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Made in si
Foxy Wildborne







 Tabletop_Magpie wrote:
I can get hold of Sundered Fate and Crypt of Blood still here in the UK - are either of those worth it? I like at least one faction in each, but haven't played WarCry since hammering it for 6 months after it was first launched.


If you liked original Warcry gameplay, I'm sure you'll like version 1.1 that just has some quality of life changes and reactions added, IIRC. Sundered Fate is the better of the two for content, the other one is very bare bones for terrain.

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Bummed if they do move away from the big boxes. The lower pricepoint isn't all that much lower. I know a lot of people didn't care for the terrain being included in the box - those people were foolish and it often wasn't hard to find people willing to buy up the extra terrain if al you wanted was the minis.

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chaos0xomega wrote:
Bummed if they do move away from the big boxes. The lower pricepoint isn't all that much lower. I know a lot of people didn't care for the terrain being included in the box - those people were foolish and it often wasn't hard to find people willing to buy up the extra terrain if al you wanted was the minis.


I am all about terrain but I found this season problematic as all 3 (was it 4?) big boxes had the same two meat trees and only one unique thing each.

This message was edited 1 time. Last update was at 2023/10/03 16:32:54


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Montreal, QC Canada

Honestly the one thing I really want from these box sets is the terrain. So being able to get it separately is fine for me.

Problem is I usually end up getting it cheaper buying it separately out of the big box. That's not going to end up being possible with this switch up.

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 DaveC wrote:
 Shadow Walker wrote:
Remind me please, is there a slot in the current release plan for another Destruction warband? I would love to see some crazy Gloomspite force.


Unknown for now, the next 2 are Order and Death, the final 2 announced for next Spring 2024 haven’t been disclosed.

Presumably the order warband is Sylvaneth since they got name dropped in the Loremasters video a month or so previously.
   
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It would be a hell of a mistep to have this season set in a murder forest and not have the tree themed faction show up.
   
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 Inquisitor Gideon wrote:
It would be a hell of a mistep to have this season set in a murder forest and not have the tree themed faction show up.


Kill team spent a year on a space hulk and didn't include genestealers....
   
Made in gr
Bloodtracker






 Inquisitor Gideon wrote:
It would be a hell of a mistep to have this season set in a murder forest and not have the tree themed faction show up.


If they do have tree people I expect them to look like the meat-trees.

I really like the terrain from the previous season and it's actually the only terrain I have all painted. But I only bought Bloodhunt.
I would still buy Hunter and Hunted if it had terrain because I like both warbands, but I am happy to spent that money buying something else.
   
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Bit disappointed by the split of the terrain/warbands. I love the terrain & warbands, but have very little interest in the rules (outside perhaps one day finding time to read the lore) and no interest in the cards/tokens/gubbinz.

Buying the big 'discounted' set was better for me, as it felt like I was paying for all the plastic, but the paper stuff I have no need for was just 'extras' in the box. But the increased cost is too much for a bunch of stuff I'll never use. It looks to be about €45 more than the big sets were.

I'll probably have to choose between one set or the other. Shame, as I'd only just picked up several of the older big sets and this scatter terrain would finish my new table off nicely. But I don't think I can pass up the new gorgers or the unit of doggos.

   
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 Polonius wrote:
 Inquisitor Gideon wrote:
It would be a hell of a mistep to have this season set in a murder forest and not have the tree themed faction show up.


Kill team spent a year on a space hulk and didn't include genestealers....


Yeah, but we can assume that's due to the nid redo rather than being excluded.
   
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Biloxi, MS USA

 Inquisitor Gideon wrote:
 Polonius wrote:
 Inquisitor Gideon wrote:
It would be a hell of a mistep to have this season set in a murder forest and not have the tree themed faction show up.


Kill team spent a year on a space hulk and didn't include genestealers....


Yeah, but we can assume that's due to the nid redo rather than being excluded.


If GW wanted redesigned Genestealers in Kill Team, a later Nid updated wouldn't have stopped them from doing it.

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Made in us
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This new pricing makes it even easier to just point people to Ebay and recommend last season's boxes.

I just snagged a brand new Sundered Fate for $135US, and any of the boxes can be found for roughly the same. GW asking $120+ for just Hunter/Hunted feels pretty bad by comparison.

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Southeastern PA, USA

Hmm...I have to think about that terrain at that price. But might still pull the trigger.

I didn't really expect that they'd unbundle things but keep them at the bundled price. This is how it goes, and not just with GW.

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 lord_blackfang wrote:

If you liked original Warcry gameplay, I'm sure you'll like version 1.1 that just has some quality of life changes and reactions added, IIRC. Sundered Fate is the better of the two for content, the other one is very bare bones for terrain.


Excellent, cheers bud!


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Playstyles:

https://www.warhammer-community.com/2023/10/04/heres-how-the-hungry-gorger-mawpack-stack-up-against-the-wildercorps-in-warcry/

Also damn that pit is bigger than i realised.
   
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 Inquisitor Gideon wrote:

Also damn that pit is bigger than i realised.


Yeah, really looks like the Saturday pre-orders would have been two of last seasons big boxes.
   
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Gathering the Informations.

I genuinely think that these were intended to be related to a new Season of War styled thing, rather than WarCry.
   
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GoatboyBeta wrote:
 Inquisitor Gideon wrote:

Also damn that pit is bigger than i realised.


Yeah, really looks like the Saturday pre-orders would have been two of last seasons big boxes.


The whole season feels like it because we are still stuck in Ghur.
I wonder if they don't want to leave Ghur after just one year because they still have more stuff that fit the realm, or they are afraid they are gonna run out of realms if they move through them too fast.
Personally I want to see more realms and I would be ok coming back to Ghur after 3-4 years or something even if that means more meat-trees.
   
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I think its more that after focusing on Death for a lot of 2nd edition; GW wanted to focus on Destruction as the main element of 3rd edition. Hence sticking Warcry in Ghur (which is basically the Destruction Realm). I think it got muted a bit because of covid messing around with things here and there.


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That mawpit if pretty big!

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I am just excited to get a few of these Gorgers once they are available separately.

The one with nothing in their hands will make a perfect Yhetee for my Norse team in Blood Bowl.
   
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 Kanluwen wrote:
I genuinely think that these were intended to be related to a new Season of War styled thing, rather than WarCry.


Not really. They fit the current setting of Warcry's background, which is about finding the Seraphon's ship remains. Bands are getting closer obviously, given the new set of terrain.
   
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Gathering the Informations.

Sarouan wrote:
 Kanluwen wrote:
I genuinely think that these were intended to be related to a new Season of War styled thing, rather than WarCry.


Not really. They fit the current setting of Warcry's background, which is about finding the Seraphon's ship remains. Bands are getting closer obviously, given the new set of terrain.

You're certainly welcome to feel that way, but nothing about what I was reading from the books for the season made me think of Fyreslayers, Kruleboyz, or Gorgers--and Wildercorps weren't even close to being revealed yet.

The Fyreslayers and Kruleboyz feel like they were intended for an Aqshy expansion that was to happen alongside of the Dawnbringers series. The Gorgers and Wildercorps feel like they were intended for Ghyran.

The only thing that ties these warbands into the Gnarlwood setting is them releasing along with terrain for Gnarlwood.
   
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 Kanluwen wrote:
Sarouan wrote:
 Kanluwen wrote:
I genuinely think that these were intended to be related to a new Season of War styled thing, rather than WarCry.


Not really. They fit the current setting of Warcry's background, which is about finding the Seraphon's ship remains. Bands are getting closer obviously, given the new set of terrain.

You're certainly welcome to feel that way, but nothing about what I was reading from the books for the season made me think of Fyreslayers, Kruleboyz, or Gorgers--and Wildercorps weren't even close to being revealed yet.

The Fyreslayers and Kruleboyz feel like they were intended for an Aqshy expansion that was to happen alongside of the Dawnbringers series. The Gorgers and Wildercorps feel like they were intended for Ghyran.

The only thing that ties these warbands into the Gnarlwood setting is them releasing along with terrain for Gnarlwood.


Fyreslayers and Kruleboyz are all about monster (egg) hunting, for different reasons (one for taming, the other for trophies). Where to find monster (and big monster eggs) better than in Ghur. Gorgers are litterally screaming "Ghur" from their very own existence (starving ogors who regressed to little more than beasts, anyone ?), and Wildercorps...if the name isn't a hint enough, the "hunter" and "dog" parts should be.

All of them are pretty much "Ghur" - the Beast / Monster Realm - themed from the very beginning.

Can they fit in other realms depending on your personnal vision ? Of course. But these are Warcry warbands perfectly fit to its current setting. It's all about being wild in Ghur.

In the books, they were hinted in the map with different faction symbols. Not litterally as such, of course, but they have their place there.
   
Made in gr
Bloodtracker






Sarouan wrote:
 Kanluwen wrote:
Sarouan wrote:
 Kanluwen wrote:
I genuinely think that these were intended to be related to a new Season of War styled thing, rather than WarCry.


Not really. They fit the current setting of Warcry's background, which is about finding the Seraphon's ship remains. Bands are getting closer obviously, given the new set of terrain.

You're certainly welcome to feel that way, but nothing about what I was reading from the books for the season made me think of Fyreslayers, Kruleboyz, or Gorgers--and Wildercorps weren't even close to being revealed yet.

The Fyreslayers and Kruleboyz feel like they were intended for an Aqshy expansion that was to happen alongside of the Dawnbringers series. The Gorgers and Wildercorps feel like they were intended for Ghyran.

The only thing that ties these warbands into the Gnarlwood setting is them releasing along with terrain for Gnarlwood.


Fyreslayers and Kruleboyz are all about monster (egg) hunting, for different reasons (one for taming, the other for trophies). Where to find monster (and big monster eggs) better than in Ghur. Gorgers are litterally screaming "Ghur" from their very own existence (starving ogors who regressed to little more than beasts, anyone ?), and Wildercorps...if the name isn't a hint enough, the "hunter" and "dog" parts should be.

All of them are pretty much "Ghur" - the Beast / Monster Realm - themed from the very beginning.

Can they fit in other realms depending on your personnal vision ? Of course. But these are Warcry warbands perfectly fit to its current setting. It's all about being wild in Ghur.

In the books, they were hinted in the map with different faction symbols. Not litterally as such, of course, but they have their place there.


Nothing really ties the warbands specifically to warcry or this season for that matter.
Sure they fit in Ghur but that's mostly because Kruleboyz and Ogors are Destruction warbands and the humans are hunters (I doubt they only hunt in Ghur). They don't have anything on the models or their bases that looks like the terrain we have in warcry. If anything the Kruleboyz have some debris on their bases that does not look like the Seraphon spaceship at all.
Also the bases are another hint that they were not meant as a group. Only the Fyreslayers and Kruleboyz have the same bases but they don't match the other 2 (that are in the same box with different bases...) and they don't much the warcry terrain. Even the Mawpit does not really match the other warcry terrain.
   
Made in be
Longtime Dakkanaut





Well yes, they're "Ghur-themed", which is the point. The Warcry's current setting happens in Ghur on purpose, so that's it's synched with AoS's own current setting. It's not a hazard as well that all seasons of this edition happen in Ghur (that's why I believe there won't be a season in 3rd edition out of Ghur, and the change of realm will happen with the next edition).

 straken619 wrote:

Also the bases are another hint that they were not meant as a group. Only the Fyreslayers and Kruleboyz have the same bases but they don't match the other 2 (that are in the same box with different bases...) and they don't much the warcry terrain. Even the Mawpit does not really match the other warcry terrain.


Kruleboyz and Fyreslayers bands don't have the same bases. Look more closely at the pictures, and you'll see it (difference between 32mm and 28,5 mm is sometimes thin, but it's there).

And otherwise, the different bases are specifically a Warcry thing. If the bands were only made for AoS, they wouldn't have that many different bases in the same unit. Because in Warcry, that helps to differentiate the various profiles while models are quite similar to each other and it doesn't matter as much as in AoS because they don't move as a single unit but as individuals, so it doesn't mess with the weapon ranges - while in AoS, it's more a hindrance than anything else because they don't have as many profile variants in their rules (and it's definitely in the way of weapon ranges, most of the time...I know that since I play royal beastflayers in my Flesheater Courts army).

This message was edited 5 times. Last update was at 2023/10/05 08:11:55


 
   
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Sarouan wrote:

Kruleboyz and Fyreslayers bands don't have the same bases. Look more closely at the pictures, and you'll see it (difference between 32mm and 28,5 mm is sometimes thin, but it's there).

And otherwise, the different bases are specifically a Warcry thing. If the bands were only made for AoS, they wouldn't have that many different bases in the same unit. Because in Warcry, that helps to differentiate the various profiles while models are quite similar to each other and it doesn't matter as much as in AoS because they don't move as a single unit but as individuals, so it doesn't mess with the weapon ranges - while in AoS, it's more a hindrance than anything else because they don't have as many profile variants in their rules (and it's definitely in the way of weapon ranges, most of the time...I know that since I play royal beastflayers in my Flesheater Courts army).


My bad for not phrasing it better. I meant they are different in style, and the 4 warbands were not originally meant as a group release for warcry.
All the warbands for the first season have the same style and all the warbands for the second season have the same style even though they were released months apart.
And here we have 4 warbands released in the same day (with 2 of them even in the same box) with 3 different styles.
I might be wrong but I don't think we have a lot of VS boxes with different base styles on the images.
   
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 straken619 wrote:


My bad for not phrasing it better. I meant they are different in style, and the 4 warbands were not originally meant as a group release for warcry.


They were definitely designed to be separated in 2 VS boxes, but apparently decided not to do it with Fyreslayers and Kruleboyz (it's clear the "egg hunting" theme was meant so that they were opposed like the other VS boxes before them). The fact their campaign rules will be available directly in a white dwarf rather than a separate book like the others is further proof to me (I guess sales of 1st season weren't meeting their expectations).

But I find it weird you believe they're "different in style" in comparison to 1st season. I mean, the boxes from 1st season weren't exactly the "same style" from one band to another. They just had a "VS theme" in both bands in it. Destruction vs creation (Hashut band that wants to burn it all vs Nurgle that want to build and expand its garden of corruption), rage vs control (Khorne band speaks for itself vs vampires who are all about keeping their outbursts in check), despoilers vs protectors (jade cultists who want to break all remains of civilization and seraphon remains in particular vs skinks who are all about defending their spaceship), delusionnal knights vs actual knights (ghouls vs stormcast). All these bands are Ghur themed (a bit harder for Hashut, but well they worship a bull after all ) but they defintely don't have the same style.

It is the "VS theme" and "Ghur themed" that bands them together. Not a question of "style", because they all have their own specifically that hasn't much in common with the others.

This message was edited 2 times. Last update was at 2023/10/05 12:34:27


 
   
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Gathering the Informations.

Sarouan wrote:
 straken619 wrote:


My bad for not phrasing it better. I meant they are different in style, and the 4 warbands were not originally meant as a group release for warcry.


They were definitely designed to be separated in 2 VS boxes, but apparently decided not to do it with Fyreslayers and Kruleboyz (it's clear the "egg hunting" theme was meant so that they were opposed like the other VS boxes before them).

Or they're just trying to release product in advance of a new edition and WarCry happens to be a good spot for it...
The fact their campaign rules will be available directly in a white dwarf rather than a separate book like the others is further proof to me (I guess sales of 1st season weren't meeting their expectations).

Uhhh...

They haven't been releasing the WarCry books individually for most of this season. They haven't released a lot of the stuff outside of the warbands individually this season. It's why we got White Dwarfs with the Vampires & Khorne stuff.

But I find it weird you believe they're "different in style" in comparison to 1st season. I mean, the boxes from 1st season weren't exactly the "same style" from one band to another. They just had a "VS theme" in both bands in it. Destruction vs creation (Hashut band that wants to burn it all vs Nurgle that want to build and expand its garden of corruption), rage vs control (Khorne band speaks for itself vs vampires who are all about keeping their outbursts in check), despoilers vs protectors (jade cultists who want to break all remains of civilization and seraphon remains in particular vs skinks who are all about defending their spaceship), delusionnal knights vs actual knights (ghouls vs stormcast). All these bands are Ghur themed (a bit harder for Hashut, but well they worship a bull after all ) but they defintely don't have the same style.

It is the "VS theme" and "Ghur themed" that bands them together. Not a question of "style", because they all have their own specifically that hasn't much in common with the others.

He was saying to actually look at the style on the bases. The Kruleboyz and Fyreslayers have the same style of basing as stuff that was set in Aqshy/All-Points.

Gnarlwood stuff has had a more natural look to it rather than a blasted wasteland look.
   
 
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