-over in fact reinforces that principle (by removing the brain-fart factor). Remember how when Raef talked about the #1 tennis player, you said that it was TOTALLY different because it was about physical prowess?

Bee-Eye-En-Gee-Oh.

Besides, keep in mind what you're asking. The main effect of asking someone to play hands-away is to ensure that turns take triple time as each player has to nail down every aspect of every move from every angle. If you need to, just pretend that the move is a test (until such time as a die is rolled, creating an individual circumstance). Wait patiently, until the test is confirmed and proceed normally.

In other words, and simply put - to play a good game is a better goal to aspire to than to win a bad game. Except in tournaments - which right now are probably still 90% men to 10% women. It's probably more a competition issue than a gender issue (except that competition has largely been subsumed into gender roles). And even for eight-year-olds, they've already had reinforcements for gender roles for quite a long time - therefore, not quite genetic to the Y chromosome.

My $0.02, adjusted for inflation.

The Beloved Wives: Inside our wedding rings, it says Up & Coming. This is a card from Apples to Apples.

The story: During our engagement, she and I went with my family to visit my aunt's house in Michigan. They're good casual gamers, so we brought a bunch of good casual games with us, including Apples to Apples. We were playing along, having a ton of fun (as A2A is wont to encourage), and we had slipped into a variant where the judge turned over a red apple, and the players had hands of green apples. On her turn, Myra turned over the card Flash Floods. All the other players hemmed and hawed, but I darted into my hand and immediately threw down a card. I just knew it was right. After all the cards were played, Myra mixed them up and flipped them over. I think my card came first or second. All the other players laughed, and thought it was a throwaway from a bad hand. One even said, "Oh yeah, flash floods! They're sooo fashionable now!" But I saw Myra's face, and saw her think about it seriously. She gradually revealed other cards like "Terrifying" and "Sinister" and whatnot. She read them out loud, but her heart wasn't in them. And the more she thought about her choice, the more I knew I'd read her right. She picked my card. Everyone else reacted in shock as I reached out for the red apple - but she said exactly what had been on my mind.

"What? Flash floods - one minute, you're on dry land, and then boom they're up and coming at you!"

It was really proof positive that we just thought alike - that we knew each other. And even now, on occasion where I know what she's thought before she's said anything, I just raise my ring and say, "Up and coming."

Oh, and getting a wedding ring etched with the Elven version of the chant of Mordor inside is not only overgeeky, but a bad idea. The *ONE* ring, remember? "Only one hand at a time can wield the ruling Ring, and he does not share power." It's rather awful even if you know the books. (Now, one time on a train from St. Louis to Chicago, I saw a young woman wake up her young girl to help her get off the train - and the young girl's name was apparently Namarie - the *ELVEN* word for "farewell". I am SOOO not kidding - that is geek for geek's sake.

By the way - hats off for joining (and thus alerting me to) Pulp Gamer. Those are some interesting folks.

And all those podcasts I didn't post about - they were completely awesome, I assure you.

---- Now to new business:

Russ: Did you ever play an Infocom game called the Lurking Horror? It was an AWESOME game - but you had to say it right. Half the time you told people about the awesome game you were playing, they'd wonder how The Lurking Whore was such a terrifying game.

Please consider this next time you tell us about your prize-winning Doghouse PC. Because you -really- sounded like you wanted to call it the Gay Maker.

Raef: Do you know your Monty Python TV show references? Let's see.

"Unfortunately, he started with a general appraisal of the work, and only got as far as the first volume."

What made you think Craig-nee-Geekly was gonna let you get away with ETYMOLOGY?

Russ: Have you thought about using that intro "Hello!" and selling it as a ringtone? It's very distinctive.

Craig: Isn't it 36-24-26?

Raef: Let me clarify something.

Boardgames and Minis games. They ARE the same game type, with two exceptions.

Minis games generally CANNOT take less than two hours to be a satisfying experience.
Minis games ask the players to argue over inches and centimeters. This is a distinctly *MALE* pursuit.

So yes, boardgamers can like minis games. But they can get all they need from Tannhauser or Star Wars minis, if they are so inclined. To skitter off the deep end towards the abyss of painting, flocking, sculpting, measuring, rolling, building, and outright CARPENTRY sometimes requires takes a superior intellect and focus beyond that of normal man.

How did Denis Leary say it? "I didn't quit pot because I wanted to stop getting high - I quit it because I didn't want to build anything." Consider this perspective next time you consider flocking your bong.

Russ, Raef: You know, you ought to milk the sound bites for what they're worth. When people click the Donate button, they ought to get Raef saying "You just clicked...the -donate- button."

Craig: "You like me! You really, really like me!" is Sally Field's 1985 Oscar acceptance speech gaffe (or at least, what it is frequently misquoted as).

All: For "swag" that is in some way exclusive, I use "Die Promos!". It comes from getting promotional cards for some of the collectible card games I played. It's an expressly German affectation - you shorten the oh and ess sounds as much as possible, and you say "die" in German, which is "dee".

For "swag" that is sold, that is "merch".

Raef: Hey - if we see you at GenCon, can I *buy* a Tac Com button from you? Why not carry a bag for those souls cursed with poor planning?

Raef: If the Inquisitor's Handbook has been dog-eared by you personally, why not autograph it before it leaves your hands? It's a special edition now. It's the HD version. Sign it in ocean and you can make it a Blue ray.

Russ: OMG. "Vorgons?" At least you didn't say "Vorlons", which are of course a complete rip-off of Douglas Adams' planet-busting villains.

The VOGONS.

And by the way - on a podcast that is a blissful FOUR HOURS LONG, you should not use the phrase "to make a long story short". It's just poking the listeners.

Russ: If we do the wave in the middle of the podcast, are you literally going to run out RIGHT THEN to give us Die Promos? If we have enough people, we can just let you crowdsurf with a bag of them and hand 'em out.

We take no liability for dropping you if you run out, though.

All: BTW, I'm thinking Twitter reliability will somewhat drop in Indy that weekend. Something about overwhelming the local cell towers.

Russ, Craig: And again on the sound bite thing, why not do a really good take of the echoing "Achievements in Gaming" and play it back as a loop, same as the Achievement Sound (TM)? Take the day-to-day variability out of the equation.

Raef: A few episodes ago, you proved yourself skilled as a potential phone sales operator. We all know you are skilled beyond the mere mortal at phone operation and manipulation. Hearing your voice on-air saying "Do you want to know what I'm wearing?" is pushing the envelope, however - we don't need to suspect that you have been moonlighting as a phone sex operator.

Raef: I have a friend who wants Sims 3. I'll take it off your hands for $30. Seriously.

Raef: *Ah* bah -low- nee. Craig is right to correct you.

All: How do you feel about that whole "buy X cases and we guarantee a full set"?

I say this because of my playgroup for Star Wars minis has a reaction to it. We used to buy the two cases apiece when the new set came out. There would be a flurry of opening, and a lot of excitement. SOME DOWNERS, yes - when duplicate ultra-rares were pulled. But there were excess uncommons and regular rare gaps and so forth. A really cool evening of surprises, negotiation and trading amongst the four of us.

However, as of three sets ago, Wizards went to a new formula. Now, when you buy two cases, you get:

8 of every common.
4 of every uncommon.
2 of every rare.

There is UTTERLY NO VARIANCE here. And you get a smattering of ultra-rares, with usually ONE tradable.

As gamers and collectors, this is nice. Not great, but nice. But it feels like coming downstairs on Christmas morning and the only thing under the tree is a cashier's check just laying on the ground. The thrill is most certainly gone.

All: You know, just once, when someone says "Have you done any modelling?", I'd love to hear the response of "Well, yeah - there was a photo shoot for Gamers Quarterly last week, and GQ invited me for a cover pose. I think you'll like the lens flare off the armor."

Didn't say I want to SEE that, but I'd like to hear that.

Russ: Again - if you want a Planeswalker's match on XBox Live, just send a message to gamertag SmilinStan. I'll take all comers. (And I second your call to check out my namesake's game - Secret of Monkey Island Special Edition released on Live Arcade. I don't have the coat, but I do have the sombrero. )

Raef: LIKED the Hollywood Minute. It was a good wingin'-it effort. Honest words from a disappointed gamer. But I'm wondering if perhaps you make the minute a deeper and richer experience with the extra prep time. I like the variety, the change-up - but it might be better to keep the ratio high on the prepared minutes and low on the live minutes. Thine excellence knows no bounds.

All: Great quality interviews, as usual - but the next time someone from Privateer Press comes on, try not to let Craig have the PP guy deliver his comments through a cardboard tube. I know it's satisfying vengeance, but it's SOOO undignified.

MARISA! Glad to hear your voice again - it was awesome to hear you on the game show, and it's definitely nice to get more time with the person Raef spends HIS time with. Gamer or not, each person adds more to the conversation.

Nicole: You see that challenge I gave to Russ for XBox Planeswalkers? I'll make that same challenge to you for Boggle - anytime you're up to it, message SmilinStan.

Owen: Kudos on your first shout-out! (Though it was curious - it seemed somewhat...unforgiving a delivery. But oh well - some blighters deserve your worst. )

All: Just a nod that for those wanting to get their Wild West on sans figs, there's also a good old card game out there called Doomtown. Out of print for a few years, but it can still be had on eBay and at some of the larger conventions. It's got a nice mixed feel - part poker, part chess, part...well...part Doomtown. I got in a play session last night, and it continues to be awesome.

Craig: I like the homebrew initiative system for Gutshot that you came up with - but right now, old CCGs are a steal. Don't just be a Jack! Get some CCG commons, find four of a card you like, and there ya go! Instant personalization.

Let me even suggest some Doomtown versions:

Raef: Alfred Barkum, Jr.
Russ: Lukas Owens
Craig: Lt. Colonel Frederick Sykes

Oh, and the Earps fought the Clantons. You lose Star Trek geek points, as the bridge crew played the Clantons in the old-series episode that covered the gunfight. ("If you believe the bullets are real, they will kill you.")

Craig: Well, I'm not going to say anything other than that I'm sorry for your loss - and that I lament that I will now only know your grandfather through what he passed down in spirit and character to you and your father. Cherish your memories, and make new ones while the sun shines high.

Russ: One year in college, I had a nasty allergic reaction to peanut oil that required hospitalization for an afternoon. This was after one of my two roommates got clipped by a car and broke his leg. I will say to you what the two of us said to our unharmed roommate:

"Dude, you better watch out. Fate loves a triple play."

(To reassure, however, he made it unscathed through the year.)

But after Raef and Craig have been compelled by dark circumstance to write from-the-heart discussions of serious issues, I can only say that I don't think such belongs in "What's in the News".

Peace out, gentlemen and ladies - looking forward to more from the best.

-- GamerInterface
   
 
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