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Made in us
Smokin' Skorcha Driver




why do you want to know? huh? HUH?

I was playing one of my fellow ork players the other day. I fired my killa kanon at his trukk with his warboss and his nob bodyguard. I was wondering " If they were all standing there and I blew up the back wouldn't it land on someone riding in the back?" Can someone please explain this to me? thanks

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Homicidal Veteran Blood Angel Assault Marine





No it does not hit troops inside. Only an explosion will hit them.

Gotta remember that 40k isn't real life.


Also in the future make sure to post rule questions in the "You Make Da Call" section.

 
   
Made in us
Smokin' Skorcha Driver




why do you want to know? huh? HUH?

I wasn't askin if it would happen I was asking if it was a good idea. I mean there aint a friggin KKF over top of the trukk.

Waaaagh! Grotbash 3500 pts 
   
Made in us
Crushing Clawed Fiend




mansfield,Tx

easy orks are pretty much suicidal in their mechanic designs, so a giant cannon on top of a large vehicle that can run over people effectively while bringing the boyz over to the enemy is gold to them. nobody cares if there are casualties or setbacks aslong as they get to kill.

 
   
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Smokin' Skorcha Driver




why do you want to know? huh? HUH?

Not orks in specific but to all armies, If I fired a demolisher cannon into a raider wouldn't it kill people inside because it's open topped?

Waaaagh! Grotbash 3500 pts 
   
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Sneaky Striking Scorpion




New Iberia, Louisiana, USA

I see where you're going with this, and to an extent it makes sense, but it overly nerfs open-topped transports, which are already vulnerable to firepower as it is.

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Stone Bonkers Fabricator General






A garden grove on Citadel Station

If I could add a rule to 6th ed, it would be:

Open topped transports: troops inside are hit on a 4+ by ordnance and blasts that hit the vehicle

Closed topped transports: troops inside are hit automatically by ordnance and blasts that penetrate the vehicle

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Made in us
Smokin' Skorcha Driver




why do you want to know? huh? HUH?

You see thats pretty much where I was going.

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Made in us
Stone Bonkers Fabricator General





Beijing, China

ph34r wrote:If I could add a rule to 6th ed, it would be:

Open topped transports: troops inside are hit on a 4+ by ordnance and blasts that hit the vehicle

Closed topped transports: troops inside are hit automatically by ordnance and blasts that penetrate the vehicle


yeah sometimes being in an enclosed transport is not as good as being outside. Those things become death traps when they get hit hard enough.


I would rather it be part of the damage table
either its on separate entry or part of weapon destroyed
"if you roll weapon destroyed for damage you may instead try to damage the transported models. If open topped, resolve the weapon hits against the transported squad-if its a blast template all models are hit on a 4+. If not open topped unit inside takes d6str 4 hits."


Automatically Appended Next Post:
but really I think its just easier the way they have it now, complete immunity from the outside world.

that is the way all the vehicles are balanced too. If you change a rule very drastically the points for all those vehicles is going to change

This message was edited 2 times. Last update was at 2011/03/03 19:43:47


Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Stalwart Veteran Guard Sergeant




It makes sense, indeed. However, like Exergy said, its easier now, and keeps transports balanced.

edit: Thinking about it, though, I recall some stories some of my friends told me when i was going for my Master's. One guy in particular was with 3rd ID when they made their "Thunder Run" into Baghdad. His story was seeing Iraqi APCs get hit by the KE penetrators fired by Abrams tanks. What would happen is the round would go in one side of the APC, out the other, create a vaccum in the APC, and suck out the passengers through a hole a few inches wide. Turn them into mush. It might be in the "Thunder Run" book. Dunno.

This message was edited 1 time. Last update was at 2011/03/03 21:43:46


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Oh it's "Angels this" an' "Space-wolves that", and "Guardsmen, go away!";
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Made in us
Decrepit Dakkanaut





Vallejo, CA

Actually, be careful. Do you mean ordnance, or do you mean barrage weapons?

Back in 4th ed, blast weapons WERE better against open-topped vehicles, as if you got one hit on them, it counted as two.

Still didn't do anything to the passengers, though.


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Made in us
Decrepit Dakkanaut





Biloxi, MS USA

This thread shows one thing: we need a return to 2nd ed style Transports. Transport dies, so do the passengers.


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Made in us
Dakka Veteran




I think the best way to handle it is to make the destroyed: explodes result more dangerous, rather than making it a 50/50 chance or anything like that. Possibly have anybody inside the transport when it exploded take a hit from the weapon that did the job. (open topped vehicles grant cover saves).

Keeps transports from being death traps, but at the same time makes them a calculated risk.

 
   
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Decrepit Dakkanaut





Vallejo, CA

Yeah, that's always bothered me. A group of 10 space marines is in a rhino that utterly detonates in a massive blast. A huge fireball erupts into the air, and all that's left is a smoking crater as crew, weapons, treads, and chunks of armor are ripped apart and strewn over the battlefield.

As for the passengers in this hopeless fireball? With average rolling is that 9 out of the 10 of them come out without a scratch.

... what?


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Mekboy Hammerin' Somethin'





I would love to see there actually being a benefit of destroying their cheap transports... *CoughRhinosCoughhackdie*... I mean, my lascannon/Strength D weapon/massive axe or claw blows your entire vehicle to kingdom come, and, from the flaming wreckage, where nothing could've possibly survived, Guardsmen stand.

"Ready to hold the line sir!"

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
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Junior Officer with Laspistol





University of St. Andrews

Ailaros wrote:Yeah, that's always bothered me. A group of 10 space marines is in a rhino that utterly detonates in a massive blast. A huge fireball erupts into the air, and all that's left is a smoking crater as crew, weapons, treads, and chunks of armor are ripped apart and strewn over the battlefield.

As for the passengers in this hopeless fireball? With average rolling is that 9 out of the 10 of them come out without a scratch.

... what?



And, even though I play Mech IG on occasion, it's even worse for Guardsmen. I mean, at least the Marines have the excuse of their armor, but when a Chimera blows up (likely to be a bigger boom thanks to the ammo for the multilaser and heavy bolter/flamer stored on board), and about half of them will end up standing in the crater, ready to fight! I am all in favor of making transports more death trappish then they are now....there is a reason real infantry disembark from their transports when they're fighting.

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Made in us
Smokin' Skorcha Driver




why do you want to know? huh? HUH?

yep thats anoying for guard

Waaaagh! Grotbash 3500 pts 
   
 
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