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Toys for Tots Tourney -- 1850 Dark Eldar vs SW, BA, and Eldar -- Albuquerque (Completed w/ pics!)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Howdy all,

so today I participated in a 1850 Toys for Tots tourney. We had a good showing, with the following armies being represented:

1 Blood Angels
2 Dark Eldar
1 Eldar
1 Sister of Battle
1 Grey Knights
2 Space Marines
2 Necrons
2 Space Wolves
1 Imperial Guard
1 Orc

I brought my Dark Eldar to the affair using the following list:

HQ
----
Duke Sliscus - 150 pts
Haemunculous - liquifier, Shattershard - 80 pts
Haemunculous - liquifier - 60 pts

Elites
-------
3x Trueborn - 3 blasters, Venom w/ dual splinter cannon - 146
3x Trueborn - 3 blasters, Venom w/ dual splinter cannon - 146

Troops
--------
7x Wyches - agonizer, Haywire Grenades - Raider w/ FF, TGL - 189
7x Wyches - agonizer, Haywire Grenades - Raider w/ FF, TGL - 189
7x Wyches - Agonizer, Haywire Grenades - Raider w/ FF, TGL - 189
7x Wyches - Agonizer, Haywire Grenades - Raider w/ FF - 184
9x Warriors - Raider w/ FF, Splinter Racks - 156

Heavy
-------
Ravager - FF, DL's - 115
Ravager - FF, DL's - 115
Ravager - FF, DL's - 115

Total: 1849 pts

After I showed up (with my newly fully painted DE!!! /pat on back http://www.dakkadakka.com/dakkaforum/posts/list/414538.page ) I got the lay of the land and settled in. I set up terrain for the TO and BSed, getting my buddy a list as well (he borrowed my army). After a while round 1 was announced... I was facing my buddy whos borrowing my army!

Mission 1
Objective: Seize Ground
Deployment: Table Quarters

My buddys list was as follows:

1850 DoA BA

HQHQ
-----
Librarian - Shield, Lance - 125 pts
5x Honor Guard - 4x Meltas, priest, JP's - 205 pts

Elite
------
3x Sang Priests - JP's - 225 pts

Troops
--------
10x AM's - Packs, 2x melta, PF - 235 pts
10x AM's - Packs, 2x melta, PF - 235 pts
10x AM's - Packs, 2x melta, PF - 235 pts

Fast Attack
-------------
5x Vanguard vets - TH, PW, Packs, 1x MB - 200 pts
5x Vanguard vets - TH, PW, Packs, 1x MB - 200 pts
5x Vanguard vets - PF, LC, Packs, 1x MB - 200 pts

We rolled and I won first turn, giving it to him... he didn't deploy.

I deploy in the bottom right corner (he wanted me deploying in a more open area) in a large block. He chooses not to seize, and we place our objectives opposite one another.



Dark Eldar T1

I roll drugs and get a 4 or 5. I pick reroll wounds.

I move and spread out, trying to leave very few holes for Jess to drop into.



Blood Angels T1

Crickets chirp

Dark Eldar T2

I move summore

Blood Angels T2

He rolls his reserves and gets everything but 1 AM squad!

He drops his HG melta squad in the back, his non-libby AM's in the bottom left of my castle, along with 1 vet unit. Up top he drops his other VV unit and his Libby unit, which scatters badly into terrain (everyone passes DT tho). One vet squad scatters to the table edge and hes not able to place a model on the table; he rolls a 2 and they die.

Shooting his libby squad wrecks my top ravager, on the bottom his AM squad either misses or I make my cover saves. On the bottom right he pops my raider there, killing 1 wych. They pass pinning.

In assault his bottom VV's charge and wreck my raider there, the squad spills out. They pass pinning.



Dark Eldar T3

I move to surround his bottom units; my right wyches + haemi going toward the HG, 2 units of wyches (one from the wrecked raider) going toward the AM's there. I move dark lances to take out his vets.

Shooting I launce my shattershard on his AM squad + VV squad... I kill off his melta and PF, + 1 other guy, from the AM's, and 1 random vet from the vet squad. I unload lances killing all but 2 of the VV's at the bottom (they go to ground). I kill all but the TH up top as well.

I then assault the bottom vets and due to my reroll to wound drug, and tons of attacks, I kill all but 1 marine + priest. They pass ld. The bottom right I kill all the HG but the priest.




Blood Angels T3

He gets his last unit in reserve in.

His libby squad jumps up to kill off my blasterborn. His lone TH moves over to charge my ravager in back. His other vets are pinned. His last AM's hit spot on.

Shooting he unloads on the blasterborn (mistake here; he could have probably spread enough to multi), killing them off. His AM's that landed pop the dukes ride, killing 3 warriors (they pass ld).

In assault I polish off the AM's on the bottom, consolidating the Haemi squad onto the objective and my other squad toward his VV's. His last Hg goes down and I get a 6" consolidation! I move into where the raider wrecked (we're good with remembering whereabouts our rides wreck).



Dark Eldar T4
I reposition all my lances/venoms to fire on the libby unit. I move and unload my last mobile wych squad; I intend to assault with them and the rightmost wyches. The duke gets out of the warriors moving to charge with the two wych squads.

Shooting I pop the last TH vet with my ravager. Combined fire from the rest of my army kills off 7 marines and the priest from the libby unit! I charge the AM's and Jess concedes at this point; he'll lose this unit, and even if the libbys unit runs away, I can easily pick off 4 marines with my firepower.




Victory for the Dark Eldar!

Afterthoughts: Afterward me and jess talked over the game, and he and I agreed this was a rough matchup for him. His bad scatters, and me spreading to disallow him too close to some of my vehicles, hurt. He also spread out too much, hitting me on 3 fronts rather than concentrating on one side. As well, I was able to tie him up mostly before he could move; this allowed me to deny him his FC bonus which would have HURT. Hes been out of the game a few months and this is only his second game with this list; so it was rough on him. I believed I did everything right; good stuff!

The standings after this game:
Tau wins vs Necrons (massed foot units)
SoB ties with IG (IG did a last turn contest)
Vulkan Marines tie vs Dark Eldar (Hellion list)
Eldar wins vs Grey Knights (triple DK)
Space wolves win vs Space wolves (LR/Longfangs)

At this point more players showed up and a couple had to leave... so the ones that showed got auto-draws for game 1 and off we went.

Mission 2
Objective: 5 objectives, the middle objective is worth 3, every other is 1. If you move and claim the middle your unit takes a str 5 AP - hit per model.
Deployment: Dawn of War

I faced my good friend Egans space wolves from the winners bracket (a different iteration from the one he used here: http://www.dakkadakka.com/dakkaforum/posts/list/405193.page ):

HQ
-----
Wolf Lord - Frostblade, Saga of the Warrior Born, Storm Shield, some other stuff
Rune Priest - Hurricane, LL, Chooser

Elites
--------
5x Wolf Guard - terminators, 1x CML, 4x Combi-melta, 1x Combi-plas, 1x PF, 1x Frostblade, 2x PW, 1x CF
5x Wolf Guard - terminators, 1x CML, 4x Combi-melta, 1x Combi-plas, 1x PF, 1x Frostblade, 2x PW, 1x CF

Troops
----------
6x Grey Hunters - No upgrades - TLLC Razorback
6x Grey Hunters - No upgrades - TLLC Razorback
9x GH - MOTW, Banner, Melta, PW - Rhino
9x GH - MOTW, Banner, Melta, PW - Rhino

Heavy
---------
6x longfangs - 5x ML's
6x longfangs - 5x ML's

We roll off and he gets first turn.

He deploys his lords rhino in the middle on top of the middle objective. We played off the special rule as you had to move within 3" to control it to take the hit, and if you moves around within 3" of it you'd take hits; so we considered deploying on it you wouldn't take the hit. I deploy nothing and roll to seize; and roll a 6!

Dark Eldar T1

I roll drugs and get a 1 and a 6... I take the extra pain token.

I move on; blobbing most of my stuff behind LOS terrain on the right. I launch two ravagers and turbo one raider on the left. On my right I also have 1 raider and my last ravager move on 12".

Shooting nightvision rules and after 10 lance shots I manage to wreck his rhino in the middle (I blew off 2 weapons and immo'd it to wreck it lol). The unit passes pinning.

Space Wolves 3 VP - Dark Eldar 0 VP

Space Wolves T1

Egan rolls on. His fangs hide in the woods and behind the razor on the hill to my right. Both his rhinos roll on 6". His termis move behind the woods. His middle unit doesn't move.

Shooting we find out his razorbacks don't have acute senses like his normal dudes; he rolls poorly for nightfighting and can't see a thing. Same thing happens with his rhino unit, despite acute senses. His fangs and terminators run (he'd have to roll VERY well to see anything).

Space Wolves 3 VP - Dark Eldar 0 VP




Dark Eldar T2
I move in for the kill!

I shuffle my ravagers to fire on his razorbacks/terminators. I move up my raiders, disembarking my haemi units and getting my SS haemi out on the left by himself. My COM haemi stays in his raider. I move up and disembark my blaster units.

Shooting I shake the back razorback, and kill 4 terminators from his left unit (he made a lotta saves on that guy). On the right I can see one longfang from the unit behind the razorback... I unload my venom there on them, and he loses 2... and they run off the board! Thats huge! My blasters on the right fail. My other blaster unit fails too. My shattershard hits a LOT of GH in the middle and he loses: His Wolf Lord, his MOTW, his melta, and 1 other GH. This is huge, it makes the unit in the middle a wet noodle in CC now! The Haemi enjoys his new pain token.

In assault I charge in 14 wyches and kill the unit down to just the PW and banner. He kills 1 wych and we stick.

Space wolves 2 VP - Dark Eldar 1 VP





Space Wolves T2
He keeps on trucking forward. He unloads his priest unit to kill my blasterborn/venom/raider on the right. His fangs are in position now, and both termi units truck forward. Both razors move up, and his last rhino flat outs and pops smoke.

Shooting he pops my middle full wych raider, he immo's my middle venom, stuns my right venom, and shoots up my blasterborn killing them all on the right (same mistake jess made). my middle wyches pass pinning. He also kills my other blaster unit to 1 dude.

In assault he needs a 6 to get into CC with my middle wyches with his terminators; 2 were left in the forest... he rolls DT and gets a 1 and 3! This is huge, leaves those wyches alive and keeps the termis from my units. In the middle I fail and kill his banner guy with 13 wyches, he swings andf kills 2 wyches from the smaller unit... and they run! the other unit stays. I run only 5".

Space Wolves 2 VP - Dark Eldar 0 VP

Dark Eldar T3
I shuffle around, my last mobile wych raider flat outs away from his priest unit. I move to join my Haemi to the running wych unit; this would give the unit 4 pain tokens, so they would rally due to fearless. We debate how we're going to handle this; if I did it, I would then control the objective as I'd be within 3". We agree that I would take the str 5 hit on the haemi; he has 1 wound. If I fail it, then he would die, the wyches would keep running. If I made it, they would rally and we'd leave it at that. So I move and fail my armor... then pass FnP! The wyches rally, so I now control the middle. My other disembarked wyches run behind their raider, away from the oncoming termis.

Shooting I fire TONS of lances and manage... to stun his middle razorback. His termis make tons of saves too. I'm BARELY within range of the fangs with the barons raider (measuring from the tip of the vehicle) and I'm able to wipe the unit with that and the venom on the hill and the haemi in the sideways raider in the middle.

In assault I finish off the GH finally, I consolidate toward the middle razor.

Space Wolves 2 VP - Dark Eldar 3 VP





Space Wolves T3
Hes running out of steam; he has 1 mobile razorback, a rhino, 2 small GH units, and his RP unit in the middle of nowhere. Plus his termis.

His termis move out of cover and get ready to do something. His mobile razor scoots. His stunned razor sits there and stares at me. His RP unit goes to do the only thing they can; wreck that venom! His rhino flat outs toward my bottom right objective.

Shooting he blows up the dukes ride, killing 3 warriors (yay for FnP!). He also blows up my right venom. Thats all.

In assault his termis once again need a 6 to charge the dukes unit... and he rolls a 1 and a 3 again!

Space Wolves 2 VP - Dark Eldar 3 VP

Dark Eldar T4
I have this well in hand now; I can easily take out his 3 vehicles, his termis, and 2 small GH units. i move around a bunch, the duke comes out of his crater to smack the terminators. I move my middle wyches north toward the stunned razor there.

Shooting I wreck the middle razor. I kill 1 terminator from the termis ( TONS of shots). I also shake the rhino at the bottom. I also shake the razor on the hill.

In assault the wyches eat his top GH unit to control that objective. The Duke charges the terminators; hitting 5, andc wounding 5 3 of which were PW's! I kill all but his chainfist, which I make my saves against. We stick.

At this point egan has nothing to shoot, and he has no hope of pulling me off the middle, top, and soon to be two bottom objectives. So he decides to call it and go get Quiznos.

Space Wolves 1 VP - Dark Eldar 4 VP






Victory for the Dark Eldar!

Afterthoughts: I believe I played a good game here; I was just out of range egans first turn, which blunted his shoopting greatly. Not to mention some good dice and moves my second turn saw egan fighting to keep up from the get-go. I'm not gonna lie; that stealing the initiative was critical. It allowed me to get his large death unit out into the open early on, and him failing his lords SS test was also critical. SS is definitely MvP this game! Its totally worth it. Removing a 200 point HQ FTW!

At this point only one other player has two wins; the Eldar guy who went on to table his Tau opponent. So thats who I'll face!

Mission 3
Objective: Annihilation
Deployment: Pitched Battle

This game I was facing off against the guy who won the last tourney (I hadn't attended), who runs eldar. I was a bit nervous; hes been playing Eldar solely since he came to ABQ and hes won a few tourneys, plus a second place in one of our 'Ard Boyz. I've also never faced him, so I'm not sure on his playstyle, so I'll be more reactive this game than going for the throat. Heres what I was up against:

HQ
----
Yriel
Farseer - Doom, Guide, Fortune

Elites
-------
9x Firedragons - Wave Serpent w/ Shuri Cannon and Catapult, SS
9x Firedragons - Wave Serpent w/ Shuri Cannon and Catapult, SS
9x Warlocks - various powers, all with the str 9 swords + pistols vs vehicles - Wave Serpent w/ Shuri Cannon and Catapult, SS

Troops
----------
10x Dire Avengers - Wave Serpent w/ Shuri Cannon and Catapult, SS, Star Engines
3x Jet Bikers
3x Jet Bikers

Heavy Support
-------------------
Fire Prism - SS
Fire Prism - SS
3x Warwalkers - Scatter Lasers or whatever

We roll and he takes first turn.

He deploys in a line in the middle, with his fire prism's flanking. Bikes and walkers in reserve.

After some thought I decide... I'm gonna go all reserves. Yes, he only has 2 weapons that can hit me T1, but I want to react to those walkers; they WILL hurt me if given the chance.


(Ignore my army, they were all in reserve )

Eldar T1
He trubos everything around.



Dark Eldar T1

I roll drugs and get a 2 and 3. I take +1 strength (str 4, I6 ftw!)

Chirp, Chirp

Eldar T2
He rolls and all his reserves come in!

Bikes boost on behind the ruins in the middle. Walkers came on in the bottom right corner. His vehicles all boost around again, castling up on my table edge around a ruin.

Shooting he runs his walkers forward another 4" (this leaves 10" behind them, this is key).



Dark Eldar T2
I roll poorly for reserves, getting my CoM wyches and dukes ride, plus 2 ravagers. Both ravagers move on and angle; they are behind the warwalkers! I turbo on the duke and wych raiders.

At this point we debate if CoM would effect units inside a vehicle... eventually I just go with it and decide not to use it. Shooting my ravagers wreck all 3 walkers (woot 6 lances penning!)

Dark Eldar 1 KP - Eldar 0 KP

Eldar T3
he moves around my CoM raider, disembarking all the firedragons. All his bikers move up as well. The warlocks get out and move up. I see his plan and I hope it doesn't work. Both prisms shuffle.

Shooting he wrecks the dukes raider, killing all the warriors and I fail my ONE 2++... so dukes taken a wound. Luckily at this point the dragons closest to him had already shot lol! He takes a bunch more fire and gets put down to 1 wound left. He also shakes the wych raider. His Warlocks fleet 6".

At this point we run into two debates.... so he charges my raider with the wyches, and he spreads the warlocks around the base, 2" in between each, so he can get all the way around... I wasn't sure this was legal, so we went with it. He explodes my raider, and now we have an issue; the way he moved the warlocks I cannot place any of my models. I could have sworn I would have had enough room to at least place one.... after some debate, I just give it to him. In the explosion he loses 2 warlocks.

Dark Eldar 1 KP - Eldar 5 KP

Dark Eldar T3
I roll well for reserves, getting my haemi raider, and 1 other wych raider, plus 1 venom.

The venom moves on and my blasters hop into the ruins on my table edge. Both raiders move on, wyches getting out. My Haemi splits; hes gonna shatter some bitches! The duke moves up to charge the bikers in his way.

Shooting I manage to blow off the str 6 cannon from his rightmost serpent and shake it. I also kill a few dudes here and there with pistols. Shattershard goes off hitting his farseer, yriel, and 3 warlocks, and 1 biker... he rolls well, but he loses yriel, and 2 warlocks! This is huge yet again. Shattershards the S**T! I'm able to kill 1 bike from the front unit blocking his warlocks. This allows me to fleet my wyches around them; this will allow me to assault and link his dragons, bikes, and warlocks together!

In assault I charge in. Duke slaughters his bikes, consolidating into cover. Wyches charge in, linking assaults... when all is said and done, I win by 3, but his dragons and locks pass LD (the lock unit was in combat with my FnP unit). Due to the bikes being dead we decide one wych unit will be in both combats now, so they go back to their units.

Dark Eldar 4 KP - Eldar 5 KP

Eldar T4
With all my main stuff locked in combat, he goes for some easy kills. He shuffles most of his serpents and his dragons move up.

Shooting he blows up my venom that came in, and tons of serpent shooting results in... one shaken raider. He ignored duke tho His dragons meltabait my haemi.

In assault we exchange blows and stay locked...

Dark Edlar 4 KP - Eldar 7 KP

Dark Eldar T4
All the rest of my reserves come in.

I move on my ravager and last venom BEHIND his serpentwall; he made a bad mistake. leaving their rears exposed. My last wych raider squeezes in and the wyches get out. My other vehicles shuffle.

Shooting I wreck one serpent, immo/wep destroy/shake another, immo his one without a weapon, and I also shake/wep destroy one of his prisms. Finally making a dent! I also shoot a ton into his Dragons, killing 3.

In assault I charge my wyches into his dragons/warlocks. I also charge the duke in. When all is said and done, I win combat by 8 ( I killed all the dragons and all but 1 warlock, he did 0 wounds back yay FnP!), and run down the farseer. The other dragons finally die. Everyone consolidates well.

Dark Eldar 9 KP - Eldar 7 KP



Eldar T5
He has two vehicles that can shoot, 1 that can move, and 2 husks... he turbos to get his avengers out of dodge. His useless prism turbos.

Shooting he tries to kill the Duke with a template; but it whiffs.

Dark Eldar 9 KP - Eldar 7 KP

Dark Eldar T5
Finish time.

I shuffle. I wreck his remaining two immo'd serpents. Lots of shooting, I shake his remaining prism, immo the other/wep destroy so its a husk too. I pen his avenger ride twice, but he makes cover.

Dark Eldar 11 KP - Eldar 7 KP

We roll and the game ends... he was going to try and kill duke and a raider, then play keep away and hope he can catch up if the game continued.



Victory for the Dark Eldar!

Afterthoughts: Great game! He made a few mistakes there, and a few gambles that didn't pay off (as did I, like putting that raider directly in front of his castle), while a few of his did pay off. Overall it was a great, tactical game with a lot of ebbs and flows! I look forward to my next game against Jonathan

So in the end I took first, nabbing myself a box of Bloodcrushers

Second place was Sisters of Battle toting 2 exorcists, a Deathcult Deathstar w/ Jacobus, a bunch of immo's w/ sisters, and a Dominion unit and Seraphim, Third place I didn't catch but I believe it was the Eldar I played round 3.

Thanks for reading guys!

This message was edited 5 times. Last update was at 2011/12/06 16:15:03


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Made in us
Manhunter





HIDING IN METAL BAWKSES!

Knowing the Eldar the best out of the 3, it seems a bit 50/50. The SL's, FD's, and the Fire Prisms should eat up your transports.

However, you have a lot darklight weaponry, and weapons that just eat up infantry.

The area where it is almost a draw is mobility. Both armies can redeploy quickly.

That is a battle I would like to see

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in nz
Longtime Dakkanaut



New Zealand

The Eldar list isn't very strong, the Dragons are massive overkill against everything in the DE list and will always get eaten the turn after they disembark. The Council is on foot, so is easy to avoid and is nowhere near as hard to kill off without the 3+ save (and T4 for that matter). Depending on Drug rolls and assuming you have FNP a couple of units Wyches can probably handle them, it would be tarpit vs tarpit but yours cost half the points. Once you remove the Walkers (obvious priority target) then you outrange him and just move around slowly crushing his vehicles and jumping on anything which disembarks.

Against the BA list it completely depends on how much damage he can do on the drop. With no Devastators or long range shooting of any kind if the Meltaguns don't drop vehicles straight away then the Dark Eldar mobility probably wins them the game by itself.

The Wolves are probably the toughest matchup imo, the DE list is light on long range anti infantry which gives them trouble against Missiles.
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

I agree, the Eldar list doesn't seem too strong, but the guy won last year and whilst it does seem unconventional, it does seem powerful, so I'm not writing it off.
Then again, it doesn't seem well matched to DE...

I've gone for 2 wins and a loss personally; you're facing 3 strong armies and whilst yours is strong too and I know you're a good general, I can't see 3 wins happening here tbh. I reckon the loss will probably come against the wolves. With that mission, that list and their getting the 1st turn; it could be an uphill battle.

Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.

"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman

"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Just Dave wrote:I agree, the Eldar list doesn't seem too strong, but the guy won last year and whilst it does seem unconventional, it does seem powerful, so I'm not writing it off.
Then again, it doesn't seem well matched to DE...

I've gone for 2 wins and a loss personally; you're facing 3 strong armies and whilst yours is strong too and I know you're a good general, I can't see 3 wins happening here tbh. I reckon the loss will probably come against the wolves. With that mission, that list and their getting the 1st turn; it could be an uphill battle.


All 3 players are good players in their own rights; which was a good change, normallt round 1 or 2 I get someone reasonably inexperienced.

I'm working on the reps now, so check back in a couple hours and they should be up (gotta get the pics up)

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Made in au
Malicious Mandrake





Hmmm...

After seeing the somewhat non-conventional Dark Eldar list, I actually think you were better off going second in all of the matchups. I also think you'll go fairly well; two wins and a loss. My rationale is that people won't be prepared for this kind of list, and hence won't react to the deepstriking silliness properly.

Edited for not saying what I meant

This message was edited 1 time. Last update was at 2011/12/05 14:21:39


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Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Warboss Gutrip wrote:Hmmm...

After seeing the somewhat non-conventional Dark Eldar list, I actually think you were better off going second in all of the matchups. I also think you'll go fairly well; two wins and a loss. My rationale is that people won't be prepared for this kind of list, and hence won't react to the deepstriking silliness properly.

Edited for not saying what I meant


With duke you either build a DS list around him (like Thor has), or use him for the double-drugs. I obviously did the drugs I have yet to DS a raider, and doubt I ever will!... unless I can assault out of them in 6th ed >

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Concord CA

I really enjoyed the last game, even though it had the fewest pictures :( Nice job there with the win! I wasn't sure if you'd be able to come back after he was 5-1 up

I will...never be a memory 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

darkcloud92 wrote:I really enjoyed the last game, even though it had the fewest pictures :( Nice job there with the win! I wasn't sure if you'd be able to come back after he was 5-1 up


I was super focused after that debacle lol; I was with you, I was definitely stretching for the win there!

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Calm Celestian






Ireland

Having played against that Eldar player a few times that's not a list he normally runs. He usually takes three squadrons of war walkers and a full seer council in a serpent.

I'm not sure he's used to playing a more serpent based list.

He came in tied for 3rd tho.

BTW, I was the Sisters player. I should have the vidoes of the event up in a day or so.

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

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Jacksonville, NC

Celtic Strike wrote:Having played against that Eldar player a few times that's not a list he normally runs. He usually takes three squadrons of war walkers and a full seer council in a serpent.

I'm not sure he's used to playing a more serpent based list.

He came in tied for 3rd tho.

BTW, I was the Sisters player. I should have the vidoes of the event up in a day or so.


He had the Council, just no Eldrad. Warwalkers IMO are far better than Prism's; but you pay for it, which perhaps he didn't do because he would have to weaken the rest of the list? Who knows. Maybe he just wanted to try something new!

I'd love to see the vids! Yes, the new SoB isn't as good as the old dex, but they still perform well being played by skilled players. I wish I'd gotten to face you moreso than eldar; but oh well. Thems the breaks! You had some hard opponents as did I lol. Maybe we'll get a game this weekend

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Zid wrote:
Warboss Gutrip wrote:Hmmm...

After seeing the somewhat non-conventional Dark Eldar list, I actually think you were better off going second in all of the matchups. I also think you'll go fairly well; two wins and a loss. My rationale is that people won't be prepared for this kind of list, and hence won't react to the deepstriking silliness properly.

Edited for not saying what I meant


With duke you either build a DS list around him (like Thor has), or use him for the double-drugs. I obviously did the drugs I have yet to DS a raider, and doubt I ever will!... unless I can assault out of them in 6th ed >


Not even the trueborn venoms?

Seems like it could be decent if you went second against mech IG...

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Celtic Strike wrote:Having played against that Eldar player a few times that's not a list he normally runs. He usually takes three squadrons of war walkers and a full seer council in a serpent.

I'm not sure he's used to playing a more serpent based list.

He came in tied for 3rd tho.

BTW, I was the Sisters player. I should have the vidoes of the event up in a day or so.


Oh, yes, please do!
   
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Calm Celestian






Ireland

Zid wrote:

He had the Council, just no Eldrad. Warwalkers IMO are far better than Prism's; but you pay for it, which perhaps he didn't do because he would have to weaken the rest of the list? Who knows. Maybe he just wanted to try something new!

I'd love to see the vids! Yes, the new SoB isn't as good as the old dex, but they still perform well being played by skilled players. I wish I'd gotten to face you moreso than eldar; but oh well. Thems the breaks! You had some hard opponents as did I lol. Maybe we'll get a game this weekend


There's that team tourney next week. I'm sure we'll face off. Eldar player is on my team and I'll be taking wolves.

Yeah, he was just taking something different.

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
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Rotting Sorcerer of Nurgle






Jacksonville, NC

Celtic Strike wrote:
Zid wrote:

He had the Council, just no Eldrad. Warwalkers IMO are far better than Prism's; but you pay for it, which perhaps he didn't do because he would have to weaken the rest of the list? Who knows. Maybe he just wanted to try something new!

I'd love to see the vids! Yes, the new SoB isn't as good as the old dex, but they still perform well being played by skilled players. I wish I'd gotten to face you moreso than eldar; but oh well. Thems the breaks! You had some hard opponents as did I lol. Maybe we'll get a game this weekend


There's that team tourney next week. I'm sure we'll face off. Eldar player is on my team and I'll be taking wolves.

Yeah, he was just taking something different.


Gwa hahaha!

We'll see; depends on teams, etc. I'm not playing to really win that one; but we'll see how it goes! If I wasn't running it I'd probably play to win lol


Automatically Appended Next Post:
Warboss Gutrip wrote:
Zid wrote:
Warboss Gutrip wrote:Hmmm...

After seeing the somewhat non-conventional Dark Eldar list, I actually think you were better off going second in all of the matchups. I also think you'll go fairly well; two wins and a loss. My rationale is that people won't be prepared for this kind of list, and hence won't react to the deepstriking silliness properly.

Edited for not saying what I meant


With duke you either build a DS list around him (like Thor has), or use him for the double-drugs. I obviously did the drugs I have yet to DS a raider, and doubt I ever will!... unless I can assault out of them in 6th ed >


Not even the trueborn venoms?

Seems like it could be decent if you went second against mech IG...


Now that you mention that.... herm...........

This message was edited 1 time. Last update was at 2011/12/06 12:26:23


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Ireland

First battle report is up:

http://www.youtube.com/watch?v=Oy1z2gkVui4

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
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Rotting Sorcerer of Nurgle






Jacksonville, NC

Wrong thread there jordan!

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San Jose, CA

Congrats on the finish. DE is a very strong codex. You even beat 2 of your arch-nemesis - Space Wolves and Eldar!

Who says you need venom-spam to beat the wolves.



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Florida

Cool reports. Really shocked the Eldar player didn't utilize one of the biggest advantages he has: Ramming. Wave Serpents and especially Holofield laden tanks do a number on mechanized DE as skimmers can't dodge other skimmers.

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Jacksonville, NC

Sarigar wrote:Cool reports. Really shocked the Eldar player didn't utilize one of the biggest advantages he has: Ramming. Wave Serpents and especially Holofield laden tanks do a number on mechanized DE as skimmers can't dodge other skimmers.


I think the issue there was he was VERY close to my raiders most of the game, meaning he wouldn't have gotten very good roles. I think he figured his shooting (rightfully so) would have done a number on the raiders; great FF saves negated a lot of results!


Automatically Appended Next Post:
jy2 wrote:Congrats on the finish. DE is a very strong codex. You even beat 2 of your arch-nemesis - Space Wolves and Eldar!

Who says you need venom-spam to beat the wolves.



No one, especially me! Venom spams for lamers; wyches is where its at!

This message was edited 1 time. Last update was at 2011/12/12 05:19:48


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Sounds like fun games, good reports.
   
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Jacksonville, NC

racta wrote:Sounds like fun games, good reports.


Thanks! Indeed they were a blast

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