Just played a tough game today against a very tough army. This is a 1st for the both of us: my first time with the new nids and his first time playing an Immolator-spam Witchhunter list (though he is a Witchhunter veteran). Alas, I didn't finish building my Trygons in time so I was forced to use my carnifexes instead. I tried to do as much
WYSIWYG as I could but had to do some proxying as I didn't have all the models/weapons. Anyways, it was quite an interesting experience for me. Without further ado, the lists:
Hive Fleet Pandora (Mine)
Swarmlord
Hive Tyrant - Heavy Venom Cannon, Hive Commander, Wings
2x Hive Guards
2x Zoanthropes - Mycetic Spore
5x Ymgarl Genestealers
Tervigon - Crushing Claws (only because my carnifex-proxy had crushing claws)
11x Termagaunts
Harpy
Carnifex - Mycetic Spore
Carnifex - Heavy Venom Cannon, Mycetic Spore
Carnifex - 2x Twin-linked Devourers w/Brainleech Worms, Mycetic Spore
Witchhunters
Canonness - Book
5x Celestian retinue - 2x Meltas
Immolator - Smokes
5x Celestian - 2x Meltas
Immolator - Smokes
5x Celestian - 2x Meltas
Immolator - Smokes
5x Celestian - 2x Meltas
Immolator - Smokes
10x Battle Sisters -
VSS, Book, Heavy Flamer, Melta
Rhino - Smokes
10x Battle Sisters -
VSS, Book, Heavy Flamer, Melta
Rhino - Smokes
5x Inquisitorial Storm Troopers - 2x Meltas
Immolator - Smokes (Heavy Support)
5x Dominions - 2x Flamers, 2x Meltas
Immolator - Smokes
5x Dominions - 2x Flamers, 2x Meltas
Immolator - Smokes
5x Dominions - 2x Flamers, 2x Meltas
Immolator - Smokes
Exorcist
Exorcist
Immolator - Smokes (Inquisitorial Storm Troopers)
Pre-game Assessment:
2 Rhinos
2 Exorcists
8 Immolators
8 Faith points
16 Templates
18 Meltas
This is going to be a tough, tough battle. With all his faith and meltas, I think he can reliably take down 2-3 monstrous creatures a turn if they could all fire. And all his Immolators are like fast vehicles in that they can move 12" and still fire their heavy flamers (and twin-linked heavy flamers to boot). If I had taken a gribblie list, he would've taken me down hard and fast. Come to think of it, with all his low-
AP guns, he'll probably even take down my
TMC's hard and fast. My only chance is in a Kill Point mission. He has lots of it, but it's not as easy with my limited shooting and the fact that I'll mainly be hitting his Immolators on 6's. I think my chances look kinda bleak. I'd be happy to come out with a draw.
Map:
All buildings played as impassable. The forested areas and fields played as area terrain. The river played as difficult terrain.
Mission: Capture and Control
Sister's objective.
Tyranid's objective.
I kinda hoped it would be Kill Points, but I'll take 1 objective as opposed to multiple objectives.
Deployment: Spearhead
Sister's deployment. The 2 exorcists stay in the back. Everything else with a turret is an immolator.
Nid deployment. Everything but the Swarmlord, flyrant and 2 hive guards stay in reserves.
Initiative: Witchhunters win and decide to go first.
Sisters Turn 1
Everything advances. The exorcists only manage to put 1 wound on my flyrant.
Nids Turn 1
I move my flyrant, making sure it gets cover from both exorcists (it didn't get cover from 1 exorcist last turn). My hive guards shoot off the heavy flamer from 1 of the immolators and the Swarmlord assaults the closest immolator, wrecking it despite needing 6's to hit. Not a bad start. Now let's hope my
HQ's live to see turn 2.
Sisters Turn 2
The sisters advance. The squad of Inquisitorial stormtroopers disembark and melta my hive guards, killing 1. The rest of his army, including the 2 exorcists, pump my Swarmlord full of molten lead, burning promethium and exploding rockets, reducing him to just a single wound left (whewwww...glad he didn't die)
Nids Turn 2
All 3 carnifexes and harpy decide to drop on in for luncheon. The tervigon also comes in, outflanking on the right table edge thanks to the Swarmlord's Alien Cunning (I re-rolled the outflanking board edge). As I don't have many pods, I proxied my blue rhinos and vindicator as spores. My flyrant goes after his stormtroopers and my Swarmlord his disembarked celestians. My hive guard and spores shake/stun a few transports. All 3 heavy venom cannons whiff (carnifex, flyrant and harpy). My Swarmlord gets his Leech Essence pass the celestians' Shield of Faith and kills 1 sister while regaining 1 wound.
My dakkafex (w/
TL-devourers) wrecks a rhino.
I then assault. The tervigon just makes it to the stationary exorcist and explode it. The ensuing explosion hits all 3 carnifexes and 2 spores but fails to wound any of them.
The Swarmlord destroys the celestians (he decided not to use faith to make them invulnerable so that my Swarmlord would be left out in the open next turn...a good choice).
Lastly, the flyrant wipes out the stormtroopers.
Aftermath of turn 2 - my 2 carnifexes + tervigon.
Sisters Turn 3
Play of the Game
One of the Immolators decide to tank shock my Swarmlord. The Swarmlord manages to only shake it and gets run over for his feeble efforts.
2 immolators race towards my objective to contest.
A squad of battles sisters and dominions go after my flyrant and manage to shoot it down with meltas.
Another squad of dominions go after my harpy. They take away 1 wound with shooting and then assault. For their trouble, they get swept in combat by my harpy.
2 squads of celestians (1 with Canoness) and immolator go after my carnifex. Their shooting only puts 1 wound on it. The canoness' unit then assaults, using faith to give themselves invulnerables and strength 5. No one dies and they are locked in combat.
Nids Turn 3
Everything comes in from reserves. The tervigon uses Dominion, and every unit that had to take Instinctive Behaviour tests passes (those out of synapse or that had not just come in).
The tervigon produces 7 termagaunts and they are run forwards.
The zoans drop and pop 1 immolator.
The termagaunts go towards my objective, making sure to keep maximum coherency.
The Ymgarl genes pop out of the field where his objective was and prepare to assault the unengaged celestian unit (he didn't see that one coming). He uses faith to give both celestian units invulnerable saves. My dakkafex fires at his battle sisters, they fail morale and then break. The spore (proxied using drop pod) with the zoans fire at the immolator near my ninjafex and immobilises it.
I then assault. The ninjafex (w/dual scything talons) kill one of the invulnerable celestians in
cc but they hold. The genes increases their attacks by +1A and kill 2-3 invulnerable celestians from the other squad. They also hold due to being within range of the canoness' book. The sniperfex (w/heavy venom cannon) assaults the exorcist and wrecks it.
Finally, the harpy moves towards his other squad of battle sisters, misses them with its twin-linked heavy venom cannon and then assaults. They use faith to increase their strength to 5, he misses all his attacks, they wound him 3 times and I proceed to fail all 3 saves. Bye bye harpy...dumb alien bird.
Turn 3 aftermath.
Sisters Turn 4
They go after my termagaunts.
The battle sisters had a little surprise of their own. The sisters who were falling back uses faith to become fearless, thus automatically regrouping. One of the immolators tank shocks my mycetic spore (the drop pod), immobilising itself in the process due to my Death or Glory.
The celestians shoot and then assault my zoanthropes, wiping them out.
Assault continues between the genestealers and carnifex with the celestians. My genes increase their toughness by +1. He again uses faith to make his 2 celestian squads invulnerable. We remain stalemated in
cc (or at least, no one broke).
Nids Turn 4
The tervigon produces another 7 babies. Not much shooting for me.
My genes wipe out the celestians and consolidate towards his battle sisters that had just regrouped. The carnifex kills a celestian and canonness (he allocated the wound to his canonness in order to reclaim 2 faith points should she die). Being no longer stubborn, they lose combat, fail morale and fall back. My carnifex consolidates to block the path towards his objective.