Howdy all,
so today I participated in a 1850 Toys for Tots tourney. We had a good showing, with the following armies being represented:
1 Blood Angels
2 Dark Eldar
1 Eldar
1 Sister of Battle
1 Grey Knights
2 Space Marines
2 Necrons
2 Space Wolves
1 Imperial Guard
1 Orc
I brought my Dark Eldar to the affair using the following list:
HQ
----
Duke Sliscus - 150 pts
Haemunculous - liquifier, Shattershard - 80 pts
Haemunculous - liquifier - 60 pts
Elites
-------
3x Trueborn - 3 blasters, Venom w/ dual splinter cannon - 146
3x Trueborn - 3 blasters, Venom w/ dual splinter cannon - 146
Troops
--------
7x Wyches - agonizer, Haywire Grenades - Raider w/
FF, TGL - 189
7x Wyches - agonizer, Haywire Grenades - Raider w/
FF, TGL - 189
7x Wyches - Agonizer, Haywire Grenades - Raider w/
FF, TGL - 189
7x Wyches - Agonizer, Haywire Grenades - Raider w/
FF - 184
9x Warriors - Raider w/
FF, Splinter Racks - 156
Heavy
-------
Ravager -
FF,
DL's - 115
Ravager -
FF,
DL's - 115
Ravager -
FF,
DL's - 115
Total: 1849 pts
After I showed up (with my newly fully painted
DE!!!

/pat on back
http://www.dakkadakka.com/dakkaforum/posts/list/414538.page ) I got the lay of the land and settled in. I set up terrain for the
TO and BSed, getting my buddy a list as well (he borrowed my army). After a while round 1 was announced... I was facing my buddy whos borrowing my army!
Mission 1
Objective: Seize Ground
Deployment: Table Quarters
My buddys list was as follows:
1850
DoA BA
HQHQ
-----
Librarian - Shield, Lance - 125 pts
5x Honor Guard - 4x Meltas, priest,
JP's - 205 pts
Elite
------
3x Sang Priests -
JP's - 225 pts
Troops
--------
10x
AM's - Packs, 2x melta,
PF - 235 pts
10x
AM's - Packs, 2x melta,
PF - 235 pts
10x
AM's - Packs, 2x melta,
PF - 235 pts
Fast Attack
-------------
5x Vanguard vets -
TH,
PW, Packs, 1x
MB - 200 pts
5x Vanguard vets -
TH,
PW, Packs, 1x
MB - 200 pts
5x Vanguard vets -
PF,
LC, Packs, 1x
MB - 200 pts
We rolled and I won first turn, giving it to him... he didn't deploy.
I deploy in the bottom right corner (he wanted me deploying in a more open area) in a large block. He chooses not to seize, and we place our objectives opposite one another.
Dark Eldar T1
I roll drugs and get a 4 or 5. I pick reroll wounds.
I move and spread out, trying to leave very few holes for Jess to drop into.
Blood Angels T1
Crickets chirp
Dark Eldar T2
I move summore
Blood Angels T2
He rolls his reserves and gets everything but 1
AM squad!
He drops his
HG melta squad in the back, his non-libby
AM's in the bottom left of my castle, along with 1 vet unit. Up top he drops his other
VV unit and his Libby unit, which scatters badly into terrain (everyone passes
DT tho). One vet squad scatters to the table edge and hes not able to place a model on the table; he rolls a 2 and they die.
Shooting his libby squad wrecks my top ravager, on the bottom his
AM squad either misses or I make my cover saves. On the bottom right he pops my raider there, killing 1 wych. They pass pinning.
In assault his bottom
VV's charge and wreck my raider there, the squad spills out. They pass pinning.
Dark Eldar T3
I move to surround his bottom units; my right wyches + haemi going toward the
HG, 2 units of wyches (one from the wrecked raider) going toward the
AM's there. I move dark lances to take out his vets.
Shooting I launce my shattershard on his
AM squad +
VV squad... I kill off his melta and
PF, + 1 other guy, from the
AM's, and 1 random vet from the vet squad. I unload lances killing all but 2 of the
VV's at the bottom (they go to ground). I kill all but the
TH up top as well.
I then assault the bottom vets and due to my reroll to wound drug, and tons of attacks, I kill all but 1 marine + priest. They pass
ld. The bottom right I kill all the
HG but the priest.
Blood Angels T3
He gets his last unit in reserve in.
His libby squad jumps up to kill off my blasterborn. His lone
TH moves over to charge my ravager in back. His other vets are pinned. His last
AM's hit spot on.
Shooting he unloads on the blasterborn (mistake here; he could have probably spread enough to multi), killing them off. His
AM's that landed pop the dukes ride, killing 3 warriors (they pass
ld).
In assault I polish off the
AM's on the bottom, consolidating the Haemi squad onto the objective and my other squad toward his
VV's. His last
Hg goes down and I get a 6" consolidation! I move into where the raider wrecked (we're good with remembering whereabouts our rides wreck).
Dark Eldar T4
I reposition all my lances/venoms to fire on the libby unit. I move and unload my last mobile wych squad; I intend to assault with them and the rightmost wyches. The duke gets out of the warriors moving to charge with the two wych squads.
Shooting I pop the last
TH vet with my ravager. Combined fire from the rest of my army kills off 7 marines and the priest from the libby unit! I charge the
AM's and Jess concedes at this point; he'll lose this unit, and even if the libbys unit runs away, I can easily pick off 4 marines with my firepower.
Victory for the Dark Eldar!
Afterthoughts: Afterward me and jess talked over the game, and he and I agreed this was a rough matchup for him. His bad scatters, and me spreading to disallow him too close to some of my vehicles, hurt. He also spread out too much, hitting me on 3 fronts rather than concentrating on one side. As well, I was able to tie him up mostly before he could move; this allowed me to deny him his
FC bonus which would have HURT. Hes been out of the game a few months and this is only his second game with this list; so it was rough on him. I believed I did everything right; good stuff!
The standings after this game:
Tau wins vs Necrons (massed foot units)
SoB ties with
IG (
IG did a last turn contest)
Vulkan Marines tie vs Dark Eldar (Hellion list)
Eldar wins vs Grey Knights (triple
DK)
Space wolves win vs Space wolves (
LR/Longfangs)
At this point more players showed up and a couple had to leave... so the ones that showed got auto-draws for game 1 and off we went.
Mission 2
Objective: 5 objectives, the middle objective is worth 3, every other is 1. If you move and claim the middle your unit takes a
str 5
AP - hit per model.
Deployment: Dawn of War
I faced my good friend Egans space wolves from the winners bracket (a different iteration from the one he used here:
http://www.dakkadakka.com/dakkaforum/posts/list/405193.page ):
HQ
-----
Wolf Lord - Frostblade, Saga of the Warrior Born, Storm Shield, some other stuff
Rune Priest - Hurricane,
LL, Chooser
Elites
--------
5x Wolf Guard - terminators, 1x
CML, 4x Combi-melta, 1x Combi-
plas, 1x
PF, 1x Frostblade, 2x
PW, 1x
CF
5x Wolf Guard - terminators, 1x
CML, 4x Combi-melta, 1x Combi-
plas, 1x
PF, 1x Frostblade, 2x
PW, 1x
CF
Troops
----------
6x Grey Hunters - No upgrades -
TLLC Razorback
6x Grey Hunters - No upgrades -
TLLC Razorback
9x
GH -
MOTW, Banner, Melta,
PW - Rhino
9x
GH -
MOTW, Banner, Melta,
PW - Rhino
Heavy
---------
6x longfangs - 5x
ML's
6x longfangs - 5x
ML's
We roll off and he gets first turn.
He deploys his lords rhino in the middle on top of the middle objective. We played off the special rule as you had to move within 3" to control it to take the hit, and if you moves around within 3" of it you'd take hits; so we considered deploying on it you wouldn't take the hit. I deploy nothing and roll to seize; and roll a 6!
Dark Eldar T1
I roll drugs and get a 1 and a 6... I take the extra pain token.
I move on; blobbing most of my stuff behind
LOS terrain on the right. I launch two ravagers and turbo one raider on the left. On my right I also have 1 raider and my last ravager move on 12".
Shooting nightvision rules and after 10 lance shots I manage to wreck his rhino in the middle (I blew off 2 weapons and immo'd it to wreck it
lol). The unit passes pinning.
Space Wolves 3
VP - Dark Eldar 0
VP
Space Wolves T1
Egan rolls on. His fangs hide in the woods and behind the razor on the hill to my right. Both his rhinos roll on 6". His termis move behind the woods. His middle unit doesn't move.
Shooting we find out his razorbacks don't have acute senses like his normal dudes; he rolls poorly for nightfighting and can't see a thing. Same thing happens with his rhino unit, despite acute senses. His fangs and terminators run (he'd have to roll VERY well to see anything).
Space Wolves 3
VP - Dark Eldar 0
VP
Dark Eldar T2
I move in for the kill!
I shuffle my ravagers to fire on his razorbacks/terminators. I move up my raiders, disembarking my haemi units and getting my
SS haemi out on the left by himself. My COM haemi stays in his raider. I move up and disembark my blaster units.
Shooting I shake the back razorback, and kill 4 terminators from his left unit (he made a lotta saves on that guy). On the right I can see one longfang from the unit behind the razorback... I unload my venom there on them, and he loses 2... and they run off the board! Thats huge! My blasters on the right fail. My other blaster unit fails too. My shattershard hits a LOT of
GH in the middle and he loses: His Wolf Lord, his
MOTW, his melta, and 1 other
GH. This is huge, it makes the unit in the middle a wet noodle in
CC now! The Haemi enjoys his new pain token.
In assault I charge in 14 wyches and kill the unit down to just the
PW and banner. He kills 1 wych and we stick.
Space wolves 2
VP - Dark Eldar 1
VP
Space Wolves T2
He keeps on trucking forward. He unloads his priest unit to kill my blasterborn/venom/raider on the right. His fangs are in position now, and both termi units truck forward. Both razors move up, and his last rhino flat outs and pops smoke.
Shooting he pops my middle full wych raider, he immo's my middle venom, stuns my right venom, and shoots up my blasterborn killing them all on the right (same mistake jess made). my middle wyches pass pinning. He also kills my other blaster unit to 1 dude.
In assault he needs a 6 to get into
CC with my middle wyches with his terminators; 2 were left in the forest... he rolls
DT and gets a 1 and 3! This is huge, leaves those wyches alive and keeps the termis from my units. In the middle I fail and kill his banner guy with 13 wyches, he swings andf kills 2 wyches from the smaller unit... and they run! the other unit stays. I run only 5".
Space Wolves 2
VP - Dark Eldar 0
VP
Dark Eldar T3
I shuffle around, my last mobile wych raider flat outs away from his priest unit. I move to join my Haemi to the running wych unit; this would give the unit 4 pain tokens, so they would rally due to fearless. We debate how we're going to handle this; if I did it, I would then control the objective as I'd be within 3". We agree that I would take the
str 5 hit on the haemi; he has 1 wound. If I fail it, then he would die, the wyches would keep running. If I made it, they would rally and we'd leave it at that. So I move and fail my armor... then pass
FnP! The wyches rally, so I now control the middle. My other disembarked wyches run behind their raider, away from the oncoming termis.
Shooting I fire TONS of lances and manage... to stun his middle razorback. His termis make tons of saves too. I'm BARELY within range of the fangs with the barons raider (measuring from the tip of the vehicle) and I'm able to wipe the unit with that and the venom on the hill and the haemi in the sideways raider in the middle.
In assault I finish off the
GH finally, I consolidate toward the middle razor.
Space Wolves 2
VP - Dark Eldar 3
VP
Space Wolves T3
Hes running out of steam; he has 1 mobile razorback, a rhino, 2 small
GH units, and his
RP unit in the middle of nowhere. Plus his termis.
His termis move out of cover and get ready to do something. His mobile razor scoots. His stunned razor sits there and stares at me. His
RP unit goes to do the only thing they can; wreck that venom! His rhino flat outs toward my bottom right objective.
Shooting he blows up the dukes ride, killing 3 warriors (yay for
FnP!). He also blows up my right venom. Thats all.
In assault his termis once again need a 6 to charge the dukes unit... and he rolls a 1 and a 3 again!
Space Wolves 2
VP - Dark Eldar 3
VP
Dark Eldar T4
I have this well in hand now; I can easily take out his 3 vehicles, his termis, and 2 small
GH units. i move around a bunch, the duke comes out of his crater to smack the terminators. I move my middle wyches north toward the stunned razor there.
Shooting I wreck the middle razor. I kill 1 terminator from the termis ( TONS of shots). I also shake the rhino at the bottom. I also shake the razor on the hill.
In assault the wyches eat his top
GH unit to control that objective. The Duke charges the terminators; hitting 5, andc wounding 5 3 of which were
PW's! I kill all but his chainfist, which I make my saves against. We stick.
At this point egan has nothing to shoot, and he has no hope of pulling me off the middle, top, and soon to be two bottom objectives. So he decides to call it and go get Quiznos.
Space Wolves 1
VP - Dark Eldar 4
VP
Victory for the Dark Eldar!
Afterthoughts: I believe I played a good game here; I was just out of range egans first turn, which blunted his shoopting greatly. Not to mention some good dice and moves my second turn saw egan fighting to keep up from the get-go. I'm not gonna lie; that stealing the initiative was critical. It allowed me to get his large death unit out into the open early on, and him failing his lords
SS test was also critical.
SS is definitely MvP this game! Its totally worth it. Removing a 200 point
HQ FTW!
At this point only one other player has two wins; the Eldar guy who went on to table his Tau opponent. So thats who I'll face!
Mission 3
Objective: Annihilation
Deployment: Pitched Battle
This game I was facing off against the guy who won the last tourney (I hadn't attended), who runs eldar. I was a bit nervous; hes been playing Eldar solely since he came to ABQ and hes won a few tourneys, plus a second place in one of our 'Ard Boyz. I've also never faced him, so I'm not sure on his playstyle, so I'll be more reactive this game than going for the throat. Heres what I was up against:
HQ
----
Yriel
Farseer - Doom, Guide, Fortune
Elites
-------
9x Firedragons - Wave Serpent w/ Shuri Cannon and Catapult,
SS
9x Firedragons - Wave Serpent w/ Shuri Cannon and Catapult,
SS
9x Warlocks - various powers, all with the
str 9 swords + pistols vs vehicles - Wave Serpent w/ Shuri Cannon and Catapult,
SS
Troops
----------
10x Dire Avengers - Wave Serpent w/ Shuri Cannon and Catapult,
SS, Star Engines
3x Jet Bikers
3x Jet Bikers
Heavy Support
-------------------
Fire Prism -
SS
Fire Prism -
SS
3x Warwalkers - Scatter Lasers or whatever
We roll and he takes first turn.
He deploys in a line in the middle, with his fire prism's flanking. Bikes and walkers in reserve.
After some thought I decide... I'm gonna go all reserves. Yes, he only has 2 weapons that can hit me T1, but I want to react to those walkers; they WILL hurt me if given the chance.
(Ignore my army, they were all in reserve

)
Eldar T1
He trubos everything around.
Dark Eldar T1
I roll drugs and get a 2 and 3. I take +1 strength (
str 4, I6
ftw!)
Chirp, Chirp
Eldar T2
He rolls and all his reserves come in!
Bikes boost on behind the ruins in the middle. Walkers came on in the bottom right corner. His vehicles all boost around again, castling up on my table edge around a ruin.
Shooting he runs his walkers forward another 4" (this leaves 10" behind them, this is key).
Dark Eldar T2
I roll poorly for reserves, getting my CoM wyches and dukes ride, plus 2 ravagers. Both ravagers move on and angle; they are behind the warwalkers! I turbo on the duke and wych raiders.
At this point we debate if CoM would effect units inside a vehicle... eventually I just go with it and decide not to use it. Shooting my ravagers wreck all 3 walkers (woot 6 lances penning!)
Dark Eldar 1
KP - Eldar 0
KP
Eldar T3
he moves around my CoM raider, disembarking all the firedragons. All his bikers move up as well. The warlocks get out and move up. I see his plan and I hope it doesn't work. Both prisms shuffle.
Shooting he wrecks the dukes raider, killing all the warriors and I fail my ONE 2++... so dukes taken a wound. Luckily at this point the dragons closest to him had already shot
lol! He takes a bunch more fire and gets put down to 1 wound left. He also shakes the wych raider. His Warlocks fleet 6".
At this point we run into two debates.... so he charges my raider with the wyches, and he spreads the warlocks around the base, 2" in between each, so he can get all the way around... I wasn't sure this was legal, so we went with it. He explodes my raider, and now we have an issue; the way he moved the warlocks I cannot place any of my models. I could have sworn I would have had enough room to at least place one.... after some debate, I just give it to him. In the explosion he loses 2 warlocks.
Dark Eldar 1
KP - Eldar 5
KP
Dark Eldar T3
I roll well for reserves, getting my haemi raider, and 1 other wych raider, plus 1 venom.
The venom moves on and my blasters hop into the ruins on my table edge. Both raiders move on, wyches getting out. My Haemi splits; hes gonna shatter some bitches! The duke moves up to charge the bikers in his way.
Shooting I manage to blow off the
str 6 cannon from his rightmost serpent and shake it. I also kill a few dudes here and there with pistols. Shattershard goes off hitting his farseer, yriel, and 3 warlocks, and 1 biker... he rolls well, but he loses yriel, and 2 warlocks! This is huge yet again. Shattershards the S**T! I'm able to kill 1 bike from the front unit blocking his warlocks. This allows me to fleet my wyches around them; this will allow me to assault and link his dragons, bikes, and warlocks together!
In assault I charge in. Duke slaughters his bikes, consolidating into cover. Wyches charge in, linking assaults... when all is said and done, I win by 3, but his dragons and locks pass
LD (the lock unit was in combat with my
FnP unit). Due to the bikes being dead we decide one wych unit will be in both combats now, so they go back to their units.
Dark Eldar 4
KP - Eldar 5
KP
Eldar T4
With all my main stuff locked in combat, he goes for some easy kills. He shuffles most of his serpents and his dragons move up.
Shooting he blows up my venom that came in, and tons of serpent shooting results in... one shaken raider. He ignored duke tho

His dragons meltabait my haemi.
In assault we exchange blows and stay locked...
Dark Edlar 4
KP - Eldar 7
KP
Dark Eldar T4
All the rest of my reserves come in.
I move on my ravager and last venom BEHIND his serpentwall; he made a bad mistake. leaving their rears exposed. My last wych raider squeezes in and the wyches get out. My other vehicles shuffle.
Shooting I wreck one serpent, immo/wep destroy/shake another, immo his one without a weapon, and I also shake/wep destroy one of his prisms. Finally making a dent! I also shoot a ton into his Dragons, killing 3.
In assault I charge my wyches into his dragons/warlocks. I also charge the duke in. When all is said and done, I win combat by 8 ( I killed all the dragons and all but 1 warlock, he did 0 wounds back yay
FnP!), and run down the farseer. The other dragons finally die. Everyone consolidates well.
Dark Eldar 9
KP - Eldar 7
KP
Eldar T5
He has two vehicles that can shoot, 1 that can move, and 2 husks... he turbos to get his avengers out of dodge. His useless prism turbos.
Shooting he tries to kill the Duke with a template; but it whiffs.
Dark Eldar 9
KP - Eldar 7
KP
Dark Eldar T5
Finish time.
I shuffle. I wreck his remaining two immo'd serpents. Lots of shooting, I shake his remaining prism, immo the other/wep destroy so its a husk too. I pen his avenger ride twice, but he makes cover.
Dark Eldar 11
KP - Eldar 7
KP
We roll and the game ends... he was going to try and kill duke and a raider, then play keep away and hope he can catch up if the game continued.
Victory for the Dark Eldar!
Afterthoughts: Great game! He made a few mistakes there, and a few gambles that didn't pay off (as did I, like putting that raider directly in front of his castle), while a few of his did pay off. Overall it was a great, tactical game with a lot of ebbs and flows! I look forward to my next game against Jonathan
So in the end I took first, nabbing myself a box of Bloodcrushers
Second place was Sisters of Battle toting 2 exorcists, a Deathcult Deathstar w/ Jacobus, a bunch of immo's w/ sisters, and a Dominion unit and Seraphim, Third place I didn't catch but I believe it was the Eldar I played round 3.
Thanks for reading guys!