The Daemons
HQ
Herald of Tzeentch, chariot, we are legion, master of sorcery, bolt of tzeentch
Herald of Tzeentch, chariot, we are legion, master of sorcery, bolt of tzeentch
Herald of Tzeentch, chariot, we are legion, master of sorcery, bolt of tzeentch
The Masque
Elite
3 Flamers
6 Fiends, unholy might
6 Fiends, unholy might
Troops
5 Horrors, bolt of tzeentch
5 Horrors, bolt of tzeentch
5 Horrors, bolt of tzeentch
5 Horrors, bolt of tzeentch, changeling
8 Plague Bearers, icon
Heavy Support
Soul Grinder, tongue, phlegm
Soul Grinder, tongue, phlegm
Soul Grinder, tongue, phlegm
The Orks
HQ
Gazhghull
Mek Boy w/
kff
Elite
10 Burna's
3 Nob's, bikes, power klaw
10 Kommando's, snikrot
Troops
10 Nob's, power klaw, pain boy, waagh banner, battle wagon, big shoota, deff rolla, grot riggers, extra armor
20 Slugga boyz, nob, power klaw
Fast Attack
15 Storm Boyz, nob, power klaw
Heavy Support
battle wagon, big shoota, deff rolla, grot riggers, extra armor
Deff Dread, 2 close combat arms
Mission: Annihilation (Daemons have 15kp, Orks have 11kp)
Deployment: Pitched battle
My opponent wins the roll off and gives me the first turn. He deploys with the biker nobz on the left, battlewagon nobz and ghaz in the middle, with the
kff burna wagon next to them. Deff dread, storm boyz and his single unit of boyz holds down the flank.
Daemons Turn #1: I get in my preferred wave of 3 grinder's, 2 fiends, 2 squads of horrors. I drop the grinders in a semicircle to the left, offsetting his nob squads. The fiends drop behind the grinder's, and the horror's go out on each flank. Shooting see's both pie plates scatter off the nob bikers(the third couldn't see because of a bad scatter) and I blow the big shoota off of the nob battle wagon.
Daemons
KP: 0 Orks
KP: 0
Ork's Turn #1: Everything zooms forwards except the nob biker's who hide out behind the battle wagon's waiting for a better charge opportunity. Shooting see's 2 of the horror's killed.
Daemons
KP: 0 Orks
KP: 0
Daemons Turn #2
I get in one chariot, the flamers, the plague bearers, and the two horror squads. Everything drops on the right side to try to take out the storm boyz. The flamers scatter into the boyz and go back into reserves. Shooting see's me kill all of the storm boyz except for the nob, whom I then charge with three horror's, they get a wound on him but he then wipes out the unit. The soul grinders move up and take three str10 shots at the nob battlewagon and immobilize it. 2 grinder's assault the nob battlewagon and blow it up. The fiends combi-assault the mek wagon and the deff dread (only 2 fiends on the dread), they pop the battlewagon, and remain locked in
hth with the dread.
Daemons
KP: 2 Orks
KP: 1
Orks Turn #2
Ghazghul calls the waagh, the boy unit charge's into a recently dropped horror unit and wipe them out. The stormboy nob assaults the other horror unit killing 1 and locking himself in
hth. The burna boyz move up and assault the horror squad on the left, but I actually win the combat by 1, and he passes morale (he was very strung out, only getting 5 burna's in the combat). Ghazghull charges on soul grinder by himself, and munch's it. The nobz' charge the other grinder, the grinder kills 2 but the klaw hits 4 times and gets 3 pens and destroys the grinder. The fiends kill off the deff dread.
Daemons
KP: 3 Orks
KP: 4
Ghaz prepares to rock bottom a soul grinder.
Daemons Turn #3
I get in the flamers. They scatter into the boyz again and he places them along my back table edge. The fiends that killed the dread charge the stormboyz nob, and the ork boy unit. The plague bearers charge the same ork boy unit. I whiff pretty bad and he kills off all the fiends but 1, he has about 6 boyz left in the squad, I do kill off the stormboyz nob though. The last soul grinder hucks some phlegm but the shot goes wide, and he charges into the boyz killing another nob. The left side unit of fiends kills the burna boyz and the big mek.
Daemons
KP: 6 Orks
KP: 4
Definitely not the result I was expecting here!
Orks Turn #3
Snikrot comes in and they kill off the flamer's. The boyz manage to kill off the last fiend, and are still beating on plague bearers. Ghazghull charges in on the last grinder but only manages to immobilize him. The nob bikers pick on the horror unit on the left that I wasn't able to completely shield with fiends.
Daemons
KP: 6 Orks
KP: 6
Daemons Turn #4
I get in the last 2 chariots and the masque. The masque drops near the biker's, and the horror's drop near the kommando's. Three chariots open up on the orks out in the open and kill 6 of them, one of the chariots charges in, and kills another one and takes a wound from Snikrot. The fiends combi-assault the nob biker's and Gaz. They kill off the bikers, put two wounds on Ghaz, and the grinder crunch's two more biker nobz. He puts all of his attacks into the grinder but fails to blow it up, both units break and run, the fiends catch Gaz and run him down. Still can't kill off the nob from the boyz squad.
Daemons
KP: 9 Orks
KP: 6
Shoo!, bad ork, bad.
Suicide chariot.
Orks Turn #4
Snikrot's unit and the herald continue to trade blows. The boyz nob finally goes down.
Daemons
KP: 10 Orks
KP: 6
We were running low on time so called the game there. Either that or I think we may have been off on turns, thinking that turn 4 was actually turn 5. A fun brutal battle that went back and forth a few times. My take away is that you can't insta gib Ghaz, I forgot about that little tidbit.