Howdy all,
So practicing for the
ETC tournament here in ABQ in December... so I decided to try out my Daemons vs my friend Jess whos slowly getting into Razorspam
BA. Heres the lists:
Daemons
HQ
----
Fateweaver - 333
Bloodthirster - Blessing, Might - 275
Elite
------
5x Fiends - 150
5x Fiends - 150
Troops
---------
5x Horrors - Bolt - 95
5x Horrors - Bolt - 95
5x Horrors - Bolt - 95
5x Horrors - Bolt, Changling - 100
Fast Attack
----------------
9x Flesh Hounds - Karanak - 170 pts
Heavy
-------
Daemon Prince - Wings,
MOT, Bolt - 200
Daemon Prince - Wings,
MOT, Bolt - 200
Daemon Prince -
MoT, Bolt - 140 pts
Note: I know I'm just over on points, but he was OK with it as I was testing the Hounds
Blood Angels
HQ
----
Mephiston
Elites
--------
5x Assault Terms - 3x
TH/
SS
Furioso Dread - Talons, melta, heavy flamer
1x Sang Priest -
PW/Infernus
Troops
----------
6x Assault Marines - Melta/Infernus/
PW - Razorback w/
TLLC/Bolter
6x Assault Marines - Melta/Infernus/
PW- Razorback w/
TLLC/Bolter
6x Assault Marines - Melta/Infernus/
PW- Razorback w/
TLLC/Bolter
6x Assault Marines - Melta/Infernus/
PF- Razorback w/
TLLC/Bolter
Heavy
---------
Stormraven - Hurricane Bolters, EA,
TLLC, TLMM
5x Devestators - 4x Lascannons - Razorback w/
TLLC/Bolter
So YAY FOR LASCANNON SPAM.... >.> Hes testing his list as a good counter to all the
GK razorspam/necron
AV 13 spam here.
I win the roll off and after lots of contemplation, I decide to go first; I want his Raven to have to react to me, not the other way around.
I deploy nothing, Jesse does the same and chooses not to steal. I roll and get my primary wave! The hounds, Weaver, unwinged
DP, 2 horror squads, and 1 fiend squad. Off we go!
Daemons T1
I Drop in all my units in the bottom right middle. My hounds scatter badly landing in a ruin (no
DT tests rolled), Weaver, the
DP, and fiends land spot on, and both horror units scatter a little.
I then run everything, getting all my units into weavers bubble.
Blood Angels T1
On he rolls! All his razors roll on 12" or so, pretty much lining his deployment. His
devs hop out of their ride, ready to run behind a ruin. His raven comes on 6", ready to unload death into my stuff. Mephiston comes on 6" hiding behind a razor.
In the shooting phase his
Devs run into cover for next turn... the rest of his army either fails nightfighting, or I make my saves (4++ with rerolls on the horrors is a good time!). Bad turn for him :(
Daemons 0
KP -
BA 0
KP
EOT Thoughts: So, I'm unscathed through his first turn; I figured nightfighting would be a good boon as hes mostly ranged and I'm more personal. This will allow me to react and do a lot of damage before he can get to me!
Daemons T2
I get in my thirster, unit of fiends, another horror unit, and one
DP. My fiends try to land close to his
devs but scatter back. My
BT tries to land around 15" or so from Mephiston, scattering back horribly. My
DP hits spot on, as do my horrors.
I move my fiends and hounds toward his raven; I should be able to pretty well surround its base and keep its contents from doing much. Between them and my
BoC's I should be able to put a good dent into his armor!
Shooting.... One
DP rolls a 1 to hit with bolt. Weaver runs to get everyone into his bubble again. My second
DP rolls a 1 to hit.... all 3 horror units whiff badly. Ooooook.... so I did NOTHING
lol!
In assault my Fiends and hounds charge in, surrounding the base of the raven. They manage to rip off its lascannon, immobilize, and stun it. Good! This means those terminators and the furioso are basically blocked in for this turn!
Daemons 0
KP -
BA 0
KP
Blood Angels T2
He mobilizes his lines. Meph flies 12" up, about 10" or so from my thirster and 12" or so from my fiends. He disembarks 1 6 man squad, moving them up to shoot/charge my fiends. This will essentially block mephs route to them. His other razors shuffle around to take shots where they can.
Shooting his raven does nothing much, his entire left flank shoots at the fiends on that side. In an amazing feat, he either fails wounds or I make my 5++! On my right, his 6 man squad unloads into my fiends, killing 1. I pull away the foremost one, effectively denying him the charge! He unloads some other shots into the fiends there as well, killing all but 2 of them (the one with might and normal dude) both have 1 wound left. Meph fleets but rolls a 1!
There are no assaults this turn.
Daemons 0
KP -
BA 0
KP
EOT Thoughts: I still basically have my entire army, and he still has his. Hopefully I can start doing some damage this turn!
Daemons T3
My last
DP and horrors decide not to show up.
I move up weaver, my
BT, and move my hounds around to take it to meph. My 2 remaining fiends move toward his 6 man squad. All my horrors and foort
DP move to blast the raven. My winged
DP moves to start picking on the razorbacks. My left fiends move up to charge the
devs this turn.
Shooting my winged
DP stuns his foremost razorback. Weaver runs again to keep everyone in the middle in his bubble. My unwinged
DP pops the raven finally! The explosion kills off my non-might fiend :( Everything inside is OK. I then fire all my horrors at the terminators, killing 1 claw.
In assault my
BT and hounds get on meph. He wounds my
BT 5 times... I fail 3 2++ saves! I was barely outside of weavers bubble :( Subsequently, Meph goes down in a hail of axe blows and bites. My lone fiend commits and charges his 6 man squad; with little hope of doing much. I kill 1 dude, they slaughter my last fiend. On my left my fiends need a 6 to get to his
devs... I roll a 5 :( failed charge. my
BT consolidates into weavers bubble, my hounds consolidate to wall off those assault marines from getting to Kairos.
Daemons 2
KP -
BA 1
KP
Blood Angels T3
His razorwall shuffles arounmd, everything moving pretty much 12". He doesn't disembark anyone yet; most of his firepowers still in tact. His furioso moves to slaughter my horrors near the raven wreck, his termis move to the left hoping to find action next turn. His
AM's aim to get my hounds.
Shooting he starts blasting my bloodthirster with 1 razor at a time.... I then go on to save every shot he throws at it, including his assault marine squad that fires at him because he'll do more damage than the hounds! After he dust clears his
Dev squad finally does the felling blow; but at the cost of all his firepower basically going into the
BT to pluck his last wound! His Furioso flames my horrors, killing 2.
In assault the furioso cleans up my horrors and doesn't get far for consolidation.
Daemons 2
KP -
BA 3
KP
EOT Thoughts: WOW! If my dice rolls weren't on fire with my thirster, I could have been taking more damage all over. As things are, I'm in a great position to actually hit his lines and start cutting into his forces.
Daemons T4
My last
DP shows up finally, landing behind one of the left side razorbacks.
I move my hounds to completely surround the 5 man
AM squad. Kairos flies over to fire at the terminators and then tie them up (hopefully). My horrors on my right + unwinged
DP move to fire more bolts at the furioso. My winged
DP moves behind his mid-left razor, hellbent to take it down. My fiends get through the ruins; time to chop chop his
devs!
Shooting I fire a lot of horrors + Kairos into the terminators; he loses 2 and they run off the board! What luck! My foot
DP misses his bolt on the dread. My winged (yellow)
DP on the left shoots and explodes his razor! No one dies. My grey
DP's bolt is blocked by cover.
In assault, my hounds kill all marines and consolidate to form a wall in front of Kairos to block off the Furioso. My yellow
DP charges and takes 2 wounds from tyhe 6 man squad in cover; but he kills 2 back, tying combat. my fiends are hot, taking no wounds, but steamrolling the devestators. They consolidate into the ruin they charged into.
Daemons 6
KP -
BA 3
KP
Blood Angels T4
He unloads all his remaining marines, hes gonna blast my fiends to hell and back! His furioso moves around where the raven had wrecked, ready to put the hurt on kairos. His razorwall moves 12" or so, everything (and I do mean everything) that can focus on Kairos.
Shooting he blasts kairos will a hail of stormbolters, lascannons, and even his furiosos heavy flamer, but to no avail; I make all my saves. The furiosos heavy flamer even kills 2 hounds, meaning the furioso couldn't charge in. His
AM squads fire and I make a lot of cover, losing 1 fiend and wounding another.
In assault my yellow
DP mops up his marine squad, the fiends lose 2 more as well as a wound on the might fiend, and I kill off 3 marines. I fail my fearless save, leaving me with 2 wounded fiends against 3 marines.
BTW, the other marine squad rolled low for
DT which is why they failed to charge.
Daemons 7
KP -
BA 3
KP
EOT Thoughts: Thats basically game; I should be able to plink that furioso to death on his back, I can easily clear out those marines on my left, and the razors don't have enough power to down more than 1
DP a turn.
Daemons T5
My last horror squad touches down on the left, scaattering back a little bit.
I pretty much move everything to the left to commence cleanup, minus the horrors/
DP on the right.
Shooting I stun 2 razors, and fail to hurt the furioso (a lot more 1's to hit). I do kill off all but the priest/1 marine from his unengaged squad. Kairos also pops a razorback.
In assault I kill his
SP/
AM with my yellow
DP. My hounds charge and stun/wep destroy the razor by karios. My fiends clean up the remaining marines. My
DP charges the furioso, immobilizing/stunning it while taking a wound.
At this point we call the game; hes got a furioso that will probably stay there locked in
CC for the next couple turns, 2 stunned razors, and 1 razor that can't do anything really.
Daemons 11
KP -
BA 3
KP
VICTORY FOR THE DAEMONS OF CHAOS!!!!
End of game thoughts:
So a lot of luck this game turned a game that should have been a good matchup into a bloodbath; I couldn't hit with my bolts for the first 3-4 turns, but could make every armor save pretty much, while my opponent just couldn't get a break. The hounds performed admirably; I'll probably test them out in the next tournament here. They're a great counter to
GK and Mephiston, while being really fast and hitting pretty hard which will be good against
IG and
DE.
The list worked well though and I was happy with it! Thanks for reading!