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Made in us
Longtime Dakkanaut





Riverside, CA USA

 scarletsquig wrote:
...Basically everyone wants them not to mess around with things too much, there have been ides floated around like a move to d8's that have overwhelmingly been shut down by pretty much everyone who plays. d6 works with hexes and makes the game very approachable.


More games need to use the redheaded stepchild of dice world: the D12! Does everything a D6 can do but with more variation possible for stats and still works for hexes. Would be nice to use those things for more than just greataxes. Never gonna happen, but that would instantly make me more interested in the game, D6s are boring as heck and the more games that move away from them, the better

~Kalamadea (aka ember)
My image gallery 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

 Thraxas Of Turai wrote:
I enjoyed what I played of DB1, but will be waiting for retail. Mantic are making huge improvements with their board game material but their customer service and fulfillment record still seems like a borderline joke if any of the multitude of DZ Infestation complaints are anything to go by.


On that - I got my "last" missing DKH items about 5 weeks ago (after a 4-month wait), but didn't open them until just now since I had some serious personal stuff upfront at the time. They sent me replacments for the missing parts, but not the damaged/broken/miscast parts, which they seem to have just ignored. I've had to reopen the ticket. So no, their KS customer service is still in the toilet, which is enough reason to wait until retail (discounted retail?) with free shipping over paying their huge KS shipping costs and dealing with their awful, awful customer service.

   
Made in ie
Fixture of Dakka






WIP artwork for 2nd Edition

Spoiler:














   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Looking forward to seeing how this turns out.

As much as I liked DB1, the campaign system sucked and think it could definitely benefit from a consolidation of the first series books.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
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Made in ie
Fixture of Dakka






The fans have spoken! DreadBall – The Futuristic Sports Game is coming to Kickstarter in late July and we recently asked what you wanted to know about 2nd Edition. Below is our question and answer session.

What are you doing to make it more worthwhile to bring star players? They are too expensive and unavailable during normal play, and leave your team too fast, and they eat up XP that could have gone to players you would keep.

There are a couple of suggestions to make it more worthwhile to take your star player miniatures. The first is the introduction of Team Captains as upgrades your team can take.
We’ve effectively got one MVP of the same race as a team, and each is suitably in a unique and heroic pose, so those miniatures would be repurposed as Team Captains – meaning you actually get to play with those miniatures! For example Riller would become a Team Captain upgrade for the Zee team.

They’ll keep their identities so all the background will continue to exist, but they’ll likely have their benefits toned down for balance’s sake.

Those miniatures that don’t go on to be Team Captains, for example Number 88 or Grak, would then be our Star Players – and they will be special. We’ll rework the way they can be included in your team so that they are worthwhile.

I want to know if we will be seeing more teams in hard plastic or resculpts (in resin or restic or metal) and will there be more teams (stands at 25 right now if you include Martians… what about the Martians!!!???!!!)…

With this next edition of DreadBall we want to take the need to assemble your miniatures away so we won’t be doing hard plastic. Instead we’ll be using the same material as The Walking Dead miniatures and figures like the Veer-myn Brood Mother and Night Terror. The plastic is awesome and great for the take-out-the-box match ready figures we want to offer!

There will be at least 2 new teams for the new starter game in this material – but we don’t want to go crazy. We’ve got plenty of teams already.

Would it be possible to include a pdf of the pitch as it’d be great to print it on various materials?

I’m sure we can do something like that at some point!

Will there be changes made to cheerleaders? Currently there are of little use other than to spend left over mc on in a league.

The way Cheerleaders and Coaches are used will be looked at. The great thing about revisiting this game is we’re not adding rules – all of the ideas are in front of us. So this time we know what we’ve got to play with so we can bed it all in right from the get-go. Cheerleaders, which were originally a bolt-on, is just one aspect of the game that will benefit from this approach.

Who is involved, who isn’t, what is the overall process and timeline to get from here to release?
Will it be a transparent process as rules get finalised?


Like Kings of War 2 and Deadzone 2, 2nd Edition DreadBall is ultimately an editing and balancing job and so we’re working with our DreadBall Rules Committee – who better to streamline the game than those who’ve played it the most!

The RC have been given a brief of what we want to do to the game and milestones for deliverables, including playtest events and when it needs to be ready for public beta. We hope to have it all written by the end of the year.

1. New teams ?
2 new player positions?
3. Deadzone style command dice ?
4 d8?
5 When’s the Kickstarter start?


1) Yep!
2) Nope
3) Nope
4) Nope
5) End of July

Are DreadBall Cards still there, or disappear for some Coaching Dice system – like Command Dice in Deadzone 2 (or anything else) ?


The DreadBall Cards aren’t going anywhere ☺

If you could point 3 changes. What would they be?

– A new league system
– Revisit Jacks/MVPs/Giants
– Rebalance the Teams

Those are our focus as well as generally streamlining the rules so they are easier to understand and easier to find.

Will we get to beta test any team changes before they get made official?

Yes.

Will there be a single compendium with the full rules and the stats for every team? What will happen to Dreadball Ulitmate? Will there be expansions?

1) Yes
2) It is actually being revisited at the same time – there will be a DreadBall Ultimate 2 as well!
3) That remains to be seen

Are there any plans to offer conversion stats or endorsed use of the Xtreme sponsors and/or Medi-bot?

Not at the moment.

If cards are returning, can they have full art? It’s a great way to communicate the universe.

We think that’s a great idea! This is exactly the thing that Kickstarter would allow us to improve. We’ll see what happens!

Will shock collars be reviewed? As it sits now they are too powerful and unbalance the game.

All of the special abilities will be revisited.

Will you be able to make free agents less random for those without the whole range.

That is something that will be reviewed.

What steps are being taken to restore balance to the various teams?

We’re reviewing the team and defining their playstyles in more detail whilst reviewing how we can make each of them unique. We’ve some cool ideas on that (more to come) and then they will all be playtested at the same time – the thing with original DreadBall is that Seasons 4-6 were playtested at different times to Seasons 1-3


All the rules in 1 book?

Kind of – with the amount of stuff the game has one book would be quite unwieldy. But there certainly won’t be more than 4 I don’t expect:
1 core rulebook,
1 advanced rulebook,
1 ultimate rulebook
1 team book is the current plan.

What are you going to do to support players that already own all the Mk1 stuff? Will there be an upgrade pack? I saw mention of a bigger board. Does this mean there are more hexes, or the same number but each hex is bigger? Right now models overlap between hexes so larger hexes would be very helpful (On a cloth mat of course). If its a whole new pitch then a KS pledge level of that, any card sets, pdf and hardcopy of the rules would be very helpful.

On the Kickstarter the main pledge level will give you everything you need to upgrade from 1st to 2nd edition – we expect that when you see it, existing players will want to get the full bundle.

The bigger board will have slightly bigger hexes, much like the Grubatek pitch has slightly bigger hexes than the board in the base game. The size and shape of the board will not change.

Are you moving up to the d8 system like with deadzone?

Nope.

I am excited about this, but have few “concern questions…” (1) Will you be upgrading to d8? Please! Gives more spread for teams… (2) Can we use all our old teams in v.2 without any extra purchases? (3) Will you be streamlining cards? (Command dice like DZ seem like an option to consider?) (4) Will you be taking your time on beta testing of teams, before printing?

1) We will not be upgrading to D8, though we recognize the need to ‘give more spread’ to the teams. We are testing a system for this and will let you all know how it goes.
2) No, you’ll need the rules and the stats for your team for a start!
3) The card system will not be replaced, the cards themselves will be updated and be made more interesting.
4) Yep! We’ve got a group of passionate DB players behind this game and lots of playtesting is planned. We hope that the community will help with this as well.


Are you doing anything to speed up the between games process so you can level up your team in a 1 day tournament without slowing things down? Team development is a key part of the game, as is the individuality of the players. Playing a BNIB team is not what we play for.

An app that manages your team might be a way, if it auto does all your maths, and assigns new skills, and keeps you informed what they do.

We are reviewing the entire league system including what you do between games, in part to make it quicker and more interesting. It’s unlikely we’ll totally rely on an app for this, it should be quick without one, but it’s possible there will be one as a game aid.

Would be nice if Forgefathers were a bit more competitive this time.

All of the teams will be reviewed and, as far as is possible, each will be competitive in their own way.

Will the STR stat finally be useful for Strikers?

It kind of doesn’t need to I don’t think, a Strikers primary role is to score using its skill and agility. With such soft armour you probably don’t want them to be in a position where they could use their Strength stat so I don’t think we’ll go out of our way to find a reason to use it.

Will the new teams be given dbx stats as well?

Good question and I would have thought so – at least as digital downloads.




Four Rulebooks is three too many.


Mantic Games
June 27, 2016 at 4:04 pm

I think that one 200+ page plus book is too much, particularly for a new player.

The idea is to have:
1 Core Rulebook – containing the core rules for play a standard game of DreadBall. The bit that most vets will never look at again.
1 Advanced Rulebook – containing the league rules and advanced rules like coaches or mutations
1 Team Guide – containing the stats and special rules for each team. The idea is to have a team’s stats and special rules sheet included in the team box at retail but we need a product that existing players can purchase.
1 Ultimate Rulebook – because it’s a separate product it gets its own rulebook.

This message was edited 1 time. Last update was at 2016/06/27 18:00:20


 
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

I'm wondering how well we can transfer from Extreme to this Version 2.

A lot of Extreme's teams seem like they would pop in quite easily.

Is the pitch totally different or something?

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Ithink they mentioned the wanted to make the hexes bigger

   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Makes sense, the posing of some models and the importance of facing can cause issues ATM.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in us
Gun Mage





I have no problem with bigger hexes on new boards as long as they don't change the layout in a way that makes old boards obsolete.
   
Made in gb
Pious Warrior Priest




UK

4 rulebooks will make each individual one easier to proofread and balance, by breaking the project up into smaller chunks.
   
Made in ie
Fixture of Dakka






The core of 2nd edition revolves around a new 2-player boxed game. It’ll contain the rules, pitch, counters, dice and all the usual gubbinz you need to play but there was also opportunity to review the teams that most people are going to start playing the game with.

We’ve learnt a lot since we did original DreadBall – we’ve discovered new sculptors, new plastic manufacturers, and wanted to employ this learning by introducing two new starter teams, getting away from the Human vs Orc scenario.

It allows us to continue to develop our backstory, and has the added benefit that if you decide to pick up the new boxed game, there won’t be a single design of component you’ll already have, everything will be new – from the teams to the RefBot MKII right through to the pitch and card designs.

The new teams will also come pre-assembled, making the game truly pick-up-and-play, which should help anyone familiar with board games, and will come in the same plastic as The Walking Dead miniatures.

With the notion that we wanted at least 2 new teams adding to the range we went to concept artist Roberto Cirillo with some ideas about what we thought would be appropriate.

Sports Robots

DreadBall is a futuristic sports game, so any team that went into the core game has to scream sci-fi. My first port of call was a new robot team – not one that transforms and not one from the junkyard that you can build yourself, but one with an American Football-style look. It says futuristic. It says sport. And the figures can be a little bigger than the human team making them more tangible, without introducing scale creep, making them consistent with the range and easier to paint if you so choose to paint them.

Here’s the first look:



Yndij Team

To counter the slightly bulkier, heavier sports robot, we felt an agile team would make a good opponent. Rather than create a new race, we thought why not develop the Yndij into their own team? They’ve been on the periphery of DreadBall with the A’teo MVP in Azure Forest and the Yndij Reaver in the DreadBall Xtreme, and now Roberto has provided some concepts of what a team player might look like.



We’ve got some other designs in development – what can only be described as Sumo Alien Lizards and some Cyborg Living Dead (DeadBall?) players – too. As we get more through we’ll share them with you. We’ve also Team Captain designs for each being drawn (what are Team Captains? See our Q+A), RefBot MKII and maybe the odd surprise for anyone who backs the Kickstarter.

Which two teams get included in the starter set is still up for debate, but if you’ve got any thoughts about the concept art let us know



This message was edited 2 times. Last update was at 2016/06/28 19:01:01


 
   
Made in us
Fixture of Dakka






I was just thinking that DB really needed a third robot team to revitalize it...

"The Omnissiah is my Moderati" 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 Nostromodamus wrote:
I was just thinking that DB really needed a third robot team to revitalize it...


You are in luck then !!

I wonder if they contracted Ziv Zulander for the robot design


   
Made in us
Fixture of Dakka






They remind me more of the NFL robot.

"The Omnissiah is my Moderati" 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Is that a bad thing ?

Spoiler:


This message was edited 1 time. Last update was at 2016/07/01 01:58:31


   
Made in us
Fixture of Dakka






No I don't think so, but the original human team looks a bit like that already.

"The Omnissiah is my Moderati" 
   
Made in ie
Fixture of Dakka






New preview https://manticblog.com/2016/07/05/dreadball-2nd-edition-development-diary-teams-2-pitch-first-look/

The Pitch



Sumo Lizards



Cyborgs



This message was edited 1 time. Last update was at 2016/07/06 07:19:07


 
   
Made in si
Foxy Wildborne







Now we know what the Borg would look like in DC animated series.

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Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

The Borg concept art looks quite good. While they're getting better, Mantic can't yet be trusted to do a great translation to their concept art.

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Hate to say it but they'll probably get me back in with a team of giant lizard sumo.

Mantic did good on me and got my missing Deadzone bits out relatively quickly as well.

I'll keep my eyes peeled.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

And I finally got my final missing (replacement for broken) Dungeon Saga bits this week. No sweetener, though - and given how long ago DS was supposed to have finished, I'm not inclined to go in on any new campaigns.

   
Made in gb
Legendary Dogfighter





England

While I don't need any more DB teams, "Not Borg" have me sold. Also new pitches with large hex's are welcome, some of the models just don't work on the current pitches.

it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it. 
   
Made in us
Dakka Veteran




NoVA

Not Borg will lure one of my friends in.

Interest level rising.

Playing: Droids (Legion), Starks (ASOIAF), BB2
Working on: Starks (ASOIAF), Twilight Kin (KoW). Droids (Legion)
 
   
Made in ie
Fixture of Dakka






DreadBall - The Futuristic Sports Game
DreadBall is the only futuristic sports game where your team can take on the best players in the universe – and the galaxy’s greatest sport returns to Kickstarter on the 22nd July with a brand new edition.

Both DreadBall and DreadBall Ultimate will get updated for 2nd Edition.

What is DreadBall?

DreadBall is the futuristic sports board game for 2 players. Take on the role of head coach and attempt to outscore your opponent by playing in one-off exhibition matches or galaxy-spanning leagues that showcase your grasp of strategy and tactics.

Whether you're new to the world of futuristic sport or a seasoned veteran, with 2nd Edition you can expect:

Fast Sports Action: Play against your opponent using updated rules that improve the speed and simplicity of the game.
Match-ready right out of the box: No assembly required, just pick up and play.
Competitive, Balanced Teams: Including new additions like the Yndij and Sports Robots.
The Pitch of the Future: an all-new design with larger hexes – for bigger and better games!
Advanced League System: Compete against your friends using a brand new sets of League rules that will advance your players and resources.
Beyond the Boxed Game: Choose from over 25 Teams, Team Captains, Giants and MVPs as you assemble your own galaxy-conquering All-Star DreadBall team.


Why Kickstarter?
DreadBall 2nd Edition will enable you to play exciting pick-up games and unlock epic leagues that will be talked about by your gaming group for years to come. Our plan is that it’ll let you enjoy the galaxy’s greatest sport whilst reinvigorating the DreadBall scene for the vets, and bring in a host of new players.

DreadBall 2nd Edition will be spearheaded by a new boxed game, which will include the new rules and two new teams. The tooling and production of this will be funded by a simple, short Kickstarter launching on the 22nd July, which also builds awareness of its retail launch in 2017. If you take part you’ll get updated rules for every team and Dreadball Ultimate.

Before anyone gets worried about all their beautiful teams getting discontinued – the focus is on the rules and balance – and while we will add a couple of new teams to the core game (which will come as 1 piece figures to open the game up to a wider market) all the teams will be valid with the next edition. We just want to sort out the rules, make those improvements and get it growing all over again.

We hope that you’ll join us for a new season of the galaxy’s greatest sport. The Kickstarter goes live Friday 22nd July at 1:30pm (GMT), and closes at midnight (GMT) Sunday 7th August.




   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I'm hoping the 2 teams included in the box will be new teams.

It would give another incentive for DB1 players to pick up the DB2 starter.

   
Made in us
Fixture of Dakka






 adamsouza wrote:
I'm hoping the 2 teams included in the box will be new teams.

It would give another incentive for DB1 players to pick up the DB2 starter.


I believe that's the plan.

"The Omnissiah is my Moderati" 
   
Made in gb
Fixture of Dakka







Yeah, I don't know what to do with this one... I've barely touched any dreadball sets since Dreadball Xtreme wave 0.
   
Made in si
Foxy Wildborne







I played 5 games with the starter and it was good, but by the time the rest of my stuff arrived, I was already busy with the next kickstarter-of-the-month. Now I'm no longer even in a financial position to stockpile games just to own, so I'll be skipping this one.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

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Made in us
Haughty Harad Serpent Rider





Richmond, VA

I'd honestly love - not resculpts - but retools/redos - of the original teams in the new DUST Studios plastic. Those original Remy Tremblay sculpts are fantastic and the PVC plastic doesn't do them any justice. Either that or offer a limited release of them in resin.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Crazed Troll Slayer




USA

I would be interested in a PDF pitch and rulebook pledge just to play it with the models I already have, but otherwise nah thanks.
   
 
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