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![[Post New]](/s/i/i.gif) 2009/08/21 19:52:59
Subject: Dark Mechanicus for =I=munda (and 40k)
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Fresh-Faced New User
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Hi guys!
You might remember me from about six months ago, when I had the intention of making a Dark Mechanicus army using the Eldar rules. Unfortunately my PS3, my last semester at University as well as work came in the way, and not much happened. Until last week that is, when I finally got back into the hobby. The Eldar rules have been switched for the new Imperial Guard rules (the Order Rules just fit so well with how I envision a Mechanicus army to work), but more importantly, our gaming group have started to take an interest in playing =I=munda, probably with me at the helm. So to give the other players som evil-doers to fight against, I will mainly concentrate on getting cool DM characters for them to square off against.
So without further ado (it got a bit long anyway), I give you the first four characters, expect more as this blog goes on. Especially backgrounds-wise, right now I've just got nicknames for them, but those names will probably help me with creating stories and personalities for the different characters.
The Executioner and the Fleshcrafter
The Wizened Sage and the Alchemist
They've also created two fighter-monster-constructs to do most of the battling for them, as well as some Dark Skitarii:
As always, please excuse the bad photos, and C&C is more then welcome!
/MrManson
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This message was edited 1 time. Last update was at 2009/08/21 19:55:52
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![[Post New]](/s/i/i.gif) 2009/08/21 20:09:30
Subject: Dark Mechanicus for =I=munda (and 40k)
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Fixture of Dakka
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Very nice! What rules are you using for the non-skitari? Automatically Appended Next Post: And what are the legs from on the right hand walker? They are very nice!
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This message was edited 1 time. Last update was at 2009/08/21 20:10:53
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![[Post New]](/s/i/i.gif) 2009/08/21 20:42:12
Subject: Dark Mechanicus for =I=munda (and 40k)
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Omnipotent Lord of Change
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Some cryx thing from PP?
Fantastic stuff Mr M, glad to see the boys again, with a few friends I missed last time. Love the super dark metal vs martian soil.
- Salvage
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![[Post New]](/s/i/i.gif) 2009/08/22 10:54:49
Subject: Dark Mechanicus for =I=munda (and 40k)
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Battle-tested Knight Castellan Pilot
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Very nice models, I have few of those iron brotherhood models myself, they´re really nice sculpts.
Interesting to see this angle on the mechanicus, I can certainly see these working for =I=Munda as well.
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Back on the path of the Imperial Citizen
Still rolling ones...
Krieg: More wins than Losses. |
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![[Post New]](/s/i/i.gif) 2009/08/22 11:08:13
Subject: Dark Mechanicus for =I=munda (and 40k)
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Fresh-Faced Inquisitorial Acolyte
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Wow! Very cool minis!
What is the basemodel of the Executioner?
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![[Post New]](/s/i/i.gif) 2009/08/22 13:19:32
Subject: Dark Mechanicus for =I=munda (and 40k)
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Fresh-Faced New User
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Thanks guys, I'm glad you like them!
Wehrkind wrote:Very nice! What rules are you using for the non-skitari?
And what are the legs from on the right hand walker? They are very nice!
40k-wise, the skitarii will be veterans, with the Fleshcrafter as Sergeant Bastonne. The Executioner will be a Command Squad Commander, while the last two guys will be simple Infantry Squad Sergeants. The Warrior Constructs counts-as Sentinels with multi-lasers. When I get my next paycheck I will order a bunch of Pig-Iron Kolony Ferals to use as menial workers, also known as IG Infantry Squads in 40k.
The legs come from a russian game called Robogear. Check out this link:
http://www.robogear.ru/eng/
Logan wrote:Wow! Very cool minis!
What is the basemodel of the Executioner?
The Executioner is based on an old Rogue Trader-era Adeptus Mechanicus-figure. I've just changed the head of his axe for a newer one. I was really pleased to see an old model (it's from 1988) stand up so well to the test of time, althoug I don't think it would have sculpted flames on its lower legs if it was a contemporary model...
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![[Post New]](/s/i/i.gif) 2009/09/13 19:24:40
Subject: Re:Dark Mechanicus for =I=munda (and 40k) - Updated 13/9, in need of help
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Fresh-Faced New User
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Back from another hiatus (which seems to be the standard for this army), I've got some WIP shots, and I'm in need of some help.
First some WIP's, the following will be my Worker Menials in the army (counts as-guardsmen), but I still need to finish the bases on them (ran out of Scar Red). The reason all five have the exact same pose is that I began painting all five of the same pose that I had, to speed up the painting process.
Following up is my WIP-Kaban Project Mark II (or "Wall-Eeee!", as my friend said the first time she saw it). Background-wise, my army is being led by an adept of Lukas Chrom, who is trying to build a new version of the Kaban Project. Lacking the original plans, his quest takes him across the galaxy in search for the right parts. Now here is my problem, looking at the model below, I'm unsure of what to do with the front plate. I can either paint it black and do burning runes on it, kind of a trademark of the army. But I'm also thinking of doing some kind of eyes, like on the original Kaban Project (see picture below). Now, which one do you think would look better, and, if I decide to go for the eyes, how can I make them? I'm totally lost for ideas, so any help is greatly appreciated.
Thanks for looking!
/MrManson
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![[Post New]](/s/i/i.gif) 2009/09/13 19:38:14
Subject: Dark Mechanicus for =I=munda (and 40k)
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Resourceful Gutterscum
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Some more great =][=munda inspiration! I love it!
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I am just trying to get my post count up so that people won't think I am a GW sock puppet. |
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![[Post New]](/s/i/i.gif) 2009/09/13 22:40:16
Subject: Dark Mechanicus for =I=munda (and 40k)
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Did Fulgrim Just Behead Ferrus?
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Looking great man! You might want to include some smaller robed figures with bionics, base them on the Night Goblin models perhaps and then with added weird bionics.
Oh yeah, some Cyborg Elders might be cool as "servants" to the vehicles?
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![[Post New]](/s/i/i.gif) 2009/09/14 00:08:53
Subject: Dark Mechanicus for =I=munda (and 40k)
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Stealthy Warhound Titan Princeps
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Great work - they look both grim dark and also somewhat realistic!
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![[Post New]](/s/i/i.gif) 2009/10/13 19:43:16
Subject: Dark Mechanicus for =I=munda (and 40k)
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Flashy Flashgitz
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They look wonderful.
I hope to see more.
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![[Post New]](/s/i/i.gif) 2009/10/13 20:06:56
Subject: Re:Dark Mechanicus for =I=munda (and 40k)
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Longtime Dakkanaut
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Most excellent work!! Strong and fitting theme, and the love comes through in the finished articles.
The basing is a bit dull and monotone in comparison to the models though - so that would be one area to look into.
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“Of the fabulous hydra it is said, cut off one head and two will grow in its place”
- antique proverb
LEGION of PLASTIC blog |
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![[Post New]](/s/i/i.gif) 2009/10/13 20:44:00
Subject: Dark Mechanicus for =I=munda (and 40k)
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Dakka Veteran
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Very, very nice work. For the Kaban Mk2 I would go for some type of eyes in the front. Maybe use the little headlight bit from the Russ kit, if it's still even in there that is. Some type of three eye set up like the original Kaban art would look great. I really love your take on the Kaban, and the entire army in general. Keep it up!
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![[Post New]](/s/i/i.gif) 2009/10/13 20:46:03
Subject: Dark Mechanicus for =I=munda (and 40k)
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Maddening Mutant Boss of Chaos
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Great stuff. Nice to see this project moving forward again. The conversions really are distinctive and creative.
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![[Post New]](/s/i/i.gif) 2009/10/13 21:01:40
Subject: Re:Dark Mechanicus for =I=munda (and 40k)
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Bonkers Buggy Driver with Rockets
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I love'em! I've always been intrigued by Mechanicum armies, and yours is really top notch, traitors though they are.  The paint scheme is very cool looking, and even considering how close all the colors are to each other, they are nicely contrasted. But the conversions! Oh, Lord! They are simply awe-inspiring. The Dark Skitarii I find are especially good. Of all those things, I have but one tiny nit pick. If those are the Leman Russ threads on the Kaban, won't it fall backwards pretty easily when driving up-hill and such?
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This message was edited 1 time. Last update was at 2009/10/13 21:02:20
For The Emperor
~2000
Blood for blood's sake!
~2400 |
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![[Post New]](/s/i/i.gif) 2009/10/14 04:02:29
Subject: Dark Mechanicus for =I=munda (and 40k)
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Nimble Mounted Yeoman
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I hate your squad. I love your squad. I love to hate your squad! I despise (fluff wise) heretics and machnicus. I love your modeling and painting. Great work, I love your vision.
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![[Post New]](/s/i/i.gif) 2009/10/14 07:49:56
Subject: Dark Mechanicus for =I=munda (and 40k)
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Rough Rider with Boomstick
New York city
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Awesome stuff !
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The Warmonger Club

http://warmongers.ziggyqubert.com/wmbb/index.php |
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![[Post New]](/s/i/i.gif) 2009/10/14 11:34:54
Subject: Dark Mechanicus for =I=munda (and 40k)
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Thinking of Joining a Davinite Loge
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These are highly impressive indeed. DarkMech is always something I want to see and these are executed wonderfully
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Armies:
(CSM/HH) - Iron Warriors; Death Guard; World Eaters; Night Lords
IG - Vestfalian Expeditionary
Force (Solar Auxilia - HH)
SM - Blades of Inaros (Homebrew)
DE - Kabal of Ouroboros
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![[Post New]](/s/i/i.gif) 2009/10/14 18:41:00
Subject: Dark Mechanicus for =I=munda (and 40k)
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Pragmatic Primus Commanding Cult Forces
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Terrific work! I've been kicking around the idea of Dark Mech as my next big army project. But these really capture much of what I envisioned, even down to the very dark color scheme. So I think I might have been trumped before I even start, LOL.
Have you given any thought to incorporating some exposed muscle in your Dark Mech constructs? Seemed like that was a running theme in Dark Mechanicum.
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![[Post New]](/s/i/i.gif) 2009/10/14 18:45:33
Subject: Dark Mechanicus for =I=munda (and 40k)
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Sword-Wielding Bloodletter of Khorne
Salt Lake City, UT
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That's some very impressive conversions. Now I want to redo my Leman Russ!
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![[Post New]](/s/i/i.gif) 2009/10/14 18:55:13
Subject: Dark Mechanicus for =I=munda (and 40k)
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Reverent Tech-Adept
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sweet monkey jesus on a pogo-stick! this is pure eyecandy! NICE Kaban Engine conversion! as for the eyes, go for some green-stuffed ones. In this manner, you can create them as you wish, and are no longer bounded by bits.
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Tired of only Chaos-THREADS? Join the Iron Warriors 4th Grand Company FORUM !
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![[Post New]](/s/i/i.gif) 2009/10/14 19:29:28
Subject: Dark Mechanicus for =I=munda (and 40k)
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Ultramarine Land Raider Pilot on Cruise Control
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This is sweeter that butterscotch
also what the heck is '=I=munda ' I see so many and dont know what it iks
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![[Post New]](/s/i/i.gif) 2009/10/14 19:35:44
Subject: Dark Mechanicus for =I=munda (and 40k)
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Fixture of Dakka
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Another great bit of work sir! The brownish grey robes really convey that ratty, low quality cloth look which matches the theme wonderfully. I would agree with Migs thoug that adding some rocks or smashed bits to the bases would go a long way towards making them more deserving of the excellent painting and conversion work!
And +1 on the eye on the front of Kaban. That is looking freaking awesome. Are you using Stompa or titan type rules for him? Automatically Appended Next Post: Jammunition: =][=munda is Necromunda, usually with modified rules for representing non-ganger type forces, like Inquisition or mechanicus parties, that sort of thing.
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This message was edited 1 time. Last update was at 2009/10/14 19:36:38
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![[Post New]](/s/i/i.gif) 2009/11/19 23:21:02
Subject: Re:Dark Mechanicus for =I=munda (and 40k)
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Stealthy Grot Snipa
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This looks fantastic gonna have to watch this thread
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CHECK OUT MY NEW ARMY PROJECT BELOW....
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![[Post New]](/s/i/i.gif) 2009/11/20 20:46:45
Subject: Re:Dark Mechanicus for =I=munda (and 40k)
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Death-Dealing Dark Angels Devastator
Liverpool
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This is ace, keep them coming.
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